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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/websocket_transport_client_socket_pool.h"
#include <algorithm>
#include <set>
#include "base/check_op.h"
#include "base/compiler_specific.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/location.h"
#include "base/notimplemented.h"
#include "base/notreached.h"
#include "base/numerics/safe_conversions.h"
#include "base/strings/string_util.h"
#include "base/task/single_thread_task_runner.h"
#include "base/values.h"
#include "net/base/net_errors.h"
#include "net/log/net_log_event_type.h"
#include "net/log/net_log_source.h"
#include "net/log/net_log_source_type.h"
#include "net/socket/client_socket_handle.h"
#include "net/socket/connect_job.h"
#include "net/socket/connect_job_factory.h"
#include "net/socket/stream_socket_handle.h"
#include "net/socket/websocket_endpoint_lock_manager.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
namespace net {
WebSocketTransportClientSocketPool::WebSocketTransportClientSocketPool(
int max_sockets,
int max_sockets_per_group,
const ProxyChain& proxy_chain,
const CommonConnectJobParams* common_connect_job_params)
: ClientSocketPool(/*is_for_websockets=*/true,
common_connect_job_params,
std::make_unique<ConnectJobFactory>()),
proxy_chain_(proxy_chain),
max_sockets_(max_sockets) {
DCHECK(common_connect_job_params->websocket_endpoint_lock_manager);
}
WebSocketTransportClientSocketPool::~WebSocketTransportClientSocketPool() {
// Clean up any pending connect jobs.
FlushWithError(ERR_ABORTED, "");
CHECK(pending_connects_.empty());
CHECK_EQ(0, handed_out_socket_count_);
CHECK(stalled_request_queue_.empty());
CHECK(stalled_request_map_.empty());
}
// static
void WebSocketTransportClientSocketPool::UnlockEndpoint(
StreamSocketHandle* handle,
WebSocketEndpointLockManager* websocket_endpoint_lock_manager) {
DCHECK(handle->is_initialized());
DCHECK(handle->socket());
IPEndPoint address;
if (handle->socket()->GetPeerAddress(&address) == OK)
websocket_endpoint_lock_manager->UnlockEndpoint(address);
}
int WebSocketTransportClientSocketPool::RequestSocket(
const GroupId& group_id,
scoped_refptr<SocketParams> params,
const std::optional<NetworkTrafficAnnotationTag>& proxy_annotation_tag,
RequestPriority priority,
const SocketTag& socket_tag,
RespectLimits respect_limits,
ClientSocketHandle* handle,
CompletionOnceCallback callback,
const ProxyAuthCallback& proxy_auth_callback,
bool fail_if_alias_requires_proxy_override,
const NetLogWithSource& request_net_log) {
DCHECK(params);
CHECK(!callback.is_null());
CHECK(handle);
DCHECK(socket_tag == SocketTag());
NetLogTcpClientSocketPoolRequestedSocket(request_net_log, group_id);
request_net_log.BeginEvent(NetLogEventType::SOCKET_POOL);
if (ReachedMaxSocketsLimit() &&
respect_limits == ClientSocketPool::RespectLimits::ENABLED) {
request_net_log.AddEvent(NetLogEventType::SOCKET_POOL_STALLED_MAX_SOCKETS);
stalled_request_queue_.emplace_back(
group_id, params, proxy_annotation_tag, priority, handle,
std::move(callback), proxy_auth_callback,
fail_if_alias_requires_proxy_override, request_net_log);
auto iterator = stalled_request_queue_.end();
--iterator;
DCHECK_EQ(handle, iterator->handle);
// Because StalledRequestQueue is a std::list, its iterators are guaranteed
// to remain valid as long as the elements are not removed. As long as
// stalled_request_queue_ and stalled_request_map_ are updated in sync, it
// is safe to dereference an iterator in stalled_request_map_ to find the
// corresponding list element.
