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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_BASE_NETWORK_CHANGE_NOTIFIER_H_
#define NET_BASE_NETWORK_CHANGE_NOTIFIER_H_
#include <stdint.h>
#include <memory>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/observer_list_threadsafe.h"
#include "base/strings/cstring_view.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "net/base/net_export.h"
#include "net/base/network_handle.h"
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
#include "net/base/address_map_linux.h"
#endif
namespace net {
class NetworkChangeNotifierFactory;
struct NetworkInterface;
class SystemDnsConfigChangeNotifier;
typedef std::vector<NetworkInterface> NetworkInterfaceList;
namespace internal {
#if BUILDFLAG(IS_FUCHSIA)
class NetworkInterfaceCache;
#endif
} // namespace internal
// NetworkChangeNotifier monitors the system for network changes, and notifies
// registered observers of those events. Observers may register on any thread,
// and will be called back on the thread from which they registered.
// NetworkChangeNotifiers are threadsafe, though they must be created and
// destroyed on the same thread.
class NET_EXPORT NetworkChangeNotifier {
public:
// This is a superset of the connection types in the NetInfo v3 specification:
// http://w3c.github.io/netinfo/.
//
// A Java counterpart will be generated for this enum.
// GENERATED_JAVA_ENUM_PACKAGE: org.chromium.net
//
// New enum values should only be added to the end of the enum and no values
// should be modified or reused, as this is reported via UMA.
enum ConnectionType {
CONNECTION_UNKNOWN = 0, // A connection exists, but its type is unknown.
// Also used as a default value.
CONNECTION_ETHERNET = 1,
CONNECTION_WIFI = 2,
CONNECTION_2G = 3,
CONNECTION_3G = 4,
CONNECTION_4G = 5,
CONNECTION_NONE = 6, // No connection.
CONNECTION_BLUETOOTH = 7,
CONNECTION_5G = 8,
CONNECTION_LAST = CONNECTION_5G
};
// This is the NetInfo v3 set of connection technologies as seen in
// http://w3c.github.io/netinfo/.
//
// A Java counterpart will be generated for this enum.
// GENERATED_JAVA_ENUM_PACKAGE: org.chromium.net
//
// TODO(crbug.com/40148439): Introduce subtypes for 5G networks once they can
// be detected.
enum ConnectionSubtype {
SUBTYPE_UNKNOWN = 0,
SUBTYPE_NONE,
SUBTYPE_OTHER,
SUBTYPE_GSM,
SUBTYPE_IDEN,
SUBTYPE_CDMA,
SUBTYPE_1XRTT,
SUBTYPE_GPRS,
SUBTYPE_EDGE,
SUBTYPE_UMTS,
SUBTYPE_EVDO_REV_0,
SUBTYPE_EVDO_REV_A,
SUBTYPE_HSPA,
SUBTYPE_EVDO_REV_B,
SUBTYPE_HSDPA,
SUBTYPE_HSUPA,
SUBTYPE_EHRPD,
SUBTYPE_HSPAP,
SUBTYPE_LTE,
SUBTYPE_LTE_ADVANCED,
SUBTYPE_BLUETOOTH_1_2,
SUBTYPE_BLUETOOTH_2_1,
SUBTYPE_BLUETOOTH_3_0,
SUBTYPE_BLUETOOTH_4_0,
SUBTYPE_ETHERNET,
SUBTYPE_FAST_ETHERNET,
SUBTYPE_GIGABIT_ETHERNET,
SUBTYPE_10_GIGABIT_ETHERNET,
SUBTYPE_WIFI_B,
SUBTYPE_WIFI_G,
SUBTYPE_WIFI_N,
SUBTYPE_WIFI_AC,
SUBTYPE_WIFI_AD,
SUBTYPE_LAST = SUBTYPE_WIFI_AD
};
// A Java counterpart will be generated for this enum.
// GENERATED_JAVA_ENUM_PACKAGE: org.chromium.net
//
// These values are persisted to logs. Entries should not be renumbered and
// numeric values should never be reused.
enum ConnectionCost {
CONNECTION_COST_UNKNOWN = 0,
CONNECTION_COST_UNMETERED,
CONNECTION_COST_METERED,
CONNECTION_COST_LAST
};
// DEPRECATED. Please use NetworkChangeObserver instead. crbug.com/754695.
class NET_EXPORT IPAddressObserver {
public:
IPAddressObserver(const IPAddressObserver&) = delete;
IPAddressObserver& operator=(const IPAddressObserver&) = delete;
// Will be called when the IP address of the primary interface changes.
