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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/viz/service/display/surface_aggregator.h"
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "base/metrics/histogram.h"
#include "base/metrics/histogram_base.h"
#include "base/metrics/histogram_samples.h"
#include "base/metrics/statistics_recorder.h"
#include "base/strings/stringprintf.h"
#include "cc/test/fake_output_surface_client.h"
#include "components/viz/common/frame_sinks/begin_frame_args.h"
#include "components/viz/common/quads/compositor_frame.h"
#include "components/viz/common/quads/render_pass_io.h"
#include "components/viz/common/quads/surface_draw_quad.h"
#include "components/viz/common/quads/texture_draw_quad.h"
#include "components/viz/common/resources/resource_id.h"
#include "components/viz/common/resources/transferable_resource.h"
#include "components/viz/common/surfaces/frame_sink_id.h"
#include "components/viz/common/surfaces/local_surface_id.h"
#include "components/viz/service/display/aggregated_frame.h"
#include "components/viz/service/display/display_resource_provider_software.h"
#include "components/viz/service/display/viz_perftest.h"
#include "components/viz/service/frame_sinks/compositor_frame_sink_support.h"
#include "components/viz/service/frame_sinks/frame_sink_manager_impl.h"
#include "components/viz/service/surfaces/surface_manager.h"
#include "components/viz/test/compositor_frame_helpers.h"
#include "components/viz/test/test_shared_image_interface_provider.h"
#include "components/viz/test/test_surface_id_allocator.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/perf/perf_result_reporter.h"
namespace viz {
namespace {
constexpr char kMetricPrefixSurfaceAggregator[] = "SurfaceAggregator.";
constexpr char kMetricSpeedRunsPerS[] = "speed";
constexpr char kMetricAggregateUs[] = "aggregate";
constexpr char kMetricPrewalkUs[] = "prewalk";
constexpr char kMetricDeclareResourcesUs[] = "declare_resources";
constexpr char kMetricCopyUs[] = "copy";
perf_test::PerfResultReporter SetUpSurfaceAggregatorReporter(
const std::string& story) {
perf_test::PerfResultReporter reporter(kMetricPrefixSurfaceAggregator, story);
reporter.RegisterImportantMetric(kMetricSpeedRunsPerS, "runs/s");
reporter.RegisterImportantMetric(kMetricAggregateUs, "μs");
reporter.RegisterImportantMetric(kMetricPrewalkUs, "μs");
reporter.RegisterImportantMetric(kMetricDeclareResourcesUs, "μs");
reporter.RegisterImportantMetric(kMetricCopyUs, "μs");
return reporter;
}
class ExpectedOutput {
public:
ExpectedOutput(size_t expected_render_passes, size_t expected_quads)
: expected_render_passes_(expected_render_passes),
expected_quads_(expected_quads) {}
void VerifyAggregatedFrame(const AggregatedFrame& frame) {
EXPECT_EQ(expected_render_passes_, frame.render_pass_list.size());
size_t count_quads = 0;
for (auto& render_pass : frame.render_pass_list) {
count_quads += render_pass->quad_list.size();
}
EXPECT_EQ(expected_quads_, count_quads);
}
private:
size_t expected_render_passes_;
size_t expected_quads_;
};
class SurfaceAggregatorPerfTest : public VizPerfTest {
public:
SurfaceAggregatorPerfTest() : manager_(FrameSinkManagerImpl::InitParams()) {
resource_provider_ = std::make_unique<DisplayResourceProviderSoftware>(
/*shared_image_manager=*/nullptr, /*gpu_scheduler=*/nullptr);
}
void RunTest(int num_surfaces,
int num_textures,
float opacity,
bool full_damage,
const std::string& story,
ExpectedOutput expected_output) {
std::vector<std::unique_ptr<CompositorFrameSinkSupport>> child_supports(
num_surfaces);
std::vector<base::UnguessableToken> child_tokens(num_surfaces);
for (int i = 0; i < num_surfaces; i++) {
child_supports[i] = std::make_unique<CompositorFrameSinkSupport>(
nullptr, &manager_, FrameSinkId(1, i + 1), /*is_root=*/false);
child_tokens[i] = base::UnguessableToken::Create();
}
aggregator_ = std::make_unique<SurfaceAggregator>(
manager_.surface_manager(), resource_provider_.get(), true);
for (int i = 0; i < num_surfaces; i++) {
LocalSurfaceId local_surface_id(i + 1, child_tokens[i]);
auto pass = CompositorRenderPass::Create();
pass->output_rect = gfx::Rect(0, 0, 1, 2);
CompositorFrameBuilder frame_builder;
auto* sqs = pass->CreateAndAppendSharedQuadState();
for (int j = 0; j < num_textures; j++) {
const gfx::Size size(1, 2);
gpu::SharedImageInterface* shared_image_interface =
shared_image_interface_provider_.GetSharedImageInterface();
auto shared_image =
shared_image_interface->CreateSharedImageForSoftwareCompositor(
{SinglePlaneFormat::kBGRA_8888, size, gfx::ColorSpace(),
gpu::SHARED_IMAGE_USAGE_CPU_WRITE_ONLY,
"SurfaceAggregatorPerfTest"});
TransferableResource resource = TransferableResource::Make(
shared_image, TransferableResource::ResourceSource::kTileRasterTask,
shared_image->creation_sync_token());
resource.id = ResourceId(j);
frame_builder.AddTransferableResource(resource);
auto* quad = pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
const gfx::Rect rect(size);
// Half of rects should be visible with partial damage.
