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// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/platform/media/multi_buffer_data_source.h"
#include <algorithm>
#include <memory>
#include <utility>
#include "base/containers/adapters.h"
#include "base/location.h"
#include "base/memory/raw_ptr.h"
#include "base/numerics/safe_conversions.h"
#include "base/task/single_thread_task_runner.h"
#include "media/base/media_log.h"
#include "net/base/net_errors.h"
#include "third_party/blink/renderer/platform/media/buffered_data_source_host_impl.h"
#include "third_party/blink/renderer/platform/media/multi_buffer_reader.h"
#include "third_party/blink/renderer/platform/scheduler/public/post_cross_thread_task.h"
#include "third_party/blink/renderer/platform/weborigin/security_origin.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_copier_base.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_functional.h"
#include "third_party/blink/renderer/platform/wtf/functional.h"
#include "url/gurl.h"
namespace blink {
namespace {
// Minimum preload buffer.
const int64_t kMinBufferPreload = 2 << 20; // 2 Mb
// Maxmimum preload buffer.
const int64_t kMaxBufferPreload = 50 << 20; // 50 Mb
// If preload_ == METADATA, preloading size will be
// shifted down this many bits. This shift turns
// one Mb into one 32k block.
// This seems to be the smallest amount of preload we can do without
// ending up repeatedly closing and re-opening the connection
// due to read calls after StopPreloading() have been called.
const int64_t kMetadataShift = 6;
// Preload this much extra, then stop preloading until we fall below the
// preload_seconds_.value().
const int64_t kPreloadHighExtra = 1 << 20; // 1 Mb
// Default pin region size.
// Note that we go over this if preload is calculated high enough.
const int64_t kDefaultPinSize = 25 << 20; // 25 Mb
// If bitrate is not known, use this.
const int64_t kDefaultBitrate = 200 * 8 << 10; // 200 Kbps.
// Maximum bitrate for buffer calculations.
const int64_t kMaxBitrate = 20 * 8 << 20; // 20 Mbps.
// Maximum playback rate for buffer calculations.
const double kMaxPlaybackRate = 25.0;
// Extra buffer accumulation speed, in terms of download buffer.
const int kSlowPreloadPercentage = 10;
// Update buffer sizes every 32 progress updates.
const int kUpdateBufferSizeFrequency = 32;
// How long to we delay a seek after a read?
constexpr base::TimeDelta kSeekDelay = base::Milliseconds(20);
} // namespace
class MultiBufferDataSource::ReadOperation {
public:
ReadOperation() = delete;
ReadOperation(int64_t position,
int size,
uint8_t* data,
media::DataSource::ReadCB callback);
ReadOperation(const ReadOperation&) = delete;
ReadOperation& operator=(const ReadOperation&) = delete;
~ReadOperation();
// Runs |callback_| with the given |result|, deleting the operation
// afterwards.
static void Run(std::unique_ptr<ReadOperation> read_op, int result);
int64_t position() { return position_; }
int size() { return size_; }
uint8_t* data() { return data_; }
private:
const int64_t position_;
const int size_;
raw_ptr<uint8_t, DanglingUntriaged> data_;
media::DataSource::ReadCB callback_;
};
MultiBufferDataSource::ReadOperation::ReadOperation(
int64_t position,
int size,
uint8_t* data,
media::DataSource::ReadCB callback)
: position_(position),
size_(size),
data_(data),
callback_(std::move(callback)) {
DCHECK(callback_);
}
MultiBufferDataSource::ReadOperation::~ReadOperation() {
DCHECK(!callback_);
}
// static
void MultiBufferDataSource::ReadOperation::Run(
std::unique_ptr<ReadOperation> read_op,
int result) {
std::move(read_op->callback_).Run(result);
}
MultiBufferDataSource::MultiBufferDataSource(
const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
scoped_refptr<UrlData> url_data_arg,
media::MediaLog* media_log,
BufferedDataSourceHost* host,
DownloadingCB downloading_cb)
: render_task_runner_(task_runner),
url_data_(std::move(url_data_arg)),
media_log_(media_log->Clone()),
host_(host),
downloading_cb_(std::move(downloading_cb)) {
weak_ptr_ = weak_factory_.GetWeakPtr();
