1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952
|
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "rtc_base/thread.h"
#include <algorithm>
#include <atomic>
#include <cstdint>
#include <deque>
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include "absl/functional/any_invocable.h"
#include "absl/strings/string_view.h"
#include "api/function_view.h"
#include "api/location.h"
#include "api/task_queue/task_queue_base.h"
#include "api/units/time_delta.h"
#include "rtc_base/platform_thread_types.h"
#include "rtc_base/socket_server.h"
#if defined(WEBRTC_WIN)
#include <comdef.h>
#elif defined(WEBRTC_POSIX)
#include <pthread.h>
#include <time.h>
#else
#error "Either WEBRTC_WIN or WEBRTC_POSIX needs to be defined."
#endif
#if defined(WEBRTC_WIN)
// Disable warning that we don't care about:
// warning C4722: destructor never returns, potential memory leak
#pragma warning(disable : 4722)
#endif
#include <stdio.h>
#include <utility>
#include "absl/algorithm/container.h"
#include "absl/cleanup/cleanup.h"
#include "api/sequence_checker.h"
#include "rtc_base/checks.h"
#include "rtc_base/event.h"
#include "rtc_base/internal/default_socket_server.h"
#include "rtc_base/logging.h"
#include "rtc_base/null_socket_server.h"
#include "rtc_base/synchronization/mutex.h"
#include "rtc_base/time_utils.h"
#include "rtc_base/trace_event.h"
#if defined(WEBRTC_MAC)
#include "rtc_base/system/cocoa_threading.h"
/*
* These are forward-declarations for methods that are part of the
* ObjC runtime. They are declared in the private header objc-internal.h.
* These calls are what clang inserts when using @autoreleasepool in ObjC,
* but here they are used directly in order to keep this file C++.
* https://clang.llvm.org/docs/AutomaticReferenceCounting.html#runtime-support
*/
extern "C" {
void* objc_autoreleasePoolPush(void);
void objc_autoreleasePoolPop(void* pool);
}
namespace {
class ScopedAutoReleasePool {
public:
ScopedAutoReleasePool() : pool_(objc_autoreleasePoolPush()) {}
~ScopedAutoReleasePool() { objc_autoreleasePoolPop(pool_); }
private:
void* const pool_;
};
} // namespace
#endif
namespace webrtc {
ThreadManager* ThreadManager::Instance() {
static ThreadManager* const thread_manager = new ThreadManager();
return thread_manager;
}
ThreadManager::~ThreadManager() {
// By above RTC_DEFINE_STATIC_LOCAL.
RTC_DCHECK_NOTREACHED() << "ThreadManager should never be destructed.";
}
// static
void ThreadManager::Add(Thread* message_queue) {
return Instance()->AddInternal(message_queue);
}
void ThreadManager::AddInternal(Thread* message_queue) {
MutexLock cs(&crit_);
message_queues_.push_back(message_queue);
}
// static
void ThreadManager::Remove(Thread* message_queue) {
return Instance()->RemoveInternal(message_queue);
}
void ThreadManager::RemoveInternal(Thread* message_queue) {
{
MutexLock cs(&crit_);
std::vector<Thread*>::iterator iter;
iter = absl::c_find(message_queues_, message_queue);
if (iter != message_queues_.end()) {
message_queues_.erase(iter);
}
#if RTC_DCHECK_IS_ON
RemoveFromSendGraph(message_queue);
#endif
}
}
#if RTC_DCHECK_IS_ON
void ThreadManager::RemoveFromSendGraph(Thread* thread) {
for (auto it = send_graph_.begin(); it != send_graph_.end();) {
if (it->first == thread) {
it = send_graph_.erase(it);
} else {
it->second.erase(thread);
++it;
}
}
}
void ThreadManager::RegisterSendAndCheckForCycles(Thread* source,
Thread* target) {
RTC_DCHECK(source);
RTC_DCHECK(target);
MutexLock cs(&crit_);
std::deque<Thread*> all_targets({target});
// We check the pre-existing who-sends-to-who graph for any path from target
// to source. This loop is guaranteed to terminate because per the send graph
// invariant, there are no cycles in the graph.
