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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "components/remote_cocoa/app_shim/views_nswindow_delegate.h"
#include <optional>
#include "base/check.h"
#include "base/functional/bind.h"
#include "base/mac/mac_util.h"
#include "base/task/single_thread_task_runner.h"
#import "components/remote_cocoa/app_shim/bridged_content_view.h"
#import "components/remote_cocoa/app_shim/native_widget_ns_window_bridge.h"
#include "components/remote_cocoa/app_shim/native_widget_ns_window_fullscreen_controller.h"
#include "components/remote_cocoa/app_shim/native_widget_ns_window_host_helper.h"
#include "components/remote_cocoa/common/native_widget_ns_window_host.mojom.h"
#include "ui/gfx/geometry/resize_utils.h"
@implementation ViewsNSWindowDelegate {
@private
raw_ptr<remote_cocoa::NativeWidgetNSWindowBridge, DanglingUntriaged>
_parent; // Weak. Owns this.
NSCursor* __strong _cursor;
std::optional<float> _aspectRatio;
gfx::Size _excludedMargin;
BOOL _updatedWindowTitleAfterFirstMiniaturization;
// Only valid during a live resize.
// Used to keep track of whether a resize is happening horizontally or
// vertically, even if physically the user is resizing in both directions.
// The value is significant when |_aspectRatio| is set, i.e., we are
// responsible for maintaining the aspect ratio of the window. As the user is
// dragging one of the corners to resize, we need the resize to be either
// horizontal or vertical all the time, so we pick one of the directions and
// stick to it. This is necessary to achieve stable results, because in order
// to keep the aspect ratio fixed we override one window dimension with a
// value computed from the other dimension.
std::optional<bool> _resizingHorizontally;
}
- (instancetype)initWithBridgedNativeWidget:
(remote_cocoa::NativeWidgetNSWindowBridge*)parent {
DCHECK(parent);
if ((self = [super init])) {
_parent = parent;
}
return self;
}
- (NSCursor*)cursor {
return _cursor;
}
- (void)setCursor:(NSCursor*)newCursor {
if (_cursor == newCursor) {
return;
}
_cursor = newCursor;
// The window has a tracking rect that was installed in -[BridgedContentView
// initWithView:] that uses the NSTrackingCursorUpdate option. In the case
// where the window is the key window, that tracking rect will cause
// -cursorUpdate: to be sent up the responder chain, which will cause the
// cursor to be set when the message gets to the NativeWidgetMacNSWindow.
NSWindow* window = _parent->ns_window();
[window resetCursorRects];
// However, if this window isn't the key window, that tracking area will have
// no effect. This is good if this window is just some top-level window that
// isn't key, but isn't so good if this window isn't key but is a child window
// of a window that is key. To handle that case, the case where the
// -cursorUpdate: message will never be sent, just set the cursor here.
//
// Only do this for non-key windows so that there will be no flickering
// between cursors set here and set elsewhere.
//
// (This is a known issue; see https://stackoverflow.com/questions/45712066/.)
if (![window isKeyWindow]) {
NSWindow* currentWindow = window;
// Walk up the window chain. If there is a key window in the window parent
// chain, then work around the issue and set the cursor.
while (true) {
NSWindow* parentWindow = [currentWindow parentWindow];
if (!parentWindow)
break;
currentWindow = parentWindow;
if ([currentWindow isKeyWindow]) {
[(newCursor ? newCursor : [NSCursor arrowCursor]) set];
break;
}
}
}
}
- (void)onWindowOrderChanged:(NSNotification*)notification {
_parent->OnVisibilityChanged();
}
- (void)onSystemColorsChanged:(NSNotification*)notification {
_parent->OnSystemColorsChanged();
}
- (void)onActiveSpaceChanged:(NSNotification*)notification {
_parent->OnSpaceActivationMayHaveChanged();
}
// NSWindowDelegate implementation.
- (void)windowDidFailToEnterFullScreen:(NSWindow*)window {
// Cocoa should already have sent an (unexpected) windowDidExitFullScreen:
// notification, and the attempt to get back into fullscreen should fail.
