File: scoped_window_targeter.h

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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_AURA_SCOPED_WINDOW_TARGETER_H_
#define UI_AURA_SCOPED_WINDOW_TARGETER_H_

#include <memory>

#include "base/memory/raw_ptr.h"
#include "ui/aura/window_observer.h"

namespace aura {

class Window;
class WindowTargeter;

// ScopedWindowTargeter is used to temporarily replace the event-targeter for a
// window. Upon construction, it installs a new targeter on the window, and upon
// destruction, it restores the previous event-targeter on the window.
class AURA_EXPORT ScopedWindowTargeter : public WindowObserver {
 public:
  ScopedWindowTargeter(Window* window,
                       std::unique_ptr<WindowTargeter> new_targeter);

  ScopedWindowTargeter(const ScopedWindowTargeter&) = delete;
  ScopedWindowTargeter& operator=(const ScopedWindowTargeter&) = delete;

  ~ScopedWindowTargeter() override;

  WindowTargeter* old_targeter() { return old_targeter_.get(); }

 private:
  // WindowObserver:
  void OnWindowDestroyed(Window* window) override;

  raw_ptr<Window> window_;
  std::unique_ptr<WindowTargeter> old_targeter_;
};

}  // namespace aura

#endif  // UI_AURA_SCOPED_WINDOW_TARGETER_H_