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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_DEMO_DEMO_WINDOW_H_
#define UI_OZONE_DEMO_DEMO_WINDOW_H_
#include <memory>
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
#include "ui/platform_window/platform_window.h"
#include "ui/platform_window/platform_window_delegate.h"
namespace ui {
class Event;
class Renderer;
class RendererFactory;
class WindowManager;
class DemoWindow : public PlatformWindowDelegate {
public:
DemoWindow(WindowManager* window_manager,
RendererFactory* renderer_factory,
const gfx::Rect& bounds);
DemoWindow(const DemoWindow&) = delete;
DemoWindow& operator=(const DemoWindow&) = delete;
~DemoWindow() override;
gfx::AcceleratedWidget GetAcceleratedWidget();
gfx::Size GetSize();
void Start();
void Quit();
// PlatformWindowDelegate:
void OnBoundsChanged(const BoundsChange& change) override;
void OnDamageRect(const gfx::Rect& damaged_region) override;
void DispatchEvent(Event* event) override;
void OnCloseRequest() override;
void OnClosed() override;
void OnWindowStateChanged(PlatformWindowState old_state,
PlatformWindowState new_state) override;
void OnLostCapture() override;
void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget) override;
void OnWillDestroyAcceleratedWidget() override {}
void OnAcceleratedWidgetDestroyed() override;
void OnActivationChanged(bool active) override;
void OnMouseEnter() override;
private:
// Since we pretend to have a GPU process, we should also pretend to
// initialize the GPU resources via a posted task.
void StartRendererIfNecessary();
raw_ptr<WindowManager> window_manager_; // Not owned.
raw_ptr<RendererFactory> renderer_factory_; // Not owned.
std::unique_ptr<Renderer> renderer_;
// Window-related state.
std::unique_ptr<PlatformWindow> platform_window_;
gfx::AcceleratedWidget widget_ = gfx::kNullAcceleratedWidget;
base::WeakPtrFactory<DemoWindow> weak_ptr_factory_{this};
};
} // namespace ui
#endif // UI_OZONE_DEMO_DEMO_WINDOW_H_
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