// This includes when the primary interface itself changes.
virtual void OnIPAddressChanged() = 0;
protected:
IPAddressObserver();
virtual ~IPAddressObserver();
private:
friend NetworkChangeNotifier;
scoped_refptr<base::ObserverListThreadSafe<IPAddressObserver>>
observer_list_;
};
// DEPRECATED. Please use NetworkChangeObserver instead. crbug.com/754695.
class NET_EXPORT ConnectionTypeObserver {
public:
ConnectionTypeObserver(const ConnectionTypeObserver&) = delete;
ConnectionTypeObserver& operator=(const ConnectionTypeObserver&) = delete;
// Will be called when the connection type of the system has changed.
// See NetworkChangeNotifier::GetConnectionType() for important caveats
// about the unreliability of using this signal to infer the ability to
// reach remote sites.
virtual void OnConnectionTypeChanged(ConnectionType type) = 0;
protected:
ConnectionTypeObserver();
virtual ~ConnectionTypeObserver();
private:
friend NetworkChangeNotifier;
scoped_refptr<base::ObserverListThreadSafe<ConnectionTypeObserver>>
observer_list_;
};
class NET_EXPORT DNSObserver {
public:
DNSObserver(const DNSObserver&) = delete;
DNSObserver& operator=(const DNSObserver&) = delete;
// Will be called when the DNS settings of the system may have changed.
virtual void OnDNSChanged() = 0;
protected:
DNSObserver();
virtual ~DNSObserver();
private:
friend NetworkChangeNotifier;
scoped_refptr<base::ObserverListThreadSafe<DNSObserver>> observer_list_;
};
class NET_EXPORT NetworkChangeObserver {
public:
NetworkChangeObserver(const NetworkChangeObserver&) = delete;
NetworkChangeObserver& operator=(const NetworkChangeObserver&) = delete;
// OnNetworkChanged will be called when a change occurs to the host
// computer's hardware or software that affects the route network packets
// take to any network server. Some examples:
// 1. A network connection becoming available or going away. For example
// plugging or unplugging an Ethernet cable, WiFi or cellular modem
// connecting or disconnecting from a network, or a VPN tunnel being
// established or taken down.
// 2. An active network connection's IP address changes.
// 3. A change to the local IP routing tables.
// The signal shall only be produced when the change is complete. For
// example if a new network connection has become available, only give the
// signal once we think the O/S has finished establishing the connection
// (i.e. DHCP is done) to the point where the new connection is usable.
// The signal shall not be produced spuriously as it will be triggering some
// expensive operations, like socket pools closing all connections and
// sockets and then re-establishing them.
// |type| indicates the type of the active primary network connection after
// the change. Observers performing "constructive" activities like trying
// to establish a connection to a server should only do so when
// |type != CONNECTION_NONE|. Observers performing "destructive" activities
// like resetting already established server connections should only do so
// when |type == CONNECTION_NONE|. OnNetworkChanged will always be called
// with CONNECTION_NONE immediately prior to being called with an online
// state; this is done to make sure that destructive actions take place
// prior to constructive actions.
virtual void OnNetworkChanged(ConnectionType type) = 0;
protected:
NetworkChangeObserver();
virtual ~NetworkChangeObserver();
private:
friend NetworkChangeNotifier;
scoped_refptr<base::ObserverListThreadSafe<NetworkChangeObserver>>
observer_list_;
};
class NET_EXPORT MaxBandwidthObserver {
public:
MaxBandwidthObserver(const MaxBandwidthObserver&) = delete;
MaxBandwidthObserver& operator=(const MaxBandwidthObserver&) = delete;
// Called when a change occurs to the network's maximum bandwidth as
// defined in http://w3c.github.io/netinfo/. Also called on type change,
// even if the maximum bandwidth doesn't change. See the documentation of
// GetMaxBanwidthAndConnectionType for what to expect for the values of
// |max_bandwidth_mbps|.
