1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157
|
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/screen_orientation/screen_orientation.h"
#include <memory>
#include "base/memory/raw_ptr_exclusion.h"
#include "services/network/public/mojom/web_sandbox_flags.mojom-blink.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise_resolver.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_orientation_lock_type.h"
#include "third_party/blink/renderer/core/dom/dom_exception.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/modules/event_target_modules.h"
#include "third_party/blink/renderer/modules/screen_orientation/lock_orientation_callback.h"
#include "third_party/blink/renderer/modules/screen_orientation/screen_orientation_controller.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/assertions.h"
namespace blink {
V8OrientationType::Enum ScreenOrientation::OrientationTypeToV8Enum(
display::mojom::blink::ScreenOrientation orientation) {
switch (orientation) {
case display::mojom::blink::ScreenOrientation::kPortraitPrimary:
return V8OrientationType::Enum::kPortraitPrimary;
case display::mojom::blink::ScreenOrientation::kPortraitSecondary:
return V8OrientationType::Enum::kPortraitSecondary;
case display::mojom::blink::ScreenOrientation::kLandscapePrimary:
return V8OrientationType::Enum::kLandscapePrimary;
case display::mojom::blink::ScreenOrientation::kLandscapeSecondary:
return V8OrientationType::Enum::kLandscapeSecondary;
case display::mojom::blink::ScreenOrientation::kUndefined:
break;
}
NOTREACHED();
}
static device::mojom::blink::ScreenOrientationLockType V8EnumToOrientationLock(
V8OrientationLockType::Enum orientation_lock) {
switch (orientation_lock) {
case V8OrientationLockType::Enum::kPortraitPrimary:
return device::mojom::blink::ScreenOrientationLockType::PORTRAIT_PRIMARY;
case V8OrientationLockType::Enum::kPortraitSecondary:
return device::mojom::blink::ScreenOrientationLockType::
PORTRAIT_SECONDARY;
case V8OrientationLockType::Enum::kLandscapePrimary:
return device::mojom::blink::ScreenOrientationLockType::LANDSCAPE_PRIMARY;
case V8OrientationLockType::Enum::kLandscapeSecondary:
return device::mojom::blink::ScreenOrientationLockType::
LANDSCAPE_SECONDARY;
case V8OrientationLockType::Enum::kAny:
return device::mojom::blink::ScreenOrientationLockType::ANY;
case V8OrientationLockType::Enum::kNatural:
return device::mojom::blink::ScreenOrientationLockType::NATURAL;
case V8OrientationLockType::Enum::kPortrait:
return device::mojom::blink::ScreenOrientationLockType::PORTRAIT;
case V8OrientationLockType::Enum::kLandscape:
return device::mojom::blink::ScreenOrientationLockType::LANDSCAPE;
}
NOTREACHED();
}
// static
ScreenOrientation* ScreenOrientation::Create(LocalDOMWindow* window) {
DCHECK(window);
ScreenOrientation* orientation =
MakeGarbageCollected<ScreenOrientation>(window);
orientation->Controller()->SetOrientation(orientation);
return orientation;
}
ScreenOrientation::ScreenOrientation(LocalDOMWindow* window)
: ExecutionContextClient(window),
type_(display::mojom::blink::ScreenOrientation::kUndefined),
angle_(0) {}
ScreenOrientation::~ScreenOrientation() = default;
const WTF::AtomicString& ScreenOrientation::InterfaceName() const {
return event_target_names::kScreenOrientation;
}
ExecutionContext* ScreenOrientation::GetExecutionContext() const {
return ExecutionContextClient::GetExecutionContext();
}
V8OrientationType ScreenOrientation::type() const {
return V8OrientationType(OrientationTypeToV8Enum(type_));
}
uint16_t ScreenOrientation::angle() const {
return angle_;
}
void ScreenOrientation::SetType(display::mojom::blink::ScreenOrientation type) {
type_ = type;
}
void ScreenOrientation::SetAngle(uint16_t angle) {
angle_ = angle;
}
ScriptPromise<IDLUndefined> ScreenOrientation::lock(
ScriptState* state,
const V8OrientationLockType& orientation,
ExceptionState& exception_state) {
if (!state->ContextIsValid() || !Controller()) {
exception_state.ThrowDOMException(
DOMExceptionCode::kInvalidStateError,
"The object is no longer associated to a window.");
return EmptyPromise();
}
if (GetExecutionContext()->IsSandboxed(
network::mojom::blink::WebSandboxFlags::kOrientationLock)) {
exception_state.ThrowSecurityError(
To<LocalDOMWindow>(GetExecutionContext())
->GetFrame()
->IsInFencedFrameTree()
? "The window is in a fenced frame tree."
: "The window is sandboxed and lacks the 'allow-orientation-lock' "
"flag.");
return EmptyPromise();
}
auto* resolver =
MakeGarbageCollected<ScriptPromiseResolver<IDLUndefined>>(state);
auto promise = resolver->Promise();
Controller()->lock(V8EnumToOrientationLock(orientation.AsEnum()),
std::make_unique<LockOrientationCallback>(resolver));
return promise;
}
void ScreenOrientation::unlock() {
if (!Controller())
return;
Controller()->unlock();
}
ScreenOrientationController* ScreenOrientation::Controller() {
if (!GetExecutionContext())
return nullptr;
return ScreenOrientationController::From(
*To<LocalDOMWindow>(GetExecutionContext()));
}
void ScreenOrientation::Trace(Visitor* visitor) const {
EventTarget::Trace(visitor);
ExecutionContextClient::Trace(visitor);
}
} // namespace blink
|