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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_ASH_ARC_INPUT_OVERLAY_UI_EDIT_LABEL_H_
#define CHROME_BROWSER_ASH_ARC_INPUT_OVERLAY_UI_EDIT_LABEL_H_
#include <memory>
#include <string>
#include "base/memory/raw_ptr.h"
#include "chrome/browser/ash/arc/input_overlay/constants.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/views/controls/button/label_button.h"
namespace arc::input_overlay {
class Action;
class DisplayOverlayController;
// EditLabel shows input mappings and can be edited to change mappings.
class EditLabel : public views::LabelButton {
METADATA_HEADER(EditLabel, views::LabelButton)
public:
EditLabel(DisplayOverlayController* controller,
Action* action,
bool for_editing_list,
size_t index = 0);
EditLabel(const EditLabel&) = delete;
EditLabel& operator=(const EditLabel&) = delete;
~EditLabel() override;
void OnActionInputBindingUpdated();
// Returns true if the EditLabel shows "?".
bool IsInputUnbound();
void RemoveNewState();
void PerformPulseAnimation(int pulse_count);
private:
friend class ButtonOptionsMenuTest;
friend class EditLabelTest;
void Init();
// Set label content depends on whether the label is in new state.
void SetLabelContent();
void SetTextLabel(const std::u16string& text);
void SetNameTagState(bool is_error, const std::u16string& error_tooltip);
void UpdateAccessibleName();
void ChangeFocusToNextLabel();
void SetToDefault();
void SetToFocused();
// views::View:
void OnFocus() override;
void OnBlur() override;
bool OnKeyPressed(const ui::KeyEvent& event) override;
raw_ptr<DisplayOverlayController> controller_ = nullptr;
raw_ptr<Action, DanglingUntriaged> action_ = nullptr;
// A11y label is different for `EditingList` and `ButtonOptionsMenu`.
const bool for_editing_list_;
const Direction direction_index_;
// Layer for edit label pulse animation.
std::unique_ptr<ui::Layer> pulse_layer_;
};
} // namespace arc::input_overlay
#endif // CHROME_BROWSER_ASH_ARC_INPUT_OVERLAY_UI_EDIT_LABEL_H_
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