// Nothing to do except verify |parent_| is no longer trying to fullscreen.
DCHECK(!_parent->target_fullscreen_state());
}
- (void)windowDidFailToExitFullScreen:(NSWindow*)window {
// Unlike entering fullscreen, windowDidFailToExitFullScreen: is sent *before*
// windowDidExitFullScreen:. Also, failing to exit fullscreen just dumps the
// window out of fullscreen without an animation; still sending the expected,
// windowDidExitFullScreen: notification. So, again, nothing to do here.
DCHECK(!_parent->target_fullscreen_state());
}
- (void)setAspectRatio:(float)aspectRatio
excludedMargin:(const gfx::Size&)excludedMargin {
_aspectRatio = aspectRatio;
_excludedMargin = excludedMargin;
}
- (NSSize)windowWillResize:(NSWindow*)window toSize:(NSSize)size {
if (!_aspectRatio)
return size;
if (!_resizingHorizontally) {
const auto widthDelta = size.width - [window frame].size.width;
const auto heightDelta = size.height - [window frame].size.height;
_resizingHorizontally = std::abs(widthDelta) > std::abs(heightDelta);
}
gfx::Rect resizedWindowRect(gfx::Point([window frame].origin),
gfx::Size(size));
std::optional<gfx::Size> maxSizeParam;
gfx::Size maxSize([window maxSize]);
if (!maxSize.IsEmpty())
maxSizeParam = maxSize;
gfx::SizeRectToAspectRatioWithExcludedMargin(
*_resizingHorizontally ? gfx::ResizeEdge::kRight
: gfx::ResizeEdge::kBottom,
*_aspectRatio, gfx::Size([window minSize]), maxSizeParam, _excludedMargin,
resizedWindowRect);
// Discard any updates to |resizedWindowRect| origin as Cocoa takes care of
// that.
return resizedWindowRect.size().ToCGSize();
}
- (void)windowWillStartLiveResize:(NSNotification*)notification {
_parent->OnWindowWillStartLiveResize();
}
- (void)windowDidEndLiveResize:(NSNotification*)notification {
_parent->OnWindowDidEndLiveResize();
_resizingHorizontally.reset();
}
- (void)windowDidResize:(NSNotification*)notification {
_parent->OnSizeChanged();
}
- (void)windowDidMove:(NSNotification*)notification {
// Note: windowDidMove: is sent only once at the end of a window drag. There
// is also windowWillMove: sent at the start, also once. When the window is
// being moved by the WindowServer live updates are not provided.
_parent->OnPositionChanged();
}
- (void)windowDidBecomeKey:(NSNotification*)notification {
_parent->OnWindowKeyStatusChangedTo(true);
}
- (void)windowDidResignKey:(NSNotification*)notification {
// If our app is still active and we're still the key window, ignore this
// message, since it just means that a menu extra (on the "system status bar")
// was activated; we'll get another |-windowDidResignKey| if we ever really
// lose key window status.
if ([NSApp isActive] && ([NSApp keyWindow] == notification.object))
return;
_parent->OnWindowKeyStatusChangedTo(false);
}
- (void)windowDidChangeOcclusionState:(NSNotification*)notification {
_parent->OnSpaceActivationMayHaveChanged();
}
- (BOOL)windowShouldClose:(id)sender {
bool canWindowClose = true;
_parent->host()->OnWindowCloseRequested(&canWindowClose);
return canWindowClose;
}
- (void)windowWillClose:(NSNotification*)notification {
NSWindow* window = _parent->ns_window();
if (NSWindow* sheetParent = [window sheetParent]) {
// On no! Something called -[NSWindow close] on a sheet rather than calling
// -[NSWindow endSheet:] on its parent. If the modal session is not ended
// then the parent will never be able to show another sheet. But calling
// -endSheet: here will block the thread with an animation, so post a task.
// Use a block to capture a reference to |window| since the argument to
// -endSheet: must be retained.
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::BindOnce(^{
[sheetParent endSheet:window];
}));
}
DCHECK([window isEqual:[notification object]]);
_parent->OnWindowWillClose();
// |self| may be deleted here (it's NSObject, so who really knows).
