1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339
|
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/exo/wayland/zcr_ui_controls.h"
#include <stdint.h>
#include <ui-controls-unstable-v1-server-protocol.h>
#include <wayland-server-core.h>
#include <limits>
#include <variant>
#include "ash/display/screen_orientation_controller_test_api.h"
#include "ash/shell.h"
#include "base/bit_cast.h"
#include "base/logging.h"
#include "base/memory/raw_ptr.h"
#include "base/notreached.h"
#include "base/strings/stringprintf.h"
#include "base/test/bind.h"
#include "components/exo/display.h"
#include "components/exo/wayland/server.h"
#include "components/exo/wayland/server_util.h"
#include "ui/aura/env.h"
#include "ui/aura/env_input_state_controller.h"
#include "ui/base/test/ui_controls.h"
#include "ui/base/wayland/wayland_display_util.h"
#include "ui/display/manager/managed_display_info.h"
#include "ui/display/test/display_manager_test_api.h"
#include "ui/display/types/display_constants.h"
#include "ui/events/event_constants.h"
#include "ui/events/gesture_detection/gesture_configuration.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/events/keycodes/dom/keycode_converter.h"
#include "ui/events/keycodes/keyboard_code_conversion.h"
namespace exo::wayland {
struct UiControls::UiControlsState {
explicit UiControlsState(Server* server, const Seat* seat)
: server_(server), seat_(seat) {}
UiControlsState(const UiControlsState&) = delete;
UiControlsState& operator=(const UiControlsState&) = delete;
raw_ptr<Server> server_;
const raw_ptr<const Seat> seat_;
// Keeps track of the IDs of pending requests for that we still need to emit
// request_processed events. This is per wl_resource so that we can drop
// pending requests for a resource when the resource is destroyed.
std::map<wl_resource*, std::set<uint32_t>> pending_request_ids_;
// Keeps track of the original display spec to be restored on destroy.
std::vector<display::ManagedDisplayInfo> original_displays_;
// Pending display info to be added with display_info_done.
std::optional<display::ManagedDisplayInfo> pending_display_;
// Pending display info lists to be committed with display_info_list_done.
std::vector<display::ManagedDisplayInfo> pending_display_info_list_;
};
namespace {
using UiControlsState = UiControls::UiControlsState;
constexpr uint32_t kUiControlsVersion =
ZCR_UI_CONTROLS_V1_DISPLAY_INFO_LIST_DONE_SINCE_VERSION;
base::OnceClosure UpdateStateAndBindEmitProcessed(struct wl_resource* resource,
uint32_t id) {
auto* state = GetUserDataAs<UiControlsState>(resource);
auto pending_request_ids =
state->pending_request_ids_.try_emplace(resource).first->second;
pending_request_ids.insert(id);
return base::BindLambdaForTesting([=]() {
// Ensure |resource| hasn't been destroyed in the meantime.
if (base::Contains(state->pending_request_ids_, resource)) {
zcr_ui_controls_v1_send_request_processed(resource, id);
state->pending_request_ids_[resource].erase(id);
// It can sometimes happen that the request_processed event gets stuck in
// libwayland's queue without ever being sent, because the client is
// waiting for the event and there is nothing else generating events. To
// ensure the client actually receives the event, we need to flush
// manually.
state->server_->Flush();
}
});
}
// Ensures that a crashed test doesn't leave behind pressed keys, mouse buttons,
// or touch points.
void ResetInputs(UiControlsState* state) {
auto* window = ash::Shell::GetPrimaryRootWindow();
auto pressed_keys = state->seat_->pressed_keys();
for (auto key : pressed_keys) {
const ui::DomCode* physical_key = std::get_if<ui::DomCode>(&key.first);
if (!physical_key) {
continue;
}
auto key_code = ui::DomCodeToUsLayoutNonLocatedKeyboardCode(*physical_key);
ui_controls::SendKeyEvents(window, key_code, ui_controls::kKeyRelease);
}
auto* env = aura::Env::GetInstance();
int button_flags = env->mouse_button_flags();
if (button_flags & ui::EF_LEFT_MOUSE_BUTTON) {
ui_controls::SendMouseEvents(ui_controls::LEFT,
ui_controls::MouseButtonState::UP);
}
if (button_flags & ui::EF_MIDDLE_MOUSE_BUTTON) {
ui_controls::SendMouseEvents(ui_controls::MIDDLE,
ui_controls::MouseButtonState::UP);
}
if (button_flags & ui::EF_RIGHT_MOUSE_BUTTON) {
ui_controls::SendMouseEvents(ui_controls::RIGHT,
ui_controls::MouseButtonState::UP);
}
uint32_t touch_ids_down = env->env_controller()->touch_ids_down();
for (uint32_t touch_id = 0; touch_id < 32; ++touch_id) {
if (touch_ids_down & (1 << touch_id)) {
ui_controls::SendTouchEvents(ui_controls::TouchType::kTouchRelease,
touch_id, 0, 0);
}
}
// TODO(crbug.com/40263572): Fix this issue and the code below should not be
// necessary.
