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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_HTTP_HTTP_AUTH_NTLM_MECHANISM_H_
#define NET_HTTP_HTTP_AUTH_NTLM_MECHANISM_H_
#include <stdint.h>
#include <string>
#include "base/containers/span.h"
#include "net/base/auth.h"
#include "net/base/net_export.h"
#include "net/http/http_auth_mechanism.h"
#include "net/ntlm/ntlm_client.h"
namespace net {
class NET_EXPORT_PRIVATE HttpAuthNtlmMechanism : public HttpAuthMechanism {
public:
explicit HttpAuthNtlmMechanism(const HttpAuthPreferences* preferences);
~HttpAuthNtlmMechanism() override;
HttpAuthNtlmMechanism(const HttpAuthNtlmMechanism&) = delete;
HttpAuthNtlmMechanism& operator=(const HttpAuthNtlmMechanism&) = delete;
// A function that returns the time as the number of 100 nanosecond ticks
// since Jan 1, 1601 (UTC).
using GetMSTimeProc = uint64_t (*)();
// A function that generates random bytes into the entire output buffer.
using GenerateRandomProc = void (*)(base::span<uint8_t> output);
// A function that returns the local host name. Returns an empty string if
// the local host name is not available.
using HostNameProc = std::string (*)();
// For unit tests to override and restore the GenerateRandom and
// GetHostName functions.
class ScopedProcSetter {
public:
ScopedProcSetter(GetMSTimeProc ms_time_proc,
GenerateRandomProc random_proc,
HostNameProc host_name_proc);
~ScopedProcSetter();
ScopedProcSetter(const ScopedProcSetter&) = delete;
ScopedProcSetter& operator=(const ScopedProcSetter&) = delete;
private:
GetMSTimeProc old_ms_time_proc_;
GenerateRandomProc old_random_proc_;
HostNameProc old_host_name_proc_;
};
// HttpAuthMechanism
bool Init(const NetLogWithSource& net_log) override;
bool NeedsIdentity() const override;
bool AllowsExplicitCredentials() const override;
HttpAuth::AuthorizationResult ParseChallenge(
HttpAuthChallengeTokenizer* tok) override;
int GenerateAuthToken(const AuthCredentials* credentials,
const std::string& spn,
const std::string& channel_bindings,
std::string* auth_token,
const NetLogWithSource& net_log,
CompletionOnceCallback callback) override;
void SetDelegation(HttpAuth::DelegationType delegation_type) override;
private:
ntlm::NtlmClient ntlm_client_;
// Decoded authentication token that the server returned as part of an NTLM
// challenge.
std::string challenge_token_;
// Keep track of whether we sent the negotiate token. While it is still spec
// compliant to respond to any challenge without a token with a negotiate
// token, this mechanism considers it an error to respond to a negotiate token
// with an empty token.
bool first_token_sent_ = false;
};
} // namespace net
#endif // NET_HTTP_HTTP_AUTH_NTLM_MECHANISM_H_
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