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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_IPC_COMMON_GPU_PREFERENCES_MOJOM_TRAITS_H_
#define GPU_IPC_COMMON_GPU_PREFERENCES_MOJOM_TRAITS_H_
#include <vector>
#include "base/notreached.h"
#include "build/build_config.h"
#include "gpu/config/gpu_preferences.h"
#include "gpu/ipc/common/gpu_ipc_common_export.h"
#include "gpu/ipc/common/gpu_preferences.mojom-shared.h"
#if BUILDFLAG(IS_OZONE)
#include "base/message_loop/message_pump_type.h"
#include "mojo/public/cpp/base/message_pump_type_mojom_traits.h"
#endif
namespace mojo {
template <>
struct GPU_IPC_COMMON_EXPORT EnumTraits<gpu::mojom::GrContextType,
gpu::GrContextType> {
static gpu::mojom::GrContextType ToMojom(gpu::GrContextType input) {
switch (input) {
case gpu::GrContextType::kNone:
return gpu::mojom::GrContextType::kNone;
case gpu::GrContextType::kGL:
return gpu::mojom::GrContextType::kGL;
case gpu::GrContextType::kVulkan:
return gpu::mojom::GrContextType::kVulkan;
case gpu::GrContextType::kGraphiteDawn:
return gpu::mojom::GrContextType::kGraphiteDawn;
case gpu::GrContextType::kGraphiteMetal:
return gpu::mojom::GrContextType::kGraphiteMetal;
}
NOTREACHED();
}
static bool FromMojom(gpu::mojom::GrContextType input,
gpu::GrContextType* out) {
switch (input) {
case gpu::mojom::GrContextType::kNone:
*out = gpu::GrContextType::kNone;
return true;
case gpu::mojom::GrContextType::kGL:
*out = gpu::GrContextType::kGL;
return true;
case gpu::mojom::GrContextType::kVulkan:
*out = gpu::GrContextType::kVulkan;
return true;
case gpu::mojom::GrContextType::kGraphiteDawn:
*out = gpu::GrContextType::kGraphiteDawn;
return true;
case gpu::mojom::GrContextType::kGraphiteMetal:
*out = gpu::GrContextType::kGraphiteMetal;
return true;
}
return false;
}
};
template <>
struct GPU_IPC_COMMON_EXPORT EnumTraits<gpu::mojom::VulkanImplementationName,
gpu::VulkanImplementationName> {
static gpu::mojom::VulkanImplementationName ToMojom(
gpu::VulkanImplementationName input) {
switch (input) {
case gpu::VulkanImplementationName::kNone:
return gpu::mojom::VulkanImplementationName::kNone;
case gpu::VulkanImplementationName::kNative:
return gpu::mojom::VulkanImplementationName::kNative;
case gpu::VulkanImplementationName::kForcedNative:
return gpu::mojom::VulkanImplementationName::kForcedNative;
case gpu::VulkanImplementationName::kSwiftshader:
return gpu::mojom::VulkanImplementationName::kSwiftshader;
}
NOTREACHED();
}
static bool FromMojom(gpu::mojom::VulkanImplementationName input,
gpu::VulkanImplementationName* out) {
switch (input) {
case gpu::mojom::VulkanImplementationName::kNone:
*out = gpu::VulkanImplementationName::kNone;
return true;
case gpu::mojom::VulkanImplementationName::kNative:
*out = gpu::VulkanImplementationName::kNative;
return true;
case gpu::mojom::VulkanImplementationName::kForcedNative:
*out = gpu::VulkanImplementationName::kForcedNative;
return true;
case gpu::mojom::VulkanImplementationName::kSwiftshader:
*out = gpu::VulkanImplementationName::kSwiftshader;
return true;
}
return false;
}
};
template <>
struct GPU_IPC_COMMON_EXPORT EnumTraits<gpu::mojom::WebGPUAdapterName,
gpu::WebGPUAdapterName> {
static gpu::mojom::WebGPUAdapterName ToMojom(gpu::WebGPUAdapterName input) {
switch (input) {
case gpu::WebGPUAdapterName::kDefault:
return gpu::mojom::WebGPUAdapterName::kDefault;
case gpu::WebGPUAdapterName::kD3D11:
return gpu::mojom::WebGPUAdapterName::kD3D11;
case gpu::WebGPUAdapterName::kOpenGLES:
return gpu::mojom::WebGPUAdapterName::kOpenGLES;
case gpu::WebGPUAdapterName::kSwiftShader:
