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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBCODECS_DECODER_TEMPLATE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBCODECS_DECODER_TEMPLATE_H_
#include <stdint.h>
#include <memory>
#include "media/base/decoder_status.h"
#include "third_party/blink/renderer/bindings/core/v8/active_script_wrappable.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise_resolver.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_codec_state.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_webcodecs_error_callback.h"
#include "third_party/blink/renderer/core/execution_context/execution_context_lifecycle_observer.h"
#include "third_party/blink/renderer/modules/event_target_modules.h"
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/modules/webcodecs/codec_logger.h"
#include "third_party/blink/renderer/modules/webcodecs/codec_trace_names.h"
#include "third_party/blink/renderer/modules/webcodecs/hardware_preference.h"
#include "third_party/blink/renderer/modules/webcodecs/reclaimable_codec.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_deque.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
namespace base {
class SingleThreadTaskRunner;
}
namespace media {
class GpuVideoAcceleratorFactories;
class ScopedDecodeTrace;
}
namespace blink {
template <typename Traits>
class MODULES_EXPORT DecoderTemplate
: public EventTarget,
public ActiveScriptWrappable<DecoderTemplate<Traits>>,
public ReclaimableCodec {
public:
typedef typename Traits::ConfigType ConfigType;
typedef typename Traits::MediaConfigType MediaConfigType;
typedef typename Traits::InputType InputType;
typedef typename Traits::InitType InitType;
typedef typename Traits::MediaDecoderType MediaDecoderType;
typedef typename Traits::MediaOutputType MediaOutputType;
typedef typename Traits::OutputType OutputType;
typedef typename Traits::OutputCallbackType OutputCallbackType;
static const CodecTraceNames* GetTraceNames();
DecoderTemplate(ScriptState*, const InitType*, ExceptionState&);
~DecoderTemplate() override;
uint32_t decodeQueueSize();
DEFINE_ATTRIBUTE_EVENT_LISTENER(dequeue, kDequeue)
void configure(const ConfigType*, ExceptionState&);
void decode(const InputType*, ExceptionState&);
ScriptPromise<IDLUndefined> flush(ExceptionState&);
void reset(ExceptionState&);
void close(ExceptionState&);
V8CodecState state() const { return state_; }
// EventTarget override.
ExecutionContext* GetExecutionContext() const override;
// ExecutionContextLifecycleObserver override.
void ContextDestroyed() override;
// ScriptWrappable override.
bool HasPendingActivity() const override;
// GarbageCollected override.
void Trace(Visitor*) const override;
protected:
virtual bool IsValidConfig(const ConfigType& config,
String* js_error_message) = 0;
// Convert a configuration to a DecoderConfig. Returns std::nullopt if the
// configuration is not supported.
virtual std::optional<MediaConfigType> MakeMediaConfig(
const ConfigType& config,
String* js_error_message) = 0;
// Gets the AccelerationPreference from a config.
// If derived classes do not override this, this will default to kAllow.
virtual HardwarePreference GetHardwarePreference(const ConfigType& config);
// Get the low delay preference from a config.
// If derived classes do not override this, this will default to false.
virtual bool GetLowDelayPreference(const ConfigType& config);
// Sets the HardwarePreference on the |decoder_|.
// The default implementation does nothing and must be overridden by derived
// classes if needed.
virtual void SetHardwarePreference(HardwarePreference preference);
// Called when the active configuration changes after a configure().
virtual void OnActiveConfigChanged(const MediaConfigType& config);
// Virtual for UTs.
virtual MediaDecoderType* decoder() { return decoder_.get(); }
// Convert a chunk to a DecoderBuffer. You can assume that the last
// configuration sent to MakeMediaConfig() is the active configuration for
// |chunk|. If there is an error in the conversion process, the resulting
// DecoderBuffer will be null, and |out_status| will contain a description of
// the error.
//
// When |verify_key_frame| is true, clients are expected to verify and set the
// DecoderBuffer::is_key_frame() value. I.e., they must process the encoded
// data to ensure the value is actually what the chunk says it is.
virtual media::DecoderStatus::Or<scoped_refptr<media::DecoderBuffer>>
MakeInput(const InputType& chunk, bool verify_key_frame) = 0;
// Convert an output to the WebCodecs type.
virtual media::DecoderStatus::Or<OutputType*> MakeOutput(
scoped_refptr<MediaOutputType> output,
ExecutionContext* context) = 0;
private:
struct Request final : public GarbageCollected<Request> {
enum class Type {
kConfigure,
kDecode,
kFlush,
kReset,
};
void Trace(Visitor*) const;
// Starts an async trace event.