virtual void OnMaxBandwidthChanged(double max_bandwidth_mbps,
ConnectionType type) = 0;
protected:
MaxBandwidthObserver();
virtual ~MaxBandwidthObserver();
private:
friend NetworkChangeNotifier;
scoped_refptr<base::ObserverListThreadSafe<MaxBandwidthObserver>>
observer_list_;
};
class NET_EXPORT ConnectionCostObserver {
public:
// Not copyable or movable
ConnectionCostObserver(const ConnectionCostObserver&) = delete;
ConnectionCostObserver& operator=(const ConnectionCostObserver&) = delete;
// Will be called when the connection cost of the default network connection
// of the system has changed. This will only fire if the connection cost
// actually changes, regardless of any other network-related changes that
// might have occurred (for example, changing from ethernet to wifi won't
// update this unless that change also results in a cost change). The cost
// is not tied directly to any other network-related states, as you could
// simply change the current connection from unmetered to metered. It is
// safe to assume that network traffic will default to this cost once this
// has fired.
virtual void OnConnectionCostChanged(ConnectionCost Cost) = 0;
protected:
ConnectionCostObserver();
virtual ~ConnectionCostObserver();
private:
friend NetworkChangeNotifier;
scoped_refptr<base::ObserverListThreadSafe<ConnectionCostObserver>>
observer_list_;
};
// A list of networks.
typedef std::vector<handles::NetworkHandle> NetworkList;
// An interface that when implemented and added via AddNetworkObserver(),
// provides notifications when networks come and go.
// Only implemented for Android (Lollipop and newer), no callbacks issued when
// unimplemented.
class NET_EXPORT NetworkObserver {
public:
NetworkObserver(const NetworkObserver&) = delete;
NetworkObserver& operator=(const NetworkObserver&) = delete;
// Called when device connects to |network|. For example device associates
// with a WiFi access point. This does not imply the network has Internet
// access as it may well be behind a captive portal.
virtual void OnNetworkConnected(handles::NetworkHandle network) = 0;
// Called when device disconnects from |network|.
virtual void OnNetworkDisconnected(handles::NetworkHandle network) = 0;
// Called when device determines the connection to |network| is no longer
// preferred, for example when a device transitions from cellular to WiFi
// it might deem the cellular connection no longer preferred. The device
// will disconnect from |network| in a period of time (30s on Android),
// allowing network communications via |network| to wrap up.
virtual void OnNetworkSoonToDisconnect(handles::NetworkHandle network) = 0;
// Called when |network| is made the default network for communication.
virtual void OnNetworkMadeDefault(handles::NetworkHandle network) = 0;
protected:
NetworkObserver();
virtual ~NetworkObserver();
private:
friend NetworkChangeNotifier;
scoped_refptr<base::ObserverListThreadSafe<NetworkObserver>> observer_list_;
};
// An interface that when implemented and added via
// AddDefaultNetworkActiveObserver(), provides notifications when the system
// default network has gone in to a high power state.
// Only implemented for Android (Lollipop and newer), no callbacks issued when
// unimplemented.
class NET_EXPORT DefaultNetworkActiveObserver {
public:
DefaultNetworkActiveObserver(const DefaultNetworkActiveObserver&) = delete;
DefaultNetworkActiveObserver& operator=(
const DefaultNetworkActiveObserver&) = delete;
// Called when device default network goes in to a high power state.
virtual void OnDefaultNetworkActive() = 0;
protected:
DefaultNetworkActiveObserver();
virtual ~DefaultNetworkActiveObserver();
private:
friend NetworkChangeNotifier;
scoped_refptr<base::ObserverListThreadSafe<DefaultNetworkActiveObserver>>
observer_list_;
};
static constexpr ConnectionType kDefaultInitialConnectionType =
CONNECTION_NONE;
static constexpr ConnectionSubtype kDefaultInitialConnectionSubtype =
SUBTYPE_NONE;
NetworkChangeNotifier(const NetworkChangeNotifier&) = delete;
NetworkChangeNotifier& operator=(const NetworkChangeNotifier&) = delete;
virtual ~NetworkChangeNotifier();
// Returns the factory or nullptr if it is not set.
static NetworkChangeNotifierFactory* GetFactory();
// Replaces the default class factory instance of NetworkChangeNotifier class.