return gpu::mojom::WebGPUAdapterName::kSwiftShader;
}
NOTREACHED();
}
static bool FromMojom(gpu::mojom::WebGPUAdapterName input,
gpu::WebGPUAdapterName* out) {
switch (input) {
case gpu::mojom::WebGPUAdapterName::kDefault:
*out = gpu::WebGPUAdapterName::kDefault;
return true;
case gpu::mojom::WebGPUAdapterName::kD3D11:
*out = gpu::WebGPUAdapterName::kD3D11;
return true;
case gpu::mojom::WebGPUAdapterName::kOpenGLES:
*out = gpu::WebGPUAdapterName::kOpenGLES;
return true;
case gpu::mojom::WebGPUAdapterName::kSwiftShader:
*out = gpu::WebGPUAdapterName::kSwiftShader;
return true;
}
return false;
}
};
template <>
struct GPU_IPC_COMMON_EXPORT EnumTraits<gpu::mojom::WebGPUPowerPreference,
gpu::WebGPUPowerPreference> {
static gpu::mojom::WebGPUPowerPreference ToMojom(
gpu::WebGPUPowerPreference input) {
switch (input) {
case gpu::WebGPUPowerPreference::kNone:
return gpu::mojom::WebGPUPowerPreference::kNone;
case gpu::WebGPUPowerPreference::kDefaultLowPower:
return gpu::mojom::WebGPUPowerPreference::kDefaultLowPower;
case gpu::WebGPUPowerPreference::kDefaultHighPerformance:
return gpu::mojom::WebGPUPowerPreference::kDefaultHighPerformance;
case gpu::WebGPUPowerPreference::kForceLowPower:
return gpu::mojom::WebGPUPowerPreference::kForceLowPower;
case gpu::WebGPUPowerPreference::kForceHighPerformance:
return gpu::mojom::WebGPUPowerPreference::kForceHighPerformance;
}
NOTREACHED();
}
static bool FromMojom(gpu::mojom::WebGPUPowerPreference input,
gpu::WebGPUPowerPreference* out) {
switch (input) {
case gpu::mojom::WebGPUPowerPreference::kNone:
*out = gpu::WebGPUPowerPreference::kNone;
return true;
case gpu::mojom::WebGPUPowerPreference::kDefaultLowPower:
*out = gpu::WebGPUPowerPreference::kDefaultLowPower;
return true;
case gpu::mojom::WebGPUPowerPreference::kDefaultHighPerformance:
*out = gpu::WebGPUPowerPreference::kDefaultHighPerformance;
return true;
case gpu::mojom::WebGPUPowerPreference::kForceLowPower:
*out = gpu::WebGPUPowerPreference::kForceLowPower;
return true;
case gpu::mojom::WebGPUPowerPreference::kForceHighPerformance:
*out = gpu::WebGPUPowerPreference::kForceHighPerformance;
return true;
}
return false;
}
};
template <>
struct GPU_IPC_COMMON_EXPORT EnumTraits<gpu::mojom::DawnBackendValidationLevel,
gpu::DawnBackendValidationLevel> {
static gpu::mojom::DawnBackendValidationLevel ToMojom(
gpu::DawnBackendValidationLevel input) {
switch (input) {
case gpu::DawnBackendValidationLevel::kDisabled:
return gpu::mojom::DawnBackendValidationLevel::kDisabled;
case gpu::DawnBackendValidationLevel::kPartial:
return gpu::mojom::DawnBackendValidationLevel::kPartial;
case gpu::DawnBackendValidationLevel::kFull:
return gpu::mojom::DawnBackendValidationLevel::kFull;
}
NOTREACHED();
}
static bool FromMojom(gpu::mojom::DawnBackendValidationLevel input,
gpu::DawnBackendValidationLevel* out) {
switch (input) {
case gpu::mojom::DawnBackendValidationLevel::kDisabled:
*out = gpu::DawnBackendValidationLevel::kDisabled;
return true;
case gpu::mojom::DawnBackendValidationLevel::kPartial:
*out = gpu::DawnBackendValidationLevel::kPartial;
return true;
case gpu::mojom::DawnBackendValidationLevel::kFull:
*out = gpu::DawnBackendValidationLevel::kFull;
return true;
}
return false;
}
};
template <>
struct GPU_IPC_COMMON_EXPORT StructTraits<gpu::mojom::GpuPreferencesDataView,
gpu::GpuPreferences> {
static bool Read(gpu::mojom::GpuPreferencesDataView prefs,
gpu::GpuPreferences* out) {
out->disable_accelerated_video_decode =
prefs.disable_accelerated_video_decode();
out->disable_accelerated_video_encode =
prefs.disable_accelerated_video_encode();
