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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/socket_posix.h"
#include <errno.h>
#include <netinet/in.h>
#include <stdio.h>
#include <sys/socket.h>
#include <memory>
#include <utility>
#include "base/debug/alias.h"
#include "base/files/file_util.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/logging.h"
#include "base/posix/eintr_wrapper.h"
#include "base/task/current_thread.h"
#include "build/build_config.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/base/sockaddr_storage.h"
#include "net/base/trace_constants.h"
#include "net/base/tracing.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
#if BUILDFLAG(IS_FUCHSIA)
#include <poll.h>
#include <sys/ioctl.h>
#endif // BUILDFLAG(IS_FUCHSIA)
namespace net {
namespace {
int MapAcceptError(int os_error) {
switch (os_error) {
// If the client aborts the connection before the server calls accept,
// POSIX specifies accept should fail with ECONNABORTED. The server can
// ignore the error and just call accept again, so we map the error to
// ERR_IO_PENDING. See UNIX Network Programming, Vol. 1, 3rd Ed., Sec.
// 5.11, "Connection Abort before accept Returns".
case ECONNABORTED:
return ERR_IO_PENDING;
default:
return MapSystemError(os_error);
}
}
int MapConnectError(int os_error) {
switch (os_error) {
case EINPROGRESS:
return ERR_IO_PENDING;
case EACCES:
return ERR_NETWORK_ACCESS_DENIED;
case ETIMEDOUT:
return ERR_CONNECTION_TIMED_OUT;
default: {
int net_error = MapSystemError(os_error);
if (net_error == ERR_FAILED)
return ERR_CONNECTION_FAILED; // More specific than ERR_FAILED.
return net_error;
}
}
}
} // namespace
SocketPosix::SocketPosix()
: socket_fd_(kInvalidSocket),
accept_socket_watcher_(FROM_HERE),
read_socket_watcher_(FROM_HERE),
write_socket_watcher_(FROM_HERE) {}
SocketPosix::~SocketPosix() {
Close();
}
int SocketPosix::Open(int address_family) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_EQ(kInvalidSocket, socket_fd_);
DCHECK(address_family == AF_INET ||
address_family == AF_INET6 ||
address_family == AF_UNIX);
socket_fd_ = CreatePlatformSocket(
address_family,
SOCK_STREAM,
address_family == AF_UNIX ? 0 : IPPROTO_TCP);
if (socket_fd_ < 0) {
PLOG(ERROR) << "CreatePlatformSocket() failed";
return MapSystemError(errno);
}
if (!base::SetNonBlocking(socket_fd_)) {
int rv = MapSystemError(errno);
Close();
return rv;
}
return OK;
}
int SocketPosix::AdoptConnectedSocket(SocketDescriptor socket,
const SockaddrStorage& address) {
int rv = AdoptUnconnectedSocket(socket);
if (rv != OK)
return rv;
SetPeerAddress(address);
return OK;
}
int SocketPosix::AdoptUnconnectedSocket(SocketDescriptor socket) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_EQ(kInvalidSocket, socket_fd_);
socket_fd_ = socket;
if (!base::SetNonBlocking(socket_fd_)) {
int rv = MapSystemError(errno);
Close();
return rv;
}
return OK;
}
SocketDescriptor SocketPosix::ReleaseConnectedSocket() {
// It's not safe to release a socket with a pending write.
