File: audioproc_float.h

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/*
 *  Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#ifndef API_TEST_AUDIOPROC_FLOAT_H_
#define API_TEST_AUDIOPROC_FLOAT_H_

#include <memory>

#include "absl/base/nullability.h"
#include "api/audio/audio_processing.h"
#include "api/audio/builtin_audio_processing_builder.h"

namespace webrtc {
namespace test {

// This is an interface for the audio processing simulation utility. This
// utility can be used to simulate the audioprocessing module using a recording
// (either an AEC dump or wav files), and generate the output as a wav file.
//
// It is needed to pass the command line flags as `argc` and `argv`, so these
// can be interpreted properly by the utility.  To see a list of all supported
// command line flags, run the executable with the '--helpfull' flag.
//
// The optional `ap_builder` object will be used to create the AudioProcessing
// instance that is used during the simulation. BuiltinAudioProcessingBuilder
// `ap_builder` supports setting of injectable components, which will be passed
// on to the created AudioProcessing instance. When generic
// `AudioProcessingBuilderInterface` is used, all functionality that relies on
// using the BuiltinAudioProcessingBuilder is deactivated.
int AudioprocFloat(int argc, char* argv[]);
int AudioprocFloat(
    absl_nonnull std::unique_ptr<BuiltinAudioProcessingBuilder> ap_builder,
    int argc,
    char* argv[]);
int AudioprocFloat(
    absl_nonnull std::unique_ptr<AudioProcessingBuilderInterface> ap_builder,
    int argc,
    char* argv[]);

}  // namespace test
}  // namespace webrtc

#endif  // API_TEST_AUDIOPROC_FLOAT_H_