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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/viz/service/frame_sinks/compositor_frame_sink_support.h"
#include <algorithm>
#include <string>
#include <utility>
#include <variant>
#include "base/check.h"
#include "base/containers/contains.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/memory/raw_ptr.h"
#include "base/metrics/histogram_macros.h"
#include "base/system/sys_info.h"
#include "base/task/sequenced_task_runner.h"
#include "base/time/time.h"
#include "base/trace_event/trace_id_helper.h"
#include "base/trace_event/typed_macros.h"
#include "build/build_config.h"
#include "cc/base/features.h"
#include "components/input/utils.h"
#include "components/viz/common/constants.h"
#include "components/viz/common/features.h"
#include "components/viz/common/frame_sinks/begin_frame_args.h"
#include "components/viz/common/frame_sinks/begin_frame_source.h"
#include "components/viz/common/quads/compositor_frame.h"
#include "components/viz/common/quads/compositor_frame_metadata.h"
#include "components/viz/common/quads/compositor_render_pass.h"
#include "components/viz/common/surfaces/surface_info.h"
#include "components/viz/common/surfaces/video_capture_target.h"
#include "components/viz/common/viz_utils.h"
#include "components/viz/service/display/display.h"
#include "components/viz/service/frame_sinks/frame_counter.h"
#include "components/viz/service/frame_sinks/frame_sink_bundle_impl.h"
#include "components/viz/service/frame_sinks/frame_sink_manager_impl.h"
#include "components/viz/service/layers/layer_context_impl.h"
#include "components/viz/service/surfaces/surface.h"
#include "components/viz/service/surfaces/surface_reference.h"
#include "components/viz/service/transitions/surface_animation_manager.h"
#include "media/filters/video_cadence_estimator.h"
#include "mojo/public/cpp/system/platform_handle.h"
// This determines whether the provided time since last interval corresponds
// to a cadence frame that needs to be rendered.
bool HasElapsedCadenceInterval(
base::TimeDelta render_interval,
base::TimeDelta frame_duration,
base::TimeDelta time_since_last_render_interval) {
base::TimeDelta time_at_next_interval =
time_since_last_render_interval + render_interval;
base::TimeDelta tolerance = render_interval * 0.5;
return time_at_next_interval > (frame_duration + tolerance);
}
namespace viz {
namespace {
bool RecordShouldSendBeginFrame(const std::string& reason, bool should_send) {
TRACE_EVENT2("viz", "SendBeginFrameDecision", "reason", reason, "should_send",
should_send);
return should_send;
}
void AdjustPresentationFeedback(gfx::PresentationFeedback* feedback,
base::TimeTicks swap_start) {
// Swap start to end breakdown is always reported if ready timestamp is
// available. The other timestamps are adjusted to assume 0 delay in those
// stages if the breakdown is not available.
if (feedback->ready_timestamp.is_null())
return;
feedback->available_timestamp =
std::max(feedback->available_timestamp, swap_start);
feedback->latch_timestamp =
std::max(feedback->latch_timestamp, feedback->ready_timestamp);
}
// Takes a given `rect` and then transforms it to a given space via
// `transform_to_space` to be interested by an `intersectee_in_space`, then
// transforms it back to its original space. NOTE: `transform_to_space` must be
// invertible.
gfx::Rect IntersectInSpace(const gfx::Rect& rect,
const gfx::Transform& transform_to_space,
const gfx::Rect& intersectee_in_space) {
const gfx::Rect rect_in_space = transform_to_space.MapRect(rect);
const gfx::Rect intersected_in_space =
gfx::IntersectRects(rect_in_space, intersectee_in_space);
const std::optional<gfx::Rect> intersected =
transform_to_space.InverseMapRect(intersected_in_space);
return intersected.value_or(gfx::Rect{});
}
void RemoveSurfaceReferenceAndDispatchCopyOutputRequestCallback(
base::WeakPtr<FrameSinkManagerImpl> frame_sink_manager,
const SurfaceId& holds_ref_surface_id,
const blink::SameDocNavigationScreenshotDestinationToken& destination_token,
std::unique_ptr<CopyOutputResult> result) {
if (!frame_sink_manager) {
return;
}
if (auto* surface_holds_ref =
frame_sink_manager->surface_manager()->GetSurfaceForId(
holds_ref_surface_id)) {
surface_holds_ref->ResetPendingCopySurfaceId();
}
// Send the IPC to the browser process even if `result` is empty. The empty
// result will be handled on the browser side.
frame_sink_manager->OnScreenshotCaptured(destination_token,
std::move(result));
}
} // namespace
CompositorFrameSinkSupport::CompositorFrameSinkSupport(
mojom::CompositorFrameSinkClient* client,
FrameSinkManagerImpl* frame_sink_manager,
const FrameSinkId& frame_sink_id,
bool is_root)
: client_(client),
frame_sink_manager_(frame_sink_manager),
surface_manager_(frame_sink_manager->surface_manager()),
frame_sink_id_(frame_sink_id),
surface_resource_holder_(this),
is_root_(is_root),
allow_copy_output_requests_(is_root) {
// This may result in SetBeginFrameSource() being called.
frame_sink_manager_->RegisterCompositorFrameSinkSupport(frame_sink_id_, this);
}
CompositorFrameSinkSupport::~CompositorFrameSinkSupport() {
// Shut down the layer context so that it no longer calls into
// |this|, before doing other tear down.
layer_context_.reset();
// Unregister |this| as a BeginFrameObserver so that the
// BeginFrameSource does not call into |this| after it's deleted.
callback_received_begin_frame_ = true;
callback_received_receive_ack_ = true;
frame_timing_details_.clear();
SetNeedsBeginFrame(false);
// For display root surfaces the surface is no longer going to be visible.
// Make it unreachable from the top-level root.
if (referenced_local_surface_id_.has_value()) {
auto reference = MakeTopLevelRootReference(
SurfaceId(frame_sink_id_, referenced_local_surface_id_.value()));
surface_manager_->RemoveSurfaceReferences({reference});
}
if (last_activated_surface_id_.is_valid())
EvictLastActiveSurface();
if (last_created_surface_id_.is_valid())
surface_manager_->MarkSurfaceForDestruction(last_created_surface_id_);
frame_sink_manager_->UnregisterCompositorFrameSinkSupport(frame_sink_id_);
// When we unregister `this` from `frame_sink_manager_` from above,
// `FrameSinkManagerImpl::DiscardPendingCopyOfOutputRequests` clears out all
// the outstanding requests.
// However there are other destruction code paths that don't exercise
// `DiscardPendingCopyOfOutputRequests` (e.g, in unittests we might not have a
// `RootCompositorFrameSinkImpl`, such that no `ExternalBeginFrameSourceMojo`
// is added as an observer of `frame_sink_manager_`). Therefore we explicitly
// clear the requests here regardless.
ClearAllPendingCopyOutputRequests();
// No video capture clients should remain after calling
// UnregisterCompositorFrameSinkSupport().
DCHECK(capture_clients_.empty());
if (begin_frame_source_ && added_frame_observer_)
begin_frame_source_->RemoveObserver(this);
if (bundle_id_.has_value()) {
if (auto* bundle = frame_sink_manager_->GetFrameSinkBundle(*bundle_id_)) {
bundle->RemoveFrameSink(this);
}
}
}
FrameTimingDetailsMap CompositorFrameSinkSupport::TakeFrameTimingDetailsMap() {
FrameTimingDetailsMap map;
map.swap(frame_timing_details_);
// As we're clearing `frame_timing_details_`, we might no longer need
// BeginFrame if delivering presentation feedback was the only reason.
UpdateNeedsBeginFramesInternal();
return map;
}
void CompositorFrameSinkSupport::SetUpHitTest(
LatestLocalSurfaceIdLookupDelegate* local_surface_id_lookup_delegate) {
DCHECK(is_root_);
hit_test_aggregator_ = std::make_unique<HitTestAggregator>(
frame_sink_manager_->hit_test_manager(), frame_sink_manager_,
local_surface_id_lookup_delegate, frame_sink_id_);
}
void CompositorFrameSinkSupport::SetAggregatedDamageCallbackForTesting(
AggregatedDamageCallback callback) {
aggregated_damage_callback_ = std::move(callback);
}
void CompositorFrameSinkSupport::SetBeginFrameSource(
BeginFrameSource* begin_frame_source) {
if (begin_frame_source_ && added_frame_observer_) {
begin_frame_source_->RemoveObserver(this);
// When detaching from source, CompositorFrameSinkClient needs to know that
// there are no more OnBeginFrame. Otherwise, client in renderer could wait
// OnBeginFrame forever. e.g., crbug.com/1335000.