ui_controls::SendMouseMove(0, 0);
}
// Ensure that the display is returned to the default setting.
void ResetDisplay(UiControlsState* state) {
display::test::DisplayManagerTestApi(ash::Shell::Get()->display_manager())
.UpdateDisplayWithDisplayInfoList(state->original_displays_);
ash::ScreenOrientationControllerTestApi(
ash::Shell::Get()->screen_orientation_controller())
.UpdateNaturalOrientation();
state->pending_display_.reset();
state->pending_display_info_list_.clear();
}
void ui_controls_send_key_events(struct wl_client* client,
struct wl_resource* resource,
uint32_t key,
uint32_t key_state,
uint32_t pressed_modifiers,
uint32_t id) {
auto emit_processed = UpdateStateAndBindEmitProcessed(resource, id);
auto* window = ash::Shell::GetPrimaryRootWindow();
auto dom_code = ui::KeycodeConverter::EvdevCodeToDomCode(key);
auto key_code = ui::DomCodeToUsLayoutNonLocatedKeyboardCode(dom_code);
ui_controls::SendKeyEventsNotifyWhenDone(window, key_code, key_state,
std::move(emit_processed),
pressed_modifiers);
}
void ui_controls_send_mouse_move(struct wl_client* client,
struct wl_resource* resource,
int32_t x,
int32_t y,
struct wl_resource* surface,
uint32_t id) {
if (surface) {
LOG(WARNING)
<< "The `surface` parameter for ui_controls.send_mouse_move should be "
"NULL on LaCrOS, but it isn't. Why aren't we using screen "
"coordinates?";
}
auto emit_processed = UpdateStateAndBindEmitProcessed(resource, id);
ui_controls::SendMouseMoveNotifyWhenDone(x, y, std::move(emit_processed));
}
void ui_controls_send_mouse_button(struct wl_client* client,
struct wl_resource* resource,
uint32_t button,
uint32_t button_state,
uint32_t pressed_modifiers,
uint32_t id) {
auto emit_processed = UpdateStateAndBindEmitProcessed(resource, id);
ui_controls::SendMouseEventsNotifyWhenDone(
static_cast<ui_controls::MouseButton>(button), button_state,
std::move(emit_processed), pressed_modifiers);
}
void ui_controls_send_touch(struct wl_client* client,
struct wl_resource* resource,
uint32_t action,
uint32_t touch_id,
int32_t x,
int32_t y,
struct wl_resource* surface,
uint32_t id) {
if (surface) {
LOG(WARNING)
<< "The `surface` parameter for ui_controls.send_touch should be NULL "
"on LaCrOS, but it isn't. Why aren't we using screen coordinates?";
}
auto emit_processed = UpdateStateAndBindEmitProcessed(resource, id);
ui_controls::SendTouchEventsNotifyWhenDone(action, touch_id, x, y,
std::move(emit_processed));
}
void ui_controls_set_display_info_id(struct wl_client* client,
struct wl_resource* resource,
uint32_t display_id_hi,
uint32_t display_id_lo) {
auto* state = GetUserDataAs<UiControlsState>(resource);
int64_t display_id =
ui::wayland::FromWaylandDisplayIdPair({display_id_hi, display_id_lo});
if (!state->pending_display_) {
state->pending_display_ =
display::ManagedDisplayInfo::CreateFromSpecWithID({}, display_id);
} else {
state->pending_display_->set_display_id(display_id);
}
}
void ui_controls_set_display_info_size(struct wl_client* client,
struct wl_resource* resource,
uint32_t width,
uint32_t height) {
auto* state = GetUserDataAs<UiControlsState>(resource);
if (!state->pending_display_) {
state->pending_display_ = display::ManagedDisplayInfo::CreateFromSpec(
base::StringPrintf("%dx%d", width, height));
} else {
state->pending_display_->SetBounds(gfx::Rect(width, height));
}
}
void ui_controls_set_display_info_device_scale_factor(
struct wl_client* client,
struct wl_resource* resource,
uint32_t scale_factor) {
auto* state = GetUserDataAs<UiControlsState>(resource);
static_assert(sizeof(uint32_t) == sizeof(float),
"Sizes much match for reinterpret cast to be meaningful");
// bit_cast is needed here because wayland doesn't support
// float as primitive type and we are using 32 bits as storage.