// The method will take over the ownership of |factory| object.
static void SetFactory(NetworkChangeNotifierFactory* factory);
// Creates the process-wide, platform-specific NetworkChangeNotifier if it
// hasn't been created. The caller owns the returned pointer. You may call
// this on any thread. If the process-wide NetworkChangeNotifier already
// exists, this call will return a nullptr. Otherwise, it will guaranteed
// to return a valid instance. You may also avoid creating this entirely
// (in which case nothing will be monitored), but if you do create it, you
// must do so before any other threads try to access the API below, and it
// must outlive all other threads which might try to use it.
static std::unique_ptr<NetworkChangeNotifier> CreateIfNeeded(
ConnectionType initial_type = kDefaultInitialConnectionType,
ConnectionSubtype initial_subtype = kDefaultInitialConnectionSubtype);
// Returns the most likely cost attribute for the default network connection.
// The value does not indicate with absolute certainty if using the connection
// will or will not incur a monetary cost to the user. It is a best guess
// based on Operating System information and network interface type.
static ConnectionCost GetConnectionCost();
// Returns the connection type.
// A return value of |CONNECTION_NONE| is a pretty strong indicator that the
// user won't be able to connect to remote sites. However, another return
// value doesn't imply that the user will be able to connect to remote sites;
// even if some link is up, it is uncertain whether a particular connection
// attempt to a particular remote site will be successful.
// The returned value only describes the first-hop connection, for example if
// the device is connected via WiFi to a 4G hotspot, the returned value will
// be CONNECTION_WIFI, not CONNECTION_4G.
static ConnectionType GetConnectionType();
// Returns the device's current default active network connection's subtype.
// The returned value only describes the first-hop connection, for example if
// the device is connected via WiFi to a 4G hotspot, the returned value will
// reflect WiFi, not 4G. This method may return SUBTYPE_UNKNOWN even if the
// connection type is known.
static ConnectionSubtype GetConnectionSubtype();
// Sets |max_bandwidth_mbps| to a theoretical upper limit on download
// bandwidth, potentially based on underlying connection type, signal
// strength, or some other signal. If the network subtype is unknown then
// |max_bandwidth_mbps| is set to +Infinity and if there is no network
// connection then it is set to 0.0. The circumstances in which a more
// specific value is given are: when an Android device is connected to a
// cellular or WiFi network, and when a ChromeOS device is connected to a
// cellular network. See the NetInfo spec for the mapping of
// specific subtypes to bandwidth values: http://w3c.github.io/netinfo/.
// |connection_type| is set to the current active default network's connection
// type.
static void GetMaxBandwidthAndConnectionType(double* max_bandwidth_mbps,
ConnectionType* connection_type);
// Returns a theoretical upper limit (in Mbps) on download bandwidth given a
// connection subtype. The mapping of connection type to maximum bandwidth is
// provided in the NetInfo spec: http://w3c.github.io/netinfo/.
static double GetMaxBandwidthMbpsForConnectionSubtype(
ConnectionSubtype subtype);
// Returns true if the platform supports use of APIs based on
// handles::NetworkHandles. Public methods that use handles::NetworkHandles
// are GetNetworkConnectionType(), GetNetworkConnectionType(),
// GetDefaultNetwork(), AddNetworkObserver(), RemoveNetworkObserver(), and all
// public NetworkObserver methods.
static bool AreNetworkHandlesSupported();
// Sets |network_list| to a list of all networks that are currently connected.
// Only implemented for Android (Lollipop and newer), leaves |network_list|
// empty when unimplemented. Requires handles::NetworkHandles support, see
// AreNetworkHandlesSupported().
static void GetConnectedNetworks(NetworkList* network_list);
// Returns the type of connection |network| uses. Note that this may vary
// slightly over time (e.g. CONNECTION_2G to CONNECTION_3G). If |network|
// is no longer connected, it will return CONNECTION_UNKNOWN.
// Only implemented for Android (Lollipop and newer), returns
// CONNECTION_UNKNOWN when unimplemented. Requires handles::NetworkHandles
// support, see AreNetworkHandlesSupported().
static ConnectionType GetNetworkConnectionType(
handles::NetworkHandle network);
// Returns the device's current default network connection. This is the
// network used for newly created socket communication for sockets that are
// not explicitly bound to a particular network (e.g. via
// DatagramClientSocket.BindToNetwork). Returns |kInvalidNetworkHandle| if
// there is no default connected network.
// Only implemented for Android (Lollipop and newer), returns
// |kInvalidNetworkHandle| when unimplemented.