DCHECK(host_);
DCHECK(downloading_cb_);
DCHECK(render_task_runner_->BelongsToCurrentThread());
DCHECK(url_data_);
url_data_->Use();
url_data_->OnRedirect(
WTF::BindOnce(&MultiBufferDataSource::OnRedirected, weak_ptr_));
}
MultiBufferDataSource::~MultiBufferDataSource() {
DCHECK(render_task_runner_->BelongsToCurrentThread());
}
bool MultiBufferDataSource::media_has_played() const {
return media_has_played_;
}
bool MultiBufferDataSource::AssumeFullyBuffered() const {
DCHECK(url_data_);
return !url_data_->url().ProtocolIsInHTTPFamily();
}
void MultiBufferDataSource::SetReader(
std::unique_ptr<MultiBufferReader> reader) {
DCHECK(render_task_runner_->BelongsToCurrentThread());
base::AutoLock auto_lock(lock_);
reader_ = std::move(reader);
}
void MultiBufferDataSource::CreateResourceLoader(int64_t first_byte_position,
int64_t last_byte_position) {
DCHECK(render_task_runner_->BelongsToCurrentThread());
SetReader(std::make_unique<MultiBufferReader>(
url_data_->multibuffer(), first_byte_position, last_byte_position,
is_client_audio_element_,
WTF::BindRepeating(&MultiBufferDataSource::ProgressCallback, weak_ptr_),
render_task_runner_));
UpdateBufferSizes();
}
void MultiBufferDataSource::CreateResourceLoader_Locked(
int64_t first_byte_position,
int64_t last_byte_position) {
DCHECK(render_task_runner_->BelongsToCurrentThread());
lock_.AssertAcquired();
reader_ = std::make_unique<MultiBufferReader>(
url_data_->multibuffer(), first_byte_position, last_byte_position,
is_client_audio_element_,
WTF::BindRepeating(&MultiBufferDataSource::ProgressCallback, weak_ptr_),
render_task_runner_);
UpdateBufferSizes();
}
void MultiBufferDataSource::Initialize(InitializeCB init_cb) {
DCHECK(render_task_runner_->BelongsToCurrentThread());
DCHECK(init_cb);
DCHECK(!reader_);
init_cb_ = std::move(init_cb);
CreateResourceLoader(0, kPositionNotSpecified);
// We're not allowed to call Wait() if data is already available.
if (reader_->Available()) {
PostCrossThreadTask(
*render_task_runner_, FROM_HERE,
CrossThreadBindOnce(&MultiBufferDataSource::StartCallback, weak_ptr_));
// When the entire file is already in the cache, we won't get any more
// progress callbacks, which breaks some expectations. Post a task to
// make sure that the client gets at least one call each for the progress
// and loading callbacks.
PostCrossThreadTask(
*render_task_runner_, FROM_HERE,
CrossThreadBindOnce(&MultiBufferDataSource::UpdateProgress,
weak_factory_.GetWeakPtr()));
} else {
reader_->Wait(
1, WTF::BindOnce(&MultiBufferDataSource::StartCallback, weak_ptr_));
}
}
void MultiBufferDataSource::OnRedirected(
const scoped_refptr<UrlData>& new_destination) {
if (!new_destination || !url_data_) {
// A failure occurred.
failed_ = true;
if (init_cb_) {
PostCrossThreadTask(
*render_task_runner_, FROM_HERE,
CrossThreadBindOnce(&MultiBufferDataSource::StartCallback,
weak_ptr_));
} else {
base::AutoLock auto_lock(lock_);
StopInternal_Locked();
}
StopLoader();
return;
}
if (!SecurityOrigin::AreSameOrigin(url_data_->url(),
new_destination->url())) {
single_origin_ = false;
}
SetReader(nullptr);
url_data_ = std::move(new_destination);
url_data_->OnRedirect(
WTF::BindOnce(&MultiBufferDataSource::OnRedirected, weak_ptr_));
if (init_cb_) {
CreateResourceLoader(0, kPositionNotSpecified);
if (reader_->Available()) {
PostCrossThreadTask(
*render_task_runner_, FROM_HERE,
CrossThreadBindOnce(&MultiBufferDataSource::StartCallback,
weak_ptr_));
} else {
reader_->Wait(
1, WTF::BindOnce(&MultiBufferDataSource::StartCallback, weak_ptr_));
}
} else if (read_op_) {
CreateResourceLoader(read_op_->position(), kPositionNotSpecified);
if (reader_->Available()) {
PostCrossThreadTask(
*render_task_runner_, FROM_HERE,
CrossThreadBindOnce(&MultiBufferDataSource::ReadTask, weak_ptr_));
} else {
reader_->Wait(1,
WTF::BindOnce(&MultiBufferDataSource::ReadTask, weak_ptr_));
}
}
// The "redirect" may just be `reader_` being merged into an existing UrlData,
// in this case we need to ensure we report the buffered byte ranges from the
// existing UrlData instance.
