File: ios.cc_unittests.filter

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file content (394 lines) | stat: -rw-r--r-- 34,901 bytes parent folder | download | duplicates (5)
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# TODO(crbug.com/40947766): Delete lines from this file as these test failures
# are addressed.

# TODO(crbug.com/40947216): The expected results appear quite clipped.
-All/LayerTreeHostMaskAsBlendingPixelTest.RotatedClippedCircle/SkiaGL_ZeroCopy_0
-All/LayerTreeHostMaskAsBlendingPixelTest.RotatedClippedCircle/SkiaGL_ZeroCopy_1
-All/LayerTreeHostMaskAsBlendingPixelTest.RotatedClippedCircle/SkiaGL_ZeroCopy_2
-All/LayerTreeHostMaskAsBlendingPixelTest.RotatedClippedCircle/SkiaGL_ZeroCopy_3

# These appear to fail with imperciptible pixel differences.
-All/BackdropFilterInvertTest.StandardDpi/SkiaGraphiteDawn
-All/BackdropFilterInvertTest.StandardDpi/SkiaGraphiteMetal
-All/BackdropFilterOffsetTest.StandardDpi/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.BackdropFilterBlurRect/SkiaGraphiteMetal
-All/LayerTreeHostFiltersPixelTest.BackdropFilterBlurRounded/SkiaGraphiteMetal
-All/LayerTreeHostFiltersPixelTest.EnlargedTextureWithAlphaThresholdFilter/SkiaGraphiteMetal
-All/LayerTreeHostFiltersPixelTest.EnlargedTextureWithCropOffsetFilter/SkiaGraphiteMetal
-MixedFilterZoomAndOffsetTest.StandardDpi/SkiaGraphiteMetal
-All/LayerTreeHostFiltersPixelTest.BackdropFilterQuality_0_33/SkiaGL
-All/LayerTreeHostFiltersPixelTest.BackdropFilterQuality_0_33/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.BackdropFilterQuality_0_33/SkiaGraphiteMetal
-All/LayerTreeHostFiltersPixelTest.BackdropFilterQuality_1_0/SkiaGL
-All/LayerTreeHostFiltersPixelTest.BackdropFilterQuality_1_0/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.BackdropFilterQuality_1_0/SkiaGraphiteMetal

# Spot checking seems to show that the following tests fail with errors like
# the following:
# dawn_context_provider.cc(448)] First instance (1) must be zero.
# - While encoding [RenderPassEncoder].DrawIndexed(29, 1, 0, 0, 1).
-All/BackdropFilterOffsetTest.HiDpi/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.BackdropFilterBlurOutsets/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.BackdropFilterBlurRect/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.BackdropFilterBlurRounded/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.BackdropFilterBoundsWithChildren/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.BackdropFilterInvalid/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.BlurFilterWithClip/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.EnlargedTextureWithAlphaThresholdFilter/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.EnlargedTextureWithCropOffsetFilter/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.NullFilter/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.RotatedDropShadowFilter/SkiaGraphiteDawn
-All/LayerTreeHostFiltersPixelTest.TranslatedFilter/SkiaGraphiteDawn
-All/LayerTreeHostMirrorPixelTest.MirrorLayer/SkiaGraphiteDawn
-All/LayerTreeHostOverlayScrollbarsPixelTest.NinePatchScrollbarScaledDown/SkiaGraphiteDawn
-All/LayerTreeHostOverlayScrollbarsPixelTest.NinePatchScrollbarScaledUp/SkiaGraphiteDawn
-All/LayerTreeHostReadbackDeviceScalePixelTest.ReadbackNonRootLayerSubrect/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackDeviceScalePixelTest.ReadbackSubrect/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackPixelTest.HiddenSubtreeNotVisibleWhenDrawnForReadback/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackPixelTest.ReadbackHiddenSubtree/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackPixelTest.ReadbackNonRootLayerOutsideViewport/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackPixelTest.ReadbackNonRootLayerSubrect/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackPixelTest.ReadbackOutsideViewportWhenNoDamage/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackPixelTest.ReadbackRootLayerWithChild/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackPixelTest.ReadbackSmallNonRootLayerWithChild/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackPixelTest.ReadbackSubrect/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackPixelTest.ReadbackSubtreeExtendsBeyondTargetLayer/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackPixelTest.ReadbackSubtreeSurroundsTargetLayer/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostReadbackPixelTest.ReadbackWhenNoDamage/SkiaGraphiteDawn_Bitmap
-All/LayerTreeHostTilesTestPartialInvalidation.FullRaster/SkiaGraphiteDawn_GPU
-All/LayerTreeHostTilesTestPartialInvalidation.PartialRaster/SkiaGraphiteDawn_GPU
-All/LayerTreeHostTilesTestPartialInvalidationMultiThread.FullRaster/SkiaGraphiteDawn_GPU
-All/LayerTreeHostTilesTestPartialInvalidationMultiThread.PartialRaster/SkiaGraphiteDawn_GPU
-All/LayerTreeHostTilesTestRasterColorSpace.CustomColorSpace/SkiaGraphiteDawn_GPU
-All/LayerTreeHostTilesTestRasterColorSpace.GenericRGB/SkiaGraphiteDawn_GPU
-All/LayerTreeHostTilesTestRasterColorSpace.sRGB/SkiaGraphiteDawn_GPU
-MixedFilterZoomAndOffsetTest.HiDpi/SkiaGraphiteDawn
-MixedFilterZoomAndOffsetTest.StandardDpi/SkiaGraphiteDawn