gfx::Rect visible_rect =
j % 2 == 0 ? gfx::Rect(0, 0, 1, 2) : gfx::Rect(0, 1, 1, 1);
bool needs_blending = false;
const gfx::PointF uv_top_left;
const gfx::PointF uv_bottom_right;
SkColor4f background_color = SkColors::kGreen;
bool nearest_neighbor = false;
quad->SetAll(sqs, rect, visible_rect, needs_blending, ResourceId(j),
uv_top_left, uv_bottom_right, background_color,
nearest_neighbor,
/*secure_output=*/false, gfx::ProtectedVideoType::kClear);
}
sqs = pass->CreateAndAppendSharedQuadState();
sqs->opacity = opacity;
if (i >= 1) {
auto* surface_quad = pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
surface_quad->SetNew(
sqs, gfx::Rect(0, 0, 1, 1), gfx::Rect(0, 0, 1, 1),
// Surface at index i embeds surface at index i - 1.
SurfaceRange(std::nullopt,
SurfaceId(FrameSinkId(1, i),
LocalSurfaceId(i, child_tokens[i - 1]))),
SkColors::kWhite, /*stretch_content_to_fill_bounds=*/false);
}
frame_builder.AddRenderPass(std::move(pass));
child_supports[i]->SubmitCompositorFrame(local_surface_id,
frame_builder.Build());
}
auto root_support = std::make_unique<CompositorFrameSinkSupport>(
nullptr, &manager_, FrameSinkId(1, num_surfaces + 1), /*is_root=*/true);
auto root_token = base::UnguessableToken::Create();
base::TimeTicks next_fake_display_time =
base::TimeTicks() + base::Seconds(1);
bool first_lap = true;
timer_.Reset();
do {
auto pass = CompositorRenderPass::Create();
auto* sqs = pass->CreateAndAppendSharedQuadState();
auto* surface_quad = pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
surface_quad->SetNew(
sqs, gfx::Rect(0, 0, 100, 100), gfx::Rect(0, 0, 100, 100),
SurfaceRange(
std::nullopt,
// Root surface embeds surface at index num_surfaces - 1.
SurfaceId(FrameSinkId(1, num_surfaces),
LocalSurfaceId(num_surfaces,
child_tokens[num_surfaces - 1]))),
SkColors::kWhite, /*stretch_content_to_fill_bounds=*/false);
pass->output_rect = gfx::Rect(0, 0, 100, 100);
if (full_damage)
pass->damage_rect = gfx::Rect(0, 0, 100, 100);
else
pass->damage_rect = gfx::Rect(0, 0, 1, 1);
CompositorFrame frame =
CompositorFrameBuilder().AddRenderPass(std::move(pass)).Build();
root_support->SubmitCompositorFrame(
LocalSurfaceId(num_surfaces + 1, root_token), std::move(frame));
auto aggregated = aggregator_->Aggregate(
SurfaceId(FrameSinkId(1, num_surfaces + 1),
LocalSurfaceId(num_surfaces + 1, root_token)),
next_fake_display_time, gfx::OVERLAY_TRANSFORM_NONE);
next_fake_display_time += BeginFrameArgs::DefaultInterval();
if (!timer_.IsWarmedUp()) {
// Verify the expected number of RenderPasses and DrawQuads are
// produced for all warmup laps except the first. The first frame will
// have full damage regardless of what |full_damage| specifies which
// can impact how many quads are aggregated.
