File: gl_surface_egl_unittest.cc

package info (click to toggle)
chromium 139.0.7258.127-1
  • links: PTS, VCS
  • area: main
  • in suites:
  • size: 6,122,068 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (87 lines) | stat: -rw-r--r-- 2,796 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/gl/gl_surface_egl.h"

#include "base/memory/raw_ptr.h"
#include "build/build_config.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/init/gl_factory.h"
#include "ui/gl/test/gl_surface_test_support.h"

#if BUILDFLAG(IS_WIN)
#include "ui/platform_window/platform_window_delegate.h"
#include "ui/platform_window/win/win_window.h"
#endif

namespace gl {

namespace {

class GLSurfaceEGLTest : public testing::Test {
 protected:
  void SetUp() override {
    display_ = GLSurfaceTestSupport::InitializeOneOffImplementation(
        GLImplementationParts(kGLImplementationEGLANGLE));
  }

  void TearDown() override { GLSurfaceTestSupport::ShutdownGL(display_); }

  GLDisplay* GetTestDisplay() {
    EXPECT_NE(display_, nullptr);
    return display_;
  }

 private:
  raw_ptr<GLDisplay> display_ = nullptr;
};

#if BUILDFLAG(IS_WIN)

class TestPlatformDelegate : public ui::PlatformWindowDelegate {
 public:
  // ui::PlatformWindowDelegate implementation.
  void OnBoundsChanged(const BoundsChange& change) override {}
  void OnDamageRect(const gfx::Rect& damaged_region) override {}
  void DispatchEvent(ui::Event* event) override {}
  void OnCloseRequest() override {}
  void OnClosed() override {}
  void OnWindowStateChanged(ui::PlatformWindowState old_state,
                            ui::PlatformWindowState new_state) override {}
  void OnLostCapture() override {}
  void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget) override {}
  void OnWillDestroyAcceleratedWidget() override {}
  void OnAcceleratedWidgetDestroyed() override {}
  void OnActivationChanged(bool active) override {}
  void OnMouseEnter() override {}
};

TEST_F(GLSurfaceEGLTest, FixedSizeExtension) {
  TestPlatformDelegate platform_delegate;
  gfx::Size window_size(400, 500);
  ui::WinWindow window(&platform_delegate, gfx::Rect(window_size));

  scoped_refptr<GLSurface> surface =
      InitializeGLSurface(base::MakeRefCounted<NativeViewGLSurfaceEGL>(
          GLSurfaceEGL::GetGLDisplayEGL(), window.hwnd(), nullptr));
  ASSERT_TRUE(surface);
  EXPECT_EQ(window_size, surface->GetSize());

  scoped_refptr<GLContext> context = init::CreateGLContext(
      nullptr /* share_group */, surface.get(), GLContextAttribs());
  ASSERT_TRUE(context);
  EXPECT_TRUE(context->MakeCurrent(surface.get()));

  gfx::Size resize_size(200, 300);
  surface->Resize(resize_size, 1.0, gfx::ColorSpace(), false);
  EXPECT_EQ(resize_size, surface->GetSize());
}

#endif
}  // namespace
}  // namespace gl