File: security_key_auth_handler_win.cc

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (255 lines) | stat: -rw-r--r-- 9,961 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "remoting/host/security_key/security_key_auth_handler.h"

#include <cstdint>
#include <map>
#include <memory>
#include <string>

#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/notreached.h"
#include "base/strings/utf_string_conversions.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread_checker.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "base/win/win_util.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "mojo/public/cpp/bindings/receiver_set.h"
#include "remoting/base/logging.h"
#include "remoting/host/client_session_details.h"
#include "remoting/host/mojom/remote_security_key.mojom.h"
#include "remoting/host/security_key/security_key_ipc_constants.h"

namespace remoting {

namespace {

// The timeout used to disconnect a client from the IPC Server if it forgets to
// send a request after it is connected.  This ensures the server channel is not
// blocked forever.
constexpr base::TimeDelta kInitialRequestTimeout = base::Seconds(5);

// This value represents the amount of time to wait for a security key request
// from the client before terminating the connection.
constexpr base::TimeDelta kSecurityKeyRequestTimeout = base::Seconds(60);

struct ActiveConnection {
  mojo::ReceiverId receiver_id;
  base::OneShotTimer disconnect_timer;
  mojom::SecurityKeyForwarder::OnSecurityKeyRequestCallback
      on_security_key_request_callback;
};

}  // namespace

// Implements the mojom::SecurityKeyForwarder interface and handles incoming SK
// requests from the IPC client. The caller is responsible for running the IPC
// server and passing in new connections through BindSecurityKeyForwarder().
// TODO(joedow): Update SecurityKeyAuthHandler impls to run on a separate IO
// thread instead of the thread it was created on: crbug.com/591739
class SecurityKeyAuthHandlerWin : public SecurityKeyAuthHandler,
                                  public mojom::SecurityKeyForwarder {
 public:
  explicit SecurityKeyAuthHandlerWin(
      ClientSessionDetails* client_session_details);

  SecurityKeyAuthHandlerWin(const SecurityKeyAuthHandlerWin&) = delete;
  SecurityKeyAuthHandlerWin& operator=(const SecurityKeyAuthHandlerWin&) =
      delete;

  ~SecurityKeyAuthHandlerWin() override;

 private:
  // On Windows, sizeof(int) != sizeof(ReceiverId), so we can't just use the
  // receiver ID as the connection ID.
  using ActiveConnections = std::map</* connection_id */ int, ActiveConnection>;

  // SecurityKeyAuthHandler interface.
  void BindSecurityKeyForwarder(
      mojo::PendingReceiver<mojom::SecurityKeyForwarder> receiver) override;
  void CreateSecurityKeyConnection() override;
  bool IsValidConnectionId(int security_key_connection_id) const override;
  void SendClientResponse(int security_key_connection_id,
                          const std::string& response) override;
  void SendErrorAndCloseConnection(int security_key_connection_id) override;
  void SetSendMessageCallback(const SendMessageCallback& callback) override;
  size_t GetActiveConnectionCountForTest() const override;
  void SetRequestTimeoutForTest(base::TimeDelta timeout) override;

  // mojom::SecurityKeyForwarder interface.
  void OnSecurityKeyRequest(const std::string& request_data,
                            OnSecurityKeyRequestCallback callback) override;

  void OnIpcPeerDisconnected();

  // Closes the connection created for a security key forwarding session.
  void CloseSecurityKeyRequestConnection(int connection_id);

  base::OnceClosure GetCloseConnectionClosure(int connection_id);

  // Represents the last id assigned to a new security key request connection.
  int last_connection_id_ = 0;

  // Sends a security key extension message to the client when called.
  SendMessageCallback send_message_callback_;

  // Interface which provides details about the client session.
  raw_ptr<ClientSessionDetails> client_session_details_ = nullptr;

  // Tracks the connection created for each security key forwarding session.
  ActiveConnections active_connections_;

  mojo::ReceiverSet<mojom::SecurityKeyForwarder, /* connection_id */ int>
      receiver_set_;

  // Ensures SecurityKeyAuthHandlerWin methods are called on the same thread.
  base::ThreadChecker thread_checker_;

  base::WeakPtrFactory<SecurityKeyAuthHandlerWin> weak_factory_{this};
};

std::unique_ptr<SecurityKeyAuthHandler> SecurityKeyAuthHandler::Create(
    ClientSessionDetails* client_session_details,
    const SendMessageCallback& send_message_callback,
    scoped_refptr<base::SingleThreadTaskRunner> file_task_runner) {
  std::unique_ptr<SecurityKeyAuthHandler> auth_handler(
      new SecurityKeyAuthHandlerWin(client_session_details));
  auth_handler->SetSendMessageCallback(send_message_callback);
  return auth_handler;
}

SecurityKeyAuthHandlerWin::SecurityKeyAuthHandlerWin(
    ClientSessionDetails* client_session_details)
    : client_session_details_(client_session_details) {
  DCHECK(client_session_details_);
  receiver_set_.set_disconnect_handler(
      base::BindRepeating(&SecurityKeyAuthHandlerWin::OnIpcPeerDisconnected,
                          weak_factory_.GetWeakPtr()));
}

