File: gpu.idl

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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// https://gpuweb.github.io/gpuweb/

typedef [EnforceRange] unsigned long GPUBufferDynamicOffset;
typedef [EnforceRange] unsigned long GPUStencilValue;
typedef [EnforceRange] unsigned long GPUSampleMask;
typedef [EnforceRange] long GPUDepthBias;

typedef [EnforceRange] unsigned long long GPUSize64;
typedef [EnforceRange] unsigned long GPUIntegerCoordinate;
typedef [EnforceRange] unsigned long GPUIndex32;
typedef [EnforceRange] unsigned long GPUSize32;
typedef [EnforceRange] long GPUSignedOffset32;

typedef (sequence<double> or GPUColorDict) GPUColor;
typedef (sequence<GPUIntegerCoordinate> or GPUExtent3DDict) GPUExtent3D;
typedef (sequence<GPUIntegerCoordinate> or GPUOrigin2DDict) GPUOrigin2D;
typedef (sequence<GPUIntegerCoordinate> or GPUOrigin3DDict) GPUOrigin3D;

typedef unsigned long GPUFlagsConstant;

[
    Exposed=(Window, Worker),
    SecureContext
] interface GPU {
    [
      CallWith=ScriptState
    ] Promise<GPUAdapter?> requestAdapter(optional GPURequestAdapterOptions options = {});
    GPUTextureFormat getPreferredCanvasFormat();
    [SameObject] readonly attribute WGSLLanguageFeatures wgslLanguageFeatures;
};