out->gpu_startup_dialog = prefs.gpu_startup_dialog();
out->disable_gpu_watchdog = prefs.disable_gpu_watchdog();
out->gpu_sandbox_start_early = prefs.gpu_sandbox_start_early();
out->enable_low_latency_dxva = prefs.enable_low_latency_dxva();
out->enable_zero_copy_dxgi_video = prefs.enable_zero_copy_dxgi_video();
out->enable_nv12_dxgi_video = prefs.enable_nv12_dxgi_video();
out->disable_software_rasterizer = prefs.disable_software_rasterizer();
out->log_gpu_control_list_decisions =
prefs.log_gpu_control_list_decisions();
out->compile_shader_always_succeeds =
prefs.compile_shader_always_succeeds();
out->disable_gl_error_limit = prefs.disable_gl_error_limit();
out->disable_glsl_translator = prefs.disable_glsl_translator();
out->disable_shader_name_hashing = prefs.disable_shader_name_hashing();
out->enable_gpu_command_logging = prefs.enable_gpu_command_logging();
out->enable_gpu_debugging = prefs.enable_gpu_debugging();
out->enable_gpu_service_logging_gpu =
prefs.enable_gpu_service_logging_gpu();
out->enable_gpu_driver_debug_logging =
prefs.enable_gpu_driver_debug_logging();
out->disable_gpu_program_cache = prefs.disable_gpu_program_cache();
out->enforce_gl_minimums = prefs.enforce_gl_minimums();
out->force_gpu_mem_discardable_limit_bytes =
prefs.force_gpu_mem_discardable_limit_bytes();
out->force_max_texture_size = prefs.force_max_texture_size();
out->gpu_program_cache_size = prefs.gpu_program_cache_size();
out->disable_gpu_shader_disk_cache = prefs.disable_gpu_shader_disk_cache();
out->enable_threaded_texture_mailboxes =
prefs.enable_threaded_texture_mailboxes();
out->gl_shader_interm_output = prefs.gl_shader_interm_output();
out->enable_android_surface_control =
prefs.enable_android_surface_control();
out->perform_graphite_precompilation =
prefs.perform_graphite_precompilation();
out->enable_gpu_service_logging = prefs.enable_gpu_service_logging();
out->enable_gpu_service_tracing = prefs.enable_gpu_service_tracing();
out->use_passthrough_cmd_decoder = prefs.use_passthrough_cmd_decoder();
out->ignore_gpu_blocklist = prefs.ignore_gpu_blocklist();
out->watchdog_starts_backgrounded = prefs.watchdog_starts_backgrounded();
if (!prefs.ReadGrContextType(&out->gr_context_type)) {
return false;
}
if (!prefs.ReadUseVulkan(&out->use_vulkan)) {
return false;
}
out->enable_vulkan_protected_memory =
prefs.enable_vulkan_protected_memory();
out->disable_vulkan_surface = prefs.disable_vulkan_surface();
out->disable_vulkan_fallback_to_gl_for_testing =
prefs.disable_vulkan_fallback_to_gl_for_testing();
out->vulkan_heap_memory_limit = prefs.vulkan_heap_memory_limit();
out->vulkan_sync_cpu_memory_limit = prefs.vulkan_sync_cpu_memory_limit();
out->enable_gpu_benchmarking_extension =
prefs.enable_gpu_benchmarking_extension();
out->enable_webgpu = prefs.enable_webgpu();
out->enable_unsafe_webgpu = prefs.enable_unsafe_webgpu();
out->enable_webgpu_developer_features =
prefs.enable_webgpu_developer_features();
out->enable_webgpu_experimental_features =
prefs.enable_webgpu_experimental_features();
if (!prefs.ReadUseWebgpuAdapter(&out->use_webgpu_adapter))
return false;
if (!prefs.ReadUseWebgpuPowerPreference(
&out->use_webgpu_power_preference)) {
return false;
}
out->force_webgpu_compat = prefs.force_webgpu_compat();
if (!prefs.ReadEnableDawnBackendValidation(
&out->enable_dawn_backend_validation))
return false;
if (!prefs.ReadEnabledDawnFeaturesList(&out->enabled_dawn_features_list))
return false;
if (!prefs.ReadDisabledDawnFeaturesList(&out->disabled_dawn_features_list))
return false;
out->enable_perf_data_collection = prefs.enable_perf_data_collection();
#if BUILDFLAG(IS_OZONE)