UpdateProgress();
if (redirect_cb_)
redirect_cb_.Run();
}
void MultiBufferDataSource::SetPreload(media::DataSource::Preload preload) {
DVLOG(1) << __func__ << "(" << preload << ")";
DCHECK(render_task_runner_->BelongsToCurrentThread());
preload_ = preload;
UpdateBufferSizes();
}
bool MultiBufferDataSource::HasSingleOrigin() {
DCHECK(render_task_runner_->BelongsToCurrentThread());
// Before initialization completes there is no risk of leaking data. Callers
// are required to order checks such that this isn't a race.
return single_origin_;
}
bool MultiBufferDataSource::IsCorsCrossOrigin() const {
return url_data_->is_cors_cross_origin();
}
void MultiBufferDataSource::OnRedirect(RedirectCB callback) {
redirect_cb_ = std::move(callback);
}
bool MultiBufferDataSource::HasAccessControl() const {
return url_data_->has_access_control();
}
bool MultiBufferDataSource::PassedTimingAllowOriginCheck() {
return url_data_->passed_timing_allow_origin_check();
}
bool MultiBufferDataSource::WouldTaintOrigin() {
// When the resource is redirected to another origin we think of it as
// tainted. This is actually not specified, and is under discussion.
// See https://github.com/whatwg/fetch/issues/737.
if (!HasSingleOrigin() && cors_mode() == UrlData::CORS_UNSPECIFIED)
return true;
return IsCorsCrossOrigin();
}
UrlData::CorsMode MultiBufferDataSource::cors_mode() const {
return url_data_->cors_mode();
}
void MultiBufferDataSource::OnMediaPlaybackRateChanged(double playback_rate) {
DCHECK(render_task_runner_->BelongsToCurrentThread());
if (playback_rate < 0 || playback_rate == playback_rate_)
return;
playback_rate_ = playback_rate;
cancel_on_defer_ = false;
UpdateBufferSizes();
}
void MultiBufferDataSource::OnMediaIsPlaying() {
DCHECK(render_task_runner_->BelongsToCurrentThread());
// Always clear this since it can be set by StopPreloading() calls at
// any point in time.
cancel_on_defer_ = false;
if (media_has_played_)
return;
media_has_played_ = true;
// Once we start playing, we need preloading.
preload_ = AUTO;
UpdateBufferSizes();
}
/////////////////////////////////////////////////////////////////////////////
// DataSource implementation.
void MultiBufferDataSource::Stop() {
{
base::AutoLock auto_lock(lock_);
StopInternal_Locked();
// Cleanup resources immediately if we're already on the right thread.
if (render_task_runner_->BelongsToCurrentThread()) {
reader_.reset();
url_data_.reset();
return;
}
}
PostCrossThreadTask(*render_task_runner_, FROM_HERE,
CrossThreadBindOnce(&MultiBufferDataSource::StopLoader,
weak_factory_.GetWeakPtr()));
}
void MultiBufferDataSource::Abort() {
base::AutoLock auto_lock(lock_);
DCHECK(!init_cb_);
if (read_op_)
ReadOperation::Run(std::move(read_op_), kAborted);
// Abort does not call StopLoader() since it is typically called prior to a
// seek or suspend. Let the loader logic make the decision about whether a new
// loader is necessary upon the seek or resume.
}
void MultiBufferDataSource::SetBitrate(int bitrate) {
PostCrossThreadTask(
*render_task_runner_, FROM_HERE,
CrossThreadBindOnce(&MultiBufferDataSource::SetBitrateTask,
weak_factory_.GetWeakPtr(), bitrate));
}
void MultiBufferDataSource::StopPreloading() {
DCHECK(render_task_runner_->BelongsToCurrentThread());
if (!reader_) {
return;
}
cancel_on_defer_ = true;
if (!loading_) {
base::AutoLock auto_lock(lock_);
if (read_op_) {
// We can't destroy the reader if a read operation is pending.
