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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include "wasm.h"
#define own
wasm_memory_t* get_export_memory(const wasm_extern_vec_t* exports, size_t i) {
if (exports->size <= i || !wasm_extern_as_memory(exports->data[i])) {
printf("> Error accessing memory export %zu!\n", i);
exit(1);
}
return wasm_extern_as_memory(exports->data[i]);
}
wasm_func_t* get_export_func(const wasm_extern_vec_t* exports, size_t i) {
if (exports->size <= i || !wasm_extern_as_func(exports->data[i])) {
printf("> Error accessing function export %zu!\n", i);
exit(1);
}
return wasm_extern_as_func(exports->data[i]);
}
void check(bool success) {
if (!success) {
printf("> Error, expected success\n");
exit(1);
}
}
void check_call(wasm_func_t* func, int i, wasm_val_t args[], int32_t expected) {
wasm_val_t r = WASM_INIT_VAL;
wasm_val_vec_t args_ = {i, args};
wasm_val_vec_t results = {1, &r};
if (wasm_func_call(func, &args_, &results) || r.of.i32 != expected) {
printf("> Error on result\n");
exit(1);
}
}
void check_call0(wasm_func_t* func, int32_t expected) {
check_call(func, 0, NULL, expected);
}
void check_call1(wasm_func_t* func, int32_t arg, int32_t expected) {
wasm_val_t args[] = { WASM_I32_VAL(arg) };
check_call(func, 1, args, expected);
}
void check_call2(wasm_func_t* func, int32_t arg1, int32_t arg2, int32_t expected) {
wasm_val_t args[] = { WASM_I32_VAL(arg1), WASM_I32_VAL(arg2) };
check_call(func, 2, args, expected);
}
void check_ok(wasm_func_t* func, int i, wasm_val_t args[]) {
wasm_val_vec_t args_ = {i, args};
wasm_val_vec_t results = {0, NULL};
if (wasm_func_call(func, &args_, &results)) {
printf("> Error on result, expected empty\n");
exit(1);
}
}
void check_ok2(wasm_func_t* func, int32_t arg1, int32_t arg2) {
wasm_val_t args[] = { WASM_I32_VAL(arg1), WASM_I32_VAL(arg2) };
check_ok(func, 2, args);
}
void check_trap(wasm_func_t* func, int i, wasm_val_t args[]) {
wasm_val_t r = WASM_INIT_VAL;
wasm_val_vec_t args_ = {i, args};
wasm_val_vec_t results = {1, &r};
own wasm_trap_t* trap = wasm_func_call(func, &args_, &results);
if (! trap) {
printf("> Error on result, expected trap\n");
exit(1);
}
wasm_trap_delete(trap);
}
void check_trap1(wasm_func_t* func, int32_t arg) {
wasm_val_t args[] = { WASM_I32_VAL(arg) };
check_trap(func, 1, args);
}
void check_trap2(wasm_func_t* func, int32_t arg1, int32_t arg2) {
wasm_val_t args[] = { WASM_I32_VAL(arg1), WASM_I32_VAL(arg2) };
check_trap(func, 2, args);
}
int main(int argc, const char* argv[]) {
// Initialize.
printf("Initializing...\n");
wasm_engine_t* engine = wasm_engine_new();
wasm_store_t* store = wasm_store_new(engine);
// Load binary.
printf("Loading binary...\n");
FILE* file = fopen("memory.wasm", "rb");
if (!file) {
printf("> Error loading module!\n");
return 1;
}
fseek(file, 0L, SEEK_END);
size_t file_size = ftell(file);
fseek(file, 0L, SEEK_SET);
wasm_byte_vec_t binary;
wasm_byte_vec_new_uninitialized(&binary, file_size);
if (fread(binary.data, file_size, 1, file) != 1) {
printf("> Error loading module!\n");
return 1;
}
fclose(file);
// Compile.
printf("Compiling module...\n");
own wasm_module_t* module = wasm_module_new(store, &binary);
if (!module) {
printf("> Error compiling module!\n");
return 1;
}
wasm_byte_vec_delete(&binary);
// Instantiate.
printf("Instantiating module...\n");
wasm_extern_vec_t imports = WASM_EMPTY_VEC;
own wasm_instance_t* instance =
wasm_instance_new(store, module, &imports, NULL);
if (!instance) {
printf("> Error instantiating module!\n");
return 1;
}
// Extract export.
printf("Extracting exports...\n");
own wasm_extern_vec_t exports;
wasm_instance_exports(instance, &exports);
size_t i = 0;
wasm_memory_t* memory = get_export_memory(&exports, i++);
wasm_func_t* size_func = get_export_func(&exports, i++);
wasm_func_t* load_func = get_export_func(&exports, i++);
wasm_func_t* store_func = get_export_func(&exports, i++);
wasm_module_delete(module);
// Try cloning.
own wasm_memory_t* copy = wasm_memory_copy(memory);
assert(wasm_memory_same(memory, copy));
wasm_memory_delete(copy);
// Check initial memory.
printf("Checking memory...\n");
check(wasm_memory_size(memory) == 2);
check(wasm_memory_data_size(memory) == 0x20000);
check(wasm_memory_data(memory)[0] == 0);
check(wasm_memory_data(memory)[0x1000] == 1);
check(wasm_memory_data(memory)[0x1003] == 4);
check_call0(size_func, 2);
check_call1(load_func, 0, 0);
check_call1(load_func, 0x1000, 1);
check_call1(load_func, 0x1003, 4);
check_call1(load_func, 0x1ffff, 0);
check_trap1(load_func, 0x20000);
// Mutate memory.
printf("Mutating memory...\n");
wasm_memory_data(memory)[0x1003] = 5;
check_ok2(store_func, 0x1002, 6);
check_trap2(store_func, 0x20000, 0);
check(wasm_memory_data(memory)[0x1002] == 6);
check(wasm_memory_data(memory)[0x1003] == 5);
check_call1(load_func, 0x1002, 6);
check_call1(load_func, 0x1003, 5);
// Grow memory.
printf("Growing memory...\n");
check(wasm_memory_grow(memory, 1));
check(wasm_memory_size(memory) == 3);
check(wasm_memory_data_size(memory) == 0x30000);
check_call1(load_func, 0x20000, 0);
check_ok2(store_func, 0x20000, 0);
check_trap1(load_func, 0x30000);
check_trap2(store_func, 0x30000, 0);
check(! wasm_memory_grow(memory, 1));
check(wasm_memory_grow(memory, 0));
wasm_extern_vec_delete(&exports);
wasm_instance_delete(instance);
// Create stand-alone memory.
// TODO(wasm+): Once Wasm allows multiple memories, turn this into import.
printf("Creating stand-alone memory...\n");
wasm_limits_t limits = {5, 5};
own wasm_memorytype_t* memorytype = wasm_memorytype_new(&limits);
own wasm_memory_t* memory2 = wasm_memory_new(store, memorytype);
check(wasm_memory_size(memory2) == 5);
check(! wasm_memory_grow(memory2, 1));
check(wasm_memory_grow(memory2, 0));
wasm_memorytype_delete(memorytype);
wasm_memory_delete(memory2);
// Shut down.
printf("Shutting down...\n");
wasm_store_delete(store);
wasm_engine_delete(engine);
// All done.
printf("Done.\n");
return 0;
}
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