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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/shared_image/vulkan_ozone_image_representation.h"
#if BUILDFLAG(ENABLE_VULKAN)
#include "gpu/command_buffer/service/shared_image/ozone_image_backing.h"
namespace gpu {
VulkanOzoneImageRepresentation::VulkanOzoneImageRepresentation(
SharedImageManager* manager,
SharedImageBacking* backing,
MemoryTypeTracker* tracker,
std::unique_ptr<gpu::VulkanImage> vulkan_image,
gpu::VulkanDeviceQueue* vulkan_device_queue,
gpu::VulkanImplementation& vulkan_impl)
: VulkanImageRepresentation(manager,
backing,
tracker,
std::move(vulkan_image),
vulkan_device_queue,
vulkan_impl) {}
VulkanOzoneImageRepresentation::~VulkanOzoneImageRepresentation() = default;
std::unique_ptr<VulkanImageRepresentation::ScopedAccess>
VulkanOzoneImageRepresentation::BeginScopedAccess(
AccessMode access_mode,
std::vector<VkSemaphore>& begin_semaphores,
std::vector<VkSemaphore>& end_semaphores) {
std::vector<gfx::GpuFenceHandle> fences;
bool need_end_fence;
if (!ozone_backing()->BeginAccess(access_mode == AccessMode::kRead,
OzoneImageBacking::AccessStream::kVulkan,
&fences, need_end_fence)) {
return nullptr;
}
VkSemaphore end_semaphore = VK_NULL_HANDLE;
if (need_end_fence) {
end_semaphore = vulkan_impl_->CreateExternalSemaphore(
vulkan_device_queue_->GetVulkanDevice());
end_semaphores.emplace_back(end_semaphore);
}
for (auto& fence : fences) {
begin_semaphores.emplace_back(vulkan_impl_->ImportSemaphoreHandle(
vulkan_device_queue_->GetVulkanDevice(),
SemaphoreHandle(std::move(fence))));
}
return std::make_unique<VulkanImageRepresentation::ScopedAccess>(
this, access_mode, begin_semaphores, end_semaphore);
}
void VulkanOzoneImageRepresentation::EndScopedAccess(
bool is_read_only,
VkSemaphore end_semaphore) {
if (end_semaphore != VK_NULL_HANDLE) {
ozone_backing()->EndAccess(
is_read_only, OzoneImageBacking::AccessStream::kVulkan,
std::move(vulkan_impl_->GetSemaphoreHandle(
vulkan_device_queue_->GetVulkanDevice(), end_semaphore))
.ToGpuFenceHandle());
}
}
} // namespace gpu
#endif
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