for (size_t i = 0; i < all_targets.size(); i++) {
const auto& targets = send_graph_[all_targets[i]];
all_targets.insert(all_targets.end(), targets.begin(), targets.end());
}
RTC_CHECK_EQ(absl::c_count(all_targets, source), 0)
<< " send loop between " << source->name() << " and " << target->name();
// We may now insert source -> target without creating a cycle, since there
// was no path from target to source per the prior CHECK.
send_graph_[source].insert(target);
}
#endif
// static
void ThreadManager::ProcessAllMessageQueuesForTesting() {
return Instance()->ProcessAllMessageQueuesInternal();
}
void ThreadManager::ProcessAllMessageQueuesInternal() {
// This works by posting a delayed message at the current time and waiting
// for it to be dispatched on all queues, which will ensure that all messages
// that came before it were also dispatched.
std::atomic<int> queues_not_done(0);
{
MutexLock cs(&crit_);
for (Thread* queue : message_queues_) {
if (!queue->IsProcessingMessagesForTesting()) {
// If the queue is not processing messages, it can
// be ignored. If we tried to post a message to it, it would be dropped
// or ignored.
continue;
}
queues_not_done.fetch_add(1);
// Whether the task is processed, or the thread is simply cleared,
// queues_not_done gets decremented.
absl::Cleanup sub = [&queues_not_done] { queues_not_done.fetch_sub(1); };
// Post delayed task instead of regular task to wait for all delayed tasks
// that are ready for processing.
queue->PostDelayedTask([sub = std::move(sub)] {}, TimeDelta::Zero());
}
}
Thread* current = Thread::Current();
// Note: One of the message queues may have been on this thread, which is
// why we can't synchronously wait for queues_not_done to go to 0; we need
// to process messages as well.
while (queues_not_done.load() > 0) {
if (current) {
current->ProcessMessages(0);
}
}
}
// static
Thread* Thread::Current() {
ThreadManager* manager = ThreadManager::Instance();
Thread* thread = manager->CurrentThread();
return thread;
}
#if defined(WEBRTC_POSIX)
ThreadManager::ThreadManager() {
#if defined(WEBRTC_MAC)
InitCocoaMultiThreading();
#endif
pthread_key_create(&key_, nullptr);
}
Thread* ThreadManager::CurrentThread() {
return static_cast<Thread*>(pthread_getspecific(key_));
}
void ThreadManager::SetCurrentThreadInternal(Thread* thread) {
pthread_setspecific(key_, thread);
}
#endif
#if defined(WEBRTC_WIN)
ThreadManager::ThreadManager() : key_(TlsAlloc()) {}
Thread* ThreadManager::CurrentThread() {
return static_cast<Thread*>(TlsGetValue(key_));
}
void ThreadManager::SetCurrentThreadInternal(Thread* thread) {
TlsSetValue(key_, thread);
}
#endif
void ThreadManager::SetCurrentThread(Thread* thread) {
#if RTC_DLOG_IS_ON
if (CurrentThread() && thread) {
RTC_DLOG(LS_ERROR) << "SetCurrentThread: Overwriting an existing value?";
}
#endif // RTC_DLOG_IS_ON
if (thread) {
thread->EnsureIsCurrentTaskQueue();
} else {
Thread* current = CurrentThread();
if (current) {
// The current thread is being cleared, e.g. as a result of
// UnwrapCurrent() being called or when a thread is being stopped
// (see PreRun()). This signals that the Thread instance is being detached
// from the thread, which also means that TaskQueue::Current() must not
// return a pointer to the Thread instance.