// OnBeginFrameSourcePausedChanged(false) is not handled here because it's
// handled in AddObserver() depending on current status of begin frame
// source.
if (!begin_frame_source)
OnBeginFrameSourcePausedChanged(true);
added_frame_observer_ = false;
}
auto* old_source = begin_frame_source_.get();
begin_frame_source_ = begin_frame_source;
FrameSinkBundleImpl* bundle = nullptr;
if (bundle_id_) {
bundle = frame_sink_manager_->GetFrameSinkBundle(*bundle_id_);
if (!bundle) {
// Our bundle has been destroyed.
ScheduleSelfDestruction();
return;
}
bundle->UpdateFrameSink(this, old_source);
}
UpdateNeedsBeginFramesInternal();
}
void CompositorFrameSinkSupport::SetBundle(const FrameSinkBundleId& bundle_id) {
auto* bundle = frame_sink_manager_->GetFrameSinkBundle(bundle_id);
if (!bundle) {
// The bundle is gone already, so force the client to re-establish their
// CompositorFrameSink.
ScheduleSelfDestruction();
return;
}
bundle->AddFrameSink(this);
bundle_id_ = bundle_id;
UpdateNeedsBeginFramesInternal();
}
void CompositorFrameSinkSupport::SetLastKnownVsync(
base::TimeDelta vsync_interval) {
if (last_known_vsync_interval_ == vsync_interval) {
return;
}
last_known_vsync_interval_ = vsync_interval;
ThrottleBeginFrame(begin_frame_interval_, /*simple_cadence_only=*/true);
}
bool CompositorFrameSinkSupport::ThrottleBeginFrame(base::TimeDelta interval,
bool simple_cadence_only) {
if (!interval.is_positive()) {
// Remove any existing throttling
begin_frame_interval_ = base::TimeDelta();
return true;
}
if (!last_known_vsync_interval_.is_positive() || !simple_cadence_only) {
// No known vsync interval or forcing throttle interval.
begin_frame_interval_ = interval;
return true;
}
if (media::VideoCadenceEstimator::HasSimpleCadence(
last_known_vsync_interval_, interval, kMaxTimeUntilNextGlitch)) {
begin_frame_interval_ = interval;
return true;
} else {
begin_frame_interval_ = base::TimeDelta();
return false;
}
}
void CompositorFrameSinkSupport::OnSurfaceCommitted(Surface* surface) {
if (surface->HasPendingFrame()) {
// Make sure we periodically check if the frame should activate.
pending_surfaces_.insert(surface);
UpdateNeedsBeginFramesInternal();
}
}
void CompositorFrameSinkSupport::OnSurfaceActivated(Surface* surface) {
DCHECK(surface);
DCHECK(surface->HasActiveFrame());
DCHECK(!surface->HasPendingFrame());
pending_surfaces_.erase(surface);
if (pending_surfaces_.empty())
UpdateNeedsBeginFramesInternal();
const CompositorFrameMetadata& active_frame_metadata =
surface->GetActiveFrameMetadata();
for (const auto& directive : active_frame_metadata.transition_directives) {
ProcessCompositorFrameTransitionDirective(directive, surface);
}
// The directives above generate TransferableResources which are required to
// replace shared elements with the corresponding cached snapshots. This step
// must be done after processing directives above.
SurfaceAnimationManager::ReplaceSharedElementResources(
surface, view_transition_token_to_animation_manager_);
if (surface->surface_id() == last_activated_surface_id_)
return;
Surface* previous_surface =
surface_manager_->GetSurfaceForId(last_activated_surface_id_);
if (!previous_surface) {
last_activated_surface_id_ = surface->surface_id();
} else if (previous_surface->GetActiveFrameIndex() <
surface->GetActiveFrameIndex()) {
surface_manager_->MarkSurfaceForDestruction(last_activated_surface_id_);
last_activated_surface_id_ = surface->surface_id();
// TODO(samans): Why is this not done when creating the surface?
surface->SetPreviousFrameSurface(previous_surface);
} else {
DCHECK_GT(previous_surface->GetActiveFrameIndex(),
surface->GetActiveFrameIndex());
// We can get into a situation where a child-initiated synchronization is
// deferred until after a parent-initiated synchronization happens resulting
// in activations happening out of order. In that case, we simply discard
// the stale surface.
surface_manager_->MarkSurfaceForDestruction(surface->surface_id());
}
// Check if this is a display root surface and the SurfaceId is changing.
if (is_root_ && (!referenced_local_surface_id_ ||
*referenced_local_surface_id_ !=
last_activated_surface_id_.local_surface_id())) {
UpdateDisplayRootReference(surface);
}
MaybeEvictSurfaces();
// Update |device_scale_factor_| if it changes with latest activated surface.
float new_device_scale_factor = active_frame_metadata.device_scale_factor;
if (device_scale_factor_ != new_device_scale_factor) {
frame_sink_manager_->OnFrameSinkDeviceScaleFactorChanged(
surface->surface_id().frame_sink_id(), new_device_scale_factor);
device_scale_factor_ = new_device_scale_factor;
}
if (is_mobile_optimized_ != active_frame_metadata.is_mobile_optimized) {
is_mobile_optimized_ = active_frame_metadata.is_mobile_optimized;
frame_sink_manager_->OnFrameSinkMobileOptimizedChanged(
frame_sink_id_, is_mobile_optimized_);
}
}
void CompositorFrameSinkSupport::OnSurfaceWillDraw(Surface* surface) {
if (last_drawn_frame_index_ >= surface->GetActiveFrameIndex())
return;
last_drawn_frame_index_ = surface->GetActiveFrameIndex();
}
void CompositorFrameSinkSupport::OnFrameTokenChanged(uint32_t frame_token) {
frame_sink_manager_->OnFrameTokenChanged(frame_sink_id_, frame_token);
}
void CompositorFrameSinkSupport::SendCompositorFrameAck() {
DidReceiveCompositorFrameAck();
}
void CompositorFrameSinkSupport::OnSurfaceAggregatedDamage(
Surface* surface,
const LocalSurfaceId& local_surface_id,
const CompositorFrame& frame,
const gfx::Rect& damage_rect,
base::TimeTicks expected_display_time) {
DCHECK(!damage_rect.IsEmpty());
const gfx::Size& frame_size_in_pixels = frame.size_in_pixels();
if (aggregated_damage_callback_) {
aggregated_damage_callback_.Run(local_surface_id, frame_size_in_pixels,
damage_rect, expected_display_time);
}
current_capture_bounds_ = frame.metadata.capture_bounds;
for (CapturableFrameSink::Client* client : capture_clients_) {
client->OnFrameDamaged(frame_size_in_pixels, damage_rect,
expected_display_time, frame.metadata);
}
}
bool CompositorFrameSinkSupport::IsVideoCaptureStarted() {
return number_clients_capturing_ > 0;
}
std::vector<Thread> CompositorFrameSinkSupport::GetThreads() {
return threads_;
}
void CompositorFrameSinkSupport::OnSurfaceDestroyed(Surface* surface) {
pending_surfaces_.erase(surface);
if (surface->surface_id() == last_activated_surface_id_)
last_activated_surface_id_ = SurfaceId();
if (surface->surface_id() == last_created_surface_id_)
last_created_surface_id_ = SurfaceId();
if (!client_ || surface_returned_resources_.empty()) {
return;
}
client_->ReclaimResources(std::move(surface_returned_resources_));
surface_returned_resources_.clear();
}
void CompositorFrameSinkSupport::OnSurfacePresented(
uint32_t frame_token,
base::TimeTicks draw_start_timestamp,
const gfx::SwapTimings& swap_timings,
const gfx::PresentationFeedback& feedback) {
// If the frame was submitted locally (from inside viz), do not tell the
// client about it, since the client did not send it.
if (frame_token != kLocalFrameToken) {
DidPresentCompositorFrame(frame_token, draw_start_timestamp, swap_timings,
feedback);
}
}
void CompositorFrameSinkSupport::RefResources(
const std::vector<TransferableResource>& resources) {
ForAllReservedResourceDelegates(
[&resources](ReservedResourceDelegate& delegate) {
delegate.RefResources(resources);
});
surface_resource_holder_.RefResources(resources);
}
void CompositorFrameSinkSupport::UnrefResources(
std::vector<ReturnedResource> resources) {
// `ReservedResourceDelegate` allocates ResourceIds in a different range
// than the client so it can process returned resources before
// |surface_resource_holder_|.
