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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_QUIC_MOCK_QUIC_DATA_H_
#define NET_QUIC_MOCK_QUIC_DATA_H_
#include "net/quic/quic_test_packet_printer.h"
#include "net/socket/socket_test_util.h"
#include "net/third_party/quiche/src/quiche/quic/core/quic_packets.h"
namespace net::test {
// Helper class to encapsulate MockReads and MockWrites for QUIC.
// Simplify ownership issues and the interaction with the MockSocketFactory.
//
// To use, construct an instance, call the `Add*` methods in the desired order,
// and then call `AddSocketDataToFactory(socket_factory)` to add a socket with
// the defined behavior to the socket factory. Alternately, use
// `InitializeAndGetSequencedSocketData()` and pass the result to a mock socket
// like `MockUDPClientSocket`.
//
// The MockQuicData instance must remain live until the socket is created and
// ultimately closed.
class MockQuicData {
public:
explicit MockQuicData(quic::ParsedQuicVersion version);
~MockQuicData();
// Makes the Connect() call return |rv| either
// synchronusly or asynchronously based on |mode|.
void AddConnect(IoMode mode, int rv);
void AddConnect(MockConnectCompleter* completer);
// Adds a read at the next sequence number which will read |packet|
// synchronously or asynchronously based on |mode|. The QuicReceivedPacket
// version includes an ECN codepoint.
void AddRead(IoMode mode, std::unique_ptr<quic::QuicReceivedPacket> packet);
void AddRead(IoMode mode, std::unique_ptr<quic::QuicEncryptedPacket> packet);
// Adds a read at the next sequence number which will return |rv| either
// synchronously or asynchronously based on |mode|.
void AddRead(IoMode mode, int rv);
// Adds a pause, meaning that reads will return ERR_IO_PENDING until
// `Resume()` is called. Read and write cannot both be paused simultaneously.
void AddReadPause();
// Like `AddReadPause`, but cannot be resumed.
void AddReadPauseForever();
// Adds a write at the next sequence number which will write |packet|
// synchronously or asynchronously based on |mode|.
void AddWrite(IoMode mode, std::unique_ptr<quic::QuicEncryptedPacket> packet);
// Adds a write at the next sequence number which will return |rv| either
// synchronously or asynchronously based on |mode|.
void AddWrite(IoMode mode, int rv);
// Adds a write at the next sequence number which will write |packet|
// synchronously or asynchronously based on |mode| and return |rv|.
void AddWrite(IoMode mode,
int rv,
std::unique_ptr<quic::QuicEncryptedPacket> packet);
// Adds a pause, meaning that writes will return ERR_IO_PENDING until
// `Resume()` is called. Read and write cannot both be paused simultaneously.
void AddWritePause();
// Adds the reads and writes to |factory|.
void AddSocketDataToFactory(MockClientSocketFactory* factory);
// Returns true if all reads have been consumed.
bool AllReadDataConsumed();
// Returns true if all writes have been consumed.
bool AllWriteDataConsumed();
// EXPECTs that all data has been consumed, printing any un-consumed data.
void ExpectAllReadDataConsumed();
void ExpectAllWriteDataConsumed();
// Resumes I/O after it is paused.
void Resume();
// Creates a new `SequencedSocketData` owned by this instance of
// `MockQuicData`. Returns a pointer to the newly created
// `SequencedSocketData`.
SequencedSocketData* InitializeAndGetSequencedSocketData();
// Get the `SequencedSocketData` created by `AddSocketDataToFactory` or
// `InitializeAndGetSequencedSocketData`.
SequencedSocketData* GetSequencedSocketData();
private:
std::vector<std::unique_ptr<quic::QuicEncryptedPacket>> packets_;
std::unique_ptr<MockConnect> connect_;
std::vector<MockWrite> writes_;
std::vector<MockRead> reads_;
size_t sequence_number_ = 0;
std::unique_ptr<SequencedSocketData> socket_data_;
QuicPacketPrinter printer_;
};
} // namespace net::test
#endif // NET_QUIC_MOCK_QUIC_DATA_H_
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