1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408
|
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file contains the implementation of the command buffer helper class.
#include "gpu/command_buffer/client/cmd_buffer_helper.h"
#include <stdint.h>
#include <algorithm>
#include "base/logging.h"
#include "base/strings/stringprintf.h"
#include "base/time/time.h"
#include "base/trace_event/memory_allocator_dump.h"
#include "base/trace_event/memory_dump_manager.h"
#include "base/trace_event/process_memory_dump.h"
#include "base/trace_event/trace_event.h"
#include "gpu/command_buffer/common/buffer.h"
#include "gpu/command_buffer/common/command_buffer.h"
#include "gpu/command_buffer/common/constants.h"
namespace gpu {
CommandBufferHelper::CommandBufferHelper(CommandBuffer* command_buffer)
: command_buffer_(command_buffer) {}
void CommandBufferHelper::SetAutomaticFlushes(bool enabled) {
flush_automatically_ = enabled;
CalcImmediateEntries(0);
}
bool CommandBufferHelper::IsContextLost() {
if (!context_lost_)
context_lost_ = error::IsError(command_buffer()->GetLastState().error);
return context_lost_;
}
void CommandBufferHelper::CalcImmediateEntries(int waiting_count) {
DCHECK_GE(waiting_count, 0);
// If not allocated, no entries are available. If not usable, it will not be
// allocated.
if (!HaveRingBuffer()) {
immediate_entry_count_ = 0;
return;
}
// Get maximum safe contiguous entries.
const int32_t curr_get = cached_get_offset_;
if (curr_get > put_) {
immediate_entry_count_ = curr_get - put_ - 1;
} else {
immediate_entry_count_ =
total_entry_count_ - put_ - (curr_get == 0 ? 1 : 0);
}
// Limit entry count to force early flushing.
if (flush_automatically_) {
int32_t limit =
total_entry_count_ /
((curr_get == last_flush_put_) ? kAutoFlushSmall : kAutoFlushBig);
int32_t pending = (put_ + total_entry_count_ - last_ordering_barrier_put_) %
total_entry_count_;
if (pending > 0 && pending >= limit) {
// Time to force flush.
immediate_entry_count_ = 0;
} else {
// Limit remaining entries, but not lower than waiting_count entries to
// prevent deadlock when command size is greater than the flush limit.
limit -= pending;
limit = limit < waiting_count ? waiting_count : limit;
immediate_entry_count_ =
immediate_entry_count_ > limit ? limit : immediate_entry_count_;
}
}
}
bool CommandBufferHelper::AllocateRingBuffer() {
if (!usable()) {
return false;
}
if (HaveRingBuffer()) {
return true;
}
int32_t id = -1;
scoped_refptr<Buffer> buffer =
command_buffer_->CreateTransferBuffer(ring_buffer_size_, &id);
if (id < 0) {
usable_ = false;
context_lost_ = true;
CalcImmediateEntries(0);
return false;
}
SetGetBuffer(id, std::move(buffer));
return true;
}
void CommandBufferHelper::SetGetBuffer(int32_t id,
scoped_refptr<Buffer> buffer) {
command_buffer_->SetGetBuffer(id);
entries_ = nullptr;
total_entry_count_ = 0;
ring_buffer_ = std::move(buffer);
ring_buffer_id_ = id;
++set_get_buffer_count_;
if (ring_buffer_) {
entries_ = static_cast<CommandBufferEntry*>(ring_buffer_->memory());
total_entry_count_ = ring_buffer_size_ / sizeof(CommandBufferEntry);
}
// Call to SetGetBuffer(id) above resets get and put offsets to 0.
// No need to query it through IPC.
put_ = 0;
last_flush_put_ = 0;
last_ordering_barrier_put_ = 0;
cached_get_offset_ = 0;
service_on_old_buffer_ = true;
CalcImmediateEntries(0);
}
void CommandBufferHelper::FreeRingBuffer() {
if (HaveRingBuffer()) {
OrderingBarrier();
command_buffer_->DestroyTransferBuffer(ring_buffer_id_);
// SetGetBuffer is an IPC, so previous work needs to be flushed first.
