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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_HTTP_HTTP_AUTH_CONTROLLER_H_
#define NET_HTTP_HTTP_AUTH_CONTROLLER_H_
#include <memory>
#include <optional>
#include <set>
#include <string>
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/threading/thread_checker.h"
#include "net/base/completion_once_callback.h"
#include "net/base/net_export.h"
#include "net/base/network_anonymization_key.h"
#include "net/http/http_auth.h"
#include "net/http/http_auth_preferences.h"
#include "net/log/net_log_with_source.h"
#include "url/gurl.h"
#include "url/scheme_host_port.h"
namespace net {
class AuthChallengeInfo;
class AuthCredentials;
class HttpAuthHandler;
class HttpAuthHandlerFactory;
class HttpAuthCache;
class HttpRequestHeaders;
class HostResolver;
class NetLogWithSource;
struct HttpRequestInfo;
class SSLInfo;
// HttpAuthController is the main entry point for external callers into the HTTP
// authentication stack. A single instance of an HttpAuthController can be used
// to handle authentication to a single "target", where "target" is a HTTP
// server or a proxy. During its lifetime, the HttpAuthController can make use
// of multiple authentication handlers (implemented as HttpAuthHandler
// subclasses), and respond to multiple challenges.
//
// Individual HTTP authentication schemes can have additional requirements other
// than what's prescribed in RFC 7235. See HandleAuthChallenge() for details.
class NET_EXPORT_PRIVATE HttpAuthController
: public base::RefCounted<HttpAuthController> {
public:
// Construct a new HttpAuthController.
//
// * |target| is either PROXY or SERVER and determines the authentication
// headers to use ("WWW-Authenticate"/"Authorization" vs.
// "Proxy-Authenticate"/"Proxy-Authorization") and how ambient
// credentials are used.
//
// * |auth_url| specifies the target URL. The origin of the URL identifies the
// target host. The path (hierarchical part defined in RFC 3986 section
// 3.3) of the URL is used by HTTP basic authentication to determine
// cached credentials can be used to preemptively send an authorization
// header. See RFC 7617 section 2.2 (Reusing Credentials) for details.
// If |target| is PROXY, then |auth_url| should have no hierarchical
// part since that is meaningless.
//
// * |network_anonymization_key| specifies the NetworkAnonymizationKey
// associated with the resource load. Depending on settings, credentials
// may be scoped to a single NetworkAnonymizationKey.
//
// * |http_auth_cache| specifies the credentials cache to use. During
// authentication if explicit (user-provided) credentials are used and
// they can be cached to respond to authentication challenges in the
// future, they are stored in the cache. In addition, the HTTP Digest
// authentication is stateful across requests. So the |http_auth_cache|
// is also used to maintain state for this authentication scheme.
//
// * |http_auth_handler_factory| is used to construct instances of
// HttpAuthHandler subclasses to handle scheme-specific authentication
// logic. The |http_auth_handler_factory| is also responsible for
// determining whether the authentication stack should use a specific
// authentication scheme or not.
//
// * |host_resolver| is used for determining the canonical hostname given a
// possibly non-canonical host name. Name canonicalization is used for
// NTLM and Negotiate HTTP authentication schemes.
//
// * |allow_default_credentials| is used for determining if the current
// context allows ambient authentication using default credentials.
HttpAuthController(HttpAuth::Target target,
const GURL& auth_url,
const NetworkAnonymizationKey& network_anonymization_key,
HttpAuthCache* http_auth_cache,
HttpAuthHandlerFactory* http_auth_handler_factory,
HostResolver* host_resolver);
// Generate an authentication token for |target| if necessary. The return
// value is a net error code. |OK| will be returned both in the case that
// a token is correctly generated synchronously, as well as when no tokens
// were necessary.
int MaybeGenerateAuthToken(const HttpRequestInfo* request,
CompletionOnceCallback callback,
const NetLogWithSource& net_log);
// Adds either the proxy auth header, or the origin server auth header,
// as specified by |target_|.
void AddAuthorizationHeader(HttpRequestHeaders* authorization_headers);
// Checks for and handles HTTP status code 401 or 407.