if (first_lap) {
first_lap = false;
} else {
expected_output.VerifyAggregatedFrame(aggregated);
}
}
timer_.NextLap();
} while (!timer_.HasTimeLimitExpired());
auto reporter = SetUpSurfaceAggregatorReporter(story);
reporter.AddResult(kMetricSpeedRunsPerS, timer_.LapsPerSecond());
}
void SetUpRenderPassListResources(
FrameSinkId frame_sink_id,
uint64_t frame_index,
CompositorRenderPassList* render_pass_list) {
std::set<ResourceId> resources_added;
for (auto& render_pass : *render_pass_list) {
for (auto* quad : render_pass->quad_list) {
if (auto resource_id = quad->resource_id;
quad->resource_id != kInvalidResourceId) {
// Only add resources to the resource list once.
if (resources_added.find(resource_id) != resources_added.end()) {
continue;
}
auto& created_resources =
resource_data_map_[frame_sink_id].created_resources;
// Create the resource if we haven't yet.
if (created_resources.find(resource_id) == created_resources.end()) {
gpu::SharedImageInterface* shared_image_interface =
shared_image_interface_provider_.GetSharedImageInterface();
auto shared_image =
shared_image_interface->CreateSharedImageForSoftwareCompositor(
{SinglePlaneFormat::kBGRA_8888, quad->rect.size(),
gfx::ColorSpace(), gpu::SHARED_IMAGE_USAGE_CPU_WRITE_ONLY,
"SurfaceAggregatorPerfTest"});
created_resources[resource_id] = TransferableResource::Make(
shared_image,
TransferableResource::ResourceSource::kTileRasterTask,
shared_image->creation_sync_token());
created_resources[resource_id].id = resource_id;
}
resource_data_map_[frame_sink_id]
.resource_lists[frame_index]
.push_back(created_resources[resource_id]);
resources_added.insert(resource_id);
}
}
}
}
void SubmitCompositorFrame(CompositorFrameSinkSupport* frame_sink,
SurfaceId surface_id,
uint64_t frame_index,
const CompositorRenderPassList& render_pass_list,
std::vector<SurfaceRange> referenced_surfaces,
bool set_full_damage) {
CompositorRenderPassList local_list;
CompositorRenderPass::CopyAllForTest(render_pass_list, &local_list);
if (set_full_damage) {
// Ensure damage encompasses the entire output_rect so everything is
// aggregated.
auto& last_render_pass = *local_list.back();
last_render_pass.damage_rect = last_render_pass.output_rect;
}
CompositorFrameBuilder frame_builder;
frame_builder.SetRenderPassList(std::move(local_list))
.SetTransferableResources(resource_data_map_[surface_id.frame_sink_id()]
.resource_lists[frame_index])
.SetReferencedSurfaces(std::move(referenced_surfaces));
frame_sink->SubmitCompositorFrame(surface_id.local_surface_id(),
frame_builder.Build());
}
void RunSingleSurfaceRenderPassListFromJson(const std::string& tag,
const std::string& site,
uint32_t year,
size_t index) {
CompositorRenderPassList render_pass_list;
ASSERT_TRUE(CompositorRenderPassListFromJSON(tag, site, year, index,
&render_pass_list));
ASSERT_FALSE(render_pass_list.empty());
constexpr FrameSinkId root_frame_sink_id(1, 1);
TestSurfaceIdAllocator root_surface_id(root_frame_sink_id);
this->SetUpRenderPassListResources(root_frame_sink_id, /*frame_index=*/1,
&render_pass_list);
aggregator_ = std::make_unique<SurfaceAggregator>(
manager_.surface_manager(), resource_provider_.get(), true);
auto root_support = std::make_unique<CompositorFrameSinkSupport>(
nullptr, &manager_, root_frame_sink_id, /*is_root=*/true);
base::TimeTicks next_fake_display_time =
base::TimeTicks() + base::Seconds(1);
timer_.Reset();
do {
SubmitCompositorFrame(root_support.get(), root_surface_id,
/*frame_index=*/1, render_pass_list,
/*referenced_surfaces=*/{},
/*set_full_damage=*/true);
auto aggregated = aggregator_->Aggregate(
root_surface_id, next_fake_display_time, gfx::OVERLAY_TRANSFORM_NONE);
next_fake_display_time += BeginFrameArgs::DefaultInterval();
timer_.NextLap();
} while (!timer_.HasTimeLimitExpired());
auto reporter =
SetUpSurfaceAggregatorReporter(site + "_single_surface_json");
reporter.AddResult(kMetricSpeedRunsPerS, timer_.LapsPerSecond());
}
// Loads FrameData arrays from JSON file(s), submits CompositorFrames, and
// aggregates the result repeatedly for a specified duration. The number of
// laps completed in that time is a proxy for SurfaceAggregator's performance.