stalled_request_map_.insert(
StalledRequestMap::value_type(handle, iterator));
return ERR_IO_PENDING;
}
std::unique_ptr<ConnectJobDelegate> connect_job_delegate =
std::make_unique<ConnectJobDelegate>(this, std::move(callback), handle,
request_net_log);
std::unique_ptr<ConnectJob> connect_job =
CreateConnectJob(group_id, params, proxy_chain_, proxy_annotation_tag,
priority, SocketTag(), connect_job_delegate.get());
int result = connect_job_delegate->Connect(std::move(connect_job));
// Regardless of the outcome of |connect_job|, it will always be bound to
// |handle|, since this pool uses early-binding. So the binding is logged
// here, without waiting for the result.
request_net_log.AddEventReferencingSource(
NetLogEventType::SOCKET_POOL_BOUND_TO_CONNECT_JOB,
connect_job_delegate->connect_job_net_log().source());
if (result == ERR_IO_PENDING) {
// TODO(ricea): Implement backup job timer?
AddJob(handle, std::move(connect_job_delegate));
} else {
TryHandOutSocket(result, connect_job_delegate.get());
}
return result;
}
int WebSocketTransportClientSocketPool::RequestSockets(
const GroupId& group_id,
scoped_refptr<SocketParams> params,
const std::optional<NetworkTrafficAnnotationTag>& proxy_annotation_tag,
int num_sockets,
bool fail_if_alias_requires_proxy_override,
CompletionOnceCallback callback,
const NetLogWithSource& net_log) {
NOTIMPLEMENTED();
return OK;
}
void WebSocketTransportClientSocketPool::SetPriority(const GroupId& group_id,
ClientSocketHandle* handle,
RequestPriority priority) {
// Since sockets requested by RequestSocket are bound early and
// stalled_request_{queue,map} don't take priorities into account, there's
// nothing to do within the pool to change priority of the request.
// TODO(rdsmith, ricea): Make stalled_request_{queue,map} take priorities
// into account.
// TODO(rdsmith, chlily): Investigate plumbing the reprioritization request to
// the connect job.
}
void WebSocketTransportClientSocketPool::CancelRequest(
const GroupId& group_id,
ClientSocketHandle* handle,
bool cancel_connect_job) {
DCHECK(!handle->is_initialized());
if (DeleteStalledRequest(handle))
return;
std::unique_ptr<StreamSocket> socket = handle->PassSocket();
if (socket)
ReleaseSocket(handle->group_id(), std::move(socket),
handle->group_generation());
if (DeleteJob(handle)) {
CHECK(!base::Contains(pending_callbacks_,
reinterpret_cast<ClientSocketHandleID>(handle)));
} else {
pending_callbacks_.erase(reinterpret_cast<ClientSocketHandleID>(handle));
}
ActivateStalledRequest();
}
void WebSocketTransportClientSocketPool::ReleaseSocket(
const GroupId& group_id,
std::unique_ptr<StreamSocket> socket,
int64_t generation) {
CHECK_GT(handed_out_socket_count_, 0);
--handed_out_socket_count_;
ActivateStalledRequest();
}
void WebSocketTransportClientSocketPool::FlushWithError(
int error,
const char* net_log_reason_utf8) {
DCHECK_NE(error, OK);
// Sockets which are in LOAD_STATE_CONNECTING are in danger of unlocking
// sockets waiting for the endpoint lock. If they connected synchronously,
// then OnConnectJobComplete(). The |flushing_| flag tells this object to
// ignore spurious calls to OnConnectJobComplete(). It is safe to ignore those
// calls because this method will delete the jobs and call their callbacks
// anyway.
flushing_ = true;
for (auto it = pending_connects_.begin(); it != pending_connects_.end();) {
InvokeUserCallbackLater(it->second->socket_handle(),
it->second->release_callback(), error);
it->second->connect_job_net_log().AddEventWithStringParams(
NetLogEventType::SOCKET_POOL_CLOSING_SOCKET, "reason",
net_log_reason_utf8);
it = pending_connects_.erase(it);
}
for (auto& stalled_request : stalled_request_queue_) {
InvokeUserCallbackLater(stalled_request.handle,
std::move(stalled_request.callback), error);
}
stalled_request_map_.clear();
stalled_request_queue_.clear();
flushing_ = false;
}
void WebSocketTransportClientSocketPool::CloseIdleSockets(
const char* net_log_reason_utf8) {
// We have no idle sockets.