DCHECK(!write_buf_);
StopWatchingAndCleanUp(false /* close_socket */);
SocketDescriptor socket_fd = socket_fd_;
socket_fd_ = kInvalidSocket;
return socket_fd;
}
int SocketPosix::Bind(const SockaddrStorage& address) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
int rv = bind(socket_fd_, address.addr(), address.addr_len);
if (rv < 0) {
PLOG(ERROR) << "bind() failed";
return MapSystemError(errno);
}
return OK;
}
int SocketPosix::Listen(int backlog) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
DCHECK_LT(0, backlog);
int rv = listen(socket_fd_, backlog);
if (rv < 0) {
PLOG(ERROR) << "listen() failed";
return MapSystemError(errno);
}
return OK;
}
int SocketPosix::Accept(std::unique_ptr<SocketPosix>* socket,
CompletionOnceCallback callback) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
DCHECK(accept_callback_.is_null());
DCHECK(socket);
DCHECK(!callback.is_null());
int rv = DoAccept(socket);
if (rv != ERR_IO_PENDING)
return rv;
if (!base::CurrentIOThread::Get()->WatchFileDescriptor(
socket_fd_, true, base::MessagePumpForIO::WATCH_READ,
&accept_socket_watcher_, this)) {
PLOG(ERROR) << "WatchFileDescriptor failed on accept";
return MapSystemError(errno);
}
accept_socket_ = socket;
accept_callback_ = std::move(callback);
return ERR_IO_PENDING;
}
int SocketPosix::Connect(const SockaddrStorage& address,
CompletionOnceCallback callback) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
DCHECK(!waiting_connect_);
DCHECK(!callback.is_null());
SetPeerAddress(address);
int rv = DoConnect();
if (rv != ERR_IO_PENDING)
return rv;
if (!base::CurrentIOThread::Get()->WatchFileDescriptor(
socket_fd_, true, base::MessagePumpForIO::WATCH_WRITE,
&write_socket_watcher_, this)) {
PLOG(ERROR) << "WatchFileDescriptor failed on connect";
return MapSystemError(errno);
}
// There is a race-condition in the above code if the kernel receive a RST
// packet for the "connect" call before the registration of the socket file
// descriptor to the message loop pump. On most platform it is benign as the
// message loop pump is awakened for that socket in an error state, but on
// iOS this does not happens. Check the status of the socket at this point
// and if in error, consider the connection as failed.
int os_error = 0;
socklen_t len = sizeof(os_error);
if (getsockopt(socket_fd_, SOL_SOCKET, SO_ERROR, &os_error, &len) == 0) {
// TCPSocketPosix expects errno to be set.
errno = os_error;
}
rv = MapConnectError(errno);
if (rv != OK && rv != ERR_IO_PENDING) {
write_socket_watcher_.StopWatchingFileDescriptor();
return rv;
}
write_callback_ = std::move(callback);
waiting_connect_ = true;
return ERR_IO_PENDING;
}
bool SocketPosix::IsConnected() const {
DCHECK(thread_checker_.CalledOnValidThread());
if (socket_fd_ == kInvalidSocket || waiting_connect_)
return false;
// Checks if connection is alive.
char c;
int rv = HANDLE_EINTR(recv(socket_fd_, &c, 1, MSG_PEEK));
if (rv == 0)
return false;
if (rv == -1 && errno != EAGAIN && errno != EWOULDBLOCK)
return false;
return true;
}
bool SocketPosix::IsConnectedAndIdle() const {
DCHECK(thread_checker_.CalledOnValidThread());
if (socket_fd_ == kInvalidSocket || waiting_connect_)
return false;
// Check if connection is alive and we haven't received any data
// unexpectedly.
char c;
int rv = HANDLE_EINTR(recv(socket_fd_, &c, 1, MSG_PEEK));
if (rv >= 0)
return false;
if (errno != EAGAIN && errno != EWOULDBLOCK)
return false;
return true;
}
int SocketPosix::Read(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback) {
// Use base::Unretained() is safe here because OnFileCanReadWithoutBlocking()
// won't be called if |this| is gone.
