File: deferred_timeline.h

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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_DEFERRED_TIMELINE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_DEFERRED_TIMELINE_H_

#include "third_party/blink/renderer/core/animation/scroll_snapshot_timeline.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"

namespace blink {

class Document;

class CORE_EXPORT DeferredTimeline : public ScrollSnapshotTimeline {
 public:
  explicit DeferredTimeline(Document*);

  AnimationTimeline* ExposedTimeline() override {
    return SingleAttachedTimeline();
  }

  void AttachTimeline(ScrollSnapshotTimeline*);
  void DetachTimeline(ScrollSnapshotTimeline*);

  void Trace(Visitor*) const override;

 protected:
  ScrollAxis GetAxis() const override;
  TimelineState ComputeTimelineState() const override;

 private:
  ScrollSnapshotTimeline* SingleAttachedTimeline() {
    return (attached_timelines_.size() == 1u) ? attached_timelines_.back().Get()
                                              : nullptr;
  }

  const ScrollSnapshotTimeline* SingleAttachedTimeline() const {
    return const_cast<DeferredTimeline*>(this)->SingleAttachedTimeline();
  }

  void OnAttachedTimelineChange();

  HeapVector<Member<ScrollSnapshotTimeline>> attached_timelines_;
};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_DEFERRED_TIMELINE_H_