}
void WebSocketTransportClientSocketPool::CloseIdleSocketsInGroup(
const GroupId& group_id,
const char* net_log_reason_utf8) {
// We have no idle sockets.
}
int WebSocketTransportClientSocketPool::IdleSocketCount() const {
return 0;
}
size_t WebSocketTransportClientSocketPool::IdleSocketCountInGroup(
const GroupId& group_id) const {
return 0;
}
LoadState WebSocketTransportClientSocketPool::GetLoadState(
const GroupId& group_id,
const ClientSocketHandle* handle) const {
if (stalled_request_map_.find(handle) != stalled_request_map_.end())
return LOAD_STATE_WAITING_FOR_AVAILABLE_SOCKET;
if (pending_callbacks_.count(reinterpret_cast<ClientSocketHandleID>(handle)))
return LOAD_STATE_CONNECTING;
return LookupConnectJob(handle)->GetLoadState();
}
base::Value WebSocketTransportClientSocketPool::GetInfoAsValue(
const std::string& name,
const std::string& type) const {
auto dict = base::Value::Dict()
.Set("name", name)
.Set("type", type)
.Set("handed_out_socket_count", handed_out_socket_count_)
.Set("connecting_socket_count",
static_cast<int>(pending_connects_.size()))
.Set("idle_socket_count", 0)
.Set("max_socket_count", max_sockets_)
.Set("max_sockets_per_group", max_sockets_);
return base::Value(std::move(dict));
}
bool WebSocketTransportClientSocketPool::HasActiveSocket(
const GroupId& group_id) const {
// This method is not supported for WebSocket.
NOTREACHED();
}
bool WebSocketTransportClientSocketPool::IsStalled() const {
return !stalled_request_queue_.empty();
}
void WebSocketTransportClientSocketPool::AddHigherLayeredPool(
HigherLayeredPool* higher_pool) {
// This class doesn't use connection limits like the pools for HTTP do, so no
// need to track higher layered pools.
}
void WebSocketTransportClientSocketPool::RemoveHigherLayeredPool(
HigherLayeredPool* higher_pool) {
// This class doesn't use connection limits like the pools for HTTP do, so no
// need to track higher layered pools.
}
bool WebSocketTransportClientSocketPool::TryHandOutSocket(
int result,
ConnectJobDelegate* connect_job_delegate) {
DCHECK_NE(result, ERR_IO_PENDING);
std::unique_ptr<StreamSocket> socket =
connect_job_delegate->connect_job()->PassSocket();
LoadTimingInfo::ConnectTiming connect_timing =
connect_job_delegate->connect_job()->connect_timing();
ClientSocketHandle* const handle = connect_job_delegate->socket_handle();
NetLogWithSource request_net_log = connect_job_delegate->request_net_log();
if (result == OK) {
DCHECK(socket);
HandOutSocket(std::move(socket), connect_timing, handle, request_net_log);
request_net_log.EndEvent(NetLogEventType::SOCKET_POOL);
return true;
}
bool handed_out_socket = false;
// If we got a socket, it must contain error information so pass that
// up so that the caller can retrieve it.
handle->SetAdditionalErrorState(connect_job_delegate->connect_job());
if (socket) {
HandOutSocket(std::move(socket), connect_timing, handle, request_net_log);
handed_out_socket = true;
}
request_net_log.EndEventWithNetErrorCode(NetLogEventType::SOCKET_POOL,
result);
return handed_out_socket;
}
void WebSocketTransportClientSocketPool::OnConnectJobComplete(
int result,
ConnectJobDelegate* connect_job_delegate) {
DCHECK_NE(ERR_IO_PENDING, result);
// See comment in FlushWithError.
