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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "storage/browser/file_system/isolated_context.h"
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include "base/check_op.h"
#include "base/containers/contains.h"
#include "base/notreached.h"
#include "base/rand_util.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "storage/browser/file_system/file_system_url.h"
#include "third_party/blink/public/common/storage_key/storage_key.h"
class GURL;
namespace storage {
namespace {
// The given path should not contain any '..' and should be absolute.
bool IsPathValid(const base::FilePath& path) {
#if BUILDFLAG(IS_ANDROID)
if (path.IsContentUri()) {
return true;
}
#endif
return !path.ReferencesParent() && path.IsAbsolute();
}
base::FilePath::StringType GetRegisterNameForPath(const base::FilePath& path) {
// If it's not a root path simply return a base name.
if (path.DirName() != path)
return path.BaseName().value();
#if defined(FILE_PATH_USES_DRIVE_LETTERS)
base::FilePath::StringType name;
for (size_t i = 0;
i < path.value().size() && !base::FilePath::IsSeparator(path.value()[i]);
++i) {
if (path.value()[i] == L':') {
name.append(L"_drive");
break;
}
name.append(1, path.value()[i]);
}
return name;
#else
return FILE_PATH_LITERAL("<root>");
#endif
}
bool IsSinglePathIsolatedFileSystem(FileSystemType type) {
DCHECK_NE(kFileSystemTypeUnknown, type);
// As of writing dragged file system is the only filesystem which could have
// multiple top-level paths.
return type != kFileSystemTypeDragged;
}
static base::LazyInstance<IsolatedContext>::Leaky g_isolated_context =
LAZY_INSTANCE_INITIALIZER;
} // namespace
IsolatedContext::FileInfoSet::FileInfoSet() = default;
IsolatedContext::FileInfoSet::~FileInfoSet() = default;
bool IsolatedContext::FileInfoSet::AddPath(const base::FilePath& path,
std::string* registered_name) {
if (!IsPathValid(path)) {
return false;
}
base::FilePath::StringType name = GetRegisterNameForPath(path);
std::string utf8name = base::FilePath(name).AsUTF8Unsafe();
base::FilePath normalized_path = path.NormalizePathSeparators();
bool inserted =
fileset_.insert(MountPointInfo(utf8name, normalized_path)).second;
if (!inserted) {
int suffix = 1;
std::string basepart =
base::FilePath(name).RemoveExtension().AsUTF8Unsafe();
std::string ext =
base::FilePath(base::FilePath(name).Extension()).AsUTF8Unsafe();
while (!inserted) {
utf8name = base::StringPrintf("%s (%d)", basepart.c_str(), suffix++);
if (!ext.empty())
utf8name.append(ext);
inserted =
fileset_.insert(MountPointInfo(utf8name, normalized_path)).second;
}
}
if (registered_name)
*registered_name = utf8name;
return true;
}
bool IsolatedContext::FileInfoSet::AddPathWithName(const base::FilePath& path,
const std::string& name) {
if (!IsPathValid(path)) {
return false;
}
return fileset_.insert(MountPointInfo(name, path.NormalizePathSeparators()))
.second;
}
//--------------------------------------------------------------------------
IsolatedContext::ScopedFSHandle::ScopedFSHandle(std::string file_system_id)
: file_system_id_(std::move(file_system_id)) {
if (!file_system_id_.empty())
IsolatedContext::GetInstance()->AddReference(file_system_id_);
}
IsolatedContext::ScopedFSHandle::~ScopedFSHandle() {
if (!file_system_id_.empty())
IsolatedContext::GetInstance()->RemoveReference(file_system_id_);
}
IsolatedContext::ScopedFSHandle::ScopedFSHandle(const ScopedFSHandle& other)
: ScopedFSHandle(other.id()) {}
IsolatedContext::ScopedFSHandle::ScopedFSHandle(ScopedFSHandle&& other)
: file_system_id_(std::move(other.file_system_id_)) {
// Moving from a string leaves it in a unspecified state, we need to make sure
// to leave it empty, so explicitly clear it.
