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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/layout/normalized_geometry.h"
#include <algorithm>
#include <tuple>
#include <utility>
#include "base/strings/strcat.h"
#include "base/strings/stringprintf.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
#include "ui/views/layout/flex_layout_types.h"
namespace views {
// NormalizedPoint -------------------------------------------------------------
void NormalizedPoint::SetPoint(int main, int cross) {
main_ = main;
cross_ = cross;
}
void NormalizedPoint::Offset(int delta_main, int delta_cross) {
main_ += delta_main;
cross_ += delta_cross;
}
std::string NormalizedPoint::ToString() const {
return base::StringPrintf("%d, %d", main(), cross());
}
// NormalizedSize --------------------------------------------------------------
void NormalizedSize::SetSize(int main, int cross) {
main_ = std::max(0, main);
cross_ = std::max(0, cross);
}
void NormalizedSize::Enlarge(int delta_main, int delta_cross) {
main_ = std::max(0, main_ + delta_main);
cross_ = std::max(0, cross_ + delta_cross);
}
void NormalizedSize::SetToMax(int main, int cross) {
main_ = std::max(main_, main);
cross_ = std::max(cross_, cross);
}
void NormalizedSize::SetToMin(int main, int cross) {
main_ = std::clamp(main, 0, main_);
cross_ = std::clamp(cross, 0, cross_);
}
void NormalizedSize::SetToMax(const NormalizedSize& other) {
SetToMax(other.main(), other.cross());
}
void NormalizedSize::SetToMin(const NormalizedSize& other) {
SetToMin(other.main(), other.cross());
}
std::string NormalizedSize::ToString() const {
return base::StringPrintf("%d x %d", main(), cross());
}
// NormalizedInsets ------------------------------------------------------------
std::string NormalizedInsets::ToString() const {
return base::StrCat(
{"main: [", main_.ToString(), "], cross: [", cross_.ToString(), "]"});
}
// NormalizedSizeBounds --------------------------------------------------------
NormalizedSizeBounds::NormalizedSizeBounds() = default;
NormalizedSizeBounds::NormalizedSizeBounds(SizeBound main, SizeBound cross)
: main_(std::move(main)), cross_(std::move(cross)) {}
NormalizedSizeBounds::NormalizedSizeBounds(const NormalizedSizeBounds& other)
: main_(other.main()), cross_(other.cross()) {}
NormalizedSizeBounds::NormalizedSizeBounds(const NormalizedSize& other)
: main_(other.main()), cross_(other.cross()) {}
void NormalizedSizeBounds::Expand(int main, int cross) {
main_ = std::max<SizeBound>(0, main_ + main);
cross_ = std::max<SizeBound>(0, cross_ + cross);
}
void NormalizedSizeBounds::Inset(const NormalizedInsets& insets) {
Expand(-insets.main_size(), -insets.cross_size());
}
bool NormalizedSizeBounds::operator<(const NormalizedSizeBounds& other) const {
return std::tie(main_, cross_) < std::tie(other.main_, other.cross_);
}
std::string NormalizedSizeBounds::ToString() const {
return base::StrCat({main_.ToString(), " x ", cross_.ToString()});
}
// NormalizedRect --------------------------------------------------------------
Span NormalizedRect::GetMainSpan() const {
return Span(origin_main(), size_main());
}
void NormalizedRect::SetMainSpan(const Span& span) {
set_origin_main(span.start());
set_size_main(span.length());
}
void NormalizedRect::AlignMain(const Span& container,
LayoutAlignment alignment,
const Inset1D& margins) {
Span temp = GetMainSpan();
temp.Align(container, alignment, margins);
SetMainSpan(temp);
}
Span NormalizedRect::GetCrossSpan() const {
return Span(origin_cross(), size_cross());
}
void NormalizedRect::SetCrossSpan(const Span& span) {
set_origin_cross(span.start());
set_size_cross(span.length());
}
void NormalizedRect::AlignCross(const Span& container,
LayoutAlignment alignment,
const Inset1D& margins) {
Span temp = GetCrossSpan();
temp.Align(container, alignment, margins);
SetCrossSpan(temp);
}
void NormalizedRect::SetRect(int origin_main,
int origin_cross,
int size_main,
int size_cross) {
origin_.SetPoint(origin_main, origin_cross);
size_.SetSize(size_main, size_cross);
}
void NormalizedRect::SetByBounds(int origin_main,
int origin_cross,
int max_main,
int max_cross) {
origin_.SetPoint(origin_main, origin_cross);
size_.SetSize(std::max(0, max_main - origin_main),
std::max(0, max_cross - origin_cross));
}
void NormalizedRect::Inset(const NormalizedInsets& insets) {
Inset(insets.main_leading(), insets.cross_leading(), insets.main_trailing(),
insets.cross_trailing());
}
void NormalizedRect::Inset(int main, int cross) {
Inset(main, cross, main, cross);
}
void NormalizedRect::Inset(int main_leading,
int cross_leading,
int main_trailing,
int cross_trailing) {
origin_.Offset(main_leading, cross_leading);
size_.Enlarge(-(main_leading + main_trailing),
-(cross_leading + cross_trailing));
}
void NormalizedRect::Offset(int main, int cross) {
origin_.Offset(main, cross);
}
std::string NormalizedRect::ToString() const {