if (flushing_) {
// Just delete the socket.
std::unique_ptr<StreamSocket> socket =
connect_job_delegate->connect_job()->PassSocket();
return;
}
bool handed_out_socket = TryHandOutSocket(result, connect_job_delegate);
CompletionOnceCallback callback = connect_job_delegate->release_callback();
ClientSocketHandle* const handle = connect_job_delegate->socket_handle();
bool delete_succeeded = DeleteJob(handle);
CHECK(delete_succeeded);
connect_job_delegate = nullptr;
if (!handed_out_socket)
ActivateStalledRequest();
InvokeUserCallbackLater(handle, std::move(callback), result);
}
void WebSocketTransportClientSocketPool::InvokeUserCallbackLater(
ClientSocketHandle* handle,
CompletionOnceCallback callback,
int rv) {
const auto handle_id = reinterpret_cast<ClientSocketHandleID>(handle);
CHECK(!pending_callbacks_.count(handle_id));
pending_callbacks_.insert(handle_id);
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE,
base::BindOnce(&WebSocketTransportClientSocketPool::InvokeUserCallback,
weak_factory_.GetWeakPtr(), handle_id,
handle->GetWeakPtr(), std::move(callback), rv));
}
void WebSocketTransportClientSocketPool::InvokeUserCallback(
ClientSocketHandleID handle_id,
base::WeakPtr<ClientSocketHandle> weak_handle,
CompletionOnceCallback callback,
int rv) {
if (pending_callbacks_.erase(handle_id)) {
CHECK(weak_handle);
std::move(callback).Run(rv);
}
}
bool WebSocketTransportClientSocketPool::ReachedMaxSocketsLimit() const {
return handed_out_socket_count_ >= max_sockets_ ||
base::checked_cast<int>(pending_connects_.size()) >=
max_sockets_ - handed_out_socket_count_;
}
void WebSocketTransportClientSocketPool::HandOutSocket(
std::unique_ptr<StreamSocket> socket,
const LoadTimingInfo::ConnectTiming& connect_timing,
ClientSocketHandle* handle,
const NetLogWithSource& net_log) {
DCHECK(socket);
DCHECK_EQ(StreamSocketHandle::SocketReuseType::kUnused, handle->reuse_type());
DCHECK_EQ(0, handle->idle_time().InMicroseconds());
handle->SetSocket(std::move(socket));
handle->set_group_generation(0);
handle->set_connect_timing(connect_timing);
net_log.AddEventReferencingSource(
NetLogEventType::SOCKET_POOL_BOUND_TO_SOCKET,
handle->socket()->NetLog().source());
++handed_out_socket_count_;
}
void WebSocketTransportClientSocketPool::AddJob(
ClientSocketHandle* handle,
std::unique_ptr<ConnectJobDelegate> delegate) {
bool inserted =
pending_connects_
.insert(PendingConnectsMap::value_type(handle, std::move(delegate)))
.second;
CHECK(inserted);
}
bool WebSocketTransportClientSocketPool::DeleteJob(ClientSocketHandle* handle) {
auto it = pending_connects_.find(handle);
if (it == pending_connects_.end())
return false;
// Deleting a ConnectJob which holds an endpoint lock can lead to a different
// ConnectJob proceeding to connect. If the connect proceeds synchronously
// (usually because of a failure) then it can trigger that job to be
// deleted.
pending_connects_.erase(it);
return true;
}
const ConnectJob* WebSocketTransportClientSocketPool::LookupConnectJob(
const ClientSocketHandle* handle) const {
auto it = pending_connects_.find(handle);
CHECK(it != pending_connects_.end());
return it->second->connect_job();
}
void WebSocketTransportClientSocketPool::ActivateStalledRequest() {
// Usually we will only be able to activate one stalled request at a time,
// however if all the connects fail synchronously for some reason, we may be
// able to clear the whole queue at once.
while (!stalled_request_queue_.empty() && !ReachedMaxSocketsLimit()) {
StalledRequest request = std::move(stalled_request_queue_.front());
stalled_request_queue_.pop_front();
stalled_request_map_.erase(request.handle);
auto split_callback = base::SplitOnceCallback(std::move(request.callback));
int rv = RequestSocket(
request.group_id, request.params, request.proxy_annotation_tag,
request.priority, SocketTag(),
// Stalled requests can't have |respect_limits|
// DISABLED.