// Requires handles::NetworkHandles support, see AreNetworkHandlesSupported().
static handles::NetworkHandle GetDefaultNetwork();
// Get the underlying SystemDnsConfigChangeNotifier, or null if there is none.
// Only intended for code building HostResolverManagers. Other code intending
// to watch for DNS config changes should use
// NetworkChangeNotifier::AddDNSObserver to receive notifications about both
// underlying system config changes and effective changes added on top by
// Chrome net code.
static SystemDnsConfigChangeNotifier* GetSystemDnsConfigNotifier();
// Returns true if the device default network is currently in a high power
// state.
// Only implemented for Android (Lollipop and newer). Always returns true
// when unimplemented, required in order to avoid indefinitely batching
// packets sent lazily.
static bool IsDefaultNetworkActive();
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
// Returns the AddressTrackerLinux if present.
static AddressMapOwnerLinux* GetAddressMapOwner();
#endif
#if BUILDFLAG(IS_FUCHSIA)
// Returns the NetworkInterfaceCache if present.
static const internal::NetworkInterfaceCache* GetNetworkInterfaceCache();
#endif
// Convenience method to determine if the user is offline.
// Returns true if there is currently no internet connection.
//
// A return value of |true| is a pretty strong indicator that the user
// won't be able to connect to remote sites. However, a return value of
// |false| is inconclusive; even if some link is up, it is uncertain
// whether a particular connection attempt to a particular remote site
// will be successfully.
static bool IsOffline();
// Returns true if |type| is a cellular connection.
// Returns false if |type| is CONNECTION_UNKNOWN, and thus, depending on the
// implementation of GetConnectionType(), it is possible that
// IsConnectionCellular(GetConnectionType()) returns false even if the
// current connection is cellular.
static bool IsConnectionCellular(ConnectionType type);
// Gets the current connection type based on |interfaces|. Returns
// CONNECTION_NONE if there are no interfaces, CONNECTION_UNKNOWN if two
// interfaces have different connection types or the connection type of all
// interfaces if they have the same interface type.
static ConnectionType ConnectionTypeFromInterfaceList(
const NetworkInterfaceList& interfaces);
// Like CreateIfNeeded(), but for use in tests. The mock object doesn't
// monitor any events, it merely rebroadcasts notifications when requested.
static std::unique_ptr<NetworkChangeNotifier> CreateMockIfNeeded();
// Registers |observer| to receive notifications of network changes. The
// thread on which this is called is the thread on which |observer| will be
// called back with notifications. This is safe to call if Create() has not
// been called (as long as it doesn't race the Create() call on another
// thread), in which case it will add the observers to the static observer
// list and be notified once the network change notifier is created.
// DEPRECATED. IPAddressObserver is deprecated. Please use
// NetworkChangeObserver instead. crbug.com/754695.
static void AddIPAddressObserver(IPAddressObserver* observer);
// DEPRECATED. ConnectionTypeObserver is deprecated. Please use
// NetworkChangeObserver instead. crbug.com/754695.
static void AddConnectionTypeObserver(ConnectionTypeObserver* observer);
static void AddDNSObserver(DNSObserver* observer);
static void AddNetworkChangeObserver(NetworkChangeObserver* observer);
static void AddMaxBandwidthObserver(MaxBandwidthObserver* observer);
static void AddNetworkObserver(NetworkObserver* observer);
static void AddConnectionCostObserver(ConnectionCostObserver* observer);
static void AddDefaultNetworkActiveObserver(
DefaultNetworkActiveObserver* observer);
// Unregisters |observer| from receiving notifications. This must be called
// on the same thread on which AddObserver() was called. Like AddObserver(),
// this is safe to call if Create() has not been called (as long as it doesn't
// race the Create() call on another thread), in which case it will simply do
// nothing. Technically, it's also safe to call after the notifier object has
// been destroyed, if the call doesn't race the notifier's destruction, but
// there's no reason to use the API in this risky way, so don't do it.
