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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/unix_domain_server_socket_posix.h"
#include <errno.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include <utility>
#include "base/functional/bind.h"
#include "base/logging.h"
#include "base/notimplemented.h"
#include "build/build_config.h"
#include "net/base/net_errors.h"
#include "net/base/sockaddr_storage.h"
#include "net/base/sockaddr_util_posix.h"
#include "net/socket/socket_posix.h"
#include "net/socket/unix_domain_client_socket_posix.h"
namespace net {
UnixDomainServerSocket::UnixDomainServerSocket(
const AuthCallback& auth_callback,
bool use_abstract_namespace)
: auth_callback_(auth_callback),
use_abstract_namespace_(use_abstract_namespace) {
DCHECK(!auth_callback_.is_null());
}
UnixDomainServerSocket::~UnixDomainServerSocket() = default;
// static
bool UnixDomainServerSocket::GetPeerCredentials(SocketDescriptor socket,
Credentials* credentials) {
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_ANDROID) || \
BUILDFLAG(IS_FUCHSIA)
struct ucred user_cred;
socklen_t len = sizeof(user_cred);
if (getsockopt(socket, SOL_SOCKET, SO_PEERCRED, &user_cred, &len) < 0)
return false;
credentials->process_id = user_cred.pid;
credentials->user_id = user_cred.uid;
credentials->group_id = user_cred.gid;
return true;
#else
return getpeereid(
socket, &credentials->user_id, &credentials->group_id) == 0;
#endif
}
int UnixDomainServerSocket::Listen(const IPEndPoint& address,
int backlog,
std::optional<bool> ipv6_only) {
NOTIMPLEMENTED();
return ERR_NOT_IMPLEMENTED;
}
int UnixDomainServerSocket::ListenWithAddressAndPort(
const std::string& address_string,
uint16_t port,
int backlog) {
NOTIMPLEMENTED();
return ERR_NOT_IMPLEMENTED;
}
int UnixDomainServerSocket::BindAndListen(const std::string& socket_path,
int backlog) {
DCHECK(!listen_socket_);
SockaddrStorage address;
if (!FillUnixAddress(socket_path, use_abstract_namespace_, &address)) {
return ERR_ADDRESS_INVALID;
}
auto socket = std::make_unique<SocketPosix>();
int rv = socket->Open(AF_UNIX);
DCHECK_NE(ERR_IO_PENDING, rv);
if (rv != OK)
return rv;
rv = socket->Bind(address);
DCHECK_NE(ERR_IO_PENDING, rv);
if (rv != OK) {
PLOG(ERROR)
<< "Could not bind unix domain socket to " << socket_path
<< (use_abstract_namespace_ ? " (with abstract namespace)" : "");
return rv;
}
rv = socket->Listen(backlog);
DCHECK_NE(ERR_IO_PENDING, rv);
if (rv != OK)
return rv;
listen_socket_.swap(socket);
return rv;
}
int UnixDomainServerSocket::GetLocalAddress(IPEndPoint* address) const {
DCHECK(address);
// Unix domain sockets have no valid associated addr/port;
// return address invalid.
return ERR_ADDRESS_INVALID;
}
int UnixDomainServerSocket::Accept(std::unique_ptr<StreamSocket>* socket,
CompletionOnceCallback callback) {
DCHECK(socket);
DCHECK(callback);
DCHECK(!callback_ && !out_socket_.stream && !out_socket_.descriptor);
out_socket_ = {socket, nullptr};
int rv = DoAccept();
if (rv == ERR_IO_PENDING)
callback_ = std::move(callback);
else
CancelCallback();
return rv;
}
int UnixDomainServerSocket::AcceptSocketDescriptor(
SocketDescriptor* socket,
CompletionOnceCallback callback) {
DCHECK(socket);
DCHECK(callback);
DCHECK(!callback_ && !out_socket_.stream && !out_socket_.descriptor);
out_socket_ = {nullptr, socket};
int rv = DoAccept();
if (rv == ERR_IO_PENDING)
callback_ = std::move(callback);
else
CancelCallback();
return rv;
}
int UnixDomainServerSocket::DoAccept() {
DCHECK(listen_socket_);
DCHECK(!accept_socket_);
while (true) {
int rv = listen_socket_->Accept(
&accept_socket_,
base::BindOnce(&UnixDomainServerSocket::AcceptCompleted,
base::Unretained(this)));
if (rv != OK)
return rv;
if (AuthenticateAndGetStreamSocket())
return OK;
// Accept another socket because authentication error should be transparent
// to the caller.
}
}
void UnixDomainServerSocket::AcceptCompleted(int rv) {
DCHECK(!callback_.is_null());
if (rv != OK) {
RunCallback(rv);
return;
}
if (AuthenticateAndGetStreamSocket()) {
RunCallback(OK);
return;
}
// Accept another socket because authentication error should be transparent
// to the caller.
rv = DoAccept();
if (rv != ERR_IO_PENDING)
RunCallback(rv);
}
bool UnixDomainServerSocket::AuthenticateAndGetStreamSocket() {
DCHECK(accept_socket_);
Credentials credentials;
if (!GetPeerCredentials(accept_socket_->socket_fd(), &credentials) ||
!auth_callback_.Run(credentials)) {
accept_socket_.reset();
return false;
}
SetSocketResult(std::move(accept_socket_));
return true;
}
void UnixDomainServerSocket::SetSocketResult(
std::unique_ptr<SocketPosix> accepted_socket) {
// Exactly one of the output pointers should be set.
DCHECK_NE(!!out_socket_.stream, !!out_socket_.descriptor);
// Pass ownership of |accepted_socket|.
if (out_socket_.descriptor) {
*out_socket_.descriptor = accepted_socket->ReleaseConnectedSocket();
return;
}
*out_socket_.stream =
std::make_unique<UnixDomainClientSocket>(std::move(accepted_socket));
}
void UnixDomainServerSocket::RunCallback(int rv) {
out_socket_ = SocketDestination();
std::move(callback_).Run(rv);
}
void UnixDomainServerSocket::CancelCallback() {
out_socket_ = SocketDestination();
callback_.Reset();
}
} // namespace net
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