other.file_system_id_.clear();
}
IsolatedContext::ScopedFSHandle& IsolatedContext::ScopedFSHandle::operator=(
const ScopedFSHandle& other) {
if (!file_system_id_.empty())
IsolatedContext::GetInstance()->RemoveReference(file_system_id_);
file_system_id_ = other.id();
if (!file_system_id_.empty())
IsolatedContext::GetInstance()->AddReference(file_system_id_);
return *this;
}
IsolatedContext::ScopedFSHandle& IsolatedContext::ScopedFSHandle::operator=(
ScopedFSHandle&& other) {
if (!file_system_id_.empty())
IsolatedContext::GetInstance()->RemoveReference(file_system_id_);
file_system_id_ = std::move(other.file_system_id_);
// Moving from a string leaves it in a unspecified state, we need to make sure
// to leave it empty, so explicitly clear it.
other.file_system_id_.clear();
return *this;
}
//--------------------------------------------------------------------------
class IsolatedContext::Instance {
public:
enum PathType { PLATFORM_PATH, VIRTUAL_PATH };
// For a single-path isolated file system, which could be registered by
// IsolatedContext::RegisterFileSystemForPath() or
// IsolatedContext::RegisterFileSystemForVirtualPath().
// Most of isolated file system contexts should be of this type.
Instance(FileSystemType type,
const std::string& filesystem_id,
const MountPointInfo& file_info,
PathType path_type);
// For a multi-paths isolated file system. As of writing only file system
// type which could have multi-paths is Dragged file system, and
// could be registered by IsolatedContext::RegisterDraggedFileSystem().
Instance(FileSystemType type, const std::set<MountPointInfo>& files);
Instance(const Instance&) = delete;
Instance& operator=(const Instance&) = delete;
~Instance();
FileSystemType type() const { return type_; }
const std::string& filesystem_id() const { return filesystem_id_; }
const MountPointInfo& file_info() const { return file_info_; }
const std::set<MountPointInfo>& files() const { return files_; }
int ref_counts() const { return ref_counts_; }
void AddRef() { ++ref_counts_; }
void RemoveRef() { --ref_counts_; }
bool ResolvePathForName(const std::string& name, base::FilePath* path) const;
// Returns true if the instance is a single-path instance.
bool IsSinglePathInstance() const;
private:
const FileSystemType type_;
const std::string filesystem_id_;
// For single-path instance.
const MountPointInfo file_info_;
const PathType path_type_;
// For multiple-path instance (e.g. dragged file system).
const std::set<MountPointInfo> files_;
// Reference counts. Note that an isolated filesystem is created with ref==0
// and will get deleted when the ref count reaches <=0.
int ref_counts_;
};
IsolatedContext::Instance::Instance(FileSystemType type,
const std::string& filesystem_id,
const MountPointInfo& file_info,
Instance::PathType path_type)
: type_(type),
filesystem_id_(filesystem_id),
file_info_(file_info),
path_type_(path_type),
ref_counts_(0) {
DCHECK(IsSinglePathIsolatedFileSystem(type_));
}
IsolatedContext::Instance::Instance(FileSystemType type,
const std::set<MountPointInfo>& files)
: type_(type), path_type_(PLATFORM_PATH), files_(files), ref_counts_(0) {
DCHECK(!IsSinglePathIsolatedFileSystem(type_));
}
IsolatedContext::Instance::~Instance() = default;
bool IsolatedContext::Instance::ResolvePathForName(const std::string& name,
base::FilePath* path) const {
if (IsSinglePathIsolatedFileSystem(type_)) {
switch (path_type_) {
case PLATFORM_PATH:
*path = file_info_.path;
break;
case VIRTUAL_PATH:
*path = base::FilePath();
break;
default:
NOTREACHED();
}
return file_info_.name == name;
}
auto found = files_.find(MountPointInfo(name, base::FilePath()));
if (found == files_.end())
return false;
*path = found->path;
return true;
}
bool IsolatedContext::Instance::IsSinglePathInstance() const {
return IsSinglePathIsolatedFileSystem(type_);
}