current->ClearCurrentTaskQueue();
}
}
SetCurrentThreadInternal(thread);
}
void ThreadManager::ChangeCurrentThreadForTest(Thread* thread) {
SetCurrentThreadInternal(thread);
}
Thread* ThreadManager::WrapCurrentThread() {
Thread* result = CurrentThread();
if (nullptr == result) {
result = new Thread(CreateDefaultSocketServer());
result->WrapCurrentWithThreadManager(this, true);
}
return result;
}
void ThreadManager::UnwrapCurrentThread() {
Thread* t = CurrentThread();
if (t && !(t->IsOwned())) {
t->UnwrapCurrent();
delete t;
}
}
Thread::ScopedDisallowBlockingCalls::ScopedDisallowBlockingCalls()
: thread_(Thread::Current()),
previous_state_(thread_->SetAllowBlockingCalls(false)) {}
Thread::ScopedDisallowBlockingCalls::~ScopedDisallowBlockingCalls() {
RTC_DCHECK(thread_->IsCurrent());
thread_->SetAllowBlockingCalls(previous_state_);
}
#if RTC_DCHECK_IS_ON
Thread::ScopedCountBlockingCalls::ScopedCountBlockingCalls(
std::function<void(uint32_t, uint32_t)> callback)
: thread_(Thread::Current()),
base_blocking_call_count_(thread_->GetBlockingCallCount()),
base_could_be_blocking_call_count_(
thread_->GetCouldBeBlockingCallCount()),
result_callback_(std::move(callback)) {}
Thread::ScopedCountBlockingCalls::~ScopedCountBlockingCalls() {
if (GetTotalBlockedCallCount() >= min_blocking_calls_for_callback_) {
result_callback_(GetBlockingCallCount(), GetCouldBeBlockingCallCount());
}
}
uint32_t Thread::ScopedCountBlockingCalls::GetBlockingCallCount() const {
return thread_->GetBlockingCallCount() - base_blocking_call_count_;
}
uint32_t Thread::ScopedCountBlockingCalls::GetCouldBeBlockingCallCount() const {
return thread_->GetCouldBeBlockingCallCount() -
base_could_be_blocking_call_count_;
}
uint32_t Thread::ScopedCountBlockingCalls::GetTotalBlockedCallCount() const {
return GetBlockingCallCount() + GetCouldBeBlockingCallCount();
}
#endif
Thread::Thread(SocketServer* ss) : Thread(ss, /*do_init=*/true) {}
Thread::Thread(std::unique_ptr<SocketServer> ss)
: Thread(std::move(ss), /*do_init=*/true) {}
Thread::Thread(SocketServer* ss, bool do_init)
: delayed_next_num_(0),
fInitialized_(false),
fDestroyed_(false),
stop_(0),
ss_(ss) {
RTC_DCHECK(ss);
ss_->SetMessageQueue(this);
SetName("Thread", this); // default name
if (do_init) {
DoInit();
}
}
Thread::Thread(std::unique_ptr<SocketServer> ss, bool do_init)
: Thread(ss.get(), do_init) {
own_ss_ = std::move(ss);
}
Thread::~Thread() {
Stop();
DoDestroy();
}
void Thread::DoInit() {
if (fInitialized_) {
return;
}
fInitialized_ = true;
ThreadManager::Add(this);
}
void Thread::DoDestroy() {
if (fDestroyed_) {
return;
}
fDestroyed_ = true;
// The signal is done from here to ensure
// that it always gets called when the queue
// is going away.
if (ss_) {
ss_->SetMessageQueue(nullptr);
}
ThreadManager::Remove(this);
// Clear.
CurrentTaskQueueSetter set_current(this);
messages_ = {};
delayed_messages_ = {};
}
SocketServer* Thread::socketserver() {
return ss_;
}
void Thread::WakeUpSocketServer() {
ss_->WakeUp();
}
void Thread::Quit() {
stop_.store(1, std::memory_order_release);
WakeUpSocketServer();
}
bool Thread::IsQuitting() {
return stop_.load(std::memory_order_acquire) != 0;
}
void Thread::Restart() {
stop_.store(0, std::memory_order_release);
}
absl::AnyInvocable<void() &&> Thread::Get(int cmsWait) {
// Get w/wait + timer scan / dispatch + socket / event multiplexer dispatch
int64_t cmsTotal = cmsWait;
int64_t cmsElapsed = 0;
int64_t msStart = TimeMillis();
int64_t msCurrent = msStart;
while (true) {
// Check for posted events
int64_t cmsDelayNext = kForever;
{
// All queue operations need to be locked, but nothing else in this loop
// can happen while holding the `mutex_`.
