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<!doctype html>
<!--
Copyright 2018 The Immersive Web Community Group
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The above copyright notice and this permission notice shall be included in all
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-->
<html>
<head>
<meta charset='utf-8'>
<meta name='viewport' content='width=device-width, initial-scale=1, user-scalable=no'>
<meta name='mobile-web-app-capable' content='yes'>
<meta name='apple-mobile-web-app-capable' content='yes'>
<!-- Origin Trial Token, feature = WebXR Device API, origin = https://immersive-web.github.io, expires = 2018-08-28 -->
<meta http-equiv="origin-trial" data-feature="WebXR Device API" data-expires="2018-08-28" content="AnNpu7ceXvLew05ccD8Zr1OZsdZiB2hLQKK82kTTMDwF7oRKtP3QEJ4RzkeHrmB8Sq0vSV6ZNmszpBCZ0I8p9gAAAABceyJvcmlnaW4iOiJodHRwczovL2ltbWVyc2l2ZS13ZWIuZ2l0aHViLmlvOjQ0MyIsImZlYXR1cmUiOiJXZWJYUkRldmljZSIsImV4cGlyeSI6MTUzNTQxNDQwMH0=">
<title>Permission Requests</title>
<link href='../css/common.css' rel='stylesheet'></link>
<!--The polyfill is not needed for browser that have native API support,
but is linked by these samples for wider compatibility.-->
<!--script src='https://cdn.jsdelivr.net/npm/webxr-polyfill@latest/build/webxr-polyfill.js'></script-->
<script src='../js/xrray-polyfill.js' type='module'></script>
<script src='../js/webxr-polyfill.js'></script>
<script src='../js/webxr-button.js'></script>
</head>
<body>
<header>
<details open>
<summary>Permission Requests</summary>
<p>
Tests requesting permissions from within XR. Demonstrates how the UA
handles those requests, if at all.
<a class="back" href="./index.html">Back</a>
</p>
<input id="startArSession" type="checkbox">
<label for="startArSession">immersive-ar mode</label><br/>
<input id="useDomOverlay" type="checkbox" disabled>
<label for="useDomOverlay">Enable DOM Overlay</label><br/>
<input id="fullscreenDomOverlay" type="checkbox" disabled>
<label for="fullscreenDomOverlay">
Use entire page as DOM overlay (vs. a single div)
</label><br/>
</details>
</header>
<div id="text-overlay">
<div id="text-info"></div>
</div>
<script type="module">
import {Scene} from '../js/cottontail/src/scenes/scene.js';
import {Renderer, createWebGLContext} from '../js/cottontail/src/core/renderer.js';
import {Gltf2Node} from '../js/cottontail/src/nodes/gltf2.js';
import {QueryArgs} from '../js/cottontail/src/util/query-args.js';
import {FallbackHelper} from '../js/cottontail/src/util/fallback-helper.js';
import {UrlTexture} from '../js/cottontail/src/core/texture.js';
import {ButtonNode} from '../js/cottontail/src/nodes/button.js';
import {mat4} from '../js/cottontail/src/math/gl-matrix.js';
// If requested, initialize the WebXR polyfill
if (QueryArgs.getBool('allowPolyfill', false)) {
var polyfill = new WebXRPolyfill();
}
let startInlineSession = false;
if (QueryArgs.getBool('inlineSession', false)) {
startInlineSession = true;
}
const BUTTON_PER_ROW = 5;
const BUTTON_ROW_ARC = Math.PI * 0.2;
const BUTTON_ROW_HEIGHT = 0.12;
const BUTTON_GRID_HEIGHT = 1.3;
const BUTTON_GRID_DISTANCE = 1.0;
const startArSession = document.getElementById('startArSession');
startArSession.addEventListener('click', onSessionModeChanged);
const useDomOverlay = document.getElementById('useDomOverlay');
useDomOverlay.addEventListener('click', onDomOverlayChanged);
const fullscreenDomOverlay = document.getElementById('fullscreenDomOverlay');
// XR globals.
let xrButton = null;
let xrImmersiveRefSpace = null;
let xrNonImmersiveRefSpace = null;
// WebGL scene globals.