// UpdateLoadingState_Locked will take care of it after the
// operation is done.
return;
}
// Already locked, no need to use SetReader().
reader_.reset();
}
}
int64_t MultiBufferDataSource::GetMemoryUsage() {
// TODO(hubbe): Make more accurate when url_data_ is shared.
return base::checked_cast<int64_t>(url_data_->CachedSize())
<< url_data_->multibuffer()->block_size_shift();
}
GURL MultiBufferDataSource::GetUrlAfterRedirects() const {
return GURL(url_data_->url());
}
void MultiBufferDataSource::Read(int64_t position,
int size,
uint8_t* data,
media::DataSource::ReadCB read_cb) {
DVLOG(1) << "Read: " << position << " offset, " << size << " bytes";
// Reading is not allowed until after initialization.
DCHECK(!init_cb_);
DCHECK(read_cb);
{
base::AutoLock auto_lock(lock_);
DCHECK(!read_op_);
if (stop_signal_received_) {
std::move(read_cb).Run(kReadError);
return;
}
// Optimization: Try reading from the cache here to get back to
// muxing as soon as possible. This works because TryReadAt is
// thread-safe.
if (reader_) {
int64_t bytes_read = reader_->TryReadAt(position, data, size);
if (bytes_read > 0) {
bytes_read_ += bytes_read;
seek_positions_.push_back(position + bytes_read);
if (seek_positions_.size() == 1) {
PostDelayedCrossThreadTask(
*render_task_runner_, FROM_HERE,
CrossThreadBindOnce(&MultiBufferDataSource::SeekTask,
weak_factory_.GetWeakPtr()),
kSeekDelay);
}
std::move(read_cb).Run(static_cast<int>(bytes_read));
return;
}
}
read_op_ = std::make_unique<ReadOperation>(position, size, data,
std::move(read_cb));
}
PostCrossThreadTask(*render_task_runner_, FROM_HERE,
CrossThreadBindOnce(&MultiBufferDataSource::ReadTask,
weak_factory_.GetWeakPtr()));
}
bool MultiBufferDataSource::GetSize(int64_t* size_out) {
base::AutoLock auto_lock(lock_);
if (total_bytes_ != kPositionNotSpecified) {
*size_out = total_bytes_;
return true;
}
*size_out = 0;
return false;
}
bool MultiBufferDataSource::IsStreaming() {
return streaming_;
}
/////////////////////////////////////////////////////////////////////////////
// This method is the place where actual read happens,
void MultiBufferDataSource::ReadTask() {
DCHECK(render_task_runner_->BelongsToCurrentThread());
base::AutoLock auto_lock(lock_);
if (stop_signal_received_ || !read_op_)
return;
DCHECK(read_op_->size());
if (!reader_)
CreateResourceLoader_Locked(read_op_->position(), kPositionNotSpecified);
int64_t available = reader_->AvailableAt(read_op_->position());
if (available < 0) {
// A failure has occured.
ReadOperation::Run(std::move(read_op_), kReadError);
return;
}
if (available) {
int64_t bytes_read = std::min<int64_t>(available, read_op_->size());
bytes_read =
reader_->TryReadAt(read_op_->position(), read_op_->data(), bytes_read);
bytes_read_ += bytes_read;
seek_positions_.push_back(read_op_->position() + bytes_read);
if (bytes_read == 0 && total_bytes_ == kPositionNotSpecified) {
// We've reached the end of the file and we didn't know the total size
// before. Update the total size so Read()s past the end of the file will
// fail like they would if we had known the file size at the beginning.
total_bytes_ = read_op_->position() + bytes_read;
if (total_bytes_ != kPositionNotSpecified)
host_->SetTotalBytes(total_bytes_);
}
ReadOperation::Run(std::move(read_op_), static_cast<int>(bytes_read));
SeekTask_Locked();
} else {
reader_->Seek(read_op_->position());
reader_->Wait(1, WTF::BindOnce(&MultiBufferDataSource::ReadTask,
weak_factory_.GetWeakPtr()));
UpdateLoadingState_Locked(false);
}
}
void MultiBufferDataSource::SeekTask() {
DCHECK(render_task_runner_->BelongsToCurrentThread());
base::AutoLock auto_lock(lock_);
SeekTask_Locked();
}
void MultiBufferDataSource::SeekTask_Locked() {
DCHECK(render_task_runner_->BelongsToCurrentThread());
lock_.AssertAcquired();
if (stop_signal_received_)
return;
// A read operation is pending, which will call SeekTask_Locked when
// it's done. We'll defer any seeking until the read op is done.
if (read_op_)
return;
url_data_->AddBytesRead(bytes_read_);
bytes_read_ = 0;
if (reader_) {
// If we're seeking to a new location, (not just slightly further
// in the file) and we have more data buffered in that new location
// than in our current location, then we don't actually seek anywhere.