ForAllReservedResourceDelegates(
[&resources](ReservedResourceDelegate& delegate) {
delegate.UnrefResources(resources);
});
surface_resource_holder_.UnrefResources(std::move(resources));
}
void CompositorFrameSinkSupport::ReturnResources(
std::vector<ReturnedResource> resources) {
if (resources.empty())
return;
if (layer_context_) {
// Resource management is delegated to LayerContext when it's in use.
layer_context_->ReceiveReturnsFromParent(std::move(resources));
return;
}
DoReturnResources(std::move(resources));
}
void CompositorFrameSinkSupport::DoReturnResources(
std::vector<ReturnedResource> resources) {
// When we attempt to return resources in DidReceiveCompositorFrameAck.
// However if there are no pending frames then we don't expect that signal
// soon. In which case we return the resources to the `client_` now.
if (pending_frames_.empty() && client_) {
client_->ReclaimResources(std::move(resources));
return;
}
std::move(resources.begin(), resources.end(),
std::back_inserter(surface_returned_resources_));
}
void CompositorFrameSinkSupport::ReceiveFromChild(
const std::vector<TransferableResource>& resources) {
ForAllReservedResourceDelegates(
[&resources](ReservedResourceDelegate& delegate) {
delegate.ReceiveFromChild(resources);
});
surface_resource_holder_.ReceiveFromChild(resources);
}
std::vector<PendingCopyOutputRequest>
CompositorFrameSinkSupport::TakeCopyOutputRequests(
const LocalSurfaceId& latest_local_id) {
std::vector<PendingCopyOutputRequest> results;
for (auto it = copy_output_requests_.begin();
it != copy_output_requests_.end();) {
// Pick up the requests that require an exact `LocalSurfaceId` match.
if (it->capture_exact_surface_id) {
// `ui::DelegatedFrameHostAndroid` won't send a `CopyOutputRequest`
// without a valid `LocalSurfaceId`. This is guaranteed as we can't
// serialize/deserialize an empty `LocalSurfaceId`.
CHECK(it->local_surface_id.is_valid());
if (it->local_surface_id == latest_local_id) {
results.push_back(std::move(*it));
it = copy_output_requests_.erase(it);
} else {
++it;
}
}
// Requests with a non-valid local id should be satisfied as soon as
// possible.
else if (!it->local_surface_id.is_valid() || // NOLINT
it->local_surface_id <= latest_local_id) {
results.push_back(std::move(*it));
it = copy_output_requests_.erase(it);
} else {
++it;
}
}
return results;
}
void CompositorFrameSinkSupport::EvictSurface(const LocalSurfaceId& id) {
DCHECK(id.embed_token() != last_evicted_local_surface_id_.embed_token() ||
id.parent_sequence_number() >=
last_evicted_local_surface_id_.parent_sequence_number());
last_evicted_local_surface_id_ = id;
surface_manager_->DropTemporaryReference(SurfaceId(frame_sink_id_, id));
MaybeEvictSurfaces();
if (client_) {
client_->OnSurfaceEvicted(id);
}
}
void CompositorFrameSinkSupport::MaybeEvictSurfaces() {
if (IsEvicted(last_activated_surface_id_.local_surface_id()))
EvictLastActiveSurface();
if (IsEvicted(last_created_surface_id_.local_surface_id())) {
surface_manager_->MarkSurfaceForDestruction(last_created_surface_id_);
last_created_surface_id_ = SurfaceId();
}
}
void CompositorFrameSinkSupport::EvictLastActiveSurface() {
SurfaceId to_destroy_surface_id = last_activated_surface_id_;
if (last_created_surface_id_ == last_activated_surface_id_)
last_created_surface_id_ = SurfaceId();
last_activated_surface_id_ = SurfaceId();
surface_manager_->MarkSurfaceForDestruction(to_destroy_surface_id);
// For display root surfaces the surface is no longer going to be visible.
// Make it unreachable from the top-level root.
if (referenced_local_surface_id_.has_value()) {
auto reference = MakeTopLevelRootReference(
SurfaceId(frame_sink_id_, referenced_local_surface_id_.value()));
surface_manager_->RemoveSurfaceReferences({reference});
referenced_local_surface_id_.reset();
}
}
void CompositorFrameSinkSupport::SetNeedsBeginFrame(bool needs_begin_frame) {
client_needs_begin_frame_ = needs_begin_frame;
UpdateNeedsBeginFramesInternal();
}
void CompositorFrameSinkSupport::SetWantsAnimateOnlyBeginFrames() {
wants_animate_only_begin_frames_ = true;
}
void CompositorFrameSinkSupport::SetAutoNeedsBeginFrame() {
auto_needs_begin_frame_ = true;
}
bool CompositorFrameSinkSupport::WantsAnimateOnlyBeginFrames() const {
return wants_animate_only_begin_frames_;
}
void CompositorFrameSinkSupport::BindLayerContext(
mojom::PendingLayerContext& context,
bool draw_mode_is_gpu) {
layer_context_ =
std::make_unique<LayerContextImpl>(this, context, draw_mode_is_gpu);
}
void CompositorFrameSinkSupport::SetThreads(
bool from_untrusted_client,
std::vector<Thread> unverified_threads) {
if (!from_untrusted_client) {
threads_ = std::move(unverified_threads);
return;
}
base::flat_set<base::PlatformThreadId> thread_ids;
for (const auto& thread : unverified_threads) {
thread_ids.insert(base::PlatformThreadId(thread.id));
}
frame_sink_manager_->VerifySandboxedThreadIds(
thread_ids,
base::BindOnce(
&CompositorFrameSinkSupport::UpdateThreadIdsPostVerification,
weak_factory_.GetWeakPtr(), unverified_threads));
}
void CompositorFrameSinkSupport::UpdateThreadIdsPostVerification(
std::vector<Thread> threads,
bool passed_verification) {
if (passed_verification) {
threads_ = std::move(threads);
} else {
std::vector<base::PlatformThreadId> thread_ids;
for (const auto& thread : threads) {
thread_ids.push_back(thread.id);
}
TRACE_EVENT_INSTANT("viz,android.adpf",
"FailedToUpdateThreadIdsPostVerification", "thread_ids",
thread_ids);
}
}
bool CompositorFrameSinkSupport::IsRoot() const {
return is_root_;
}
void CompositorFrameSinkSupport::DidNotProduceFrame(const BeginFrameAck& ack) {
TRACE_EVENT(
"viz,benchmark,graphics.pipeline", "Graphics.Pipeline",
perfetto::Flow::Global(ack.trace_id), [&](perfetto::EventContext ctx) {
base::TaskAnnotator::EmitTaskTimingDetails(ctx);
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_chrome_graphics_pipeline();
data->set_step(perfetto::protos::pbzero::ChromeGraphicsPipeline::
StepName::STEP_DID_NOT_PRODUCE_FRAME);
frame_sink_id_.WriteIntoTrace(ctx.Wrap(data->set_frame_sink_id()));
data->set_surface_frame_trace_id(ack.trace_id);
});
DCHECK(ack.frame_id.IsSequenceValid());
begin_frame_tracker_.ReceivedAck(ack);
// Override the has_damage flag (ignoring invalid data from clients).
BeginFrameAck modified_ack(ack);
modified_ack.has_damage = false;
// If the client doesn't produce a frame, we assume it's no longer interactive
// for scheduling.
if (last_activated_surface_id_.is_valid())
surface_manager_->SurfaceModified(last_activated_surface_id_, modified_ack,
SurfaceObserver::HandleInteraction::kNo);
if (begin_frame_source_) {
begin_frame_source_->DidFinishFrame(this);
frame_sink_manager_->DidFinishFrame(frame_sink_id_, last_begin_frame_args_);
}
}
void CompositorFrameSinkSupport::SubmitCompositorFrame(
const LocalSurfaceId& local_surface_id,
CompositorFrame frame,
std::optional<HitTestRegionList> hit_test_region_list,
uint64_t submit_time) {
const auto result = MaybeSubmitCompositorFrame(
local_surface_id, std::move(frame), std::move(hit_test_region_list),
submit_time,
mojom::CompositorFrameSink::SubmitCompositorFrameSyncCallback());
DCHECK_EQ(result, SubmitResult::ACCEPTED);
}
SubmitResult CompositorFrameSinkSupport::MaybeSubmitCompositorFrame(
const LocalSurfaceId& local_surface_id,
CompositorFrame frame,
std::optional<HitTestRegionList> hit_test_region_list,
uint64_t submit_time,
mojom::CompositorFrameSink::SubmitCompositorFrameSyncCallback callback) {
if (!client_needs_begin_frame_ && auto_needs_begin_frame_) {
// SetNeedsBeginFrame(true) below may cause `last_begin_frame_args_` to be
// updated.