void StartTracing();
// Ends the async trace event associated with |this|.
void EndTracing(bool shutting_down = false);
// Get a trace event name from DecoderTemplate::GetTraceNames() and |type|.
const char* TraceNameFromType();
Type type;
// For kConfigure Requests. Prefer std::optional<> to ensure values are
// only accessed on the proper request type. If `media_config` is null then
// `js_error_message` will have details on why the config isn't supported.
std::unique_ptr<MediaConfigType> media_config;
std::optional<HardwarePreference> hw_pref;
std::optional<bool> low_delay;
String js_error_message;
// For kDecode Requests.
scoped_refptr<media::DecoderBuffer> decoder_buffer;
// For kFlush Requests.
Member<ScriptPromiseResolver<IDLUndefined>> resolver;
// For reporting an error at the time when a request is processed.
media::DecoderStatus status;
// The value of |reset_generation_| at the time of this request. Used to
// abort pending requests following a reset().
uint32_t reset_generation = 0;
// Used for tracing kDecode requests.
std::unique_ptr<media::ScopedDecodeTrace> decode_trace;
#if DCHECK_IS_ON()
// Tracks the state of tracing for debug purposes.
bool is_tracing;
#endif
};
void ProcessRequests();
bool ProcessConfigureRequest(Request* request);
void ContinueConfigureWithGpuFactories(
Request* request,
media::GpuVideoAcceleratorFactories* factories);
bool ProcessDecodeRequest(Request* request);
bool ProcessFlushRequest(Request* request);
bool ProcessResetRequest(Request* request);
void ResetAlgorithm();
void Shutdown(DOMException* ex = nullptr);
// Called by |decoder_|.
void OnInitializeDone(media::DecoderStatus status);
void OnDecodeDone(uint32_t id, media::DecoderStatus);
void OnFlushDone(media::DecoderStatus);
void OnResetDone();
void OnOutput(uint32_t reset_generation, scoped_refptr<MediaOutputType>);
// Helper function making it easier to check |state_|.
bool IsClosed();
// ReclaimableCodec implementation.
void OnCodecReclaimed(DOMException*) override;
void TraceQueueSizes() const;
void ScheduleDequeueEvent();
void DispatchDequeueEvent(Event* event);
// Returns false if `reset_generation_` match the one in the request. If not,
// aborts the promise attached to request and returns true.
bool MaybeAbortRequest(Request* request) const;
// Makes the right type of operation or encoding error based on whether we're
// using a platform decoder or not.
DOMException* MakeOperationError(std::string error_msg,
media::DecoderStatus status);
DOMException* MakeEncodingError(std::string error_msg,
media::DecoderStatus status);
bool dequeue_event_pending_ = false;
Member<ScriptState> script_state_;
Member<OutputCallbackType> output_cb_;
Member<V8WebCodecsErrorCallback> error_cb_;
HeapDeque<Member<Request>> requests_;
uint32_t num_pending_decodes_ = 0;
// Monotonic increasing generation counter for calls to ResetAlgorithm().
uint32_t reset_generation_ = 0;
// Set on Shutdown(), used to generate accurate abort messages.
bool shutting_down_ = false;
Member<DOMException> shutting_down_due_to_error_;
// Which state the codec is in, determining which calls we can receive.
V8CodecState state_;
// An in-flight, mutually-exclusive request.
// Could be a configure, flush, or reset. Decodes go in |pending_decodes_|.
Member<Request> pending_request_;
std::unique_ptr<CodecLogger<media::DecoderStatus>> logger_;
// Empty - GPU factories haven't been retrieved yet.
// nullptr - We tried to get GPU factories, but acceleration is unavailable.
std::optional<media::GpuVideoAcceleratorFactories*> gpu_factories_;
// Cached config from the last kConfigure request which successfully completed
// initialization.
bool low_delay_ = false;
std::unique_ptr<MediaConfigType> active_config_;
// TODO(sandersd): Store the last config, flush, and reset so that
// duplicates can be elided.
std::unique_ptr<MediaDecoderType> decoder_;
bool initializing_sync_ = false;
// TODO(sandersd): Can this just be a HashSet by ptr comparison?
uint32_t pending_decode_id_ = 0;
// Used to differentiate Decoders' counters during tracing.
int trace_counter_id_;
HeapHashMap<uint32_t, Member<Request>> pending_decodes_;
// Keyframes are required after configure(), flush(), and reset().
bool require_key_frame_ = true;
// Task runner for main thread.
scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner_;
SEQUENCE_CHECKER(sequence_checker_);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBCODECS_DECODER_TEMPLATE_H_
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