//
// For multi-frame tests:
// - Frame sinks are created for all surfaces listed in *any* of the JSON
// files before the timer starts.
// - Every CompositorFrame listed in each frame's JSON file will be
// submitted, in order, for that frame before calling Aggregate.
// - One lap is completed when every frame in the sequence is aggregated.
// - Full damage is set for every CompositorFrame in the first frame of the
// sequence, each lap.
// For single-frame tests (frame_start = frame_end):
// - Non-root surfaces have their CompositorFrames submitted once before the
// timer starts.
// - One loop is complete when the root surface's CompositorFrame is
// submitted and aggregated.
// - Full damage is set for every CompositorFrame submitted.
void RunPerfTestFromJson(const std::string& group,
const std::string& name,
size_t frame_start,
size_t frame_end) {
DCHECK_LE(frame_start, frame_end);
bool single_frame = frame_start == frame_end;
std::optional<base::FilePath> unzipped_folder = UnzipFrameData(group, name);
ASSERT_TRUE(unzipped_folder);
std::vector<std::vector<FrameData>> frames;
for (size_t i = frame_start; i <= frame_end; ++i) {
std::vector<FrameData> frame;
base::FilePath json_path = unzipped_folder->AppendASCII(
base::StringPrintf("%04d.json", static_cast<int>(i)));
ASSERT_TRUE(FrameDataFromJson(json_path, &frame));
ASSERT_FALSE(frame.empty());
frames.push_back(std::move(frame));
}
// Setup all of the frame sinks.
std::map<FrameSinkId, std::unique_ptr<CompositorFrameSinkSupport>>
frame_sinks;
for (auto& frame : frames) {
for (auto& frame_data : frame) {
auto frame_sink_id = frame_data.surface_id.frame_sink_id();
if (frame_sinks.find(frame_sink_id) == frame_sinks.end()) {
// The first surface in the first frame is the root surface.
frame_sinks[frame_sink_id] =
std::make_unique<CompositorFrameSinkSupport>(
nullptr, &manager_, frame_sink_id,
/*is_root=*/frame_sinks.empty());
}
this->SetUpRenderPassListResources(
frame_sink_id, frame_data.frame_index,
&frame_data.compositor_frame.render_pass_list);
}
}
if (single_frame) {
// We only need to submit the non-root surfaces (i = [1, N-1]) once, but
// we'll submit the root surface every lap.
// Loop in reverse order so surfaces are always submitted before their
// parents are.
auto& frame = frames[0];
for (int i = frame.size() - 1; i >= 1; --i) {
auto& surface_id = frame[i].surface_id;
auto frame_index = frame[i].frame_index;
auto& render_pass_list = frame[i].compositor_frame.render_pass_list;
auto& referenced_surfaces =
frame[i].compositor_frame.metadata.referenced_surfaces;
SubmitCompositorFrame(frame_sinks[surface_id.frame_sink_id()].get(),
surface_id, frame_index, render_pass_list,
referenced_surfaces,
/*set_full_damage=*/true);
}
}
aggregator_ = std::make_unique<SurfaceAggregator>(
manager_.surface_manager(), resource_provider_.get(), true);
base::HistogramBase* aggregate_histogram =
base::Histogram::FactoryMicrosecondsTimeGet(
"AggregateUs", SurfaceAggregator::kHistogramMinTime,
SurfaceAggregator::kHistogramMaxTime,
SurfaceAggregator::kHistogramTimeBuckets,
base::Histogram::kNoFlags);
base::TimeTicks next_fake_display_time =
base::TimeTicks() + base::Seconds(1);
timer_.Reset();
int laps = 0;
do {
// Reset the frame sinks between laps (not before the first lap).