BeginFrameId old_frame_id = last_begin_frame_args_.frame_id;
handling_auto_needs_begin_frame_ = true;
SetNeedsBeginFrame(true);
handling_auto_needs_begin_frame_ = false;
// If the unsolicited frame has manual frame source and a new BeginFrameArgs
// is received because of this unsolicited frame, update the frame ID to
// to match the BeginFrameArgs, so that the corresponding surface won't be
// considered as pending.
if (frame.metadata.begin_frame_ack.frame_id.source_id ==
BeginFrameArgs::kManualSourceId &&
last_begin_frame_args_.frame_id != old_frame_id) {
CHECK(last_begin_frame_args_.frame_id.IsSequenceValid());
frame.metadata.begin_frame_ack.frame_id = last_begin_frame_args_.frame_id;
}
}
TRACE_EVENT(
"viz,benchmark,graphics.pipeline", "Graphics.Pipeline",
perfetto::Flow::Global((frame.metadata.begin_frame_ack.trace_id)),
[&](perfetto::EventContext ctx) {
base::TaskAnnotator::EmitTaskTimingDetails(ctx);
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_chrome_graphics_pipeline();
data->set_step(perfetto::protos::pbzero::ChromeGraphicsPipeline::
StepName::STEP_RECEIVE_COMPOSITOR_FRAME);
frame_sink_id_.WriteIntoTrace(ctx.Wrap(data->set_frame_sink_id()));
data->set_surface_frame_trace_id(
frame.metadata.begin_frame_ack.trace_id);
});
DCHECK(local_surface_id.is_valid());
DCHECK(!frame.render_pass_list.empty());
DCHECK(!frame.size_in_pixels().IsEmpty());
CHECK(callback_received_begin_frame_);
CHECK(callback_received_receive_ack_);
begin_frame_tracker_.ReceivedAck(frame.metadata.begin_frame_ack);
pending_frames_.push_back(FrameData{.local_frame = false});
compositor_frame_callback_ = std::move(callback);
if (compositor_frame_callback_) {
callback_received_begin_frame_ = false;
callback_received_receive_ack_ = false;
UpdateNeedsBeginFramesInternal();
}
base::TimeTicks now_time = base::TimeTicks::Now();
pending_received_frame_times_.emplace(
frame.metadata.frame_token,
std::make_unique<PendingFrameDetails>(now_time, surface_manager_));
// Override the has_damage flag (ignoring invalid data from clients).
frame.metadata.begin_frame_ack.has_damage = true;
DCHECK(frame.metadata.begin_frame_ack.frame_id.IsSequenceValid());
if (!ui::LatencyInfo::Verify(
frame.metadata.latency_info,
"CompositorFrameSinkSupport::MaybeSubmitCompositorFrame")) {
for (auto& info : frame.metadata.latency_info) {
info.Terminate();
}
std::vector<ui::LatencyInfo>().swap(frame.metadata.latency_info);
}
for (ui::LatencyInfo& latency : frame.metadata.latency_info) {
if (latency.latency_components().size() > 0) {
latency.AddLatencyNumberWithTimestamp(
ui::DISPLAY_COMPOSITOR_RECEIVED_FRAME_COMPONENT, now_time);
}
}
base::ScopedClosureRunner frame_rejected_callback(
base::BindOnce(&CompositorFrameSinkSupport::DidRejectCompositorFrame,
weak_factory_.GetWeakPtr(), frame.metadata.frame_token,
frame.resource_list, frame.metadata.latency_info));
// Ensure no CopyOutputRequests have been submitted if they are banned.
if (!allow_copy_output_requests_ && frame.HasCopyOutputRequests()) {
TRACE_EVENT_INSTANT0("viz", "CopyOutputRequests not allowed",
TRACE_EVENT_SCOPE_THREAD);
return SubmitResult::COPY_OUTPUT_REQUESTS_NOT_ALLOWED;
}
// TODO(crbug.com/40578019): It should be possible to use
// |frame.metadata.frame_token| instead of maintaining a |last_frame_index_|.
uint64_t frame_index = ++last_frame_index_;
if (features::ShouldOnBeginFrameThrottleVideo()) {
const auto& interval_info =
frame.metadata.frame_interval_inputs.content_interval_info;
auto info_itr =
std::find_if(interval_info.begin(), interval_info.end(),
[](const ContentFrameIntervalInfo& info) {
return info.type == ContentFrameIntervalType::kVideo;
});
if (info_itr != interval_info.end()) {
base::TimeDelta preferred_frame_interval = info_itr->frame_interval;
// Skip throttling for very small changes in frame interval.
// A value of 2 ms proved to be enough to not have throttle firing during
// a constant video playback but can be changed to a higher value if
// over firing occurs in some edge case while always aiming to keep it
// lower than a full frame interval.
if ((last_known_frame_interval_ - preferred_frame_interval).magnitude() >
base::Milliseconds(2)) {
TRACE_EVENT_INSTANT2("viz", "Set sink framerate",
TRACE_EVENT_SCOPE_THREAD, "interval",
preferred_frame_interval, "sourceid",
frame.metadata.begin_frame_ack.frame_id.source_id);
last_known_frame_interval_ = preferred_frame_interval;
// Only throttle simple cadences.
ThrottleBeginFrame(preferred_frame_interval,
/*simple_cadence_only=*/true);
}
}
}
Surface* prev_surface =
surface_manager_->GetSurfaceForId(last_created_surface_id_);
Surface* current_surface = nullptr;
if (prev_surface &&
local_surface_id == last_created_surface_id_.local_surface_id()) {
current_surface = prev_surface;
} else {
TRACE_EVENT_WITH_FLOW2(
TRACE_DISABLED_BY_DEFAULT("viz.surface_id_flow"),
"LocalSurfaceId.Submission.Flow",
TRACE_ID_GLOBAL(local_surface_id.submission_trace_id()),
TRACE_EVENT_FLAG_FLOW_IN | TRACE_EVENT_FLAG_FLOW_OUT, "step",
"ReceiveCompositorFrame", "local_surface_id",
local_surface_id.ToString());
SurfaceId surface_id(frame_sink_id_, local_surface_id);
SurfaceInfo surface_info(surface_id, frame.device_scale_factor(),
frame.size_in_pixels());
// LocalSurfaceIds should be monotonically increasing. This ID is used
// to determine the freshness of a surface at aggregation time.
const LocalSurfaceId& last_created_local_surface_id =
last_created_surface_id_.local_surface_id();
bool child_initiated_synchronization_event =
last_created_local_surface_id.is_valid() &&
local_surface_id.child_sequence_number() >
last_created_local_surface_id.child_sequence_number();
// Neither sequence numbers of the LocalSurfaceId can decrease and at least
// one must increase.
bool monotonically_increasing_id =
(local_surface_id.parent_sequence_number() >=
last_created_local_surface_id.parent_sequence_number() &&
local_surface_id.child_sequence_number() >=
last_created_local_surface_id.child_sequence_number()) &&
(local_surface_id.parent_sequence_number() >
last_created_local_surface_id.parent_sequence_number() ||
child_initiated_synchronization_event);
DCHECK(surface_info.is_valid());
if (local_surface_id.embed_token() ==
last_created_local_surface_id.embed_token() &&
!monotonically_increasing_id) {
TRACE_EVENT_INSTANT0("viz", "LocalSurfaceId decreased",
TRACE_EVENT_SCOPE_THREAD);
return SubmitResult::SURFACE_ID_DECREASED;
}
// Don't recreate a surface that was previously evicted. Drop the
// CompositorFrame and return all its resources.
if (IsEvicted(local_surface_id)) {
TRACE_EVENT_INSTANT0("viz", "Submit rejected to evicted surface",
TRACE_EVENT_SCOPE_THREAD);
return SubmitResult::ACCEPTED;
}
const bool has_copy_request_against_prev_surface =
frame.metadata.screenshot_destination.has_value() && prev_surface;
current_surface = surface_manager_->CreateSurface(
weak_factory_.GetWeakPtr(), surface_info,
has_copy_request_against_prev_surface ? last_created_surface_id_
: SurfaceId());
// The previous surface needs to be valid to generate a screenshot.
//
// NOTE: In order for the previous surface to be copied, it needs to be
// reachable and kept alive. This is achieved by adding a reference from the
// current surface to the previous surface. Normally this reference is
// removed when the copy is finished in Viz. However we could run into an
// edge case where the frame sink is destroyed before the copy is finished.
