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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "remoting/protocol/channel_multiplexer.h"
#include <stddef.h>
#include <string.h>
#include <utility>
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/functional/callback_helpers.h"
#include "base/location.h"
#include "base/memory/raw_ptr.h"
#include "base/sequence_checker.h"
#include "base/task/single_thread_task_runner.h"
#include "net/base/net_errors.h"
#include "remoting/protocol/message_serialization.h"
#include "remoting/protocol/p2p_stream_socket.h"
namespace remoting::protocol {
namespace {
const int kChannelIdUnknown = -1;
const int kMaxPacketSize = 1024;
class PendingPacket {
public:
PendingPacket(std::unique_ptr<MultiplexPacket> packet)
: packet(std::move(packet)) {}
PendingPacket(const PendingPacket&) = delete;
PendingPacket& operator=(const PendingPacket&) = delete;
~PendingPacket() = default;
bool is_empty() { return pos >= packet->data().size(); }
int Read(char* buffer, size_t size) {
size = std::min(size, packet->data().size() - pos);
memcpy(buffer, packet->data().data() + pos, size);
pos += size;
return size;
}
private:
std::unique_ptr<MultiplexPacket> packet;
size_t pos = 0U;
};
} // namespace
const char ChannelMultiplexer::kMuxChannelName[] = "mux";
struct ChannelMultiplexer::PendingChannel {
PendingChannel(const std::string& name, ChannelCreatedCallback callback)
: name(name), callback(std::move(callback)) {}
std::string name;
ChannelCreatedCallback callback;
};
class ChannelMultiplexer::MuxChannel {
public:
MuxChannel(ChannelMultiplexer* multiplexer,
const std::string& name,
int send_id);
MuxChannel(const MuxChannel&) = delete;
MuxChannel& operator=(const MuxChannel&) = delete;
~MuxChannel();
const std::string& name() { return name_; }
int receive_id() { return receive_id_; }
void set_receive_id(int id) { receive_id_ = id; }
// Called by ChannelMultiplexer.
std::unique_ptr<P2PStreamSocket> CreateSocket();
void OnIncomingPacket(std::unique_ptr<MultiplexPacket> packet);
void OnBaseChannelError(int error);
// Called by MuxSocket.
void OnSocketDestroyed();
void DoWrite(std::unique_ptr<MultiplexPacket> packet,
base::OnceClosure done_task,
const net::NetworkTrafficAnnotationTag& traffic_annotation);
int DoRead(const scoped_refptr<net::IOBuffer>& buffer, int buffer_len);
private:
raw_ptr<ChannelMultiplexer> multiplexer_;
std::string name_;
int send_id_;
bool id_sent_;
int receive_id_;
raw_ptr<MuxSocket> socket_;
std::list<std::unique_ptr<PendingPacket>> pending_packets_;
};
class ChannelMultiplexer::MuxSocket : public P2PStreamSocket {
public:
MuxSocket(MuxChannel* channel);
MuxSocket(const MuxSocket&) = delete;
MuxSocket& operator=(const MuxSocket&) = delete;
~MuxSocket() override;
void OnWriteComplete();
void OnBaseChannelError(int error);
void OnPacketReceived();
// P2PStreamSocket interface.
int Read(const scoped_refptr<net::IOBuffer>& buffer,
int buffer_len,
net::CompletionOnceCallback callback) override;
int Write(
const scoped_refptr<net::IOBuffer>& buffer,
int buffer_len,
net::CompletionOnceCallback callback,
const net::NetworkTrafficAnnotationTag& traffic_annotation) override;
private:
raw_ptr<MuxChannel> channel_;
int base_channel_error_ = net::OK;
net::CompletionOnceCallback read_callback_;
scoped_refptr<net::IOBuffer> read_buffer_;
int read_buffer_size_;
bool write_pending_;
int write_result_;
net::CompletionOnceCallback write_callback_;
SEQUENCE_CHECKER(sequence_checker_);
base::WeakPtrFactory<MuxSocket> weak_factory_{this};
};
ChannelMultiplexer::MuxChannel::MuxChannel(ChannelMultiplexer* multiplexer,
const std::string& name,
int send_id)
: multiplexer_(multiplexer),
name_(name),
send_id_(send_id),
id_sent_(false),
receive_id_(kChannelIdUnknown),
socket_(nullptr) {}
ChannelMultiplexer::MuxChannel::~MuxChannel() {
// Socket must be destroyed before the channel.