if (laps++ > 0) {
for (auto& entry : frame_sinks) {
const FrameSinkId& frame_sink_id = entry.first;
auto& frame_sink = entry.second;
bool is_root = frame_sink->is_root();
frame_sink.reset();
manager_.InvalidateFrameSinkId(frame_sink_id);
frame_sink = std::make_unique<CompositorFrameSinkSupport>(
nullptr, &manager_, frame_sink_id, is_root);
}
}
int frame_num = 0;
for (auto& frame : frames) {
size_t surface_index = 0;
for (auto& frame_data : frame) {
// For single-frame tests, only submit the root surface's
// CompositorFrame.
if (single_frame && surface_index != 0) {
continue;
}
auto& surface_id = frame_data.surface_id;
auto frame_index = frame_data.frame_index;
auto& render_pass_list = frame_data.compositor_frame.render_pass_list;
auto& referenced_surfaces =
frame_data.compositor_frame.metadata.referenced_surfaces;
// For multi-frame tests, only set the full damage for the first frame
// in the sequence.
bool set_full_damage = single_frame || frame_num == 0;
SubmitCompositorFrame(frame_sinks[surface_id.frame_sink_id()].get(),
surface_id, frame_index, render_pass_list,
referenced_surfaces, set_full_damage);
surface_index++;
}
base::ElapsedTimer aggregate_timer;
// Always aggregate the root surface.
auto aggregated = aggregator_->Aggregate(frames[0][0].surface_id,
next_fake_display_time,
gfx::OVERLAY_TRANSFORM_NONE);
aggregate_histogram->AddTimeMicrosecondsGranularity(
aggregate_timer.Elapsed());
frame_num++;
}
next_fake_display_time += BeginFrameArgs::DefaultInterval();
timer_.NextLap();
} while (!timer_.HasTimeLimitExpired());
auto reporter = SetUpSurfaceAggregatorReporter(name);
reporter.AddResult(kMetricSpeedRunsPerS, timer_.LapsPerSecond());
reporter.AddResult(kMetricAggregateUs,
GetHistogramStats(aggregate_histogram));
reporter.AddResult(kMetricPrewalkUs, GetHistogramStats("PrewalkUs"));
reporter.AddResult(kMetricDeclareResourcesUs,
GetHistogramStats("DeclareResourcesUs"));
reporter.AddResult(kMetricCopyUs, GetHistogramStats("CopyUs"));
}
private:
std::string GetHistogramStats(std::string histogram_name) {
auto* histogram = base::StatisticsRecorder::FindHistogram(
"Compositing.SurfaceAggregator." + histogram_name);
CHECK(histogram);
// To separate histogram results from different test runs, we sample the
// delta between successive runs and import the sample into a new unique
// histogram that can be graphed.
auto samples = histogram->SnapshotDelta();
base::HistogramBase* temp_histogram =
base::Histogram::FactoryMicrosecondsTimeGet(
histogram_name, SurfaceAggregator::kHistogramMinTime,
SurfaceAggregator::kHistogramMaxTime,
SurfaceAggregator::kHistogramTimeBuckets,
base::Histogram::kNoFlags);
temp_histogram->AddSamples(*samples);
return GetHistogramStats(temp_histogram);
}
std::string GetHistogramStats(base::HistogramBase* histogram) {
base::Value::Dict graph_dict = histogram->ToGraphDict();
// The header contains the sample count and the mean.
return *graph_dict.FindString("header");
}
protected:
struct ResourceData {
// Resource list for each frame_index.