MutexLock lock(&mutex_);
// Check for delayed messages that have been triggered and calculate the
// next trigger time.
while (!delayed_messages_.empty()) {
if (msCurrent < delayed_messages_.top().run_time_ms) {
cmsDelayNext =
TimeDiff(delayed_messages_.top().run_time_ms, msCurrent);
break;
}
messages_.push(std::move(delayed_messages_.top().functor));
delayed_messages_.pop();
}
// Pull a message off the message queue, if available.
if (!messages_.empty()) {
absl::AnyInvocable<void() &&> task = std::move(messages_.front());
messages_.pop();
return task;
}
}
if (IsQuitting())
break;
// Which is shorter, the delay wait or the asked wait?
int64_t cmsNext;
if (cmsWait == kForever) {
cmsNext = cmsDelayNext;
} else {
cmsNext = std::max<int64_t>(0, cmsTotal - cmsElapsed);
if ((cmsDelayNext != kForever) && (cmsDelayNext < cmsNext))
cmsNext = cmsDelayNext;
}
{
// Wait and multiplex in the meantime
if (!ss_->Wait(cmsNext == kForever ? SocketServer::kForever
: TimeDelta::Millis(cmsNext),
/*process_io=*/true))
return nullptr;
}
// If the specified timeout expired, return
msCurrent = TimeMillis();
cmsElapsed = TimeDiff(msCurrent, msStart);
if (cmsWait != kForever) {
if (cmsElapsed >= cmsWait)
return nullptr;
}
}
return nullptr;
}
void Thread::PostTaskImpl(absl::AnyInvocable<void() &&> task,
const PostTaskTraits& /* traits */,
const Location& /* location */) {
if (IsQuitting()) {
return;
}
// Keep thread safe
// Add the message to the end of the queue
// Signal for the multiplexer to return
{
MutexLock lock(&mutex_);
messages_.push(std::move(task));
}
WakeUpSocketServer();
}
void Thread::PostDelayedTaskImpl(absl::AnyInvocable<void() &&> task,
TimeDelta delay,
const PostDelayedTaskTraits& /* traits */,
const Location& /* location */) {
if (IsQuitting()) {
return;
}
// Keep thread safe
// Add to the priority queue. Gets sorted soonest first.
// Signal for the multiplexer to return.
int64_t delay_ms = delay.RoundUpTo(TimeDelta::Millis(1)).ms<int>();
int64_t run_time_ms = TimeAfter(delay_ms);
{
MutexLock lock(&mutex_);
delayed_messages_.push({.delay_ms = delay_ms,
.run_time_ms = run_time_ms,
.message_number = delayed_next_num_,
.functor = std::move(task)});
// If this message queue processes 1 message every millisecond for 50 days,
// we will wrap this number. Even then, only messages with identical times
// will be misordered, and then only briefly. This is probably ok.
++delayed_next_num_;
RTC_DCHECK_NE(0, delayed_next_num_);
}
WakeUpSocketServer();
}
int Thread::GetDelay() {
MutexLock lock(&mutex_);
if (!messages_.empty())
return 0;
if (!delayed_messages_.empty()) {
int delay = TimeUntil(delayed_messages_.top().run_time_ms);
if (delay < 0)
delay = 0;
return delay;
}
return kForever;
}
void Thread::Dispatch(absl::AnyInvocable<void() &&> task) {
TRACE_EVENT0("webrtc", "Thread::Dispatch");
RTC_DCHECK_RUN_ON(this);
int64_t start_time = TimeMillis();
std::move(task)();
int64_t end_time = TimeMillis();
int64_t diff = TimeDiff(end_time, start_time);
if (diff >= dispatch_warning_ms_) {
RTC_LOG(LS_INFO) << "Message to " << name() << " took " << diff
<< "ms to dispatch.";
// To avoid log spew, move the warning limit to only give warning
// for delays that are larger than the one observed.
