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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_LINUX_AUDIO_PIPE_READER_H_
#define REMOTING_HOST_LINUX_AUDIO_PIPE_READER_H_
#include <stdint.h>
#include <memory>
#include "base/files/file.h"
#include "base/files/file_descriptor_watcher_posix.h"
#include "base/files/file_path.h"
#include "base/files/file_path_watcher.h"
#include "base/memory/ref_counted.h"
#include "base/memory/ref_counted_memory.h"
#include "base/observer_list_threadsafe.h"
#include "base/task/single_thread_task_runner.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "remoting/proto/audio.pb.h"
namespace remoting {
struct AudioPipeReaderTraits;
// AudioPipeReader class reads from a named pipe to which an audio server (e.g.
// pulseaudio) writes the sound that's being played back and then sends data to
// all registered observers.
class AudioPipeReader
: public base::RefCountedThreadSafe<AudioPipeReader,
AudioPipeReaderTraits> {
public:
// PulseAudio's module-pipe-sink must be configured to use the following
// parameters for the sink we read from.
static const AudioPacket_SamplingRate kSamplingRate =
AudioPacket::SAMPLING_RATE_48000;
static const AudioPacket_BytesPerSample kBytesPerSample =
AudioPacket::BYTES_PER_SAMPLE_2;
static const AudioPacket_Channels kChannels = AudioPacket::CHANNELS_STEREO;
class StreamObserver {
public:
virtual void OnDataRead(scoped_refptr<base::RefCountedString> data) = 0;
};
// |task_runner| specifies the IO thread to use to read data from the pipe.
static scoped_refptr<AudioPipeReader> Create(
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
const base::FilePath& pipe_path);
AudioPipeReader(const AudioPipeReader&) = delete;
AudioPipeReader& operator=(const AudioPipeReader&) = delete;
// Register or unregister an observer. Each observer receives data on the
// thread on which it was registered and guaranteed not to be called after
// RemoveObserver().
void AddObserver(StreamObserver* observer);
void RemoveObserver(StreamObserver* observer);
private:
friend class base::DeleteHelper<AudioPipeReader>;
friend class base::RefCountedThreadSafe<AudioPipeReader>;
friend struct AudioPipeReaderTraits;
AudioPipeReader(scoped_refptr<base::SingleThreadTaskRunner> task_runner,
const base::FilePath& pipe_path);
~AudioPipeReader();
void StartOnAudioThread();
void OnDirectoryChanged(const base::FilePath& path, bool error);
void TryOpenPipe();
void StartTimer();
void DoCapture();
void WaitForPipeReadable();
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
base::FilePath pipe_path_;
// Watcher for the directory that contains audio pipe we are reading from, to
// monitor when pulseaudio creates or deletes it.
base::FilePathWatcher file_watcher_;
base::File pipe_;
base::RepeatingTimer timer_;
scoped_refptr<base::ObserverListThreadSafe<StreamObserver>> observers_;
// Size of the pipe buffer.
int pipe_buffer_size_;
// Period between pipe reads.
base::TimeDelta capture_period_;
// Time when capturing was started.
base::TimeTicks started_time_;
// Stream position of the last capture in bytes with zero position
// corresponding to |started_time_|. Must always be a multiple of the sample
// size.
int64_t last_capture_position_;
// Bytes left from the previous read.
std::string left_over_bytes_;
std::unique_ptr<base::FileDescriptorWatcher::Controller>
pipe_watch_controller_;
};
// Destroys |audio_pipe_reader| on the audio thread.
struct AudioPipeReaderTraits {
static void Destruct(const AudioPipeReader* audio_pipe_reader);
};
} // namespace remoting
#endif // REMOTING_HOST_LINUX_AUDIO_PIPE_READER_H_
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