//--------------------------------------------------------------------------
// static
IsolatedContext* IsolatedContext::GetInstance() {
return g_isolated_context.Pointer();
}
// static
bool IsolatedContext::IsIsolatedType(FileSystemType type) {
return type == kFileSystemTypeIsolated || type == kFileSystemTypeExternal;
}
std::string IsolatedContext::RegisterDraggedFileSystem(
const FileInfoSet& files) {
base::AutoLock locker(lock_);
std::string filesystem_id = GetNewFileSystemId();
instance_map_[filesystem_id] =
std::make_unique<Instance>(kFileSystemTypeDragged, files.fileset());
return filesystem_id;
}
IsolatedContext::ScopedFSHandle IsolatedContext::RegisterFileSystemForPath(
FileSystemType type,
const std::string& filesystem_id,
const base::FilePath& path_in,
std::string* register_name) {
base::FilePath path(path_in.NormalizePathSeparators());
if (!IsPathValid(path)) {
return ScopedFSHandle();
}
std::string name;
if (register_name && !register_name->empty()) {
name = *register_name;
} else {
name = base::FilePath(GetRegisterNameForPath(path)).AsUTF8Unsafe();
if (register_name)
register_name->assign(name);
}
std::string new_id;
{
base::AutoLock locker(lock_);
new_id = GetNewFileSystemId();
instance_map_[new_id] = std::make_unique<Instance>(
type, filesystem_id, MountPointInfo(name, path),
Instance::PLATFORM_PATH);
path_to_id_map_[path].insert(new_id);
}
return ScopedFSHandle(new_id);
}
std::string IsolatedContext::RegisterFileSystemForVirtualPath(
FileSystemType type,
const std::string& register_name,
const base::FilePath& cracked_path_prefix) {
base::AutoLock locker(lock_);
base::FilePath path(cracked_path_prefix.NormalizePathSeparators());
if (path.ReferencesParent())
return std::string();
std::string filesystem_id = GetNewFileSystemId();
instance_map_[filesystem_id] = std::make_unique<Instance>(
type,
std::string(), // filesystem_id
MountPointInfo(register_name, cracked_path_prefix),
Instance::VIRTUAL_PATH);
path_to_id_map_[path].insert(filesystem_id);
return filesystem_id;
}
bool IsolatedContext::HandlesFileSystemMountType(FileSystemType type) const {
return type == kFileSystemTypeIsolated;
}
bool IsolatedContext::RevokeFileSystem(const std::string& filesystem_id) {
base::AutoLock locker(lock_);
return UnregisterFileSystem(filesystem_id);
}
bool IsolatedContext::GetRegisteredPath(const std::string& filesystem_id,
base::FilePath* path) const {
DCHECK(path);
base::AutoLock locker(lock_);
auto found = instance_map_.find(filesystem_id);
if (found == instance_map_.end() || !found->second->IsSinglePathInstance())
return false;
*path = found->second->file_info().path;
return true;
}
bool IsolatedContext::CrackVirtualPath(
const base::FilePath& virtual_path,
std::string* id_or_name,
FileSystemType* type,
std::string* cracked_id,
base::FilePath* path,
FileSystemMountOption* mount_option) const {
DCHECK(id_or_name);
DCHECK(path);
// This should not contain any '..' references.
if (virtual_path.ReferencesParent())
return false;
// Set the default mount option.
*mount_option = FileSystemMountOption();
// The virtual_path should comprise <id_or_name> and <relative_path> parts.
std::vector<base::FilePath::StringType> components =
virtual_path.GetComponents();
if (components.size() < 1)
return false;
auto component_iter = components.begin();
std::string fsid = base::FilePath(*component_iter++).MaybeAsASCII();
if (fsid.empty())
return false;
base::FilePath cracked_path;
{
base::AutoLock locker(lock_);
auto found_instance = instance_map_.find(fsid);
if (found_instance == instance_map_.end())
return false;
*id_or_name = fsid;
const Instance* instance = found_instance->second.get();
if (type)
*type = instance->type();
if (cracked_id)
*cracked_id = instance->filesystem_id();
if (component_iter == components.end()) {
// The virtual root case.
path->clear();
return true;
}
// *component_iter should be a name of the registered path.