dispatch_warning_ms_ = diff + 1;
}
}
bool Thread::IsCurrent() const {
return ThreadManager::Instance()->CurrentThread() == this;
}
std::unique_ptr<Thread> Thread::CreateWithSocketServer() {
return std::unique_ptr<Thread>(new Thread(CreateDefaultSocketServer()));
}
std::unique_ptr<Thread> Thread::Create() {
return std::unique_ptr<Thread>(
new Thread(std::unique_ptr<SocketServer>(new NullSocketServer())));
}
bool Thread::SleepMs(int milliseconds) {
AssertBlockingIsAllowedOnCurrentThread();
#if defined(WEBRTC_WIN)
::Sleep(milliseconds);
return true;
#else
// POSIX has both a usleep() and a nanosleep(), but the former is deprecated,
// so we use nanosleep() even though it has greater precision than necessary.
struct timespec ts;
ts.tv_sec = milliseconds / 1000;
ts.tv_nsec = (milliseconds % 1000) * 1000000;
int ret = nanosleep(&ts, nullptr);
if (ret != 0) {
RTC_LOG_ERR(LS_WARNING) << "nanosleep() returning early";
return false;
}
return true;
#endif
}
bool Thread::SetName(absl::string_view name, const void* obj) {
RTC_DCHECK(!IsRunning());
name_ = std::string(name);
if (obj) {
// The %p specifier typically produce at most 16 hex digits, possibly with a
// 0x prefix. But format is implementation defined, so add some margin.
char buf[30];
snprintf(buf, sizeof(buf), " 0x%p", obj);
name_ += buf;
}
return true;
}
void Thread::SetDispatchWarningMs(int deadline) {
if (!IsCurrent()) {
PostTask([this, deadline]() { SetDispatchWarningMs(deadline); });
return;
}
RTC_DCHECK_RUN_ON(this);
dispatch_warning_ms_ = deadline;
}
bool Thread::Start() {
RTC_DCHECK(!IsRunning());
if (IsRunning())
return false;
Restart(); // reset IsQuitting() if the thread is being restarted
// Make sure that ThreadManager is created on the main thread before
// we start a new thread.
ThreadManager::Instance();
owned_ = true;
#if defined(WEBRTC_WIN)
thread_ = CreateThread(nullptr, 0, PreRun, this, 0, &thread_id_);
if (!thread_) {
return false;
}
#elif defined(WEBRTC_POSIX)
pthread_attr_t attr;
pthread_attr_init(&attr);
int error_code = pthread_create(&thread_, &attr, PreRun, this);
if (0 != error_code) {
RTC_LOG(LS_ERROR) << "Unable to create pthread, error " << error_code;
thread_ = 0;
return false;
}
RTC_DCHECK(thread_);
#endif
return true;
}
bool Thread::WrapCurrent() {
return WrapCurrentWithThreadManager(ThreadManager::Instance(), true);
}
void Thread::UnwrapCurrent() {
// Clears the platform-specific thread-specific storage.
ThreadManager::Instance()->SetCurrentThread(nullptr);
#if defined(WEBRTC_WIN)
if (thread_ != nullptr) {
if (!CloseHandle(thread_)) {
RTC_LOG_GLE(LS_ERROR)
<< "When unwrapping thread, failed to close handle.";
}
thread_ = nullptr;
thread_id_ = 0;
}
#elif defined(WEBRTC_POSIX)
thread_ = 0;
#endif
}
void Thread::SafeWrapCurrent() {
WrapCurrentWithThreadManager(ThreadManager::Instance(), false);
}
void Thread::Join() {
if (!IsRunning())
return;
RTC_DCHECK(!IsCurrent());
if (Current() && !Current()->blocking_calls_allowed_) {
RTC_LOG(LS_WARNING) << "Waiting for the thread to join, "
"but blocking calls have been disallowed";
}
#if defined(WEBRTC_WIN)
RTC_DCHECK(thread_ != nullptr);
WaitForSingleObject(thread_, INFINITE);
CloseHandle(thread_);
thread_ = nullptr;
thread_id_ = 0;
#elif defined(WEBRTC_POSIX)
pthread_join(thread_, nullptr);
thread_ = 0;
#endif
}
bool Thread::SetAllowBlockingCalls(bool allow) {
RTC_DCHECK(IsCurrent());
bool previous = blocking_calls_allowed_;
blocking_calls_allowed_ = allow;
return previous;
}
// static
void Thread::AssertBlockingIsAllowedOnCurrentThread() {
#if !defined(NDEBUG)