if (!prefs.ReadMessagePumpType(&out->message_pump_type))
return false;
#endif
out->enable_native_gpu_memory_buffers =
prefs.enable_native_gpu_memory_buffers();
out->force_separate_egl_display_for_webgl_testing =
prefs.force_separate_egl_display_for_webgl_testing();
return true;
}
static bool disable_accelerated_video_decode(
const gpu::GpuPreferences& prefs) {
return prefs.disable_accelerated_video_decode;
}
static bool disable_accelerated_video_encode(
const gpu::GpuPreferences& prefs) {
return prefs.disable_accelerated_video_encode;
}
static bool gpu_startup_dialog(const gpu::GpuPreferences& prefs) {
return prefs.gpu_startup_dialog;
}
static bool disable_gpu_watchdog(const gpu::GpuPreferences& prefs) {
return prefs.disable_gpu_watchdog;
}
static bool gpu_sandbox_start_early(const gpu::GpuPreferences& prefs) {
return prefs.gpu_sandbox_start_early;
}
static bool enable_low_latency_dxva(const gpu::GpuPreferences& prefs) {
return prefs.enable_low_latency_dxva;
}
static bool enable_zero_copy_dxgi_video(const gpu::GpuPreferences& prefs) {
return prefs.enable_zero_copy_dxgi_video;
}
static bool enable_nv12_dxgi_video(const gpu::GpuPreferences& prefs) {
return prefs.enable_nv12_dxgi_video;
}
static bool disable_software_rasterizer(const gpu::GpuPreferences& prefs) {
return prefs.disable_software_rasterizer;
}
static bool log_gpu_control_list_decisions(const gpu::GpuPreferences& prefs) {
return prefs.log_gpu_control_list_decisions;
}
static bool compile_shader_always_succeeds(const gpu::GpuPreferences& prefs) {
return prefs.compile_shader_always_succeeds;
}
static bool disable_gl_error_limit(const gpu::GpuPreferences& prefs) {
return prefs.disable_gl_error_limit;
}
static bool disable_glsl_translator(const gpu::GpuPreferences& prefs) {
return prefs.disable_glsl_translator;
}
static bool disable_shader_name_hashing(const gpu::GpuPreferences& prefs) {
return prefs.disable_shader_name_hashing;
}
static bool enable_gpu_command_logging(const gpu::GpuPreferences& prefs) {
return prefs.enable_gpu_command_logging;
}
static bool enable_gpu_debugging(const gpu::GpuPreferences& prefs) {
return prefs.enable_gpu_debugging;
}
static bool enable_gpu_service_logging_gpu(const gpu::GpuPreferences& prefs) {
return prefs.enable_gpu_service_logging_gpu;
}
static bool enable_gpu_driver_debug_logging(
const gpu::GpuPreferences& prefs) {
return prefs.enable_gpu_driver_debug_logging;
}
static bool disable_gpu_program_cache(const gpu::GpuPreferences& prefs) {
return prefs.disable_gpu_program_cache;
}
static bool enforce_gl_minimums(const gpu::GpuPreferences& prefs) {
return prefs.enforce_gl_minimums;
}
static uint32_t force_gpu_mem_discardable_limit_bytes(
const gpu::GpuPreferences& prefs) {
return prefs.force_gpu_mem_discardable_limit_bytes;
}
static uint32_t force_max_texture_size(const gpu::GpuPreferences& prefs) {
return prefs.force_max_texture_size;
}
static uint32_t gpu_program_cache_size(const gpu::GpuPreferences& prefs) {
return prefs.gpu_program_cache_size;
}
static bool disable_gpu_shader_disk_cache(const gpu::GpuPreferences& prefs) {
return prefs.disable_gpu_shader_disk_cache;
}
static bool enable_threaded_texture_mailboxes(
const gpu::GpuPreferences& prefs) {
return prefs.enable_threaded_texture_mailboxes;
}
static bool gl_shader_interm_output(const gpu::GpuPreferences& prefs) {
return prefs.gl_shader_interm_output;
}
static bool enable_android_surface_control(const gpu::GpuPreferences& prefs) {
return prefs.enable_android_surface_control;
}
static bool perform_graphite_precompilation(
const gpu::GpuPreferences& prefs) {