int rv = ReadIfReady(
buf, buf_len,
base::BindOnce(&SocketPosix::RetryRead, base::Unretained(this)));
if (rv == ERR_IO_PENDING) {
read_buf_ = buf;
read_buf_len_ = buf_len;
read_callback_ = std::move(callback);
}
return rv;
}
int SocketPosix::ReadIfReady(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
DCHECK(!waiting_connect_);
CHECK(read_if_ready_callback_.is_null());
DCHECK(!callback.is_null());
DCHECK_LT(0, buf_len);
int rv = DoRead(buf, buf_len);
if (rv != ERR_IO_PENDING)
return rv;
if (!base::CurrentIOThread::Get()->WatchFileDescriptor(
socket_fd_, true, base::MessagePumpForIO::WATCH_READ,
&read_socket_watcher_, this)) {
PLOG(ERROR) << "WatchFileDescriptor failed on read";
return MapSystemError(errno);
}
read_if_ready_callback_ = std::move(callback);
return ERR_IO_PENDING;
}
int SocketPosix::CancelReadIfReady() {
DCHECK(read_if_ready_callback_);
bool ok = read_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
read_if_ready_callback_.Reset();
return net::OK;
}
int SocketPosix::Write(
IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback,
const NetworkTrafficAnnotationTag& /* traffic_annotation */) {
DCHECK(thread_checker_.CalledOnValidThread());
CHECK_NE(kInvalidSocket, socket_fd_);
CHECK(!waiting_connect_);
CHECK(write_callback_.is_null());
// Synchronous operation not supported
CHECK(!callback.is_null());
CHECK_LT(0, buf_len);
int rv = DoWrite(buf, buf_len);
if (rv == ERR_IO_PENDING)
rv = WaitForWrite(buf, buf_len, std::move(callback));
return rv;
}
int SocketPosix::WaitForWrite(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
DCHECK(write_callback_.is_null());
// Synchronous operation not supported
DCHECK(!callback.is_null());
DCHECK_LT(0, buf_len);
if (!base::CurrentIOThread::Get()->WatchFileDescriptor(
socket_fd_, true, base::MessagePumpForIO::WATCH_WRITE,
&write_socket_watcher_, this)) {
PLOG(ERROR) << "WatchFileDescriptor failed on write";
return MapSystemError(errno);
}
write_buf_ = buf;
write_buf_len_ = buf_len;
write_callback_ = std::move(callback);
return ERR_IO_PENDING;
}
int SocketPosix::GetLocalAddress(SockaddrStorage* address) const {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(address);
if (getsockname(socket_fd_, address->addr(), &address->addr_len) < 0) {
return MapSystemError(errno);
}
return OK;
}
int SocketPosix::GetPeerAddress(SockaddrStorage* address) const {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(address);
if (!HasPeerAddress())
return ERR_SOCKET_NOT_CONNECTED;
*address = *peer_address_;
return OK;
}
void SocketPosix::SetPeerAddress(const SockaddrStorage& address) {
DCHECK(thread_checker_.CalledOnValidThread());
// |peer_address_| will be non-nullptr if Connect() has been called. Unless
// Close() is called to reset the internal state, a second call to Connect()
// is not allowed.
// Please note that we don't allow a second Connect() even if the previous
// Connect() has failed. Connecting the same |socket_| again after a
// connection attempt failed results in unspecified behavior according to
// POSIX.
DCHECK(!peer_address_);
peer_address_ = std::make_unique<SockaddrStorage>(address);
}
bool SocketPosix::HasPeerAddress() const {
DCHECK(thread_checker_.CalledOnValidThread());
return peer_address_ != nullptr;
}
void SocketPosix::Close() {
DCHECK(thread_checker_.CalledOnValidThread());
StopWatchingAndCleanUp(true /* close_socket */);
}
void SocketPosix::DetachFromThread() {
thread_checker_.DetachFromThread();
}
void SocketPosix::OnFileCanReadWithoutBlocking(int fd) {
TRACE_EVENT0(NetTracingCategory(),
"SocketPosix::OnFileCanReadWithoutBlocking");
if (!accept_callback_.is_null()) {
AcceptCompleted();
} else {
DCHECK(!read_if_ready_callback_.is_null());
ReadCompleted();
}
}
void SocketPosix::OnFileCanWriteWithoutBlocking(int fd) {
DCHECK(!write_callback_.is_null());
if (waiting_connect_) {
ConnectCompleted();
} else {
WriteCompleted();
}
}
int SocketPosix::DoAccept(std::unique_ptr<SocketPosix>* socket) {
SockaddrStorage new_peer_address;
int new_socket = HANDLE_EINTR(
accept(socket_fd_, new_peer_address.addr(), &new_peer_address.addr_len));
if (new_socket < 0)
return MapAcceptError(errno);
auto accepted_socket = std::make_unique<SocketPosix>();
int rv = accepted_socket->AdoptConnectedSocket(new_socket, new_peer_address);
if (rv != OK)
return rv;
*socket = std::move(accepted_socket);
return OK;
}
void SocketPosix::AcceptCompleted() {
DCHECK(accept_socket_);
int rv = DoAccept(accept_socket_);
if (rv == ERR_IO_PENDING)
return;
bool ok = accept_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
accept_socket_ = nullptr;
std::move(accept_callback_).Run(rv);
}
int SocketPosix::DoConnect() {
int rv = HANDLE_EINTR(
connect(socket_fd_, peer_address_->addr(), peer_address_->addr_len));
DCHECK_GE(0, rv);
return rv == 0 ? OK : MapConnectError(errno);
}
void SocketPosix::ConnectCompleted() {
// Get the error that connect() completed with.
