File: server_object.h

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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_OZONE_PLATFORM_WAYLAND_TEST_SERVER_OBJECT_H_
#define UI_OZONE_PLATFORM_WAYLAND_TEST_SERVER_OBJECT_H_

#include <memory>
#include <type_traits>
#include <utility>

#include <wayland-server-core.h>

#include "base/memory/raw_ptr.h"

struct wl_client;
struct wl_resource;

namespace wl {

// Base class for managing the life cycle of server objects.
class ServerObject {
 public:
  explicit ServerObject(wl_resource* resource);

  ServerObject(const ServerObject&) = delete;
  ServerObject& operator=(const ServerObject&) = delete;

  virtual ~ServerObject();

  wl_resource* resource() const { return resource_; }

  static void OnResourceDestroyed(wl_resource* resource);

 private:
  raw_ptr<wl_resource> resource_;
};

template <class T>
T* GetUserDataAs(wl_resource* resource) {
  return static_cast<T*>(wl_resource_get_user_data(resource));
}

template <class T>
std::unique_ptr<T> TakeUserDataAs(wl_resource* resource) {
  std::unique_ptr<T> user_data(GetUserDataAs<T>(resource));
  if (std::is_base_of<ServerObject, T>::value) {
    // Make sure ServerObject doesn't try to destroy the resource twice.
    ServerObject::OnResourceDestroyed(resource);
  }
  wl_resource_set_user_data(resource, nullptr);
  return user_data;
}

template <class T>
void DestroyUserData(wl_resource* resource) {
  TakeUserDataAs<T>(resource);
}

template <class T>
void SetImplementation(wl_resource* resource,
                       const void* implementation,
                       std::unique_ptr<T> user_data) {
  wl_resource_set_implementation(resource, implementation, user_data.release(),
                                 DestroyUserData<T>);
}

template <typename ImplClass, typename... ImplArgs>
wl_resource* CreateResourceWithImpl(wl_client* client,
                                    const struct wl_interface* interface,
                                    int version,
                                    const void* implementation,
                                    uint32_t id,
                                    ImplArgs&&... impl_args) {
  wl_resource* resource = wl_resource_create(client, interface, version, id);
  if (!resource) {
    wl_client_post_no_memory(client);
    return nullptr;
  }
  SetImplementation(resource, implementation,
                    std::make_unique<ImplClass>(
                        resource, std::forward<ImplArgs&&>(impl_args)...));
  return resource;
}

// Does not transfer ownership of the user_data.  Use with caution.  The only
// legitimate purpose is setting more than one implementation to the same user
// data.
template <class T>
void SetImplementationUnretained(wl_resource* resource,
                                 const void* implementation,
                                 T* user_data) {
  static_assert(std::is_base_of<ServerObject, T>::value,
                "Only types derived from ServerObject are supported!");
  wl_resource_set_implementation(resource, implementation, user_data,
                                 &ServerObject::OnResourceDestroyed);
}

bool ResourceHasImplementation(wl_resource* resource,
                               const wl_interface* interface,
                               const void* impl);

void DestroyResource(wl_client* client, wl_resource* resource);

}  // namespace wl

#endif  // UI_OZONE_PLATFORM_WAYLAND_TEST_SERVER_OBJECT_H_