let gl = null;
let renderer = null;
let scene = new Scene();
scene.addNode(new Gltf2Node({url: '../../media/gltf/cube-room/cube-room.gltf'}));
scene.enableStats(false);
let checkTexture = new UrlTexture('../../media/textures/check-button.png');
let xTexture = new UrlTexture('../../media/textures/x-button.png');
let waitTexture = new UrlTexture('../test-media/third-party/hourglass-button.png');
function onSessionModeChanged() {
if (startArSession.checked) {
useDomOverlay.disabled = false;
fullscreenDomOverlay.disabled = !useDomOverlay.checked;
} else {
useDomOverlay.disabled = true;
fullscreenDomOverlay.disabled = true;
}
}
function onDomOverlayChanged() {
fullscreenDomOverlay.disabled = !useDomOverlay.checked;
}
function initXR() {
xrButton = new XRDeviceButton({
onRequestSession: onRequestSession,
onEndSession: onEndSession,
supportedSessionTypes: ['immersive-ar','immersive-vr'],
textEnterXRTitle: "START XR",
textXRNotFoundTitle: "XR NOT FOUND",
textExitXRTitle: "EXIT XR",
});
document.querySelector('header').appendChild(xrButton.domElement);
if (navigator.xr) {
if (startInlineSession) {
requestInlineSession()
.then((session) => {
gl.canvas.addEventListener('touchend', () => {
session.end().then(() => {
requestInlineSession({ optionalFeatures: ['local-floor'] });
}, { once: true });
})
});
}
} else {
initFallback();
}
}
function initFallback() {
initGL();
let fallbackHelper = new FallbackHelper(scene, gl);
fallbackHelper.emulateStage = true;
}
function initGL() {
if (gl)
return;
gl = createWebGLContext({
xrCompatible: true
});
document.body.appendChild(gl.canvas);
function onResize () {
gl.canvas.width = (gl.canvas.offsetWidth * window.devicePixelRatio);
gl.canvas.height = (gl.canvas.offsetHeight * window.devicePixelRatio);
}
window.addEventListener('resize', onResize);
onResize();
renderer = new Renderer(gl);
scene.setRenderer(renderer);
scene.inputRenderer.setControllerMesh(new Gltf2Node({url: '../../media/gltf/controller/controller.gltf'}));
function addPermissionButton(iconUrl, callback, yAngle, yOffset) {
let button = new ButtonNode(new UrlTexture(iconUrl), () => {
button.iconTexture = waitTexture;
callback(
() => { button.iconTexture = checkTexture; }, // Success callback
() => { button.iconTexture = xTexture; } // Failure callback
)
});
mat4.identity(button.matrix);
mat4.translate(button.matrix, button.matrix, [0, yOffset, 0]);
mat4.rotateY(button.matrix, button.matrix, yAngle);
mat4.translate(button.matrix, button.matrix, [0, 0, -BUTTON_GRID_DISTANCE]);
scene.addNode(button);
}
// Builds a cylindrical grid of buttons
function addPermissionButtons(buttonList) {
let count = buttonList.length;
let rows = Math.ceil(count / BUTTON_PER_ROW);
let firstRowOffset = (rows / 2) * BUTTON_ROW_HEIGHT;
let anglePerButton = BUTTON_ROW_ARC / BUTTON_PER_ROW;
let rowAngleOffset = (BUTTON_ROW_ARC * 0.5) - (anglePerButton * 0.5)
for (let i = 0; i < count; ++i) {
let button = buttonList[i];
let yAngle = rowAngleOffset - ((i % BUTTON_PER_ROW) * anglePerButton);
let row = Math.floor(i / BUTTON_PER_ROW);
let yOffset = BUTTON_GRID_HEIGHT + (firstRowOffset - (row * BUTTON_ROW_HEIGHT));
addPermissionButton(button.icon, button.callback, yAngle, yOffset);
}
}
addPermissionButtons([
{
icon: '../../media/textures/camera-button.png',
callback: (success, fail) => {
navigator.getUserMedia({ video: true }, success, fail);
}
},
{
icon: '../../media/textures/mic-button.png',
callback: (success, fail) => {
navigator.getUserMedia({ audio: true }, success, fail);
}
},
{
icon: '../../media/textures/location-button.png',
callback: (success, fail) => {
navigator.geolocation.getCurrentPosition(success, fail);
}
},
{
icon: '../../media/textures/bluetooth-button.png',
callback: (success, fail) => {
navigator.bluetooth.requestDevice({
// filters: [...] <- Prefer filters to save energy & show relevant devices.
