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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_TEST_FAKE_NETWORK_DISPATCHER_H_
#define REMOTING_TEST_FAKE_NETWORK_DISPATCHER_H_
#include <map>
#include "base/compiler_specific.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/synchronization/lock.h"
#include "third_party/webrtc/rtc_base/ip_address.h"
#include "third_party/webrtc/rtc_base/socket_address.h"
namespace base {
class SingleThreadTaskRunner;
} // namespace base
namespace net {
class IOBuffer;
} // namespace net
namespace remoting {
class FakeNetworkDispatcher
: public base::RefCountedThreadSafe<FakeNetworkDispatcher> {
public:
class Node {
public:
virtual ~Node() {}
// Return thread on which ReceivePacket() should be called.
virtual const scoped_refptr<base::SingleThreadTaskRunner>& GetThread()
const = 0;
virtual const webrtc::IPAddress& GetAddress() const = 0;
// Deliver a packet sent by a different node.
virtual void ReceivePacket(const webrtc::SocketAddress& from,
const webrtc::SocketAddress& to,
const scoped_refptr<net::IOBuffer>& data,
int data_size) = 0;
};
FakeNetworkDispatcher();
FakeNetworkDispatcher(const FakeNetworkDispatcher&) = delete;
FakeNetworkDispatcher& operator=(const FakeNetworkDispatcher&) = delete;
webrtc::IPAddress AllocateAddress();
// Must be called on the thread that the |node| works on.
void AddNode(Node* node);
void RemoveNode(Node* node);
void DeliverPacket(const webrtc::SocketAddress& from,
const webrtc::SocketAddress& to,
const scoped_refptr<net::IOBuffer>& data,
int data_size);
private:
typedef std::map<webrtc::IPAddress, raw_ptr<Node, CtnExperimental>> NodesMap;
friend class base::RefCountedThreadSafe<FakeNetworkDispatcher>;
virtual ~FakeNetworkDispatcher();
NodesMap nodes_;
base::Lock nodes_lock_;
// A counter used to allocate unique addresses in AllocateAddress().
int allocated_address_;
};
} // namespace remoting
#endif // REMOTING_TEST_FAKE_NETWORK_DISPATCHER_H_
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