// If that happens, we will rely on the GC of the current surface to remove
// the reference.
if (has_copy_request_against_prev_surface) {
auto copy_request = std::make_unique<CopyOutputRequest>(
CopyOutputRequest::ResultFormat::RGBA,
CopyOutputRequest::ResultDestination::kSystemMemory,
base::BindOnce(
&RemoveSurfaceReferenceAndDispatchCopyOutputRequestCallback,
frame_sink_manager_->GetWeakPtr(), surface_info.id(),
frame.metadata.screenshot_destination.value()));
if (const auto& size_for_testing =
frame_sink_manager_
->copy_output_request_result_size_for_testing(); // IN-TEST
!size_for_testing.IsEmpty()) [[unlikely]] {
SetCopyOutputRequestResultSize(copy_request.get(), gfx::Rect(),
size_for_testing,
prev_surface->size_in_pixels());
}
copy_request->set_result_task_runner(
base::SequencedTaskRunner::GetCurrentDefault());
RequestCopyOfOutput(
PendingCopyOutputRequest(last_created_surface_id_.local_surface_id(),
SubtreeCaptureId{}, std::move(copy_request),
/*capture_exact_id=*/true));
}
if (!current_surface) {
TRACE_EVENT_INSTANT0("viz", "Surface belongs to another client",
TRACE_EVENT_SCOPE_THREAD);
return SubmitResult::SURFACE_OWNED_BY_ANOTHER_CLIENT;
}
last_created_surface_id_ = SurfaceId(frame_sink_id_, local_surface_id);
surface_manager_->SurfaceDamageExpected(current_surface->surface_id(),
last_begin_frame_args_);
}
// We use `last_created_surface_id_` to use the embedding timestamp of the
// last Surface which was successfully presented before this point, in case
// the frame is rejected. Now that we know this frame can be presented, use
// its correct SurfaceId.
pending_received_frame_times_[frame.metadata.frame_token]->set_surface_id(
last_created_surface_id_);
pending_received_frame_times_[frame.metadata.frame_token]->set_frame_id(
frame.metadata.begin_frame_ack.frame_id);
const int64_t trace_id = ~frame.metadata.begin_frame_ack.trace_id;
TRACE_EVENT_WITH_FLOW1(TRACE_DISABLED_BY_DEFAULT("viz.hit_testing_flow"),
"Event.Pipeline", TRACE_ID_GLOBAL(trace_id),
TRACE_EVENT_FLAG_FLOW_IN | TRACE_EVENT_FLAG_FLOW_OUT,
"step", "ReceiveHitTestData");
// QueueFrame can fail in unit tests, so SubmitHitTestRegionList has to be
// called before that.
frame_sink_manager()->SubmitHitTestRegionList(
last_created_surface_id_, frame_index, std::move(hit_test_region_list));
Surface::QueueFrameResult result = current_surface->QueueFrame(
std::move(frame), frame_index, std::move(frame_rejected_callback));
switch (result) {
case Surface::QueueFrameResult::REJECTED:
TRACE_EVENT_INSTANT0("viz", "QueueFrame failed",
TRACE_EVENT_SCOPE_THREAD);
return SubmitResult::SIZE_MISMATCH;
case Surface::QueueFrameResult::ACCEPTED_PENDING:
// Pending frames are processed in OnSurfaceCommitted.
break;
case Surface::QueueFrameResult::ACCEPTED_ACTIVE:
// Nothing to do here.
break;
}
if (begin_frame_source_) {
begin_frame_source_->DidFinishFrame(this);
frame_sink_manager_->DidFinishFrame(frame_sink_id_, last_begin_frame_args_);
}
return SubmitResult::ACCEPTED;
}
void CompositorFrameSinkSupport::NotifyNewLocalSurfaceIdExpectedWhilePaused() {
if (!last_activated_surface_id_.is_valid()) {
return;
}
Surface* previous_surface =
surface_manager_->GetSurfaceForId(last_activated_surface_id_);
previous_surface->ClearNonRootCopyRequests();
}
SurfaceReference CompositorFrameSinkSupport::MakeTopLevelRootReference(
const SurfaceId& surface_id) {
return SurfaceReference(surface_manager_->GetRootSurfaceId(), surface_id);
}
void CompositorFrameSinkSupport::HandleCallback() {
if (!compositor_frame_callback_ || !callback_received_begin_frame_ ||
!callback_received_receive_ack_) {
return;
}
std::move(compositor_frame_callback_)
.Run(std::move(surface_returned_resources_));
surface_returned_resources_.clear();
}
void CompositorFrameSinkSupport::DidReceiveCompositorFrameAck() {
DCHECK(!pending_frames_.empty());
// TODO(https://crbug.com/40902503): Drawing from a layer context is indeed
// local, but we'll likely want to use a different resource return policy.
bool was_local_frame = pending_frames_.front().local_frame || layer_context_;
pending_frames_.pop_front();
if (!client_)
return;
// If this frame came from viz directly and not from the client, don't send
// the client an ack, since it didn't do anything. Just return the resources.
if (was_local_frame) {
client_->ReclaimResources(std::move(surface_returned_resources_));
surface_returned_resources_.clear();
return;
}
// If we have a callback, we only return the resource on onBeginFrame.
if (compositor_frame_callback_) {
callback_received_receive_ack_ = true;
UpdateNeedsBeginFramesInternal();
HandleCallback();
return;
}
client_->DidReceiveCompositorFrameAck(std::move(surface_returned_resources_));
surface_returned_resources_.clear();
}
void CompositorFrameSinkSupport::DidPresentCompositorFrame(
uint32_t frame_token,
base::TimeTicks draw_start_timestamp,
const gfx::SwapTimings& swap_timings,
const gfx::PresentationFeedback& feedback) {
CHECK_NE(frame_token, kInvalidFrameToken);
CHECK_NE(frame_token, kLocalFrameToken);
DCHECK((feedback.flags & gfx::PresentationFeedback::kFailure) ||
(!draw_start_timestamp.is_null() && !swap_timings.is_null()));
DCHECK_LE(pending_received_frame_times_.size(), 25u);
auto received_frame_timestamp =
pending_received_frame_times_.find(frame_token);
CHECK(received_frame_timestamp != pending_received_frame_times_.end());
FrameTimingDetails details;
details.received_compositor_frame_timestamp =
received_frame_timestamp->second->frame_submit_timestamp();
details.embedded_frame_timestamp =
is_root_ ? details.received_compositor_frame_timestamp
: received_frame_timestamp->second->frame_embed_timestamp();
details.draw_start_timestamp = draw_start_timestamp;
details.swap_timings = swap_timings;
details.presentation_feedback = feedback;
details.frame_id = received_frame_timestamp->second->frame_id();
AdjustPresentationFeedback(&details.presentation_feedback,
swap_timings.swap_start);
// Override with the throttled interval if one has been set. Otherwise,
// consumers will assume that the default vsync interval was the target and
// that the frames are presented too late when in fact, this is intentional.
if (begin_frame_interval_.is_positive() &&
details.presentation_feedback.interval.is_positive()) {
details.presentation_feedback.interval = begin_frame_interval_;
}
pending_received_frame_times_.erase(received_frame_timestamp);
// We should only ever get one PresentationFeedback per frame_token.
CHECK(!frame_timing_details_.contains(frame_token));
frame_timing_details_.emplace(frame_token, details);
if (!feedback.failed() && frame_sink_manager_->frame_counter()) {
frame_sink_manager_->frame_counter()->AddPresentedFrame(frame_sink_id_,
feedback.timestamp);
}
UpdateNeedsBeginFramesInternal();
}
void CompositorFrameSinkSupport::DidRejectCompositorFrame(
uint32_t frame_token,
std::vector<TransferableResource> frame_resource_list,
std::vector<ui::LatencyInfo> latency_info) {
TRACE_EVENT_INSTANT0("viz", "DidRejectCompositorFrame",
TRACE_EVENT_SCOPE_THREAD);
// TODO(eseckler): Should these be stored and attached to the next successful
// frame submission instead?
for (ui::LatencyInfo& info : latency_info)
info.Terminate();
std::vector<ReturnedResource> resources =
TransferableResource::ReturnResources(frame_resource_list);
ReturnResources(std::move(resources));
DidReceiveCompositorFrameAck();
DidPresentCompositorFrame(frame_token, base::TimeTicks(), gfx::SwapTimings(),
gfx::PresentationFeedback::Failure());
}
void CompositorFrameSinkSupport::UpdateDisplayRootReference(
const Surface* surface) {
// Make the new SurfaceId reachable from the top-level root.