// acceptAllDevices here ensures dialog can populate, we don't care with what.
acceptAllDevices:true
})
.then(device => device.gatt.connect())
.then(success, fail);
}
},
{
icon: '../../media/textures/usb-button.png',
callback: (success, fail) => {
navigator.usb.requestDevice({filters: [{}]})
.then(success, fail);
}
},
{
icon: '../test-media/third-party/midi-button.png',
callback: (success, fail) => {
navigator.requestMIDIAccess({ sysex: true })
.then(success, fail);
}
},
{
icon: '../test-media/third-party/screen-share-button.png',
callback: (success, fail) => {
let promise = navigator.mediaDevices.getDisplayMedia({video: true, preferCurrentTab: true});
promise.then(device => {
// Assign the device to a temp variable to keep it from
// getting garbage collected immediately.
window.getDisplayMediaRetVal = device;
})
.then(success, fail);
}
},
]);
}
function onRequestSession() {
let sessionType = startArSession.checked ? 'immersive-ar' : 'immersive-vr';
let options = {
requiredFeatures: ['local-floor'],
optionalFeatures: [],
};
if (useDomOverlay.checked) {
options.optionalFeatures.push('dom-overlay');
if (fullscreenDomOverlay.checked) {
options.domOverlay = { root: document.body };
} else {
options.domOverlay = { root: document.querySelector("#text-overlay") };
}
}
navigator.xr.requestSession(sessionType, options).then((session) => {
session.mode = sessionType;
xrButton.setSession(session);
onSessionStarted(session);
});
}
function requestInlineSession(options) {
return navigator.xr.requestSession('inline', options)
.then((session) => {
session.mode = 'inline';
return onSessionStarted(session);
});
}
function onSessionStarted(session) {
session.addEventListener('end', onSessionEnded);
if (session.mode == 'immersive-ar') {
document.querySelector("#text-info").innerHTML = "This is some in session text";
useDomOverlay.disabled = true;
fullscreenDomOverlay.disabled = true;
}
session.addEventListener('select', (ev) => {
let refSpace = ev.frame.session.mode.startsWith('immersive') ?
xrImmersiveRefSpace :
xrNonImmersiveRefSpace;
scene.handleSelect(ev.inputSource, ev.frame, refSpace);
});
initGL();
session.updateRenderState({
baseLayer: new XRWebGLLayer(session, gl)
});
session.requestReferenceSpace('local-floor').then((refSpace) => {
return refSpace;
}, (e) => {
if (!session.mode.startsWith('immersive')) {
// If we're in inline mode, our underlying platform may not support
// the local-floor reference space, but a viewer space is guaranteed.
return session.requestReferenceSpace('viewer').then((viewerRefSpace) => {
// Adjust the viewer space for an estimated user height. Otherwise,
// the poses queried with this space will originate from the floor.
let xform = new XRRigidTransform({x: 0, y: -1.5, z: 0});
return viewerRefSpace.getOffsetReferenceSpace(xform);
});
} else {
throw e;
}
}).then((refSpace) => {
if (session.mode.startsWith('immersive')) {
xrImmersiveRefSpace = refSpace;
} else {
xrNonImmersiveRefSpace = refSpace;
}
session.requestAnimationFrame(onXRFrame);
});
return session;
}
function onEndSession(session) {
session.end();
}
function onSessionEnded(event) {
if (event.session.mode.startsWith('immersive')) {
xrButton.setSession(null);
useDomOverlay.disabled = false;
fullscreenDomOverlay.disabled = !useDomOverlay.checked;
document.querySelector("#text-info").innerHTML = "";
}
}
function onXRFrame(t, frame) {
let session = frame.session;
let refSpace = session.mode.startsWith('immersive') ?
xrImmersiveRefSpace :
xrNonImmersiveRefSpace;
let pose = frame.getViewerPose(refSpace);
scene.startFrame();
session.requestAnimationFrame(onXRFrame);
scene.updateInputSources(frame, refSpace);
scene.drawXRFrame(frame, pose);
scene.endFrame();
}
// Start the XR application.
initXR();
</script>
</body>
</html>
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