std::map<uint64_t, std::vector<TransferableResource>> resource_lists;
std::map<ResourceId, TransferableResource> created_resources;
};
FrameSinkManagerImpl manager_;
std::unique_ptr<DisplayResourceProvider> resource_provider_;
std::unique_ptr<SurfaceAggregator> aggregator_;
std::map<FrameSinkId, ResourceData> resource_data_map_;
TestSharedImageInterfaceProvider shared_image_interface_provider_;
};
TEST_F(SurfaceAggregatorPerfTest, ManySurfacesOpaque) {
RunTest(20, 100, 1.f, true, "many_surfaces_opaque", ExpectedOutput(1, 2000));
}
TEST_F(SurfaceAggregatorPerfTest, ManySurfacesOpaque_100) {
RunTest(100, 1, 1.f, false, "100_surfaces_1_quad_each",
ExpectedOutput(1, 100));
}
TEST_F(SurfaceAggregatorPerfTest, ManySurfacesOpaque_300) {
RunTest(300, 1, 1.f, false, "300_surfaces_1_quad_each",
ExpectedOutput(1, 300));
}
TEST_F(SurfaceAggregatorPerfTest, ManySurfacesManyQuadsOpaque_100) {
RunTest(100, 100, 1.f, false, "100_surfaces_100_quads_each",
ExpectedOutput(1, 5000));
}
TEST_F(SurfaceAggregatorPerfTest, ManySurfacesManyQuadsOpaque_300) {
RunTest(300, 100, 1.f, false, "300_surfaces_100_quads_each",
ExpectedOutput(1, 15000));
}
TEST_F(SurfaceAggregatorPerfTest, ManySurfacesTransparent) {
RunTest(20, 100, .5f, true, "many_surfaces_transparent",
ExpectedOutput(20, 2019));
}
TEST_F(SurfaceAggregatorPerfTest, FewSurfaces) {
RunTest(3, 20, 1.f, true, "few_surfaces", ExpectedOutput(1, 60));
}
TEST_F(SurfaceAggregatorPerfTest, ManySurfacesOpaqueDamageCalc) {
RunTest(20, 100, 1.f, true, "many_surfaces_opaque_damage_calc",
ExpectedOutput(1, 2000));
}
TEST_F(SurfaceAggregatorPerfTest, ManySurfacesTransparentDamageCalc) {
RunTest(20, 100, .5f, true, "many_surfaces_transparent_damage_calc",
ExpectedOutput(20, 2019));
}
TEST_F(SurfaceAggregatorPerfTest, FewSurfacesDamageCalc) {
RunTest(3, 1000, 1.f, true, "few_surfaces_damage_calc",
ExpectedOutput(1, 3000));
}
TEST_F(SurfaceAggregatorPerfTest, FewSurfacesAggregateDamaged) {
RunTest(3, 1000, 1.f, false, "few_surfaces_aggregate_damaged",
ExpectedOutput(1, 1500));
}
#define TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(SITE, FRAME) \
TEST_F(SurfaceAggregatorPerfTest, SITE##_SingleSurfaceTest) { \
this->RunSingleSurfaceRenderPassListFromJson( \
/*tag=*/"top_real_world_desktop", /*site=*/#SITE, /*year=*/2018, \
/*frame_index=*/FRAME); \
}
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(accu_weather, 298)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(amazon, 30)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(blogspot, 56)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(ebay, 44)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(espn, 463)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(facebook, 327)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(gmail, 66)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(google_calendar, 53)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(google_docs, 369)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(google_image_search, 44)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(google_plus, 45)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(google_web_search, 89)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(linkedin, 284)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(pinterest, 120)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(techcrunch, 190)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(twitch, 396)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(wikipedia, 48)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(wordpress, 75)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(yahoo_answers, 74)
TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST(yahoo_sports, 269)
#define MULTI_SURFACE_PERF_TEST(TESTNAME, NAME, FRAME_START, FRAME_END) \
TEST_F(SurfaceAggregatorPerfTest, TESTNAME##_MultiSurfaceTest) { \
this->RunPerfTestFromJson("multi_surface_test", #NAME, FRAME_START, \
FRAME_END); \
}
MULTI_SURFACE_PERF_TEST(youtube_single_frame, youtube_tab_focused, 1641, 1641)
MULTI_SURFACE_PERF_TEST(youtube_5_frames, youtube_tab_focused, 1641, 1645)
#define TOP_REAL_WORLD_MOBILE_PERF_TEST(NAME, FRAME_START, FRAME_END) \
TEST_F(SurfaceAggregatorPerfTest, NAME##_MultiSurfaceTest) { \
this->RunPerfTestFromJson("top_real_world_mobile", #NAME, FRAME_START, \
FRAME_END); \
}
TOP_REAL_WORLD_MOBILE_PERF_TEST(amazon_mobile_2018, 0, 224)
TOP_REAL_WORLD_MOBILE_PERF_TEST(youtube_mobile_2018, 0, 122)
#undef TOP_REAL_WORLD_DESKTOP_RENDERER_PERF_TEST
#undef MULTI_SURFACE_PERF_TEST
#undef TOP_REAL_WORLD_MOBILE_PERF_TEST
} // namespace
} // namespace viz
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