// |parent_| _will_ be deleted for sure.
// Note OnWindowWillClose() will clear the NSWindow delegate. That is, |self|.
// That guarantees that the task possibly-posted above will never call into
// our -sheetDidEnd:. (The task's purpose is just to unblock the modal session
// on the parent window.)
DCHECK(![window delegate]);
}
- (void)windowDidMiniaturize:(NSNotification*)notification {
_parent->host()->OnWindowMiniaturizedChanged(true);
_parent->OnVisibilityChanged();
// When windows are miniaturized on session restore, they appear just fine
// in the Dock but are absent from the Window menu. It's unclear why this
// is happening, but my guess is it's something to do with how early in
// the launch process the miniaturization is taking place / funky
// interaction with remote_cocoa. When a window changes its title, the
// AppKit rebuilds the Window menu, so the workaround is to make sure that
// when a window is miniaturized for the first time, we force a window title
// update.
//
// This code will get triggered for any window the first time it's
// miniaturized, even ones that weren't created by session restore. However,
// this code will run at most one time, and it's harmless.
if (!_updatedWindowTitleAfterFirstMiniaturization) {
NSWindow* window = _parent->ns_window();
NSString* title = window.title;
window.title = @"";
window.title = title;
_updatedWindowTitleAfterFirstMiniaturization = YES;
}
}
- (void)windowDidDeminiaturize:(NSNotification*)notification {
_parent->host()->OnWindowMiniaturizedChanged(false);
_parent->OnVisibilityChanged();
}
// The delegate or the window class should implement this method so that
// -[NSWindow isZoomed] can be then determined by whether or not the current
// window frame is equal to the zoomed frame.
- (NSRect)windowWillUseStandardFrame:(NSWindow*)window
defaultFrame:(NSRect)newFrame {
return newFrame;
}
- (void)windowDidChangeScreen:(NSNotification*)notification {
_parent->OnScreenOrBackingPropertiesChanged();
}
- (void)windowDidChangeBackingProperties:(NSNotification*)notification {
_parent->OnScreenOrBackingPropertiesChanged();
}
- (void)windowWillEnterFullScreen:(NSNotification*)notification {
_parent->fullscreen_controller().OnWindowWillEnterFullscreen();
}
- (void)windowDidEnterFullScreen:(NSNotification*)notification {
_parent->fullscreen_controller().OnWindowDidEnterFullscreen();
}
- (void)windowWillExitFullScreen:(NSNotification*)notification {
_parent->fullscreen_controller().OnWindowWillExitFullscreen();
}
- (void)windowDidExitFullScreen:(NSNotification*)notification {
_parent->fullscreen_controller().OnWindowDidExitFullscreen();
}
// Allow non-resizable windows (without NSWindowStyleMaskResizable) to fill the
// screen in fullscreen mode. This only happens when
// -[NSWindow toggleFullscreen:] is called since non-resizable windows have no
// fullscreen button. Without this they would only enter fullscreen at their
// current size.
- (NSSize)window:(NSWindow*)window
willUseFullScreenContentSize:(NSSize)proposedSize {
return proposedSize;
}
// Override to correctly position modal dialogs.
- (NSRect)window:(NSWindow*)window
willPositionSheet:(NSWindow*)sheet
usingRect:(NSRect)defaultSheetLocation {
int32_t sheetPositionY = 0;
_parent->host()->GetSheetOffsetY(&sheetPositionY);
NSView* view = [window contentView];
NSPoint pointInView = NSMakePoint(0, NSMaxY([view bounds]) - sheetPositionY);
NSPoint pointInWindow = [view convertPoint:pointInView toView:nil];
// As per NSWindowDelegate documentation, the origin indicates the top left
// point of the host frame in window coordinates. The width changes the
// animation from vertical to trapezoid if it is smaller than the width of the
// dialog. The height is ignored but should be set to zero.
return NSMakeRect(0, pointInWindow.y, NSWidth(defaultSheetLocation), 0);
}
@end
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