Thread* current = Thread::Current();
RTC_DCHECK(!current || current->blocking_calls_allowed_);
#endif
}
// static
#if defined(WEBRTC_WIN)
DWORD WINAPI Thread::PreRun(LPVOID pv) {
#else
void* Thread::PreRun(void* pv) {
#endif
Thread* thread = static_cast<Thread*>(pv);
ThreadManager::Instance()->SetCurrentThread(thread);
SetCurrentThreadName(thread->name_.c_str());
#if defined(WEBRTC_MAC)
ScopedAutoReleasePool pool;
#endif
thread->Run();
ThreadManager::Instance()->SetCurrentThread(nullptr);
#ifdef WEBRTC_WIN
return 0;
#else
return nullptr;
#endif
}
void Thread::Run() {
ProcessMessages(kForever);
}
bool Thread::IsOwned() {
RTC_DCHECK(IsRunning());
return owned_;
}
void Thread::Stop() {
Thread::Quit();
Join();
}
void Thread::BlockingCallImpl(FunctionView<void()> functor,
const Location& /* location */) {
TRACE_EVENT0("webrtc", "Thread::BlockingCall");
RTC_DCHECK(!IsQuitting());
if (IsQuitting())
return;
if (IsCurrent()) {
#if RTC_DCHECK_IS_ON
RTC_DCHECK(this->IsInvokeToThreadAllowed(this));
RTC_DCHECK_RUN_ON(this);
could_be_blocking_call_count_++;
#endif
functor();
return;
}
#if RTC_DCHECK_IS_ON
if (Thread* current_thread = Thread::Current()) {
RTC_DCHECK_RUN_ON(current_thread);
RTC_DCHECK(current_thread->blocking_calls_allowed_);
current_thread->blocking_call_count_++;
RTC_DCHECK(current_thread->IsInvokeToThreadAllowed(this));
ThreadManager::Instance()->RegisterSendAndCheckForCycles(current_thread,
this);
}
#endif
Event done;
absl::Cleanup cleanup = [&done] { done.Set(); };
PostTask([functor, cleanup = std::move(cleanup)] { functor(); });
done.Wait(Event::kForever);
}
// Called by the ThreadManager when being set as the current thread.
void Thread::EnsureIsCurrentTaskQueue() {
task_queue_registration_ =
std::make_unique<TaskQueueBase::CurrentTaskQueueSetter>(this);
}
// Called by the ThreadManager when being set as the current thread.
void Thread::ClearCurrentTaskQueue() {
task_queue_registration_.reset();
}
void Thread::AllowInvokesToThread(Thread* thread) {
#if (!defined(NDEBUG) || RTC_DCHECK_IS_ON)
if (!IsCurrent()) {
PostTask([thread, this]() { AllowInvokesToThread(thread); });
return;
}
RTC_DCHECK_RUN_ON(this);
allowed_threads_.push_back(thread);
invoke_policy_enabled_ = true;
#endif
}
void Thread::DisallowAllInvokes() {
#if (!defined(NDEBUG) || RTC_DCHECK_IS_ON)
if (!IsCurrent()) {
PostTask([this]() { DisallowAllInvokes(); });
return;
}
RTC_DCHECK_RUN_ON(this);
allowed_threads_.clear();
invoke_policy_enabled_ = true;
#endif
}
#if RTC_DCHECK_IS_ON
uint32_t Thread::GetBlockingCallCount() const {
RTC_DCHECK_RUN_ON(this);
return blocking_call_count_;
}
uint32_t Thread::GetCouldBeBlockingCallCount() const {
RTC_DCHECK_RUN_ON(this);
return could_be_blocking_call_count_;
}
#endif
// Returns true if no policies added or if there is at least one policy
// that permits invocation to `target` thread.
bool Thread::IsInvokeToThreadAllowed(Thread* target) {
#if (!defined(NDEBUG) || RTC_DCHECK_IS_ON)
RTC_DCHECK_RUN_ON(this);
if (!invoke_policy_enabled_) {
return true;
}
for (const auto* thread : allowed_threads_) {
if (thread == target) {
return true;
}
}
return false;
#else
return true;
#endif
}
void Thread::Delete() {
Stop();
delete this;
}
bool Thread::IsProcessingMessagesForTesting() {
return (owned_ || IsCurrent()) && !IsQuitting();
}
bool Thread::ProcessMessages(int cmsLoop) {
// Using ProcessMessages with a custom clock for testing and a time greater
// than 0 doesn't work, since it's not guaranteed to advance the custom
// clock's time, and may get stuck in an infinite loop.