surface_manager_->AddSurfaceReferences(
{MakeTopLevelRootReference(surface->surface_id())});
// Make the old SurfaceId unreachable from the top-level root if applicable.
if (referenced_local_surface_id_) {
surface_manager_->RemoveSurfaceReferences({MakeTopLevelRootReference(
SurfaceId(frame_sink_id_, *referenced_local_surface_id_))});
}
referenced_local_surface_id_ = surface->surface_id().local_surface_id();
}
void CompositorFrameSinkSupport::OnBeginFrame(const BeginFrameArgs& args) {
int64_t trace_id = base::trace_event::GetNextGlobalTraceId();
TRACE_EVENT(
"viz,benchmark,graphics.pipeline", "Graphics.Pipeline",
perfetto::Flow::Global(trace_id),
[trace_id, &args](perfetto::EventContext ctx) {
base::TaskAnnotator::EmitTaskTimingDetails(ctx);
auto* event = ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_chrome_graphics_pipeline();
data->set_step(perfetto::protos::pbzero::ChromeGraphicsPipeline::
StepName::STEP_ISSUE_BEGIN_FRAME);
data->set_surface_frame_trace_id(trace_id);
auto* possible_deadlines = data->set_possible_deadlines();
possible_deadlines->set_frame_time_us(
args.frame_time.since_origin().InMicroseconds());
if (args.possible_deadlines.has_value()) {
for (const PossibleDeadline& deadline :
args.possible_deadlines->deadlines) {
auto* timeline = possible_deadlines->add_frame_timeline();
timeline->set_vsync_id(deadline.vsync_id);
timeline->set_latch_delta_us(deadline.latch_delta.InMicroseconds());
timeline->set_present_delta_us(
deadline.present_delta.InMicroseconds());
}
possible_deadlines->set_preferred_frame_timeline_index(
args.possible_deadlines->preferred_index);
}
});
if (compositor_frame_callback_) {
callback_received_begin_frame_ = true;
UpdateNeedsBeginFramesInternal();
HandleCallback();
}
CheckPendingSurfaces();
BeginFrameArgs adjusted_args = args;
adjusted_args.dispatch_time = base::TimeTicks::Now();
if (begin_frame_interval_.is_positive()) {
adjusted_args.interval = begin_frame_interval_;
// Deadline is not necessarily frame_time + interval. For example, it may
// incorporate an estimate for the frame's draw/swap time, so it's
// desirable to preserve any offset from the next scheduled frame.
base::TimeDelta offset_from_next_scheduled_frame =
args.deadline - (args.frame_time + args.interval);
adjusted_args.deadline = args.frame_time + begin_frame_interval_ +
offset_from_next_scheduled_frame;
}
SetLastKnownVsync(args.interval);
const bool should_send_begin_frame =
ShouldSendBeginFrame(args.frame_id, adjusted_args.frame_time,
args.interval) &&
(client_ || layer_context_);
if (should_send_begin_frame) {
if (last_activated_surface_id_.is_valid())
surface_manager_->SurfaceDamageExpected(last_activated_surface_id_,
adjusted_args);
last_begin_frame_args_ = adjusted_args;
// Force full frame if surface not yet activated to ensure surface creation.
if (!last_activated_surface_id_.is_valid())
adjusted_args.animate_only = false;
adjusted_args.trace_id = trace_id;
adjusted_args.frames_throttled_since_last = frames_throttled_since_last_;
frames_throttled_since_last_ = 0;
last_frame_time_ = adjusted_args.frame_time;
if (client_ && !handling_auto_needs_begin_frame_) {
TRACE_EVENT(
"graphics.pipeline", "Graphics.Pipeline",
perfetto::Flow::Global(adjusted_args.trace_id),
[&](perfetto::EventContext ctx) {
auto* event =
ctx.event<perfetto::protos::pbzero::ChromeTrackEvent>();
auto* data = event->set_chrome_graphics_pipeline();
data->set_step(perfetto::protos::pbzero::ChromeGraphicsPipeline::
StepName::STEP_SEND_ON_BEGIN_FRAME_MOJO_MESSAGE);
data->set_surface_frame_trace_id(adjusted_args.trace_id);
});
client_->OnBeginFrame(adjusted_args, frame_timing_details_,
std::vector<ReturnedResource>());
frame_timing_details_.clear();
}
begin_frame_tracker_.SentBeginFrame(adjusted_args);
frame_sink_manager_->DidBeginFrame(frame_sink_id_, adjusted_args);
UpdateNeedsBeginFramesInternal();
if (layer_context_) {
// NOTE: BeginFrame() re-enters `this` to finish the frame.
layer_context_->BeginFrame(adjusted_args);
frame_timing_details_.clear();
}
} else if (begin_frame_source_) {
begin_frame_source_->DidFinishFrame(this);
}
}
const BeginFrameArgs& CompositorFrameSinkSupport::LastUsedBeginFrameArgs()
const {
return last_begin_frame_args_;
}
void CompositorFrameSinkSupport::OnBeginFrameSourcePausedChanged(bool paused) {
if (client_)
client_->OnBeginFramePausedChanged(paused);
}
void CompositorFrameSinkSupport::UpdateNeedsBeginFramesInternal() {
if (!begin_frame_source_)
return;
// We require a begin frame if there's a callback pending, or if the client
// requested it, or if the client needs to get some frame timing details, or
// if the client is waiting for a frame ack, or if there are resources to
// return.
needs_begin_frame_ =
(client_needs_begin_frame_ || !frame_timing_details_.empty() ||
!pending_surfaces_.empty() || layer_context_wants_begin_frames_ ||
(compositor_frame_callback_ && !callback_received_begin_frame_));
if (bundle_id_.has_value()) {
// When bundled with other sinks, observation of BeginFrame notifications is
// always delegated to the bundle.
if (added_frame_observer_) {
StopObservingBeginFrameSource();
}
if (auto* bundle = frame_sink_manager_->GetFrameSinkBundle(*bundle_id_)) {
bundle->SetSinkNeedsBeginFrame(frame_sink_id_.sink_id(),
needs_begin_frame_);
}
return;
}
if (needs_begin_frame_ == added_frame_observer_)
return;
if (needs_begin_frame_) {
StartObservingBeginFrameSource();
} else {
StopObservingBeginFrameSource();
}
}
void CompositorFrameSinkSupport::StartObservingBeginFrameSource() {
added_frame_observer_ = true;
begin_frame_source_->AddObserver(this);
}
void CompositorFrameSinkSupport::StopObservingBeginFrameSource() {
added_frame_observer_ = false;
begin_frame_source_->RemoveObserver(this);
}
const FrameSinkId& CompositorFrameSinkSupport::GetFrameSinkId() const {
return frame_sink_id_;
}
void CompositorFrameSinkSupport::AttachCaptureClient(
CapturableFrameSink::Client* client) {
DCHECK(!base::Contains(capture_clients_, client));
capture_clients_.push_back(client);
if (client->IsVideoCaptureStarted())
OnClientCaptureStarted();
}
void CompositorFrameSinkSupport::DetachCaptureClient(
CapturableFrameSink::Client* client) {
const auto it = std::ranges::find(capture_clients_, client);
if (it != capture_clients_.end())
capture_clients_.erase(it);
if (client->IsVideoCaptureStarted())
OnClientCaptureStopped();
}
void CompositorFrameSinkSupport::OnClientCaptureStarted() {
if (number_clients_capturing_++ == 0) {
// First client started capturing.
frame_sink_manager_->OnCaptureStarted(frame_sink_id_);
}
}
void CompositorFrameSinkSupport::OnClientCaptureStopped() {
DCHECK_GT(number_clients_capturing_, 0u);
if (--number_clients_capturing_ == 0) {
// The last client has stopped capturing.
frame_sink_manager_->OnCaptureStopped(frame_sink_id_);
}
}
std::optional<CapturableFrameSink::RegionProperties>
CompositorFrameSinkSupport::GetRequestRegionProperties(
const VideoCaptureSubTarget& sub_target) const {
if (!last_activated_surface_id_.is_valid())
return {};
Surface* current_surface =
surface_manager_->GetSurfaceForId(last_activated_surface_id_);
DCHECK(current_surface);
if (!current_surface->HasActiveFrame()) {
return {};
}
const CompositorFrame& frame = current_surface->GetActiveFrame();
RegionProperties out;
out.root_render_pass_size = frame.size_in_pixels();
if (out.root_render_pass_size.IsEmpty()) {
return {};
}
// If we don't have a sub target, capture everything in the frame.
if (IsEntireTabCapture(sub_target)) {
out.render_pass_subrect = gfx::Rect(out.root_render_pass_size);
return out;
}
// If we have a region capture crop ID, capture a subsection of the root
// render pass.
if (IsRegionCapture(sub_target)) {
const auto it = current_capture_bounds_.bounds().find(
std::get<RegionCaptureCropId>(sub_target));
if (it != current_capture_bounds_.bounds().end() && !it->second.IsEmpty() &&
gfx::Rect(out.root_render_pass_size).Contains(it->second)) {
out.render_pass_subrect = it->second;
return out;
}
// Nothing to capture.
return {};
}
// Else, we have a subtree capture ID and should capture a subsection of a
// child render pass.