// |HandleAuthChallenge()| returns OK on success, or a network error code
// otherwise. It may also populate |auth_info_|.
int HandleAuthChallenge(scoped_refptr<HttpResponseHeaders> headers,
const SSLInfo& ssl_info,
bool do_not_send_server_auth,
bool establishing_tunnel,
const NetLogWithSource& net_log);
// Store the supplied credentials and prepare to restart the auth.
void ResetAuth(const AuthCredentials& credentials);
bool HaveAuthHandler() const;
bool HaveAuth() const;
// Return whether the authentication scheme is incompatible with HTTP/2
// and thus the server would presumably reject a request on HTTP/2 anyway.
bool NeedsHTTP11() const;
// Swaps the authentication challenge info into |other|.
void TakeAuthInfo(std::optional<AuthChallengeInfo>* other);
bool IsAuthSchemeDisabled(HttpAuth::Scheme scheme) const;
void DisableAuthScheme(HttpAuth::Scheme scheme);
void DisableEmbeddedIdentity();
// Called when the connection has been closed, so the current handler (which
// contains state bound to the connection) should be dropped. If retrying on a
// new connection, the next call to MaybeGenerateAuthToken will retry the
// current auth scheme.
void OnConnectionClosed();
private:
// Actions for InvalidateCurrentHandler()
enum InvalidateHandlerAction {
INVALIDATE_HANDLER_AND_CACHED_CREDENTIALS,
INVALIDATE_HANDLER_AND_DISABLE_SCHEME,
INVALIDATE_HANDLER
};
// So that we can mock this object.
friend class base::RefCounted<HttpAuthController>;
~HttpAuthController();
// If this controller's NetLog hasn't been created yet, creates it and
// associates it with |caller_net_log|. Does nothing after the first
// invocation.
void BindToCallingNetLog(const NetLogWithSource& caller_net_log);
// Searches the auth cache for an entry that encompasses the request's path.
// If such an entry is found, updates |identity_| and |handler_| with the
// cache entry's data and returns true.
bool SelectPreemptiveAuth(const NetLogWithSource& caller_net_log);
// Invalidates the current handler. If |action| is
// INVALIDATE_HANDLER_AND_CACHED_CREDENTIALS, then also invalidate
// the cached credentials used by the handler.
void InvalidateCurrentHandler(InvalidateHandlerAction action);
// Invalidates any auth cache entries after authentication has failed.
// The identity that was rejected is |identity_|.
void InvalidateRejectedAuthFromCache();
// Allows reusing last used identity source. If the authentication handshake
// breaks down halfway, then the controller needs to restart it from the
// beginning and resue the same identity.
void PrepareIdentityForReuse();
// Sets |identity_| to the next identity that the transaction should try. It
// chooses candidates by searching the auth cache and the URL for a
// username:password. Returns true if an identity was found.
bool SelectNextAuthIdentityToTry();
// Populates auth_info_ with the challenge information, so that
// URLRequestHttpJob can prompt for credentials.
void PopulateAuthChallenge();
// Handle the result of calling GenerateAuthToken on an HttpAuthHandler. The
// return value of this function should be used as the return value of the
// GenerateAuthToken operation.
int HandleGenerateTokenResult(int result);
void OnGenerateAuthTokenDone(int result);
// Indicates if this handler is for Proxy auth or Server auth.
HttpAuth::Target target_;
// Holds the {scheme, host, port, path} for the authentication target.
const GURL auth_url_;
// Holds the {scheme, host, port} for the authentication target.
const url::SchemeHostPort auth_scheme_host_port_;
// The absolute path of the resource needing authentication.
// For proxy authentication, the path is empty.
const std::string auth_path_;
// NetworkAnonymizationKey associated with the request.
const NetworkAnonymizationKey network_anonymization_key_;
// |handler_| encapsulates the logic for the particular auth-scheme.
// This includes the challenge's parameters. If nullptr, then there is no
// associated auth handler.
std::unique_ptr<HttpAuthHandler> handler_;
// |identity_| holds the credentials that should be used by the handler_ to
// generate challenge responses. This identity can come from a number of
// places (url, cache, prompt).
HttpAuth::Identity identity_;
// |auth_token_| contains the opaque string to pass to the proxy or
// server to authenticate the client.
std::string auth_token_;
// Contains information about the auth challenge.
std::optional<AuthChallengeInfo> auth_info_;
// True if we've used the username:password embedded in the URL. This
// makes sure we use the embedded identity only once for the transaction,
// preventing an infinite auth restart loop.
bool embedded_identity_used_ = false;
// True if default credentials have already been tried for this transaction
// in response to an HTTP authentication challenge.
bool default_credentials_used_ = false;
// These two are owned by the HttpNetworkSession/IOThread, which own the
// objects which reference |this|. Therefore, these raw pointers are valid
// for the lifetime of this object.
const raw_ptr<HttpAuthCache> http_auth_cache_;
const raw_ptr<HttpAuthHandlerFactory> http_auth_handler_factory_;
const raw_ptr<HostResolver> host_resolver_;
std::set<HttpAuth::Scheme> disabled_schemes_;
CompletionOnceCallback callback_;
// NetLog to be used for logging in this controller.
NetLogWithSource net_log_;
THREAD_CHECKER(thread_checker_);
};
} // namespace net
#endif // NET_HTTP_HTTP_AUTH_CONTROLLER_H_
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