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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBSOCKETS_DOM_WEBSOCKET_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBSOCKETS_DOM_WEBSOCKET_H_
#include <cstddef>
#include <cstdint>
#include <optional>
#include "third_party/blink/renderer/bindings/core/v8/active_script_wrappable.h"
#include "third_party/blink/renderer/bindings/core/v8/capture_source_location.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_binary_type.h"
#include "third_party/blink/renderer/core/dom/events/event_listener.h"
#include "third_party/blink/renderer/core/dom/events/event_target.h"
#include "third_party/blink/renderer/core/execution_context/execution_context_lifecycle_state_observer.h"
#include "third_party/blink/renderer/core/typed_arrays/array_buffer_view_helpers.h"
#include "third_party/blink/renderer/modules/event_target_modules.h"
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/modules/websockets/websocket_channel.h"
#include "third_party/blink/renderer/modules/websockets/websocket_channel_client.h"
#include "third_party/blink/renderer/modules/websockets/websocket_channel_impl.h"
#include "third_party/blink/renderer/modules/websockets/websocket_common.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/timer.h"
#include "third_party/blink/renderer/platform/weborigin/kurl.h"
#include "third_party/blink/renderer/platform/wtf/deque.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
class Blob;
class DOMArrayBuffer;
class DOMArrayBufferView;
class ExceptionState;
class ExecutionContext;
class V8UnionStringOrStringSequence;
class MODULES_EXPORT DOMWebSocket
: public EventTarget,
public ActiveScriptWrappable<DOMWebSocket>,
public ExecutionContextLifecycleStateObserver,
public WebSocketChannelClient {
DEFINE_WRAPPERTYPEINFO();
public:
// These definitions are required by V8DOMWebSocket.
static constexpr auto kConnecting = WebSocketCommon::kConnecting;
static constexpr auto kOpen = WebSocketCommon::kOpen;
static constexpr auto kClosing = WebSocketCommon::kClosing;
static constexpr auto kClosed = WebSocketCommon::kClosed;
// DOMWebSocket instances must be used with a wrapper since this class's
// lifetime management is designed assuming the V8 holds a ref on it while
// hasPendingActivity() returns true.
static DOMWebSocket* Create(ExecutionContext*,
const String& url,
ExceptionState&);
static DOMWebSocket* Create(ExecutionContext* execution_context,
const String& url,
const V8UnionStringOrStringSequence* protocols,
ExceptionState& exception_state);
explicit DOMWebSocket(ExecutionContext*);
~DOMWebSocket() override;
void Connect(const String& url,
const Vector<String>& protocols,
ExceptionState&);
void send(const String& message, ExceptionState&);
void send(DOMArrayBuffer*, ExceptionState&);
void send(NotShared<DOMArrayBufferView>, ExceptionState&);
void send(Blob*, ExceptionState&);
// To distinguish close method call with the code parameter from one
// without, we have these three signatures. Use of
// Optional=DefaultIsUndefined in the IDL file doesn't help for now since
// it's bound to a value of 0 which is indistinguishable from the case 0
// is passed as code parameter.
void close(uint16_t code, const String& reason, ExceptionState&);
void close(ExceptionState&);
void close(uint16_t code, ExceptionState&);
const KURL& url() const;
WebSocketCommon::State readyState() const;
uint64_t bufferedAmount() const;
String protocol() const;
String extensions() const;
V8BinaryType binaryType() const;
void setBinaryType(const V8BinaryType&);
DEFINE_ATTRIBUTE_EVENT_LISTENER(open, kOpen)
DEFINE_ATTRIBUTE_EVENT_LISTENER(message, kMessage)
DEFINE_ATTRIBUTE_EVENT_LISTENER(error, kError)
DEFINE_ATTRIBUTE_EVENT_LISTENER(close, kClose)
// EventTarget functions.
const AtomicString& InterfaceName() const override;
ExecutionContext* GetExecutionContext() const override;
// ExecutionContextLifecycleStateObserver functions.
void ContextDestroyed() override;
void ContextLifecycleStateChanged(mojom::FrameLifecycleState) override;
// ScriptWrappable functions.
