File: gpu_device.idl

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (55 lines) | stat: -rw-r--r-- 2,450 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// https://gpuweb.github.io/gpuweb/

[
    Exposed=(Window, Worker),
    SecureContext
] interface GPUDevice : EventTarget {
    [SameObject] readonly attribute GPUSupportedFeatures features;
    [SameObject] readonly attribute GPUSupportedLimits limits;
    [SameObject] readonly attribute GPUAdapterInfo adapterInfo;

    [CallWith=ScriptState] readonly attribute Promise<GPUDeviceLostInfo> lost;

    [SameObject] readonly attribute GPUQueue queue;

    [CallWith=Isolate] void destroy();

    [RaisesException] GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
    [RaisesException] GPUTexture createTexture(GPUTextureDescriptor descriptor);
    GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
    [RaisesException] GPUExternalTexture importExternalTexture(GPUExternalTextureDescriptor descriptor);

    [RaisesException] GPUBindGroup createBindGroup(GPUBindGroupDescriptor descriptor);
    [RaisesException] GPUBindGroupLayout createBindGroupLayout(GPUBindGroupLayoutDescriptor descriptor);
    GPUPipelineLayout createPipelineLayout(GPUPipelineLayoutDescriptor descriptor);

    GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor);
    [CallWith=ScriptState] GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
    [RaisesException] GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);

    [CallWith=ScriptState, RaisesException] Promise<GPURenderPipeline> createRenderPipelineAsync(GPURenderPipelineDescriptor descriptor);
    [CallWith=ScriptState] Promise<GPUComputePipeline> createComputePipelineAsync(GPUComputePipelineDescriptor descriptor);

    GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});
    [RaisesException] GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);

    [RaisesException] GPUQuerySet createQuerySet(GPUQuerySetDescriptor descriptor);

    void pushErrorScope(GPUErrorFilter filter);
    [CallWith=ScriptState] Promise<GPUError?> popErrorScope();

    attribute EventHandler onuncapturederror;
};
GPUDevice includes GPUObjectBase;

enum GPUErrorFilter {
    "out-of-memory",
    "validation",
    "internal",
};

typedef sequence<(GPUBuffer or ArrayBuffer)> GPUMappedBuffer;