DCHECK(!socket_);
}
std::unique_ptr<P2PStreamSocket>
ChannelMultiplexer::MuxChannel::CreateSocket() {
DCHECK(!socket_); // Can't create more than one socket per channel.
std::unique_ptr<MuxSocket> result(new MuxSocket(this));
socket_ = result.get();
return std::move(result);
}
void ChannelMultiplexer::MuxChannel::OnIncomingPacket(
std::unique_ptr<MultiplexPacket> packet) {
DCHECK_EQ(packet->channel_id(), receive_id_);
if (packet->data().size() > 0) {
pending_packets_.push_back(
std::make_unique<PendingPacket>(std::move(packet)));
if (socket_) {
// Notify the socket that we have more data.
socket_->OnPacketReceived();
}
}
}
void ChannelMultiplexer::MuxChannel::OnBaseChannelError(int error) {
if (socket_) {
socket_->OnBaseChannelError(error);
}
}
void ChannelMultiplexer::MuxChannel::OnSocketDestroyed() {
DCHECK(socket_);
socket_ = nullptr;
}
void ChannelMultiplexer::MuxChannel::DoWrite(
std::unique_ptr<MultiplexPacket> packet,
base::OnceClosure done_task,
const net::NetworkTrafficAnnotationTag& traffic_annotation) {
packet->set_channel_id(send_id_);
if (!id_sent_) {
packet->set_channel_name(name_);
id_sent_ = true;
}
multiplexer_->DoWrite(std::move(packet), std::move(done_task),
traffic_annotation);
}
int ChannelMultiplexer::MuxChannel::DoRead(
const scoped_refptr<net::IOBuffer>& buffer,
int buffer_len) {
int pos = 0;
while (buffer_len > 0 && !pending_packets_.empty()) {
DCHECK(!pending_packets_.front()->is_empty());
int result =
pending_packets_.front()->Read(buffer->data() + pos, buffer_len);
DCHECK_LE(result, buffer_len);
pos += result;
buffer_len -= pos;
if (pending_packets_.front()->is_empty()) {
pending_packets_.pop_front();
}
}
return pos;
}
ChannelMultiplexer::MuxSocket::MuxSocket(MuxChannel* channel)
: channel_(channel),
read_buffer_size_(0),
write_pending_(false),
write_result_(0) {}
ChannelMultiplexer::MuxSocket::~MuxSocket() {
channel_->OnSocketDestroyed();
}
int ChannelMultiplexer::MuxSocket::Read(
const scoped_refptr<net::IOBuffer>& buffer,
int buffer_len,
net::CompletionOnceCallback callback) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(read_callback_.is_null());
if (base_channel_error_ != net::OK) {
return base_channel_error_;
}
int result = channel_->DoRead(buffer, buffer_len);
if (result == 0) {
read_buffer_ = buffer;
read_buffer_size_ = buffer_len;
read_callback_ = std::move(callback);
return net::ERR_IO_PENDING;
}
return result;
}
int ChannelMultiplexer::MuxSocket::Write(
const scoped_refptr<net::IOBuffer>& buffer,
int buffer_len,
net::CompletionOnceCallback callback,
const net::NetworkTrafficAnnotationTag& traffic_annotation) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(write_callback_.is_null());
if (base_channel_error_ != net::OK) {
return base_channel_error_;
}
std::unique_ptr<MultiplexPacket> packet(new MultiplexPacket());
size_t size = std::min(kMaxPacketSize, buffer_len);
packet->mutable_data()->assign(buffer->data(), size);
write_pending_ = true;
channel_->DoWrite(
std::move(packet),
base::BindOnce(&ChannelMultiplexer::MuxSocket::OnWriteComplete,
weak_factory_.GetWeakPtr()),
traffic_annotation);
// OnWriteComplete() might be called above synchronously.
if (write_pending_) {
DCHECK(write_callback_.is_null());
write_callback_ = std::move(callback);
write_result_ = size;
return net::ERR_IO_PENDING;
}
return size;
}
void ChannelMultiplexer::MuxSocket::OnWriteComplete() {
write_pending_ = false;
if (!write_callback_.is_null()) {
std::move(write_callback_).Run(write_result_);
}
}
void ChannelMultiplexer::MuxSocket::OnBaseChannelError(int error) {
base_channel_error_ = error;
// Here only one of the read and write callbacks is called if both of them are
// pending. Ideally both of them should be called in that case, but that would
// require the second one to be called asynchronously which would complicate
// this code. Channels handle read and write errors the same way (see
// ChannelDispatcherBase::OnReadWriteFailed) so calling only one of the
// callbacks is enough.
if (!read_callback_.is_null()) {
std::move(read_callback_).Run(error);
return;
}
if (!write_callback_.is_null()) {
std::move(write_callback_).Run(error);
}
}
void ChannelMultiplexer::MuxSocket::OnPacketReceived() {
if (!read_callback_.is_null()) {
int result = channel_->DoRead(read_buffer_.get(), read_buffer_size_);
read_buffer_ = nullptr;
DCHECK_GT(result, 0);
std::move(read_callback_).Run(result);
}
}
ChannelMultiplexer::ChannelMultiplexer(StreamChannelFactory* factory,
const std::string& base_channel_name)
: base_channel_factory_(factory),
base_channel_name_(base_channel_name),
next_channel_id_(0) {}
ChannelMultiplexer::~ChannelMultiplexer() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(pending_channels_.empty());
// Cancel creation of the base channel if it hasn't finished.
