File: gamepad_button.cc

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (27 lines) | stat: -rw-r--r-- 935 bytes parent folder | download | duplicates (11)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/modules/gamepad/gamepad.h"

#include "device/gamepad/public/cpp/gamepad.h"

namespace blink {

GamepadButton::GamepadButton() : value_(0.), pressed_(false), touched_(false) {}

bool GamepadButton::IsEqual(const device::GamepadButton& device_button) const {
  return value_ == device_button.value && pressed_ == device_button.pressed &&
         touched_ == (device_button.touched || device_button.pressed ||
                      (device_button.value > 0.0f));
}

void GamepadButton::UpdateValuesFrom(
    const device::GamepadButton& device_button) {
  value_ = device_button.value;
  pressed_ = device_button.pressed;
  touched_ = (device_button.touched || device_button.pressed ||
              (device_button.value > 0.0f));
}

}  // namespace blink