// DEPRECATED. IPAddressObserver is deprecated. Please use
// NetworkChangeObserver instead. crbug.com/754695.
static void RemoveIPAddressObserver(IPAddressObserver* observer);
// DEPRECATED. ConnectionTypeObserver is deprecated. Please use
// NetworkChangeObserver instead. crbug.com/754695.
static void RemoveConnectionTypeObserver(ConnectionTypeObserver* observer);
static void RemoveDNSObserver(DNSObserver* observer);
static void RemoveNetworkChangeObserver(NetworkChangeObserver* observer);
static void RemoveMaxBandwidthObserver(MaxBandwidthObserver* observer);
static void RemoveNetworkObserver(NetworkObserver* observer);
static void RemoveConnectionCostObserver(ConnectionCostObserver* observer);
static void RemoveDefaultNetworkActiveObserver(
DefaultNetworkActiveObserver* observer);
// Called to signify a non-system DNS config change.
static void TriggerNonSystemDnsChange();
// Allows unit tests to trigger notifications.
static void NotifyObserversOfIPAddressChangeForTests();
static void NotifyObserversOfConnectionTypeChangeForTests(
ConnectionType type);
static void NotifyObserversOfDNSChangeForTests();
static void NotifyObserversOfNetworkChangeForTests(ConnectionType type);
static void NotifyObserversOfMaxBandwidthChangeForTests(
double max_bandwidth_mbps,
ConnectionType type);
static void NotifyObserversOfConnectionCostChangeForTests(
ConnectionCost cost);
static void NotifyObserversOfDefaultNetworkActiveForTests();
// Enables or disables notifications from the host. After setting to true, be
// sure to pump the RunLoop until idle to finish any preexisting
// notifications. To use this, it must must be called before a
// NetworkChangeNotifier is created.
static void SetTestNotificationsOnly(bool test_only);
// Returns true if `test_notifications_only_` is set to true.
static bool IsTestNotificationsOnly() { return test_notifications_only_; }
// Returns a string equivalent to |type|.
static base::cstring_view ConnectionTypeToString(ConnectionType type);
// Allows a second NetworkChangeNotifier to be created for unit testing, so
// the test suite can create a MockNetworkChangeNotifier, but platform
// specific NetworkChangeNotifiers can also be created for testing. To use,
// create an DisableForTest object, and then create the new
// NetworkChangeNotifier object. The NetworkChangeNotifier must be
// destroyed before the DisableForTest object, as its destruction will restore
// the original NetworkChangeNotifier.
class NET_EXPORT DisableForTest {
public:
DisableForTest();
~DisableForTest();
private:
// The original NetworkChangeNotifier to be restored on destruction.
raw_ptr<NetworkChangeNotifier> network_change_notifier_;
};
protected:
// Types of network changes specified to
// NotifyObserversOfSpecificNetworkChange.
enum class NetworkChangeType {
kConnected,
kDisconnected,
kSoonToDisconnect,
kMadeDefault
};
// NetworkChanged signal is calculated from the IPAddressChanged and
// ConnectionTypeChanged signals. Delay parameters control how long to delay
// producing NetworkChanged signal after particular input signals so as to
// combine duplicates. In other words if an input signal is repeated within
// the corresponding delay period, only one resulting NetworkChange signal is
// produced.
struct NET_EXPORT NetworkChangeCalculatorParams {
NetworkChangeCalculatorParams();
// Controls delay after OnIPAddressChanged when transitioning from an
// offline state.
base::TimeDelta ip_address_offline_delay_;
// Controls delay after OnIPAddressChanged when transitioning from an
// online state.
base::TimeDelta ip_address_online_delay_;
// Controls delay after OnConnectionTypeChanged when transitioning from an
// offline state.
base::TimeDelta connection_type_offline_delay_;
// Controls delay after OnConnectionTypeChanged when transitioning from an
// online state.
base::TimeDelta connection_type_online_delay_;
};
// If |system_dns_config_notifier| is null (the default), a shared singleton
// will be used that will be leaked on shutdown. If
// |omit_observers_in_constructor_for_testing| is true, internal observers
// aren't added during construction - this is used to skip registering
// observers from MockNetworkChangeNotifier, and allow its construction when
// SingleThreadTaskRunner::CurrentDefaultHandle isn't set.
explicit NetworkChangeNotifier(
const NetworkChangeCalculatorParams& params =
NetworkChangeCalculatorParams(),
SystemDnsConfigChangeNotifier* system_dns_config_notifier = nullptr,
bool omit_observers_in_constructor_for_testing = false);
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
// Returns the AddressMapOwnerLinux if present.
virtual AddressMapOwnerLinux* GetAddressMapOwnerInternal();
#endif
#if BUILDFLAG(IS_FUCHSIA)
virtual const internal::NetworkInterfaceCache*
GetNetworkInterfaceCacheInternal() const;
#endif
// These are the actual implementations of the static queryable APIs.