Flush();
SetGetBuffer(-1, nullptr);
}
}
gpu::ContextResult CommandBufferHelper::Initialize(uint32_t ring_buffer_size) {
ring_buffer_size_ = ring_buffer_size;
if (!AllocateRingBuffer()) {
// This would fail if CreateTransferBuffer fails, which will not fail for
// transient reasons such as context loss. See http://crrev.com/c/720269
LOG(ERROR) << "ContextResult::kFatalFailure: "
<< "CommandBufferHelper::AllocateRingBuffer() failed";
return gpu::ContextResult::kFatalFailure;
}
return gpu::ContextResult::kSuccess;
}
CommandBufferHelper::~CommandBufferHelper() {
FreeRingBuffer();
}
void CommandBufferHelper::UpdateCachedState(const CommandBuffer::State& state) {
// If the service hasn't seen the current get buffer yet (i.e. hasn't
// processed the latest SetGetBuffer), it's as if it hadn't processed anything
// in it, i.e. get == 0.
service_on_old_buffer_ =
(state.set_get_buffer_count != set_get_buffer_count_);
cached_get_offset_ = service_on_old_buffer_ ? 0 : state.get_offset;
cached_last_token_read_ = state.token;
// Don't transition from a lost context to a working context.
context_lost_ |= error::IsError(state.error);
}
bool CommandBufferHelper::WaitForGetOffsetInRange(int32_t start, int32_t end) {
DCHECK(start >= 0 && start <= total_entry_count_);
DCHECK(end >= 0 && end <= total_entry_count_);
CommandBuffer::State last_state = command_buffer_->WaitForGetOffsetInRange(
set_get_buffer_count_, start, end);
UpdateCachedState(last_state);
return !context_lost_;
}
void CommandBufferHelper::Flush() {
TRACE_EVENT0("gpu", "CommandBufferHelper::Flush");
// Wrap put_ before flush.
if (put_ == total_entry_count_)
put_ = 0;
if (HaveRingBuffer()) {
last_flush_time_ = base::TimeTicks::Now();
last_flush_put_ = put_;
last_ordering_barrier_put_ = put_;
command_buffer_->Flush(put_);
++flush_generation_;
CalcImmediateEntries(0);
}
}
void CommandBufferHelper::FlushLazy() {
if (put_ == last_flush_put_ && put_ == last_ordering_barrier_put_)
return;
Flush();
}
void CommandBufferHelper::OrderingBarrier() {
// Wrap put_ before setting the barrier.
if (put_ == total_entry_count_)
put_ = 0;
if (HaveRingBuffer()) {
last_ordering_barrier_put_ = put_;
command_buffer_->OrderingBarrier(put_);
++flush_generation_;
CalcImmediateEntries(0);
}
}
#if defined(CMD_HELPER_PERIODIC_FLUSH_CHECK)
void CommandBufferHelper::PeriodicFlushCheck() {
base::TimeTicks current_time = base::TimeTicks::Now();
if (current_time - last_flush_time_ >
base::Microseconds(kPeriodicFlushDelayInMicroseconds)) {
Flush();
}
}
#endif
// Calls Flush() and then waits until the buffer is empty. Break early if the
// error is set.
bool CommandBufferHelper::Finish() {
TRACE_EVENT0("gpu", "CommandBufferHelper::Finish");
// If there is no work just exit.
if (put_ == cached_get_offset_ && !service_on_old_buffer_) {
return !context_lost_;
}
FlushLazy();
if (!WaitForGetOffsetInRange(put_, put_))
return false;
DCHECK_EQ(cached_get_offset_, put_);
CalcImmediateEntries(0);
return true;
}
// Inserts a new token into the command stream. It uses an increasing value
// scheme so that we don't lose tokens (a token has passed if the current token
// value is higher than that token). Calls Finish() if the token value wraps,
// which will be rare. If we can't allocate a command buffer, token doesn't
// increase, ensuring WaitForToken eventually returns.
int32_t CommandBufferHelper::InsertToken() {
// Increment token as 31-bit integer. Negative values are used to signal an
// error.
cmd::SetToken* cmd = GetCmdSpace<cmd::SetToken>();
if (cmd) {
token_ = (token_ + 1) & 0x7FFFFFFF;
cmd->Init(token_);
if (token_ == 0) {
TRACE_EVENT0("gpu", "CommandBufferHelper::InsertToken(wrapped)");
bool finished = Finish(); // we wrapped
DCHECK(!finished || (cached_last_token_read_ == 0));
}
}
return token_;
}
bool CommandBufferHelper::HasTokenPassed(int32_t token) {
// If token_ wrapped around we Finish'd.
if (token > token_)
return true;
// Don't update state if we don't have to.
if (token <= cached_last_token_read_)
return true;
RefreshCachedToken();
return token <= cached_last_token_read_;
}
void CommandBufferHelper::RefreshCachedToken() {
CommandBuffer::State last_state = command_buffer_->GetLastState();
UpdateCachedState(last_state);
}
bool CommandBufferHelper::HasCachedTokenPassed(int32_t token) {
if (token > token_)
return true;
return token <= cached_last_token_read_;
}
// Waits until the current token value is greater or equal to the value passed
// in argument.
void CommandBufferHelper::WaitForToken(int32_t token) {
DCHECK_GE(token, 0);
if (HasTokenPassed(token))
return;
FlushLazy();
CommandBuffer::State last_state =
command_buffer_->WaitForTokenInRange(token, token_);
UpdateCachedState(last_state);
}
// Waits for available entries, basically waiting until get >= put + count + 1.
