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# Copyright 2022 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
"""Class for WebGL 2 conformance tests."""
import os
import sys
from typing import Any
import unittest
from gpu_tests import common_typing as ct
from gpu_tests import gpu_integration_test
from gpu_tests import webgl_conformance_integration_test_base
from gpu_tests.util import host_information
class WebGL2ConformanceIntegrationTest(
webgl_conformance_integration_test_base.WebGLConformanceIntegrationTestBase
):
@classmethod
def Name(cls) -> str:
return 'webgl2_conformance'
def _GetSerialGlobs(self) -> set[str]:
serial_globs = super()._GetSerialGlobs()
# Serialize tests which allocate a large amount of memory on lower memory
# machines to avoid flakes.
# Should apply to all non-remote platforms, but we cannot distinguish
# between Linux test machines and hosts at this point in the test harness.
if host_information.IsWindows() or host_information.IsMac():
gigabyte = 1_000_000_000
if host_information.GetSystemMemoryBytes() < 16 * gigabyte:
serial_globs |= {
'conformance2/wasm/*16gb*',
}
return serial_globs
def _GetSerialTests(self) -> set[str]:
return super()._GetSerialTests() | set()
@classmethod
def _SetClassVariablesFromOptions(cls, options: ct.ParsedCmdArgs) -> None:
super()._SetClassVariablesFromOptions(options)
assert cls._webgl_version == 2
@classmethod
def _GetExtensionList(cls) -> list[str]:
return [
'EXT_clip_control',
'EXT_color_buffer_float',
'EXT_color_buffer_half_float',
'EXT_conservative_depth',
'EXT_depth_clamp',
'EXT_disjoint_timer_query_webgl2',
'EXT_float_blend',
'EXT_polygon_offset_clamp',
'EXT_render_snorm',
'EXT_texture_compression_bptc',
'EXT_texture_compression_rgtc',
'EXT_texture_filter_anisotropic',
'EXT_texture_mirror_clamp_to_edge',
'EXT_texture_norm16',
'KHR_parallel_shader_compile',
'NV_shader_noperspective_interpolation',
'OES_draw_buffers_indexed',
'OES_sample_variables',
'OES_shader_multisample_interpolation',
'OES_texture_float_linear',
'OVR_multiview2',
'WEBGL_blend_func_extended',
'WEBGL_clip_cull_distance',
'WEBGL_compressed_texture_astc',
'WEBGL_compressed_texture_etc',
'WEBGL_compressed_texture_etc1',
'WEBGL_compressed_texture_pvrtc',
'WEBGL_compressed_texture_s3tc',
'WEBGL_compressed_texture_s3tc_srgb',
'WEBGL_debug_renderer_info',
'WEBGL_debug_shaders',
'WEBGL_draw_instanced_base_vertex_base_instance',
'WEBGL_lose_context',
'WEBGL_multi_draw',
'WEBGL_multi_draw_instanced_base_vertex_base_instance',
'WEBGL_polygon_mode',
'WEBGL_provoking_vertex',
'WEBGL_render_shared_exponent',
'WEBGL_shader_pixel_local_storage',
'WEBGL_stencil_texturing',
]
@classmethod
def ExpectationsFiles(cls) -> list[str]:
return [
os.path.join(os.path.dirname(os.path.abspath(__file__)),
'test_expectations', 'webgl2_conformance_expectations.txt')
]
def load_tests(loader: unittest.TestLoader, tests: Any,
pattern: Any) -> unittest.TestSuite:
del loader, tests, pattern # Unused.
return gpu_integration_test.LoadAllTestsInModule(sys.modules[__name__])
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