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// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_CORP_HEARTBEAT_SERVICE_CLIENT_H_
#define REMOTING_HOST_CORP_HEARTBEAT_SERVICE_CLIENT_H_
#include <memory>
#include <optional>
#include <string>
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/sequence_checker.h"
#include "remoting/base/corp_service_client.h"
#include "remoting/base/http_status.h"
#include "remoting/base/internal_headers.h"
#include "remoting/host/heartbeat_service_client.h"
#include "remoting/proto/empty.pb.h"
namespace net {
class ClientCertStore;
} // namespace net
namespace network {
class SharedURLLoaderFactory;
} // namespace network
namespace remoting {
// HeartbeatServiceClient implementation which is used for Corp hosts.
class CorpHeartbeatServiceClient : public HeartbeatServiceClient {
public:
CorpHeartbeatServiceClient(
const std::string& directory_id,
const std::string& refresh_token,
const std::string& service_account_email,
scoped_refptr<network::SharedURLLoaderFactory> url_loader_factory,
std::unique_ptr<net::ClientCertStore> client_cert_store);
CorpHeartbeatServiceClient(const CorpHeartbeatServiceClient&) = delete;
CorpHeartbeatServiceClient& operator=(const CorpHeartbeatServiceClient&) =
delete;
~CorpHeartbeatServiceClient() override;
// HeartbeatServiceClient implementation.
void SendFullHeartbeat(bool is_initial_heartbeat,
std::optional<std::string> signaling_id,
std::optional<std::string> offline_reason,
HeartbeatResponseCallback callback) override;
void SendLiteHeartbeat(HeartbeatResponseCallback callback) override;
void CancelPendingRequests() override;
private:
void OnSendHeartbeatResponse(HeartbeatResponseCallback callback,
const HttpStatus& status,
std::unique_ptr<Empty>);
void OnUpdateRemoteAccessHostResponse(
HeartbeatResponseCallback callback,
const HttpStatus& status,
std::unique_ptr<internal::RemoteAccessHostV1Proto>);
void OnReportHostOffline(HeartbeatResponseCallback callback,
const HttpStatus& status,
std::unique_ptr<internal::RemoteAccessHostV1Proto>);
void MakeUpdateRemoteAccessHostCall(
std::optional<std::string> signaling_id,
std::optional<std::string> offline_reason,
CorpServiceClient::UpdateRemoteAccessHostCallback callback);
void RunHeartbeatResponseCallback(HeartbeatResponseCallback callback,
const HttpStatus& status);
// The entity to update in Directory service.
std::string directory_id_;
CorpServiceClient client_;
SEQUENCE_CHECKER(sequence_checker_);
base::WeakPtrFactory<CorpHeartbeatServiceClient> weak_factory_{this};
};
} // namespace remoting
#endif // REMOTING_HOST_CORP_HEARTBEAT_SERVICE_CLIENT_H_
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