// Instead we keep preloading at the old location a while longer.
int64_t pos = reader_->Tell();
int64_t available = reader_->Available();
// Iterate backwards, because if two positions have the same
// amount of buffered data, we probably want to prefer the latest
// one in the array.
for (const auto& new_pos : base::Reversed(seek_positions_)) {
int64_t available_at_new_pos = reader_->AvailableAt(new_pos);
if (total_bytes_ != kPositionNotSpecified) {
if (new_pos + available_at_new_pos >= total_bytes_) {
// Buffer reaches end of file, no need to seek here.
continue;
}
}
if (available_at_new_pos < available) {
pos = new_pos;
available = available_at_new_pos;
}
}
reader_->Seek(pos);
}
seek_positions_.clear();
UpdateLoadingState_Locked(false);
}
void MultiBufferDataSource::StopInternal_Locked() {
lock_.AssertAcquired();
if (stop_signal_received_)
return;
stop_signal_received_ = true;
// Initialize() isn't part of the DataSource interface so don't call it in
// response to Stop().
init_cb_.Reset();
if (read_op_)
ReadOperation::Run(std::move(read_op_), kReadError);
}
void MultiBufferDataSource::StopLoader() {
DCHECK(render_task_runner_->BelongsToCurrentThread());
SetReader(nullptr);
}
void MultiBufferDataSource::SetBitrateTask(int bitrate) {
DCHECK(render_task_runner_->BelongsToCurrentThread());
bitrate_ = bitrate;
UpdateBufferSizes();
}
/////////////////////////////////////////////////////////////////////////////
// BufferedResourceLoader callback methods.
void MultiBufferDataSource::StartCallback() {
DCHECK(render_task_runner_->BelongsToCurrentThread());
// TODO(scherkus): we shouldn't have to lock to signal host(), see
// http://crbug.com/113712 for details.
base::AutoLock auto_lock(lock_);
if (stop_signal_received_) {
return;
}
if (!init_cb_) {
// Can't call SetReader(nullptr) since we are holding the lock.
reader_.reset();
return;
}
// All responses must be successful. Resources that are assumed to be fully
// buffered must have a known content length.
bool success =
reader_ && reader_->Available() > 0 && url_data_ &&
(!AssumeFullyBuffered() || url_data_->length() != kPositionNotSpecified);
if (success) {
total_bytes_ = url_data_->length();
streaming_ =
!AssumeFullyBuffered() && (total_bytes_ == kPositionNotSpecified ||
!url_data_->range_supported());
media_log_->SetProperty<media::MediaLogProperty::kTotalBytes>(total_bytes_);
media_log_->SetProperty<media::MediaLogProperty::kIsStreaming>(streaming_);
} else {
// Can't call SetReader(nullptr) since we are holding the lock.
reader_.reset();
}
if (success) {
if (total_bytes_ != kPositionNotSpecified) {
host_->SetTotalBytes(total_bytes_);
if (AssumeFullyBuffered())
host_->AddBufferedByteRange(0, total_bytes_);
}
// Progress callback might be called after the start callback,
// make sure that we update single_origin_ now.
media_log_->SetProperty<media::MediaLogProperty::kIsSingleOrigin>(
single_origin_);
media_log_->SetProperty<media::MediaLogProperty::kIsRangeHeaderSupported>(
url_data_->range_supported());
}
PostCrossThreadTask(*render_task_runner_, FROM_HERE,
CrossThreadBindOnce(std::move(init_cb_), success));
UpdateBufferSizes();
// Even if data is cached, say that we're loading at this point for
// compatibility.