CHECK(IsSubtreeCapture(sub_target));
const SubtreeCaptureId& id = std::get<SubtreeCaptureId>(sub_target);
for (const auto& render_pass : frame.render_pass_list) {
if (render_pass->subtree_capture_id == id) {
out.transform_to_root = render_pass->transform_to_root_target;
if (!render_pass->subtree_size.IsEmpty()) {
out.render_pass_subrect = gfx::Rect(render_pass->subtree_size);
} else {
out.render_pass_subrect =
IntersectInSpace(render_pass->output_rect, out.transform_to_root,
gfx::Rect(out.root_render_pass_size));
}
if (!out.render_pass_subrect.IsEmpty() &&
render_pass->output_rect.Contains(out.render_pass_subrect)) {
return out;
}
}
}
// No target exists and no CopyOutputRequest will be added.
return {};
}
void CompositorFrameSinkSupport::RequestCopyOfOutput(
PendingCopyOutputRequest pending_copy_output_request) {
copy_output_requests_.push_back(std::move(pending_copy_output_request));
if (last_activated_surface_id_.is_valid()) {
BeginFrameAck ack;
ack.has_damage = true;
surface_manager_->SurfaceModified(
last_activated_surface_id_, ack,
SurfaceObserver::HandleInteraction::kNoChange);
}
}
const CompositorFrameMetadata*
CompositorFrameSinkSupport::GetLastActivatedFrameMetadata() {
if (!last_activated_surface_id_.is_valid())
return nullptr;
Surface* surface =
surface_manager_->GetSurfaceForId(last_activated_surface_id_);
DCHECK(surface);
return &surface->GetActiveFrameMetadata();
}
HitTestAggregator* CompositorFrameSinkSupport::GetHitTestAggregator() {
DCHECK(is_root_);
return hit_test_aggregator_.get();
}
Surface* CompositorFrameSinkSupport::GetLastCreatedSurfaceForTesting() {
return surface_manager_->GetSurfaceForId(last_created_surface_id_);
}
// static
const char* CompositorFrameSinkSupport::GetSubmitResultAsString(
SubmitResult result) {
switch (result) {
case SubmitResult::ACCEPTED:
return "Accepted";
case SubmitResult::COPY_OUTPUT_REQUESTS_NOT_ALLOWED:
return "CopyOutputRequests not allowed";
case SubmitResult::SIZE_MISMATCH:
return "CompositorFrame size doesn't match surface size";
case SubmitResult::SURFACE_ID_DECREASED:
return "LocalSurfaceId sequence numbers decreased";
case SubmitResult::SURFACE_OWNED_BY_ANOTHER_CLIENT:
return "Surface belongs to another client";
}
NOTREACHED();
}
bool CompositorFrameSinkSupport::ShouldSendBeginFrame(
BeginFrameId frame_id,
base::TimeTicks frame_time,
base::TimeDelta vsync_interval) {
// Don't send the same BeginFrameId to a client twice. This could otherwise
// happen if the client removes and then immediately re-adds a
// BeginFrameObserver before the next BeginFrame arrives. See
// https://crbug.com/40286473.
if (frame_id == last_begin_frame_args_.frame_id) {
return RecordShouldSendBeginFrame("DuplicateFrameId", false);
}
// We should throttle OnBeginFrame() if it has been less than
// |begin_frame_interval_| since the last one was sent because clients have
// requested to update at such rate.
const bool should_throttle_as_requested =
ShouldThrottleBeginFrameAsRequested(frame_time, vsync_interval);
// We might throttle this OnBeginFrame() if it's been less than a second
// since the last one was sent, either because clients are unresponsive or
// have submitted too many undrawn frames.
const bool can_throttle_if_unresponsive_or_excessive =
frame_time - last_frame_time_ < base::Seconds(1);
bool should_throttle_undrawn_frames = false;
if (last_activated_surface_id_.is_valid()) {
Surface* surface =
surface_manager_->GetSurfaceForId(last_activated_surface_id_);
DCHECK(surface);
DCHECK(surface->HasActiveFrame());
uint64_t active_frame_index = surface->GetActiveFrameIndex();
// Since we have an active frame, and frame indexes strictly increase
// during the lifetime of the CompositorFrameSinkSupport, our active frame
// index must be at least as large as our last drawn frame index.
DCHECK_GE(active_frame_index, last_drawn_frame_index_);
// Throttle clients that have submitted too many undrawn frames, unless the
// active frame requests that it doesn't.
uint64_t num_undrawn_frames = active_frame_index - last_drawn_frame_index_;
should_throttle_undrawn_frames =
can_throttle_if_unresponsive_or_excessive &&
num_undrawn_frames > kUndrawnFrameLimit &&
surface->GetActiveFrameMetadata().may_throttle_if_undrawn_frames;
}
bool frame_timing_details_all_failed = true;
for (const auto& entry : frame_timing_details_) {
if (!entry.second.presentation_feedback.failed()) {
frame_timing_details_all_failed = false;
break;
}
}
// If there are pending timing details from the previous successfully
// presented frame(s), then the non-throttled client needs to receive the
// begin-frame.
if (!frame_timing_details_.empty() && !should_throttle_as_requested &&
(!should_throttle_undrawn_frames || !frame_timing_details_all_failed)) {
return RecordShouldSendBeginFrame("SendFrameTiming", true);
}
if (!client_needs_begin_frame_ && !layer_context_wants_begin_frames_) {
return RecordShouldSendBeginFrame("StopNotRequested", false);
}
// Stop sending BeginFrames to clients that are totally unresponsive.
if (begin_frame_tracker_.ShouldStopBeginFrame()) {
return RecordShouldSendBeginFrame("StopUnresponsiveClient", false);
}
// Throttle clients that are unresponsive.
if (can_throttle_if_unresponsive_or_excessive &&
begin_frame_tracker_.ShouldThrottleBeginFrame()) {
return RecordShouldSendBeginFrame("ThrottleUnresponsiveClient", false);
}
if (!last_activated_surface_id_.is_valid()) {
return RecordShouldSendBeginFrame("SendNoActiveSurface", true);
}
// We should never throttle BeginFrames if there is another client waiting
// for this client to submit a frame.
if (surface_manager_->HasBlockedEmbedder(frame_sink_id_)) {
return RecordShouldSendBeginFrame("SendBlockedEmbedded", true);
}
if (should_throttle_as_requested) {
++frames_throttled_since_last_;
return RecordShouldSendBeginFrame("ThrottleRequested", false);
}
if (should_throttle_undrawn_frames) {
return RecordShouldSendBeginFrame("ThrottleUndrawnFrames", false);
}
// No other conditions apply so send the begin frame.
return RecordShouldSendBeginFrame("SendDefault", true);
}
void CompositorFrameSinkSupport::CheckPendingSurfaces() {
if (pending_surfaces_.empty())
return;
base::flat_set<raw_ptr<Surface, CtnExperimental>> pending_surfaces(
pending_surfaces_);
for (Surface* surface : pending_surfaces) {
surface->ActivateIfDeadlinePassed();
}
}
bool CompositorFrameSinkSupport::ShouldThrottleBeginFrameAsRequested(
base::TimeTicks frame_time,
base::TimeDelta vsync_interval) {
if (!begin_frame_interval_.is_positive() || !vsync_interval.is_positive()) {
return false;
}
// At this point, throttling is in place and following a simple cadence, we
// need to know if the current frame has elapsed a full cadence interval to
// know its time to render.
base::TimeDelta time_since_last_frame = frame_time - last_frame_time_;
return !HasElapsedCadenceInterval(vsync_interval, begin_frame_interval_,
time_since_last_frame);
}
void CompositorFrameSinkSupport::ProcessCompositorFrameTransitionDirective(
const CompositorFrameTransitionDirective& directive,
Surface* surface) {
const auto& transition_token = directive.transition_token();
switch (directive.type()) {
case CompositorFrameTransitionDirective::Type::kSave:
// The save directive is used to start a new transition sequence. Ensure
// we don't have any existing state for this transition.