RTC_DCHECK(GetClockForTesting() == nullptr || cmsLoop == 0 ||
cmsLoop == kForever);
int64_t msEnd = (kForever == cmsLoop) ? 0 : TimeAfter(cmsLoop);
int cmsNext = cmsLoop;
while (true) {
#if defined(WEBRTC_MAC)
ScopedAutoReleasePool pool;
#endif
absl::AnyInvocable<void() &&> task = Get(cmsNext);
if (!task)
return !IsQuitting();
Dispatch(std::move(task));
if (cmsLoop != kForever) {
cmsNext = static_cast<int>(TimeUntil(msEnd));
if (cmsNext < 0)
return true;
}
}
}
bool Thread::WrapCurrentWithThreadManager(
ThreadManager* thread_manager,
[[maybe_unused]] bool need_synchronize_access) {
RTC_DCHECK(!IsRunning());
#if defined(WEBRTC_WIN)
if (need_synchronize_access) {
// We explicitly ask for no rights other than synchronization.
// This gives us the best chance of succeeding.
thread_ = OpenThread(SYNCHRONIZE, FALSE, GetCurrentThreadId());
if (!thread_) {
RTC_LOG_GLE(LS_ERROR) << "Unable to get handle to thread.";
return false;
}
thread_id_ = GetCurrentThreadId();
}
#elif defined(WEBRTC_POSIX)
thread_ = pthread_self();
#endif
owned_ = false;
thread_manager->SetCurrentThread(this);
return true;
}
bool Thread::IsRunning() {
#if defined(WEBRTC_WIN)
return thread_ != nullptr;
#elif defined(WEBRTC_POSIX)
return thread_ != 0;
#endif
}
AutoThread::AutoThread()
: Thread(CreateDefaultSocketServer(), /*do_init=*/false) {
if (!ThreadManager::Instance()->CurrentThread()) {
// DoInit registers with ThreadManager. Do that only if we intend to
// be Thread::Current(), otherwise ProcessAllMessageQueuesInternal
// will post a message to a queue that no running thread is serving.
DoInit();
ThreadManager::Instance()->SetCurrentThread(this);
}
}
AutoThread::~AutoThread() {
Stop();
DoDestroy();
if (ThreadManager::Instance()->CurrentThread() == this) {
ThreadManager::Instance()->SetCurrentThread(nullptr);
}
}
AutoSocketServerThread::AutoSocketServerThread(SocketServer* ss)
: Thread(ss, /*do_init=*/false) {
DoInit();
old_thread_ = ThreadManager::Instance()->CurrentThread();
// Temporarily set the current thread to nullptr so that we can keep checks
// around that catch unintentional pointer overwrites.
ThreadManager::Instance()->SetCurrentThread(nullptr);
ThreadManager::Instance()->SetCurrentThread(this);
if (old_thread_) {
ThreadManager::Remove(old_thread_);
}
}
AutoSocketServerThread::~AutoSocketServerThread() {
RTC_DCHECK(ThreadManager::Instance()->CurrentThread() == this);
// Stop and destroy the thread before clearing it as the current thread.
// Sometimes there are messages left in the Thread that will be
// destroyed by DoDestroy, and sometimes the destructors of the message and/or
// its contents rely on this thread still being set as the current thread.
Stop();
DoDestroy();
ThreadManager::Instance()->SetCurrentThread(nullptr);
ThreadManager::Instance()->SetCurrentThread(old_thread_);
if (old_thread_) {
ThreadManager::Add(old_thread_);
}
}
} // namespace webrtc
|