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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/paint_preview/browser/paint_preview_base_service_test_factory.h"
#include <memory>
#include <utility>
#include "base/no_destructor.h"
#include "components/keyed_service/core/keyed_service.h"
#include "components/keyed_service/core/simple_dependency_manager.h"
#include "components/keyed_service/core/simple_factory_key.h"
#include "components/keyed_service/core/simple_keyed_service_factory.h"
#include "components/paint_preview/browser/paint_preview_base_service.h"
namespace paint_preview {
const char kTestFeatureDir[] = "test_feature";
PaintPreviewBaseServiceTestFactory*
PaintPreviewBaseServiceTestFactory::GetInstance() {
// Use NoDestructor rather than a singleton due to lifetime behavior in
// tests.
static base::NoDestructor<PaintPreviewBaseServiceTestFactory> factory;
return factory.get();
}
PaintPreviewBaseService* PaintPreviewBaseServiceTestFactory::GetForKey(
SimpleFactoryKey* key) {
return static_cast<PaintPreviewBaseService*>(
GetInstance()->GetServiceForKey(key, true));
}
void PaintPreviewBaseServiceTestFactory::Destroy(SimpleFactoryKey* key) {
SimpleContextShutdown(key);
SimpleContextDestroyed(key);
}
std::unique_ptr<KeyedService> PaintPreviewBaseServiceTestFactory::Build(
SimpleFactoryKey* key) {
return std::make_unique<PaintPreviewBaseService>(
std::make_unique<PaintPreviewFileMixin>(key->GetPath(), kTestFeatureDir),
nullptr, key->IsOffTheRecord());
}
PaintPreviewBaseServiceTestFactory::~PaintPreviewBaseServiceTestFactory() =
default;
PaintPreviewBaseServiceTestFactory::PaintPreviewBaseServiceTestFactory()
: SimpleKeyedServiceFactory("PaintPreviewBaseService",
SimpleDependencyManager::GetInstance()) {}
std::unique_ptr<KeyedService>
PaintPreviewBaseServiceTestFactory::BuildServiceInstanceFor(
SimpleFactoryKey* key) const {
return Build(key);
}
SimpleFactoryKey* PaintPreviewBaseServiceTestFactory::GetKeyToUse(
SimpleFactoryKey* key) const {
return key;
}
} // namespace paint_preview
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