if (frame_sink_manager_->ClearSurfaceAnimationManager(transition_token))
[[unlikely]] {
view_transition_token_to_animation_manager_.erase(transition_token);
return;
}
if (view_transition_token_to_animation_manager_.erase(transition_token))
[[unlikely]] {
return;
}
view_transition_token_to_animation_manager_[transition_token] =
SurfaceAnimationManager::CreateWithSave(
directive, surface,
frame_sink_manager_->GetSharedImageInterface(),
frame_sink_manager_->reserved_resource_id_tracker(),
base::BindOnce(&CompositorFrameSinkSupport::
OnSaveTransitionDirectiveProcessed,
base::Unretained(this)));
if (surface_animation_manager_callback_) {
std::move(surface_animation_manager_callback_).Run();
}
break;
case CompositorFrameTransitionDirective::Type::kAnimateRenderer: {
if (directive.maybe_cross_frame_sink()) {
// We shouldn't have an existing SurfaceAnimationManager for this
// token.
if (view_transition_token_to_animation_manager_.erase(
transition_token)) {
return;
}
view_transition_token_to_animation_manager_[transition_token] =
frame_sink_manager_->TakeSurfaceAnimationManager(transition_token);
}
auto it =
view_transition_token_to_animation_manager_.find(transition_token);
if (it == view_transition_token_to_animation_manager_.end()) {
return;
}
// The save operation must have been completed before the renderer sends
// an animate directive.
auto& surface_animation_manager = it->second;
if (!surface_animation_manager->Animate()) {
view_transition_token_to_animation_manager_.erase(it);
return;
}
} break;
case CompositorFrameTransitionDirective::Type::kRelease:
frame_sink_manager_->ClearSurfaceAnimationManager(
directive.transition_token());
view_transition_token_to_animation_manager_.erase(
directive.transition_token());
break;
}
}
void CompositorFrameSinkSupport::OnSaveTransitionDirectiveProcessed(
const CompositorFrameTransitionDirective& directive) {
DCHECK_EQ(directive.type(), CompositorFrameTransitionDirective::Type::kSave)
<< "Only save directives need to be ack'd back to the client";
auto it = view_transition_token_to_animation_manager_.find(
directive.transition_token());
if (it == view_transition_token_to_animation_manager_.end()) {
return;
}
CHECK(it->second);
if (client_) {
client_->OnCompositorFrameTransitionDirectiveProcessed(
directive.sequence_id());
}
if (directive.maybe_cross_frame_sink()) {
frame_sink_manager_->CacheSurfaceAnimationManager(
directive.transition_token(), std::move(it->second));
view_transition_token_to_animation_manager_.erase(it);
}
}
bool CompositorFrameSinkSupport::IsEvicted(
const LocalSurfaceId& local_surface_id) const {
return local_surface_id.embed_token() ==
last_evicted_local_surface_id_.embed_token() &&
local_surface_id.parent_sequence_number() <=
last_evicted_local_surface_id_.parent_sequence_number();
}
void CompositorFrameSinkSupport::ClearAllPendingCopyOutputRequests() {
CHECK(surface_manager_);
for (auto& request : copy_output_requests_) {
// If the frame sink is getting destroyed while there are still
// outstanding `CopyOutputRequest`s to capture an associated surface,
// transfer these requests to the corresponding `Surface`s.
//
// Resources reclamation: once frame sink is destroyed, the `Surface`s
// won't be able to notify the client code (the renderer's
// `cc::LayerTreeHostImpl`) to reclaim the resources. This is fine,
// because the destruction of the renderer and its CC (as part of a
// cross-RenderFrame navigation) will implicitly reclaim all the
// resources. The `Surface` kept alive will still have a reference to
// the underlying GPU resources. The GPU resources will finally be
// released when the `Surface` is destroyed (in this case, after the
// CopyOutputRequest is fulfilled).
if (request.capture_exact_surface_id) {
const SurfaceId target_id(frame_sink_id_, request.local_surface_id);
auto* target_surface = surface_manager_->GetSurfaceForId(target_id);
if (target_surface) {
target_surface->RequestCopyOfOutput(std::move(request));
BeginFrameAck ack;
ack.has_damage = true;
surface_manager_->SurfaceModified(
target_id, ack, SurfaceObserver::HandleInteraction::kNoChange);
} else {
// We might not have a `Surface` if the renderer is crashed, or too busy
// to even submit a CompositorFrame (e.g., low end Android devices). In
// either cases we don't want to crash the GPU in production. The
// WARNING logs will show up in "chrome://gpu".
LOG(WARNING) << "Surface " << target_id
<< " is destroyed while there is an outstanding "
"CopyOutputRequest specificc for it.";
}
} else {
// TODO(crbug.com/40276723): We should probably transfer all
// the requests to their corresponding `Surface`s or `RenderPass`es.
}
}
// Upon destruction, the `PendingOutputRequest` will invoke the callback to
// return an empty bitmap, signalling that the request is never satisfied.
copy_output_requests_.clear();
}
void CompositorFrameSinkSupport::SetExternalReservedResourceDelegate(
ReservedResourceDelegate* delegate) {
external_reserved_resource_delegate_ = delegate;
}
void CompositorFrameSinkSupport::SetLayerContextWantsBeginFrames(
bool wants_begin_frames) {
layer_context_wants_begin_frames_ = wants_begin_frames;
UpdateNeedsBeginFramesInternal();
}
void CompositorFrameSinkSupport::RegisterSurfaceAnimationManagerNotification(
base::OnceCallback<void()> callback) {
if (!view_transition_token_to_animation_manager_.empty()) {
std::move(callback).Run();
} else {
CHECK(!surface_animation_manager_callback_);
surface_animation_manager_callback_ = std::move(callback);
}
}
void CompositorFrameSinkSupport::DestroySelf() {
// SUBTLE: We explicitly copy `frame_sink_id_` because
// DestroyCompositorFrameSink takes the FrameSinkId by reference and may
// dereference it after destroying `this`.
FrameSinkId frame_sink_id = frame_sink_id_;
frame_sink_manager_->DestroyCompositorFrameSink(frame_sink_id,
base::DoNothing());
}
void CompositorFrameSinkSupport::ScheduleSelfDestruction() {
base::SequencedTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::BindOnce(&CompositorFrameSinkSupport::DestroySelf,
weak_factory_.GetWeakPtr()));
}
void CompositorFrameSinkSupport::ForAllReservedResourceDelegates(
base::FunctionRef<void(ReservedResourceDelegate&)> func) {
if (external_reserved_resource_delegate_) {
func(*external_reserved_resource_delegate_);
}
for (auto& it : view_transition_token_to_animation_manager_) {
func(*it.second);
}
}
CompositorFrameSinkSupport::PendingFrameDetails::PendingFrameDetails(
base::TimeTicks frame_submit_timestamp,
SurfaceManager* surface_manager)
: frame_submit_timestamp_(frame_submit_timestamp),
// Use the submit timestamp as the default value, so that the metrics
// won't get skewed in case the surface never gets embedded/the surface
// ID never gets set.
frame_embed_timestamp_(frame_submit_timestamp),
surface_manager_(surface_manager) {}
void CompositorFrameSinkSupport::PendingFrameDetails::
SetOrObserveFrameEmbedTimeStamp() {
frame_embed_timestamp_ =
surface_manager_->GetSurfaceReferencedTimestamp(surface_id_);
if (frame_embed_timestamp_ == base::TimeTicks()) {
// The frame hasn't been embedded yet. Observe `OnAddedSurfaceReference()`
// to be notified when the surface for the frame gets embedded.
surface_manager_->AddObserver(this);
}
}
CompositorFrameSinkSupport::PendingFrameDetails::~PendingFrameDetails() {
surface_manager_->RemoveObserver(this);
}
void CompositorFrameSinkSupport::PendingFrameDetails::set_surface_id(
SurfaceId surface_id) {
CHECK(!surface_id_.is_valid());
surface_id_ = surface_id;
SetOrObserveFrameEmbedTimeStamp();
}
void CompositorFrameSinkSupport::PendingFrameDetails::OnAddedSurfaceReference(
const SurfaceId& parent_id,
const SurfaceId& child_id) {
CHECK_EQ(frame_embed_timestamp_, base::TimeTicks());
if (child_id != surface_id_) {
return;
}
frame_embed_timestamp_ = base::TimeTicks::Now();
surface_manager_->RemoveObserver(this);
}
void CompositorFrameSinkSupport::PendingFrameDetails::set_frame_id(
BeginFrameId frame_id) {
frame_id_ = frame_id;
}
} // namespace viz
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