# Spot checking seems to show that the following tests fail due to reading from
# a render target not being supported in the simulator.
#
# GraphiteMetal tests fail with error output similar to:
#
#   [graphite] ** ERROR ** Render pipeline creation failure:
#   Error Domain=CompilerError Code=2 "reading from a rendertarget is not
#   supported" UserInfo={NSLocalizedDescription=reading from a rendertarget is
#   not supported}
#
#   DrawPass.cpp(686)] [graphite] WARNING - Failed to create GraphicsPipeline for
#   draw in RenderPass. Dropping pass!
#
# And GraphiteDawn tests fail with error output similar to:
#
#   DawnGraphicsPipeline.cpp(536)] [graphite] ** ERROR ** Failed to create
#   render pipeline (2): Error creating pipeline state reading from a
#   rendertarget is not supported.
#
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_Color
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_ColorBurn
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_ColorDodge
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_Darken
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_Difference
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_Exclusion
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_HardLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_Hue
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_Lighten
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_Luminosity
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_Multiply
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_Overlay
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_Saturation
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteDawn_GPU_SoftLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_Color
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_ColorBurn
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_ColorDodge
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_Darken
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_Difference
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_Exclusion
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_HardLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_Hue
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_Lighten
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_Luminosity
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_Multiply
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_Overlay
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_Saturation
-B/LayerTreeHostBlendingPixelTest.BlendingWithBackdropFilter/SkiaGraphiteMetal_GPU_SoftLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_Color
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_ColorBurn
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_ColorDodge
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_Darken
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_Difference
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_Exclusion
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_HardLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_Hue
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_Lighten
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_Luminosity
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_Multiply
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_Overlay
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_Saturation
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteDawn_GPU_SoftLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_Color
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_ColorBurn
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_ColorDodge
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_Darken
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_Difference
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_Exclusion
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_HardLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_Hue
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_Lighten
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_Luminosity
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_Multiply
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_Overlay
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_Saturation
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPass/SkiaGraphiteMetal_GPU_SoftLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_Color
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_ColorBurn
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_ColorDodge
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_Darken
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_Difference
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_Exclusion
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_HardLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_Hue
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_Lighten
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_Luminosity
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_Multiply
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_Overlay
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_Saturation
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteDawn_GPU_SoftLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_Color
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_ColorBurn
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_ColorDodge
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_Darken
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_Difference
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_Exclusion
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_HardLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_Hue
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_Lighten
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_Luminosity
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_Multiply
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_Overlay
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_Saturation
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassAA/SkiaGraphiteMetal_GPU_SoftLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_Color
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_ColorBurn
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_ColorDodge
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_Darken
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_Difference
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_Exclusion
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_HardLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_Hue
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_Lighten
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_Luminosity
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_Multiply
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_Overlay
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_Saturation
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteDawn_GPU_SoftLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_Color
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_ColorBurn
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_ColorDodge
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_Darken
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_Difference
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_Exclusion
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_HardLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_Hue
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_Lighten
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_Luminosity
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_Multiply
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_Overlay
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_Saturation
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrix/SkiaGraphiteMetal_GPU_SoftLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_Color
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_ColorBurn
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_ColorDodge
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_Darken
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_Difference
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_Exclusion
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_HardLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_Hue
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_Lighten
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_Luminosity
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_Multiply
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_Overlay
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_Saturation
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteDawn_GPU_SoftLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_Color
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_ColorBurn
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_ColorDodge
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_Darken
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_Difference
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_Exclusion
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_HardLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_Hue
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_Lighten
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_Luminosity
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_Multiply
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_Overlay
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_Saturation
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassColorMatrixAA/SkiaGraphiteMetal_GPU_SoftLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_Color
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_ColorBurn
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_ColorDodge
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_Darken
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_Difference
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_Exclusion
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_HardLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_Hue
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_Lighten
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_Luminosity
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_Multiply
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_Overlay
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_Saturation
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteDawn_GPU_SoftLight
-B/LayerTreeHostBlendingPixelTest.BlendingWithRenderPassWithMask/SkiaGraphiteMetal_GPU_Color
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