int os_error = 0;
socklen_t len = sizeof(os_error);
if (getsockopt(socket_fd_, SOL_SOCKET, SO_ERROR, &os_error, &len) == 0) {
// TCPSocketPosix expects errno to be set.
errno = os_error;
}
int rv = MapConnectError(errno);
if (rv == ERR_IO_PENDING)
return;
bool ok = write_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
waiting_connect_ = false;
std::move(write_callback_).Run(rv);
}
int SocketPosix::DoRead(IOBuffer* buf, int buf_len) {
int rv = HANDLE_EINTR(read(socket_fd_, buf->data(), buf_len));
return rv >= 0 ? rv : MapSystemError(errno);
}
void SocketPosix::RetryRead(int rv) {
DCHECK(read_callback_);
DCHECK(read_buf_);
DCHECK_LT(0, read_buf_len_);
if (rv == OK) {
rv = ReadIfReady(
read_buf_.get(), read_buf_len_,
base::BindOnce(&SocketPosix::RetryRead, base::Unretained(this)));
if (rv == ERR_IO_PENDING)
return;
}
read_buf_ = nullptr;
read_buf_len_ = 0;
std::move(read_callback_).Run(rv);
}
void SocketPosix::ReadCompleted() {
DCHECK(read_if_ready_callback_);
bool ok = read_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
std::move(read_if_ready_callback_).Run(OK);
}
int SocketPosix::DoWrite(IOBuffer* buf, int buf_len) {
const char* data = buf->data();
const int flags = MSG_NOSIGNAL;
// TODO(crbug.com/40064248): Remove this once the crash is resolved.
char debug3[128];
snprintf(debug3, sizeof(debug3),
"socket_fd_=%d,data=%p,buf_len=%d,flags=0x%x", socket_fd_, data,
buf_len, flags);
base::debug::Alias(debug3);
int rv = HANDLE_EINTR(send(socket_fd_, buf->data(), buf_len, flags));
// TODO(crbug.com/40064248): Remove this once the crash is resolved.
char debug4[64];
snprintf(debug4, sizeof(debug4), "rv=%d,errno=%d", rv, rv < 0 ? errno : 0);
base::debug::Alias(debug4);
if (rv >= 0) {
CHECK_LE(rv, buf_len);
}
return rv >= 0 ? rv : MapSystemError(errno);
}
void SocketPosix::WriteCompleted() {
int rv = DoWrite(write_buf_.get(), write_buf_len_);
if (rv == ERR_IO_PENDING)
return;
bool ok = write_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
write_buf_.reset();
write_buf_len_ = 0;
std::move(write_callback_).Run(rv);
}
void SocketPosix::StopWatchingAndCleanUp(bool close_socket) {
bool ok = accept_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
ok = read_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
ok = write_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
// These needs to be done after the StopWatchingFileDescriptor() calls, but
// before deleting the write buffer.
if (close_socket) {
if (socket_fd_ != kInvalidSocket) {
if (IGNORE_EINTR(close(socket_fd_)) < 0)
DPLOG(ERROR) << "close() failed";
socket_fd_ = kInvalidSocket;
}
}
if (!accept_callback_.is_null()) {
accept_socket_ = nullptr;
accept_callback_.Reset();
}
if (!read_callback_.is_null()) {
read_buf_.reset();
read_buf_len_ = 0;
read_callback_.Reset();
}
read_if_ready_callback_.Reset();
if (!write_callback_.is_null()) {
write_buf_.reset();
write_buf_len_ = 0;
write_callback_.Reset();
}
waiting_connect_ = false;
peer_address_.reset();
}
} // namespace net
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