return prefs.perform_graphite_precompilation;
}
static bool enable_gpu_service_logging(const gpu::GpuPreferences& prefs) {
return prefs.enable_gpu_service_logging;
}
static bool enable_gpu_service_tracing(const gpu::GpuPreferences& prefs) {
return prefs.enable_gpu_service_tracing;
}
static bool use_passthrough_cmd_decoder(const gpu::GpuPreferences& prefs) {
return prefs.use_passthrough_cmd_decoder;
}
static bool ignore_gpu_blocklist(const gpu::GpuPreferences& prefs) {
return prefs.ignore_gpu_blocklist;
}
static bool watchdog_starts_backgrounded(const gpu::GpuPreferences& prefs) {
return prefs.watchdog_starts_backgrounded;
}
static gpu::GrContextType gr_context_type(const gpu::GpuPreferences& prefs) {
return prefs.gr_context_type;
}
static gpu::VulkanImplementationName use_vulkan(
const gpu::GpuPreferences& prefs) {
return prefs.use_vulkan;
}
static bool enable_vulkan_protected_memory(const gpu::GpuPreferences& prefs) {
return prefs.enable_vulkan_protected_memory;
}
static bool disable_vulkan_surface(const gpu::GpuPreferences& prefs) {
return prefs.disable_vulkan_surface;
}
static bool disable_vulkan_fallback_to_gl_for_testing(
const gpu::GpuPreferences& prefs) {
return prefs.disable_vulkan_fallback_to_gl_for_testing;
}
static uint32_t vulkan_heap_memory_limit(const gpu::GpuPreferences& prefs) {
return prefs.vulkan_heap_memory_limit;
}
static uint32_t vulkan_sync_cpu_memory_limit(
const gpu::GpuPreferences& prefs) {
return prefs.vulkan_sync_cpu_memory_limit;
}
static bool enable_gpu_benchmarking_extension(
const gpu::GpuPreferences& prefs) {
return prefs.enable_gpu_benchmarking_extension;
}
static bool enable_webgpu(const gpu::GpuPreferences& prefs) {
return prefs.enable_webgpu;
}
static bool enable_unsafe_webgpu(const gpu::GpuPreferences& prefs) {
return prefs.enable_unsafe_webgpu;
}
static bool enable_webgpu_developer_features(
const gpu::GpuPreferences& prefs) {
return prefs.enable_webgpu_developer_features;
}
static bool enable_webgpu_experimental_features(
const gpu::GpuPreferences& prefs) {
return prefs.enable_webgpu_experimental_features;
}
static gpu::WebGPUAdapterName use_webgpu_adapter(
const gpu::GpuPreferences& prefs) {
return prefs.use_webgpu_adapter;
}
static gpu::WebGPUPowerPreference use_webgpu_power_preference(
const gpu::GpuPreferences& prefs) {
return prefs.use_webgpu_power_preference;
}
static bool force_webgpu_compat(const gpu::GpuPreferences& prefs) {
return prefs.force_webgpu_compat;
}
static gpu::DawnBackendValidationLevel enable_dawn_backend_validation(
const gpu::GpuPreferences& prefs) {
return prefs.enable_dawn_backend_validation;
}
static const std::vector<std::string>& enabled_dawn_features_list(
const gpu::GpuPreferences& prefs) {
return prefs.enabled_dawn_features_list;
}
static const std::vector<std::string>& disabled_dawn_features_list(
const gpu::GpuPreferences& prefs) {
return prefs.disabled_dawn_features_list;
}
static bool enable_perf_data_collection(const gpu::GpuPreferences& prefs) {
return prefs.enable_perf_data_collection;
}
#if BUILDFLAG(IS_OZONE)
static base::MessagePumpType message_pump_type(
const gpu::GpuPreferences& prefs) {
return prefs.message_pump_type;
}
#endif
static bool enable_native_gpu_memory_buffers(
const gpu::GpuPreferences& prefs) {
return prefs.enable_native_gpu_memory_buffers;
}
static bool force_separate_egl_display_for_webgl_testing(
const gpu::GpuPreferences& prefs) {
return prefs.force_separate_egl_display_for_webgl_testing;
}
};
} // namespace mojo
#endif // GPU_IPC_COMMON_GPU_PREFERENCES_MOJOM_TRAITS_H_
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