std::string name = base::FilePath(*component_iter++).AsUTF8Unsafe();
if (!instance->ResolvePathForName(name, &cracked_path))
return false;
}
for (; component_iter != components.end(); ++component_iter)
cracked_path = cracked_path.Append(*component_iter);
*path = cracked_path;
return true;
}
FileSystemURL IsolatedContext::CrackURL(
const GURL& url,
const blink::StorageKey& storage_key) const {
FileSystemURL filesystem_url = FileSystemURL(url, storage_key);
if (!filesystem_url.is_valid())
return FileSystemURL();
return CrackFileSystemURL(filesystem_url);
}
FileSystemURL IsolatedContext::CreateCrackedFileSystemURL(
const blink::StorageKey& storage_key,
FileSystemType type,
const base::FilePath& virtual_path) const {
return CrackFileSystemURL(FileSystemURL(storage_key, type, virtual_path));
}
void IsolatedContext::RevokeFileSystemByPath(const base::FilePath& path_in) {
base::AutoLock locker(lock_);
base::FilePath path(path_in.NormalizePathSeparators());
auto ids_iter = path_to_id_map_.find(path);
if (ids_iter == path_to_id_map_.end())
return;
for (auto& id : ids_iter->second)
instance_map_.erase(id);
path_to_id_map_.erase(ids_iter);
}
void IsolatedContext::AddReference(const std::string& filesystem_id) {
base::AutoLock locker(lock_);
DCHECK(base::Contains(instance_map_, filesystem_id));
instance_map_[filesystem_id]->AddRef();
}
void IsolatedContext::RemoveReference(const std::string& filesystem_id) {
base::AutoLock locker(lock_);
// This could get called for non-existent filesystem if it has been
// already deleted by RevokeFileSystemByPath.
auto found = instance_map_.find(filesystem_id);
if (found == instance_map_.end())
return;
Instance* instance = found->second.get();
DCHECK_GT(instance->ref_counts(), 0);
instance->RemoveRef();
if (instance->ref_counts() == 0) {
bool deleted = UnregisterFileSystem(filesystem_id);
DCHECK(deleted);
}
}
bool IsolatedContext::GetDraggedFileInfo(
const std::string& filesystem_id,
std::vector<MountPointInfo>* files) const {
DCHECK(files);
base::AutoLock locker(lock_);
auto found = instance_map_.find(filesystem_id);
if (found == instance_map_.end() ||
found->second->type() != kFileSystemTypeDragged)
return false;
files->assign(found->second->files().begin(), found->second->files().end());
return true;
}
base::FilePath IsolatedContext::CreateVirtualRootPath(
const std::string& filesystem_id) const {
return base::FilePath().AppendASCII(filesystem_id);
}
IsolatedContext::IsolatedContext() = default;
IsolatedContext::~IsolatedContext() = default;
FileSystemURL IsolatedContext::CrackFileSystemURL(
const FileSystemURL& url) const {
if (!HandlesFileSystemMountType(url.type()))
return FileSystemURL();
std::string mount_name;
std::string cracked_mount_name;
FileSystemType cracked_type;
base::FilePath cracked_path;
FileSystemMountOption cracked_mount_option;
if (!CrackVirtualPath(url.path(), &mount_name, &cracked_type,
&cracked_mount_name, &cracked_path,
&cracked_mount_option)) {
return FileSystemURL();
}
return FileSystemURL(
url.storage_key(), url.mount_type(), url.virtual_path(),
!url.filesystem_id().empty() ? url.filesystem_id() : mount_name,
cracked_type, cracked_path,
cracked_mount_name.empty() ? mount_name : cracked_mount_name,
cracked_mount_option);
}
bool IsolatedContext::UnregisterFileSystem(const std::string& filesystem_id) {
lock_.AssertAcquired();
auto found = instance_map_.find(filesystem_id);
if (found == instance_map_.end())
return false;
Instance* instance = found->second.get();
if (instance->IsSinglePathInstance()) {
auto ids_iter = path_to_id_map_.find(instance->file_info().path);
CHECK(ids_iter != path_to_id_map_.end());
ids_iter->second.erase(filesystem_id);
if (ids_iter->second.empty())
path_to_id_map_.erase(ids_iter);
}
instance_map_.erase(found);
return true;
}
std::string IsolatedContext::GetNewFileSystemId() const {
// Returns an arbitrary random string which must be unique in the map.
lock_.AssertAcquired();
uint8_t random_data[16];
std::string id;
do {
base::RandBytes(random_data);
id = base::HexEncode(random_data);
} while (base::Contains(instance_map_, id));
return id;
}
} // namespace storage
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