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#include <math.h>
#include <gtk/gtk.h>
#include "variable.h"
typedef struct {
double angle;
gint64 stream_time;
gint64 clock_time;
gint64 frame_counter;
} FrameData;
static FrameData *displayed_frame;
static GtkWidget *window;
static GList *past_frames;
static Variable latency_error = VARIABLE_INIT;
static Variable time_factor_stats = VARIABLE_INIT;
static int dropped_frames = 0;
static int n_frames = 0;
static gboolean pll;
static int fps = 24;
/* Thread-safe frame queue */
#define MAX_QUEUE_LENGTH 5
static GQueue *frame_queue;
static GMutex frame_mutex;
static GCond frame_cond;
static void
queue_frame (FrameData *frame_data)
{
g_mutex_lock (&frame_mutex);
while (frame_queue->length == MAX_QUEUE_LENGTH)
g_cond_wait (&frame_cond, &frame_mutex);
g_queue_push_tail (frame_queue, frame_data);
g_mutex_unlock (&frame_mutex);
}
static FrameData *
unqueue_frame (void)
{
FrameData *frame_data;
g_mutex_lock (&frame_mutex);
if (frame_queue->length > 0)
{
frame_data = g_queue_pop_head (frame_queue);
g_cond_signal (&frame_cond);
}
else
{
frame_data = NULL;
}
g_mutex_unlock (&frame_mutex);
return frame_data;
}
static FrameData *
peek_pending_frame (void)
{
FrameData *frame_data;
g_mutex_lock (&frame_mutex);
if (frame_queue->head)
frame_data = frame_queue->head->data;
else
frame_data = NULL;
g_mutex_unlock (&frame_mutex);
return frame_data;
}
static FrameData *
peek_next_frame (void)
{
FrameData *frame_data;
g_mutex_lock (&frame_mutex);
if (frame_queue->head && frame_queue->head->next)
frame_data = frame_queue->head->next->data;
else
frame_data = NULL;
g_mutex_unlock (&frame_mutex);
return frame_data;
}
/* Frame producer thread */
static gpointer
create_frames_thread (gpointer data)
{
int frame_count = 0;
while (TRUE)
{
FrameData *frame_data = g_slice_new0 (FrameData);
frame_data->angle = 2 * M_PI * (frame_count % fps) / (double)fps;
frame_data->stream_time = (G_GINT64_CONSTANT (1000000) * frame_count) / fps;
queue_frame (frame_data);
frame_count++;
}
return NULL;
}
/* Clock management:
*
* The logic here, which is activated by the --pll argument
* demonstrates adjusting the playback rate so that the frames exactly match
* when they are displayed both frequency and phase. If there was an
* accompanying audio track, you would need to resample the audio to match
* the clock.
*
* The algorithm isn't exactly a PLL - I wrote it first that way, but
* it oscillicated before coming into sync and this approach was easier than
* fine-tuning the PLL filter.
*
* A more complicated algorithm could also establish sync when the playback
* rate isn't exactly an integral divisor of the VBlank rate, such as 24fps
* video on a 60fps display.
*/
#define PRE_BUFFER_TIME 500000
static gint64 stream_time_base;
static gint64 clock_time_base;
static double time_factor = 1.0;
static double frequency_time_factor = 1.0;
static double phase_time_factor = 1.0;
static gint64
stream_time_to_clock_time (gint64 stream_time)
{
return clock_time_base + (stream_time - stream_time_base) * time_factor;
}
static void
adjust_clock_for_phase (gint64 frame_clock_time,
gint64 presentation_time)
{
static int count = 0;
static gint64 previous_frame_clock_time;
static gint64 previous_presentation_time;
gint64 phase = presentation_time - frame_clock_time;
count++;
if (count >= fps) /* Give a second of warmup */
{
gint64 time_delta = frame_clock_time - previous_frame_clock_time;
gint64 previous_phase = previous_presentation_time - previous_frame_clock_time;
double expected_phase_delta;
stream_time_base += (frame_clock_time - clock_time_base) / time_factor;
clock_time_base = frame_clock_time;
expected_phase_delta = time_delta * (1 - phase_time_factor);
/* If the phase is increasing that means the computed clock times are
* increasing too slowly. We increase the frequency time factor to compensate,
* but decrease the compensation so that it takes effect over 1 second to
* avoid jitter */
frequency_time_factor += (phase - previous_phase - expected_phase_delta) / (double)time_delta / fps;
/* We also want to increase or decrease the frequency to bring the phase
* into sync. We do that again so that the phase should sync up over 1 seconds
*/
phase_time_factor = 1 + phase / 2000000.;
time_factor = frequency_time_factor * phase_time_factor;
}
previous_frame_clock_time = frame_clock_time;
previous_presentation_time = presentation_time;
}
/* Drawing */
static void
on_draw (GtkDrawingArea *da,
cairo_t *cr,
int width,
int height,
gpointer data)
{
double cx, cy, r;
cairo_set_source_rgb (cr, 1., 1., 1.);
cairo_paint (cr);
cairo_set_source_rgb (cr, 0., 0., 0.);
cx = width / 2.;
cy = height / 2.;
r = MIN (width, height) / 2.;
cairo_arc (cr, cx, cy, r,
0, 2 * M_PI);
cairo_stroke (cr);
if (displayed_frame)
{
cairo_move_to (cr, cx, cy);
cairo_line_to (cr,
cx + r * cos(displayed_frame->angle - M_PI / 2),
cy + r * sin(displayed_frame->angle - M_PI / 2));
cairo_stroke (cr);
if (displayed_frame->frame_counter == 0)