UpdateLoadingState_Locked(true);
}
void MultiBufferDataSource::ProgressCallback(int64_t begin, int64_t end) {
DVLOG(1) << __func__ << "(" << begin << ", " << end << ")";
DCHECK(render_task_runner_->BelongsToCurrentThread());
base::AutoLock auto_lock(lock_);
if (stop_signal_received_)
return;
if (AssumeFullyBuffered())
return;
if (end > begin)
host_->AddBufferedByteRange(begin, end);
if (buffer_size_update_counter_ > 0)
buffer_size_update_counter_--;
else
UpdateBufferSizes();
UpdateLoadingState_Locked(false);
}
void MultiBufferDataSource::UpdateLoadingState_Locked(bool force_loading) {
DVLOG(1) << __func__;
lock_.AssertAcquired();
if (AssumeFullyBuffered())
return;
// Update loading state.
bool is_loading = !!reader_ && reader_->IsLoading();
if (force_loading || is_loading != loading_) {
bool loading = is_loading || force_loading;
if (!loading && cancel_on_defer_) {
if (read_op_) {
// We can't destroy the reader if a read operation is pending.
// UpdateLoadingState_Locked will be called again when the read
// operation is done.
return;
}
// Already locked, no need to use SetReader().
reader_.reset();
}
loading_ = loading;
downloading_cb_.Run(loading_);
}
}
void MultiBufferDataSource::UpdateProgress() {
DCHECK(render_task_runner_->BelongsToCurrentThread());
if (reader_) {
uint64_t available = reader_->Available();
uint64_t pos = reader_->Tell();
ProgressCallback(pos, pos + available);
}
}
void MultiBufferDataSource::UpdateBufferSizes() {
DVLOG(1) << __func__;
if (!reader_)
return;
buffer_size_update_counter_ = kUpdateBufferSizeFrequency;
// Use a default bit rate if unknown and clamp to prevent overflow.
int64_t bitrate = std::clamp<int64_t>(bitrate_, 0, kMaxBitrate);
if (bitrate == 0)
bitrate = kDefaultBitrate;
// Only scale the buffer window for playback rates greater than 1.0 in
// magnitude and clamp to prevent overflow.
double playback_rate = playback_rate_;
playback_rate = std::max(playback_rate, 1.0);
playback_rate = std::min(playback_rate, kMaxPlaybackRate);
int64_t bytes_per_second = (bitrate / 8.0) * playback_rate;
// Preload 10 seconds of data, clamped to some min/max value.
int64_t preload = std::clamp(preload_seconds_.value() * bytes_per_second,
kMinBufferPreload, kMaxBufferPreload);
// Increase buffering slowly at a rate of 10% of data downloaded so
// far, maxing out at the preload size.
int64_t extra_buffer = std::min(
preload, url_data_->BytesReadFromCache() * kSlowPreloadPercentage / 100);
// Add extra buffer to preload.
preload += extra_buffer;
// We preload this much, then we stop unil we read |preload| before resuming.
int64_t preload_high = preload + kPreloadHighExtra;
// We pin a few seconds of data behind the current reading position.
int64_t pin_backward =
std::clamp(keep_after_playback_seconds_.value() * bytes_per_second,
kMinBufferPreload, kMaxBufferPreload);
// We always pin at least kDefaultPinSize ahead of the read position.
// Normally, the extra space between preload_high and kDefaultPinSize will
// not actually have any data in it, but if it does, we don't want to throw it
// away right before we need it.
int64_t pin_forward = std::max(preload_high, kDefaultPinSize);
// Note that the buffer size is advisory as only non-pinned data is allowed
// to be thrown away. Most of the time we pin a region that is larger than
// |buffer_size|, which only makes sense because most of the time, some of
// the data in pinned region is not present in the cache.
int64_t buffer_size = std::min(
(preload_seconds_.value() + keep_after_playback_seconds_.value()) *
bytes_per_second +
extra_buffer * 3,
preload_high + pin_backward + extra_buffer);
if (url_data_->FullyCached() ||
(url_data_->length() != kPositionNotSpecified &&
url_data_->length() < kDefaultPinSize)) {
// We just make pin_forwards/backwards big enough to encompass the
// whole file regardless of where we are, with some extra margins.
pin_forward = std::max(pin_forward, url_data_->length() * 2);
pin_backward = std::max(pin_backward, url_data_->length() * 2);
buffer_size = url_data_->length();
}
reader_->SetMaxBuffer(buffer_size);
reader_->SetPinRange(pin_backward, pin_forward);
if (preload_ == METADATA) {
preload_high >>= kMetadataShift;
preload >>= kMetadataShift;
}
reader_->SetPreload(preload_high, preload);
}
} // namespace blink
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