File: websocket_utils.py

package info (click to toggle)
chromium 139.0.7258.127-2
  • links: PTS, VCS
  • area: main
  • in suites: forky
  • size: 6,122,156 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (49 lines) | stat: -rw-r--r-- 2,010 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
# Copyright 2023 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
"""Various helper functions related to working with websockets."""

import logging
import time

from gpu_tests import common_typing as ct
from gpu_tests.util import websocket_server as wss


def HandleWebsocketReceiveTimeoutError(tab: ct.Tab, start_time: float) -> None:
  """Helper function for when a message is not received on time."""
  logging.error(
      'Timed out waiting for websocket message (%.3f seconds since test '
      'start), checking for hung renderer',
      time.time() - start_time)
  # Telemetry has some code to automatically crash the renderer and GPU
  # processes if it thinks that the renderer is hung. So, execute some
  # trivial JavaScript now to hit that code if we got the timeout because of
  # a hung renderer. If we do detect a hung renderer, this will raise
  # another exception and prevent the following line about the renderer not
  # being hung from running.
  tab.action_runner.EvaluateJavaScript('let somevar = undefined;', timeout=5)
  logging.error('Timeout does *not* appear to be due to a hung renderer')


def HandlePrematureSocketClose(original_error: wss.ClientClosedConnectionError,
                               start_time: float) -> None:
  elapsed = time.time() - start_time
  raise RuntimeError(
      f'Detected closed websocket ({elapsed:.3f} seconds since test start) - '
      f'likely caused by a renderer crash') from original_error


def GetScaledConnectionTimeout(num_jobs: int) -> float:
  """Gets a scaled Websocket setup timeout based on number of test jobs.

  Args:
    num_jobs: How many parallel test jobs are being run.

  Returns:
    The scaled timeout to pass to WaitForConnection that accounts for slowness
    caused by multiple test jobs.
  """
  # Target a 2x multiplier when running 4 jobs.
  multiplier = 1 + (num_jobs - 1) / 3.0
  return multiplier * wss.WEBSOCKET_SETUP_TIMEOUT_SECONDS