SecurityKeyAuthHandlerWin::~SecurityKeyAuthHandlerWin() {
  DCHECK(thread_checker_.CalledOnValidThread());
}

void SecurityKeyAuthHandlerWin::BindSecurityKeyForwarder(
    mojo::PendingReceiver<mojom::SecurityKeyForwarder> receiver) {
  DCHECK(thread_checker_.CalledOnValidThread());
  int new_connection_id = ++last_connection_id_;
  // Note that this default-constructs the object.
  ActiveConnection& connection = active_connections_[new_connection_id];
  connection.receiver_id =
      receiver_set_.Add(this, std::move(receiver), new_connection_id);
  // Close the connection if the client doesn't send any requests within the
  // deadline.
  connection.disconnect_timer.Start(
      FROM_HERE, kInitialRequestTimeout,
      GetCloseConnectionClosure(new_connection_id));
}

void SecurityKeyAuthHandlerWin::CreateSecurityKeyConnection() {
  // No-op, since the caller maintains the IPC connection and passes pending
  // receivers via BindSecurityKeyForwarder().
}

bool SecurityKeyAuthHandlerWin::IsValidConnectionId(int connection_id) const {
  DCHECK(thread_checker_.CalledOnValidThread());
  return active_connections_.find(connection_id) != active_connections_.end();
}

void SecurityKeyAuthHandlerWin::SendClientResponse(
    int connection_id,
    const std::string& response_data) {
  DCHECK(thread_checker_.CalledOnValidThread());

  auto iter = active_connections_.find(connection_id);
  if (iter == active_connections_.end()) {
    HOST_LOG << "Invalid security key connection ID received: "
             << connection_id;
    return;
  }
  ActiveConnection& connection = iter->second;
  std::move(connection.on_security_key_request_callback).Run(response_data);
  // Reset the timer to give the client a chance to send another request.
  connection.disconnect_timer.Start(FROM_HERE, kSecurityKeyRequestTimeout,
                                    GetCloseConnectionClosure(connection_id));
}

void SecurityKeyAuthHandlerWin::SendErrorAndCloseConnection(int connection_id) {
  DCHECK(thread_checker_.CalledOnValidThread());

  SendClientResponse(connection_id, kSecurityKeyConnectionError);
  CloseSecurityKeyRequestConnection(connection_id);
}

void SecurityKeyAuthHandlerWin::SetSendMessageCallback(
    const SendMessageCallback& callback) {
  DCHECK(thread_checker_.CalledOnValidThread());
  send_message_callback_ = callback;
}

size_t SecurityKeyAuthHandlerWin::GetActiveConnectionCountForTest() const {
  return active_connections_.size();
}

void SecurityKeyAuthHandlerWin::SetRequestTimeoutForTest(
    base::TimeDelta timeout) {
  // SecurityKeyAuthHandlerWin tests don't override request timeout.
  NOTREACHED();
}

void SecurityKeyAuthHandlerWin::OnSecurityKeyRequest(
    const std::string& request_data,
    OnSecurityKeyRequestCallback callback) {
  DCHECK(thread_checker_.CalledOnValidThread());
  DCHECK(send_message_callback_);

  int connection_id = receiver_set_.current_context();
  auto iter = active_connections_.find(connection_id);
  DCHECK(iter != active_connections_.end());
  ActiveConnection& connection = iter->second;
  if (connection.on_security_key_request_callback) {
    LOG(ERROR) << "Received security key request while waiting for a response";
    CloseSecurityKeyRequestConnection(connection_id);
    return;
  }
  // Reset the timer to give the client a chance to send the response.
  connection.disconnect_timer.Start(FROM_HERE, kSecurityKeyRequestTimeout,
                                    GetCloseConnectionClosure(connection_id));
  connection.on_security_key_request_callback = std::move(callback);
  send_message_callback_.Run(connection_id, request_data);
}

void SecurityKeyAuthHandlerWin::OnIpcPeerDisconnected() {
  DCHECK(thread_checker_.CalledOnValidThread());
  active_connections_.erase(receiver_set_.current_context());
}

void SecurityKeyAuthHandlerWin::CloseSecurityKeyRequestConnection(
    int connection_id) {
  DCHECK(thread_checker_.CalledOnValidThread());
  auto iter = active_connections_.find(connection_id);
  if (iter == active_connections_.end()) {
    LOG(ERROR) << "Connection ID " << connection_id << " doesn't exist.";
    return;
  }
  receiver_set_.Remove(iter->second.receiver_id);
  active_connections_.erase(iter);
}

base::OnceClosure SecurityKeyAuthHandlerWin::GetCloseConnectionClosure(
    int connection_id) {
  return base::BindOnce(
      &SecurityKeyAuthHandlerWin::CloseSecurityKeyRequestConnection,
      weak_factory_.GetWeakPtr(), connection_id);
}

}  // namespace remoting