// static_cast won't work because the original value is integer.
float device_scale_factor = base::bit_cast<float>(scale_factor);
if (!state->pending_display_) {
state->pending_display_ = display::ManagedDisplayInfo::CreateFromSpec({});
}
state->pending_display_->set_device_scale_factor(device_scale_factor);
}
void ui_controls_display_info_done(struct wl_client* client,
struct wl_resource* resource) {
auto* state = GetUserDataAs<UiControlsState>(resource);
// Push info to pending display info list.
state->pending_display_info_list_.push_back(*state->pending_display_);
// Reset the state to default values.
state->pending_display_.reset();
}
void ui_controls_display_info_list_done(struct wl_client* client,
struct wl_resource* resource,
uint32_t id) {
auto emit_processed = UpdateStateAndBindEmitProcessed(resource, id);
auto* state = GetUserDataAs<UiControlsState>(resource);
display::test::DisplayManagerTestApi(ash::Shell::Get()->display_manager())
.UpdateDisplayWithDisplayInfoList(state->pending_display_info_list_);
ash::ScreenOrientationControllerTestApi(
ash::Shell::Get()->screen_orientation_controller())
.UpdateNaturalOrientation();
state->pending_display_info_list_.clear();
state->pending_display_.reset();
std::move(emit_processed).Run();
}
const struct zcr_ui_controls_v1_interface ui_controls_implementation = {
ui_controls_send_key_events,
ui_controls_send_mouse_move,
ui_controls_send_mouse_button,
ui_controls_send_touch,
ui_controls_set_display_info_id,
ui_controls_set_display_info_size,
ui_controls_set_display_info_device_scale_factor,
ui_controls_display_info_done,
ui_controls_display_info_list_done};
void destroy_ui_controls_resource(struct wl_resource* resource) {
auto* state = GetUserDataAs<UiControlsState>(resource);
state->pending_request_ids_.erase(resource);
ResetInputs(state);
ResetDisplay(state);
}
void bind_ui_controls(wl_client* client,
void* data,
uint32_t version,
uint32_t id) {
wl_resource* resource =
wl_resource_create(client, &zcr_ui_controls_v1_interface,
std::min(version, kUiControlsVersion), id);
wl_resource_set_implementation(resource, &ui_controls_implementation, data,
destroy_ui_controls_resource);
}
} // namespace
UiControls::UiControls(Server* server)
: state_(std::make_unique<UiControlsState>(server,
server->GetDisplay()->seat())) {
wl_global_create(server->GetWaylandDisplay(), &zcr_ui_controls_v1_interface,
kUiControlsVersion, state_.get(), bind_ui_controls);
auto* const display_manager = ash::Shell::Get()->display_manager();
auto& display_list = display_manager->active_display_list();
for (const display::Display& display : display_list) {
state_->original_displays_.push_back(
display_manager->GetDisplayInfo(display.id()));
}
// TODO(crbug.com/324562919) This hardcodes fling gesture detection to be
// disabled when ui_controls is in use, so that it does not interfere with
// tests that don't intend to trigger fling gestures. Some future tests will
// intentionally trigger fling gestures, so this will need to become
// configurable by clients at some point.
ui::GestureConfiguration::GetInstance()->set_min_fling_velocity(
std::numeric_limits<float>::max());
}
UiControls::~UiControls() = default;
} // namespace exo::wayland
|