File: flatland_gpu_service.cc

package info (click to toggle)
chromium 139.0.7258.127-2
  • links: PTS, VCS
  • area: main
  • in suites: forky
  • size: 6,122,156 kB
  • sloc: cpp: 35,100,771; ansic: 7,163,530; javascript: 4,103,002; python: 1,436,920; asm: 946,517; xml: 746,709; pascal: 187,653; perl: 88,691; sh: 88,436; objc: 79,953; sql: 51,488; cs: 44,583; fortran: 24,137; makefile: 22,147; tcl: 15,277; php: 13,980; yacc: 8,984; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (42 lines) | stat: -rw-r--r-- 1,526 bytes parent folder | download | duplicates (9)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/ozone/platform/flatland/flatland_gpu_service.h"

#include "base/functional/bind.h"
#include "mojo/public/c/system/message_pipe.h"

namespace ui {

FlatlandGpuService::FlatlandGpuService(
    mojo::PendingReceiver<mojom::ScenicGpuHost> gpu_host_receiver)
    : gpu_host_receiver_(std::move(gpu_host_receiver)) {}

FlatlandGpuService::~FlatlandGpuService() {}

base::RepeatingCallback<void(mojo::PendingReceiver<mojom::ScenicGpuService>)>
FlatlandGpuService::GetBinderCallback() {
  return base::BindRepeating(&FlatlandGpuService::AddReceiver,
                             weak_ptr_factory_.GetWeakPtr());
}

void FlatlandGpuService::Initialize(
    mojo::PendingRemote<mojom::ScenicGpuHost> gpu_host) {
  // The FlatlandGpuService acts as a bridge to bind the
  // Remote<mojom::ScenicGpuHost>, owned by FlatlandSurfaceFactory and
  // received in the constructor, and the
  // mojo::Receiver<mojom::ScenicGpuHost>, owned by FlatlandGpuHost and
  // received as a parameter in this function. Using mojo::FusePipes is the only
  // way to "bind" a pending remote with a pending receiver.
  bool result =
      mojo::FusePipes(std::move(gpu_host_receiver_), std::move(gpu_host));
  DCHECK(result);
}

void FlatlandGpuService::AddReceiver(
    mojo::PendingReceiver<mojom::ScenicGpuService> receiver) {
  receiver_set_.Add(this, std::move(receiver));
}

}  // namespace ui