1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130
|
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "skia/ext/geometry.h"
#include "third_party/skia/include/core/SkMatrix.h"
#include "third_party/skia/include/core/SkRect.h"
namespace skia {
SkRect ScaleSkRectProportional(const SkRect& output_bounds,
const SkRect& input_bounds,
const SkRect& input_rect) {
float scale_x = output_bounds.width() / input_bounds.width();
float scale_y = output_bounds.height() / input_bounds.height();
return SkRect::MakeLTRB(
(input_rect.fLeft - input_bounds.fLeft) * scale_x + output_bounds.fLeft,
(input_rect.fTop - input_bounds.fTop) * scale_y + output_bounds.fTop,
(input_rect.fRight - input_bounds.fRight) * scale_x +
output_bounds.fRight,
(input_rect.fBottom - input_bounds.fBottom) * scale_y +
output_bounds.fBottom);
}
Tiling::Tiling(const SkRect& dest_rect,
std::vector<SkRect> source_rects,
std::vector<sk_sp<SkImage>> source_images,
int32_t source_max_size)
: dest_rect_(dest_rect),
source_count_(source_rects.size()),
source_rects_(std::move(source_rects)),
source_images_(std::move(source_images)) {
if (source_max_size == 0) {
// A maximum size of 0 is specified for software rasterization.
tile_size_ = SkSize::Make(dest_rect_.width(), dest_rect_.height());
} else {
// Compute the amount by which `dest_rect_` would need to be scaled down to
// ensure all of `source_rects` fit in `source_max_size`.
float tile_dest_width = dest_rect_.width();
float tile_dest_height = dest_rect_.height();
for (size_t i = 0; i < source_count_; ++i) {
// Source images that are already textures don't need to be tiled for
// upload.
if (source_images_[i]->isTextureBacked()) {
continue;
}
// Find the dest tile width and height that corresponds to sampling
// `source_max_size` pixels. In this computation, add a padding of 2
// pixels to the source rect, to account for sampling pixels outside
// of the rect.
float kPadding = 2.f;
tile_dest_width = std::min(
tile_dest_width,
dest_rect_.width() *
(source_max_size / (source_rects_[i].width() + kPadding)));
tile_dest_height = std::min(
tile_dest_height,
dest_rect_.height() *
(source_max_size / (source_rects_[i].height() + kPadding)));
}
// Prefer integer-sized tiles, so round down to the nearest integer, unless
// that would take us to zero.
if (tile_dest_width > 1.f) {
tile_dest_width = std::floor(tile_dest_width);
}
if (tile_dest_height > 1.f) {
tile_dest_height = std::floor(tile_dest_height);
}
tile_size_ = SkSize::Make(tile_dest_width, tile_dest_height);
}
tile_count_ =
SkISize::Make(std::ceil(dest_rect_.width() / tile_size_.width()),
std::ceil(dest_rect_.height() / tile_size_.height()));
}
Tiling::~Tiling() = default;
void Tiling::GetTileRect(
int x,
int y,
SkRect& tile_dest_rect,
std::vector<SkRect>& tile_source_rects,
std::vector<std::optional<SkIRect>>& tile_source_subset_rects) {
// Compute the destination tile rect.
tile_dest_rect =
SkRect::MakeLTRB(dest_rect_.x() + x * tile_size_.width(),
dest_rect_.y() + y * tile_size_.height(),
dest_rect_.x() + (x + 1) * tile_size_.width(),
dest_rect_.y() + (y + 1) * tile_size_.height());
tile_dest_rect.intersect(dest_rect_);
tile_source_rects.resize(source_count_);
tile_source_subset_rects.resize(source_count_);
for (size_t i = 0; i < source_rects_.size(); ++i) {
// Compute the tile's source rect to have the same relationship to the
// source rect as the tile's dest rect has to the dest rect.
SkRect source_rect =
ScaleSkRectProportional(source_rects_[i], dest_rect_, tile_dest_rect);
const auto& image = source_images_[i];
// If the image is texture-backed, then use it directly.
if (image->isTextureBacked()) {
tile_source_rects[i] = source_rect;
tile_source_subset_rects[i] = std::nullopt;
continue;
}
// Otherwise, find the subset of the image that could be sampled, and report
// that subset rectangle and the source rectangle to sample it.
SkIRect subset_rect = SkIRect::MakeEmpty();
source_rect.roundOut(&subset_rect);
if (subset_rect.intersect(image->bounds())) {
source_rect =
skia::ScaleSkRectProportional(SkRect::Make(subset_rect.size()),
SkRect::Make(subset_rect), source_rect);
} else {
subset_rect = SkIRect::MakeEmpty();
source_rect = SkRect::MakeEmpty();
}
tile_source_rects[i] = source_rect;
tile_source_subset_rects[i] = subset_rect;
}
}
} // namespace skia
|