if (base_channel_factory_) {
base_channel_factory_->CancelChannelCreation(base_channel_name_);
}
}
void ChannelMultiplexer::CreateChannel(const std::string& name,
ChannelCreatedCallback callback) {
if (base_channel_.get()) {
// Already have |base_channel_|. Create new multiplexed channel
// synchronously.
std::move(callback).Run(GetOrCreateChannel(name)->CreateSocket());
} else if (!base_channel_.get() && !base_channel_factory_) {
// Fail synchronously if we failed to create |base_channel_|.
std::move(callback).Run(nullptr);
} else {
// Still waiting for the |base_channel_|.
pending_channels_.emplace_back(name, std::move(callback));
// If this is the first multiplexed channel then create the base channel.
if (pending_channels_.size() == 1U) {
base_channel_factory_->CreateChannel(
base_channel_name_,
base::BindOnce(&ChannelMultiplexer::OnBaseChannelReady,
base::Unretained(this)));
}
}
}
void ChannelMultiplexer::CancelChannelCreation(const std::string& name) {
for (auto it = pending_channels_.begin(); it != pending_channels_.end();
++it) {
if (it->name == name) {
pending_channels_.erase(it);
return;
}
}
}
void ChannelMultiplexer::OnBaseChannelReady(
std::unique_ptr<P2PStreamSocket> socket) {
base_channel_factory_ = nullptr;
base_channel_ = std::move(socket);
if (base_channel_.get()) {
// Initialize reader and writer.
reader_.StartReading(
base_channel_.get(),
base::BindRepeating(&ChannelMultiplexer::OnIncomingPacket,
base::Unretained(this)),
base::BindOnce(&ChannelMultiplexer::OnBaseChannelError,
base::Unretained(this)));
writer_.Start(base::BindRepeating(&P2PStreamSocket::Write,
base::Unretained(base_channel_.get())),
base::BindOnce(&ChannelMultiplexer::OnBaseChannelError,
base::Unretained(this)));
}
DoCreatePendingChannels();
}
void ChannelMultiplexer::DoCreatePendingChannels() {
if (pending_channels_.empty()) {
return;
}
// Every time this function is called it connects a single channel and posts a
// separate task to connect other channels. This is necessary because the
// callback may destroy the multiplexer or somehow else modify
// |pending_channels_| list (e.g. call CancelChannelCreation()).
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::BindOnce(&ChannelMultiplexer::DoCreatePendingChannels,
weak_factory_.GetWeakPtr()));
PendingChannel c = std::move(pending_channels_.front());
pending_channels_.erase(pending_channels_.begin());
std::unique_ptr<P2PStreamSocket> socket;
if (base_channel_.get()) {
socket = GetOrCreateChannel(c.name)->CreateSocket();
}
std::move(c.callback).Run(std::move(socket));
}
ChannelMultiplexer::MuxChannel* ChannelMultiplexer::GetOrCreateChannel(
const std::string& name) {
std::unique_ptr<MuxChannel>& channel = channels_[name];
if (!channel) {
// Create a new channel if we haven't found existing one.
channel = std::make_unique<MuxChannel>(this, name, next_channel_id_);
++next_channel_id_;
}
return channel.get();
}
void ChannelMultiplexer::OnBaseChannelError(int error) {
for (auto it = channels_.begin(); it != channels_.end(); ++it) {
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE,
base::BindOnce(&ChannelMultiplexer::NotifyBaseChannelError,
weak_factory_.GetWeakPtr(), it->second->name(), error));
}
}
void ChannelMultiplexer::NotifyBaseChannelError(const std::string& name,
int error) {
auto it = channels_.find(name);
if (it != channels_.end()) {
it->second->OnBaseChannelError(error);
}
}
void ChannelMultiplexer::OnIncomingPacket(
std::unique_ptr<CompoundBuffer> buffer) {
std::unique_ptr<MultiplexPacket> packet =
ParseMessage<MultiplexPacket>(buffer.get());
if (!packet) {
return;
}
DCHECK(packet->has_channel_id());
if (!packet->has_channel_id()) {
LOG(ERROR) << "Received packet without channel_id.";
return;
}
int receive_id = packet->channel_id();
MuxChannel* channel = nullptr;
auto it = channels_by_receive_id_.find(receive_id);
if (it != channels_by_receive_id_.end()) {
channel = it->second;
} else {
// This is a new |channel_id| we haven't seen before. Look it up by name.
if (!packet->has_channel_name()) {
LOG(ERROR) << "Received packet with unknown channel_id and "
"without channel_name.";
return;
}
channel = GetOrCreateChannel(packet->channel_name());
channel->set_receive_id(receive_id);
channels_by_receive_id_[receive_id] = channel;
}
channel->OnIncomingPacket(std::move(packet));
}
void ChannelMultiplexer::DoWrite(
std::unique_ptr<MultiplexPacket> packet,
base::OnceClosure done_task,
const net::NetworkTrafficAnnotationTag& traffic_annotation) {
writer_.Write(SerializeAndFrameMessage(*packet), std::move(done_task),
traffic_annotation);
}
} // namespace remoting::protocol
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