return base::StrCat({"(", origin_.ToString(), ") [", size_.ToString(), "]"});
}
// Normalization and Denormalization -------------------------------------------
NormalizedPoint Normalize(LayoutOrientation orientation,
const gfx::Point& point) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return NormalizedPoint(point.x(), point.y());
case LayoutOrientation::kVertical:
return NormalizedPoint(point.y(), point.x());
}
}
gfx::Point Denormalize(LayoutOrientation orientation,
const NormalizedPoint& point) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return gfx::Point(point.main(), point.cross());
case LayoutOrientation::kVertical:
return gfx::Point(point.cross(), point.main());
}
}
NormalizedSize Normalize(LayoutOrientation orientation, const gfx::Size& size) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return NormalizedSize(size.width(), size.height());
case LayoutOrientation::kVertical:
return NormalizedSize(size.height(), size.width());
}
}
gfx::Size Denormalize(LayoutOrientation orientation,
const NormalizedSize& size) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return gfx::Size(size.main(), size.cross());
case LayoutOrientation::kVertical:
return gfx::Size(size.cross(), size.main());
}
}
NormalizedSizeBounds Normalize(LayoutOrientation orientation,
const SizeBounds& bounds) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return NormalizedSizeBounds(bounds.width(), bounds.height());
case LayoutOrientation::kVertical:
return NormalizedSizeBounds(bounds.height(), bounds.width());
}
}
SizeBounds Denormalize(LayoutOrientation orientation,
const NormalizedSizeBounds& bounds) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return SizeBounds(bounds.main(), bounds.cross());
case LayoutOrientation::kVertical:
return SizeBounds(bounds.cross(), bounds.main());
}
}
NormalizedInsets Normalize(LayoutOrientation orientation,
const gfx::Insets& insets) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return NormalizedInsets(insets.left(), insets.top(), insets.right(),
insets.bottom());
case LayoutOrientation::kVertical:
return NormalizedInsets(insets.top(), insets.left(), insets.bottom(),
insets.right());
}
}
gfx::Insets Denormalize(LayoutOrientation orientation,
const NormalizedInsets& insets) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return gfx::Insets::TLBR(insets.cross_leading(), insets.main_leading(),
insets.cross_trailing(), insets.main_trailing());
case LayoutOrientation::kVertical:
return gfx::Insets::TLBR(insets.main_leading(), insets.cross_leading(),
insets.main_trailing(), insets.cross_trailing());
}
}
NormalizedRect Normalize(LayoutOrientation orientation,
const gfx::Rect& bounds) {
return NormalizedRect(Normalize(orientation, bounds.origin()),
Normalize(orientation, bounds.size()));
}
gfx::Rect Denormalize(LayoutOrientation orientation,
const NormalizedRect& bounds) {
return gfx::Rect(Denormalize(orientation, bounds.origin()),
Denormalize(orientation, bounds.size()));
}
int GetMainAxis(LayoutOrientation orientation, const gfx::Size& size) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return size.width();
case LayoutOrientation::kVertical:
return size.height();
}
}
int GetCrossAxis(LayoutOrientation orientation, const gfx::Size& size) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return size.height();
case LayoutOrientation::kVertical:
return size.width();
}
}
SizeBound GetMainAxis(LayoutOrientation orientation, const SizeBounds& size) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return size.width();
case LayoutOrientation::kVertical:
return size.height();
}
}
SizeBound GetCrossAxis(LayoutOrientation orientation, const SizeBounds& size) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
return size.height();
case LayoutOrientation::kVertical:
return size.width();
}
}
void SetMainAxis(gfx::Size* size, LayoutOrientation orientation, int main) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
size->set_width(main);
break;
case LayoutOrientation::kVertical:
size->set_height(main);
break;
}
}
void SetCrossAxis(gfx::Size* size, LayoutOrientation orientation, int cross) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
size->set_height(cross);
break;
case LayoutOrientation::kVertical:
size->set_width(cross);
break;
}
}
void SetMainAxis(SizeBounds* size,
LayoutOrientation orientation,
SizeBound main) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
size->set_width(std::move(main));
break;
case LayoutOrientation::kVertical:
size->set_height(std::move(main));
break;
}
}
void SetCrossAxis(SizeBounds* size,
LayoutOrientation orientation,
SizeBound cross) {
switch (orientation) {
case LayoutOrientation::kHorizontal:
size->set_height(std::move(cross));
break;
case LayoutOrientation::kVertical:
size->set_width(std::move(cross));
break;
}
}
} // namespace views
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