// Prevent this instance from being collected while it's not in CLOSED
// state.
bool HasPendingActivity() const final;
// WebSocketChannelClient functions.
void DidConnect(const String& subprotocol, const String& extensions) override;
void DidReceiveTextMessage(const String& message) override;
void DidReceiveBinaryMessage(
const Vector<base::span<const char>>& data) override;
void DidError() override;
void DidConsumeBufferedAmount(uint64_t) override;
void DidStartClosingHandshake() override;
void DidClose(ClosingHandshakeCompletionStatus,
uint16_t code,
const String& reason) override;
void Trace(Visitor*) const override;
private:
// FIXME: This should inherit blink::EventQueue.
class EventQueue final : public GarbageCollected<EventQueue> {
public:
static EventQueue* Create(EventTarget* target) {
return MakeGarbageCollected<EventQueue>(target);
}
explicit EventQueue(EventTarget*);
// Dispatches the event if this queue is active.
// Queues the event if this queue is suspended.
// Does nothing otherwise.
void Dispatch(Event* /* event */);
bool IsEmpty() const;
void Pause();
void Unpause();
void ContextDestroyed();
bool IsPaused();
void Trace(Visitor*) const;
private:
enum State {
kActive,
kPaused,
kUnpausePosted,
kStopped,
};
// Dispatches queued events if this queue is active.
// Does nothing otherwise.
void DispatchQueuedEvents();
void UnpauseTask();
State state_;
Member<EventTarget> target_;
HeapDeque<Member<Event>> events_;
};
enum class WebSocketSendType {
kString,
kArrayBuffer,
kArrayBufferView,
kBlob,
kMaxValue = kBlob,
};
// This function is virtual for unittests.
virtual WebSocketChannel* CreateChannel(ExecutionContext* context,
WebSocketChannelClient* client) {
return WebSocketChannelImpl::Create(context, client,
CaptureSourceLocation(context));
}
// Adds a console message with JSMessageSource and ErrorMessageLevel.
void LogError(const String& message);
// Handle the JavaScript close method call. close() methods on this class
// are just for determining if the optional code argument is supplied or
// not.
void CloseInternal(std::optional<uint16_t>, const String&, ExceptionState&);
// Updates |buffered_amount_after_close_| given the amount of data passed to
// send() method after the state changed to CLOSING or CLOSED.
void UpdateBufferedAmountAfterClose(uint64_t);
// Causes |buffered_amount_| to be updated asynchronously after returning to
// the event loop. Uses |buffered_amount_update_task_pending_| to avoid
// posting multiple tasks simultaneously.
void PostBufferedAmountUpdateTask();
// Updates |buffered_amount_| and resets
// |buffered_amount_update_task_pending_|.
void BufferedAmountUpdateTask();
// Updates |buffered_amount_| provided the object is not currently paused.
void ReflectBufferedAmountConsumption();
void ReleaseChannel();
// Called on web socket message activity (sending or receiving a message) that
// the execution context may want to handle, such as to extend its own
// lifetime.
void NotifyWebSocketActivity();
Member<WebSocketChannel> channel_;
WebSocketCommon common_;
String origin_string_;
uint64_t buffered_amount_;
// The consumed buffered amount that will be reflected to |buffered_amount_|
// later. It will be cleared once reflected.
uint64_t consumed_buffered_amount_;
uint64_t buffered_amount_after_close_;
V8BinaryType::Enum binary_type_ = V8BinaryType::Enum::kBlob;
// The subprotocol the server selected.
String subprotocol_;
String extensions_;
Member<EventQueue> event_queue_;
bool buffered_amount_update_task_pending_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBSOCKETS_DOM_WEBSOCKET_H_
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