// It actually waits for contiguous entries, so it may need to wrap the buffer
// around, adding a noops. Thus this function may change the value of put_. The
// function will return early if an error occurs, in which case the available
// space may not be available.
void CommandBufferHelper::WaitForAvailableEntries(int32_t count) {
if (!AllocateRingBuffer())
return;
DCHECK(HaveRingBuffer());
if (put_ + count > total_entry_count_) {
// There's not enough room between the current put and the end of the
// buffer, so we need to wrap. We will add noops all the way to the end,
// but we need to make sure get wraps first, actually that get is 1 or
// more (since put will wrap to 0 after we add the noops).
DCHECK_LE(1, put_);
int32_t curr_get = cached_get_offset_;
if (curr_get > put_ || curr_get == 0) {
TRACE_EVENT0("gpu", "CommandBufferHelper::WaitForAvailableEntries");
FlushLazy();
if (!WaitForGetOffsetInRange(1, put_))
return;
curr_get = cached_get_offset_;
DCHECK_LE(curr_get, put_);
DCHECK_NE(0, curr_get);
}
// Insert Noops to fill out the buffer.
int32_t num_entries = total_entry_count_ - put_;
while (num_entries > 0) {
int32_t num_to_skip = std::min(CommandHeader::kMaxSize, num_entries);
cmd::Noop::Set(&entries_[put_], num_to_skip);
put_ += num_to_skip;
num_entries -= num_to_skip;
}
put_ = 0;
}
// Try to get 'count' entries without flushing.
CalcImmediateEntries(count);
if (immediate_entry_count_ < count) {
// Update cached_get_offset_ and try again.
UpdateCachedState(command_buffer_->GetLastState());
CalcImmediateEntries(count);
}
if (immediate_entry_count_ < count) {
// Try again with a shallow Flush(). Flush can change immediate_entry_count_
// because of the auto flush logic.
FlushLazy();
CalcImmediateEntries(count);
if (immediate_entry_count_ < count) {
// Buffer is full. Need to wait for entries.
TRACE_EVENT0("gpu", "CommandBufferHelper::WaitForAvailableEntries1");
if (!WaitForGetOffsetInRange((put_ + count + 1) % total_entry_count_,
put_))
return;
CalcImmediateEntries(count);
if (immediate_entry_count_ < count) {
// Tell the underlying command buffer to signal a lost context to higher
// levels.
command_buffer_->ForceLostContext(error::kGuilty);
// Free the ring buffer and lose context.
FreeRingBuffer();
usable_ = false;
context_lost_ = true;
return;
}
}
}
}
int32_t CommandBufferHelper::GetTotalFreeEntriesNoWaiting() const {
int32_t current_get_offset = cached_get_offset_;
if (current_get_offset > put_) {
return current_get_offset - put_ - 1;
} else {
return current_get_offset + total_entry_count_ - put_ -
(current_get_offset == 0 ? 1 : 0);
}
}
bool CommandBufferHelper::OnMemoryDump(
const base::trace_event::MemoryDumpArgs& args,
base::trace_event::ProcessMemoryDump* pmd) {
using base::trace_event::MemoryAllocatorDump;
using base::trace_event::MemoryDumpLevelOfDetail;
if (!HaveRingBuffer())
return true;
const uint64_t tracing_process_id =
base::trace_event::MemoryDumpManager::GetInstance()
->GetTracingProcessId();
MemoryAllocatorDump* dump = pmd->CreateAllocatorDump(base::StringPrintf(
"gpu/command_buffer_memory/buffer_0x%x", ring_buffer_id_));
dump->AddScalar(MemoryAllocatorDump::kNameSize,
MemoryAllocatorDump::kUnitsBytes, ring_buffer_size_);
if (args.level_of_detail != MemoryDumpLevelOfDetail::kBackground) {
dump->AddScalar(
"free_size", MemoryAllocatorDump::kUnitsBytes,
GetTotalFreeEntriesNoWaiting() * sizeof(CommandBufferEntry));
base::UnguessableToken shared_memory_guid =
ring_buffer_->backing()->GetGUID();
const int kImportance = 2;
if (!shared_memory_guid.is_empty()) {
pmd->CreateSharedMemoryOwnershipEdge(dump->guid(), shared_memory_guid,
kImportance);
} else {
auto guid = GetBufferGUIDForTracing(tracing_process_id, ring_buffer_id_);
pmd->CreateSharedGlobalAllocatorDump(guid);
pmd->AddOwnershipEdge(dump->guid(), guid, kImportance);
}
}
return true;
}
} // namespace gpu
|