RespectLimits::ENABLED, request.handle, std::move(split_callback.first),
request.proxy_auth_callback,
request.fail_if_alias_requires_proxy_override, request.net_log);
// ActivateStalledRequest() never returns synchronously, so it is never
// called re-entrantly.
if (rv != ERR_IO_PENDING)
InvokeUserCallbackLater(request.handle, std::move(split_callback.second),
rv);
}
}
bool WebSocketTransportClientSocketPool::DeleteStalledRequest(
ClientSocketHandle* handle) {
auto it = stalled_request_map_.find(handle);
if (it == stalled_request_map_.end())
return false;
stalled_request_queue_.erase(it->second);
stalled_request_map_.erase(it);
return true;
}
WebSocketTransportClientSocketPool::ConnectJobDelegate::ConnectJobDelegate(
WebSocketTransportClientSocketPool* owner,
CompletionOnceCallback callback,
ClientSocketHandle* socket_handle,
const NetLogWithSource& request_net_log)
: owner_(owner),
callback_(std::move(callback)),
socket_handle_(socket_handle),
request_net_log_(request_net_log) {}
WebSocketTransportClientSocketPool::ConnectJobDelegate::~ConnectJobDelegate() =
default;
void
WebSocketTransportClientSocketPool::ConnectJobDelegate::OnConnectJobComplete(
int result,
ConnectJob* job) {
DCHECK_EQ(job, connect_job_.get());
owner_->OnConnectJobComplete(result, this);
}
void WebSocketTransportClientSocketPool::ConnectJobDelegate::OnNeedsProxyAuth(
const HttpResponseInfo& response,
HttpAuthController* auth_controller,
base::OnceClosure restart_with_auth_callback,
ConnectJob* job) {
// This class isn't used for proxies.
NOTREACHED();
}
Error WebSocketTransportClientSocketPool::ConnectJobDelegate::
OnDestinationDnsAliasesResolved(const std::set<std::string>& aliases,
ConnectJob* job) {
// TODO(crbug.com/383134117): Implement logic for cancelling requests if cname
// cloaking is detected.
return OK;
}
int WebSocketTransportClientSocketPool::ConnectJobDelegate::Connect(
std::unique_ptr<ConnectJob> connect_job) {
connect_job_ = std::move(connect_job);
return connect_job_->Connect();
}
const NetLogWithSource&
WebSocketTransportClientSocketPool::ConnectJobDelegate::connect_job_net_log() {
return connect_job_->net_log();
}
WebSocketTransportClientSocketPool::StalledRequest::StalledRequest(
const GroupId& group_id,
const scoped_refptr<SocketParams>& params,
const std::optional<NetworkTrafficAnnotationTag>& proxy_annotation_tag,
RequestPriority priority,
ClientSocketHandle* handle,
CompletionOnceCallback callback,
const ProxyAuthCallback& proxy_auth_callback,
bool fail_if_alias_requires_proxy_override,
const NetLogWithSource& net_log)
: group_id(group_id),
params(params),
proxy_annotation_tag(proxy_annotation_tag),
priority(priority),
handle(handle),
callback(std::move(callback)),
proxy_auth_callback(proxy_auth_callback),
fail_if_alias_requires_proxy_override(
fail_if_alias_requires_proxy_override),
net_log(net_log) {}
WebSocketTransportClientSocketPool::StalledRequest::StalledRequest(
StalledRequest&& other) = default;
WebSocketTransportClientSocketPool::StalledRequest::~StalledRequest() = default;
} // namespace net
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