// See the description of the corresponding functions named without "Current".
// Implementations must be thread-safe. Implementations must also be
// cheap as they are called often.
virtual ConnectionCost GetCurrentConnectionCost();
virtual ConnectionType GetCurrentConnectionType() const = 0;
virtual ConnectionSubtype GetCurrentConnectionSubtype() const;
virtual void GetCurrentMaxBandwidthAndConnectionType(
double* max_bandwidth_mbps,
ConnectionType* connection_type) const;
virtual bool AreNetworkHandlesCurrentlySupported() const;
virtual void GetCurrentConnectedNetworks(NetworkList* network_list) const;
virtual ConnectionType GetCurrentNetworkConnectionType(
handles::NetworkHandle network) const;
virtual handles::NetworkHandle GetCurrentDefaultNetwork() const;
virtual SystemDnsConfigChangeNotifier* GetCurrentSystemDnsConfigNotifier();
virtual bool IsDefaultNetworkActiveInternal();
// Broadcasts a notification to all registered observers. Note that this
// happens asynchronously, even for observers on the current thread, even in
// tests.
static void NotifyObserversOfIPAddressChange();
static void NotifyObserversOfConnectionTypeChange();
static void NotifyObserversOfDNSChange();
static void NotifyObserversOfNetworkChange(ConnectionType type);
static void NotifyObserversOfMaxBandwidthChange(double max_bandwidth_mbps,
ConnectionType type);
static void NotifyObserversOfSpecificNetworkChange(
NetworkChangeType type,
handles::NetworkHandle network);
static void NotifyObserversOfConnectionCostChange();
static void NotifyObserversOfDefaultNetworkActive();
// Infer connection type from |GetNetworkList|. If all network interfaces
// have the same type, return it, otherwise return CONNECTION_UNKNOWN.
static ConnectionType ConnectionTypeFromInterfaces();
// Unregisters and clears |system_dns_config_notifier_|. Useful if a subclass
// owns the notifier and is destroying it before |this|'s destructor is called
void StopSystemDnsConfigNotifier();
// Clears the global NetworkChangeNotifier pointer. This should be called
// as early as possible in the destructor to prevent races.
void ClearGlobalPointer();
// Listening for notifications of this type is expensive as they happen
// frequently. For this reason, we report {de}registration to the
// implementation class, so that it can decide to only listen to this type of
// Android system notifications when there are observers interested.
virtual void DefaultNetworkActiveObserverAdded() {}
virtual void DefaultNetworkActiveObserverRemoved() {}
private:
friend class HostResolverManagerDnsTest;
friend class NetworkChangeNotifierAndroidTest;
friend class NetworkChangeNotifierLinuxTest;
friend class NetworkChangeNotifierWinTest;
class NetworkChangeCalculator;
class SystemDnsConfigObserver;
class ObserverList;
static ObserverList& GetObserverList();
void NotifyObserversOfIPAddressChangeImpl();
void NotifyObserversOfConnectionTypeChangeImpl(ConnectionType type);
void NotifyObserversOfDNSChangeImpl();
void NotifyObserversOfNetworkChangeImpl(ConnectionType type);
void NotifyObserversOfMaxBandwidthChangeImpl(double max_bandwidth_mbps,
ConnectionType type);
void NotifyObserversOfSpecificNetworkChangeImpl(
NetworkChangeType type,
handles::NetworkHandle network);
void NotifyObserversOfConnectionCostChangeImpl(ConnectionCost cost);
void NotifyObserversOfDefaultNetworkActiveImpl();
raw_ptr<SystemDnsConfigChangeNotifier> system_dns_config_notifier_;
std::unique_ptr<SystemDnsConfigObserver> system_dns_config_observer_;
// Computes NetworkChange signal from IPAddress and ConnectionType signals.
std::unique_ptr<NetworkChangeCalculator> network_change_calculator_;
// Set true to disable non-test notifications (to prevent flakes in tests).
static bool test_notifications_only_;
// Indicates if this instance cleared g_network_change_notifier_ yet.
bool cleared_global_pointer_ = false;
};
} // namespace net
#endif // NET_BASE_NETWORK_CHANGE_NOTIFIER_H_
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