{
GdkFrameClock *frame_clock = gtk_widget_get_frame_clock (window);
displayed_frame->frame_counter = gdk_frame_clock_get_frame_counter (frame_clock);
}
}
}
static void
collect_old_frames (void)
{
GdkFrameClock *frame_clock = gtk_widget_get_frame_clock (window);
GList *l, *l_next;
for (l = past_frames; l; l = l_next)
{
FrameData *frame_data = l->data;
gboolean remove = FALSE;
l_next = l->next;
GdkFrameTimings *timings = gdk_frame_clock_get_timings (frame_clock,
frame_data->frame_counter);
if (timings == NULL)
{
remove = TRUE;
}
else if (gdk_frame_timings_get_complete (timings))
{
gint64 presentation_time = gdk_frame_timings_get_predicted_presentation_time (timings);
gint64 refresh_interval = gdk_frame_timings_get_refresh_interval (timings);
if (pll &&
presentation_time && refresh_interval &&
presentation_time > frame_data->clock_time - refresh_interval / 2 &&
presentation_time < frame_data->clock_time + refresh_interval / 2)
adjust_clock_for_phase (frame_data->clock_time, presentation_time);
if (presentation_time)
variable_add (&latency_error,
presentation_time - frame_data->clock_time);
remove = TRUE;
}
if (remove)
{
past_frames = g_list_delete_link (past_frames, l);
g_slice_free (FrameData, frame_data);
}
}
}
static void
print_statistics (void)
{
gint64 now = g_get_monotonic_time ();
static gint64 last_print_time = 0;
if (last_print_time == 0)
last_print_time = now;
else if (now -last_print_time > 5000000)
{
g_print ("dropped_frames: %d/%d\n",
dropped_frames, n_frames);
g_print ("collected_frames: %g/%d\n",
latency_error.weight, n_frames);
g_print ("latency_error: %g +/- %g\n",
variable_mean (&latency_error),
variable_standard_deviation (&latency_error));
if (pll)
g_print ("playback rate adjustment: %g +/- %g %%\n",
(variable_mean (&time_factor_stats) - 1) * 100,
variable_standard_deviation (&time_factor_stats) * 100);
variable_init (&latency_error);
variable_init (&time_factor_stats);
dropped_frames = 0;
n_frames = 0;
last_print_time = now;
}
}
static void
on_update (GdkFrameClock *frame_clock,
gpointer data)
{
GdkFrameTimings *timings = gdk_frame_clock_get_current_timings (frame_clock);
gint64 frame_time = gdk_frame_timings_get_frame_time (timings);
gint64 predicted_presentation_time = gdk_frame_timings_get_predicted_presentation_time (timings);
gint64 refresh_interval;
FrameData *pending_frame;
if (clock_time_base == 0)
clock_time_base = frame_time + PRE_BUFFER_TIME;
gdk_frame_clock_get_refresh_info (frame_clock, frame_time,
&refresh_interval, NULL);
pending_frame = peek_pending_frame ();
g_assert (pending_frame);
if (stream_time_to_clock_time (pending_frame->stream_time)
< predicted_presentation_time + refresh_interval / 2)
{
while (TRUE)
{
FrameData *next_frame = peek_next_frame ();
if (next_frame &&
stream_time_to_clock_time (next_frame->stream_time)
< predicted_presentation_time + refresh_interval / 2)
{
g_slice_free (FrameData, unqueue_frame ());
n_frames++;
dropped_frames++;
pending_frame = next_frame;
}
else
break;
}
if (displayed_frame)
past_frames = g_list_prepend (past_frames, displayed_frame);
n_frames++;
displayed_frame = unqueue_frame ();
g_assert (displayed_frame);
displayed_frame->clock_time = stream_time_to_clock_time (displayed_frame->stream_time);
displayed_frame->frame_counter = gdk_frame_timings_get_frame_counter (timings);
variable_add (&time_factor_stats, time_factor);
collect_old_frames ();
print_statistics ();
gtk_widget_queue_draw (window);
}
}
static GOptionEntry options[] = {
{ "pll", 'p', 0, G_OPTION_ARG_NONE, &pll, "Sync frame rate to refresh", NULL },
{ "fps", 'f', 0, G_OPTION_ARG_INT, &fps, "Frame rate", "FPS" },
{ NULL }
};
static void
quit_cb (GtkWidget *widget,
gpointer data)
{
gboolean *done = data;
*done = TRUE;
g_main_context_wakeup (NULL);
}
int
main(int argc, char **argv)
{
GtkWidget *da;
GError *error = NULL;
GdkFrameClock *frame_clock;
GOptionContext *context;
gboolean done = FALSE;
context = g_option_context_new ("");
g_option_context_add_main_entries (context, options, NULL);
if (!g_option_context_parse (context, &argc, &argv, &error))
{
g_printerr ("Option parsing failed: %s\n", error->message);
return 1;
}
g_option_context_free (context);
gtk_init ();
window = gtk_window_new ();
gtk_window_set_default_size (GTK_WINDOW (window), 300, 300);
g_signal_connect (window, "destroy",
G_CALLBACK (quit_cb), &done);
da = gtk_drawing_area_new ();
gtk_drawing_area_set_draw_func (GTK_DRAWING_AREA (da), on_draw, NULL, NULL);
gtk_window_set_child (GTK_WINDOW (window), da);
gtk_widget_show (window);
frame_queue = g_queue_new ();
g_mutex_init (&frame_mutex);
g_cond_init (&frame_cond);
g_thread_new ("Create Frames", create_frames_thread, NULL);
frame_clock = gtk_widget_get_frame_clock (window);
g_signal_connect (frame_clock, "update",
G_CALLBACK (on_update), NULL);
gdk_frame_clock_begin_updating (frame_clock);
while (!done)
g_main_context_iteration (NULL, TRUE);
return 0;
}
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