1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425
|
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "gpu/command_buffer/client/implementation_base.h"
#include <algorithm>
#include "base/functional/bind.h"
#include "base/logging.h"
#include "base/strings/stringprintf.h"
#include "base/trace_event/memory_dump_manager.h"
#include "base/trace_event/trace_event.h"
#include "gpu/command_buffer/client/cmd_buffer_helper.h"
#include "gpu/command_buffer/client/gpu_control.h"
#include "gpu/command_buffer/client/mapped_memory.h"
#include "gpu/command_buffer/client/query_tracker.h"
#include "gpu/command_buffer/client/shared_memory_limits.h"
#include "gpu/command_buffer/common/sync_token.h"
namespace gpu {
const uint32_t ImplementationBase::kMaxSizeOfSimpleResult;
const uint32_t ImplementationBase::kStartingOffset;
ImplementationBase::ImplementationBase(CommandBufferHelper* helper,
TransferBufferInterface* transfer_buffer,
GpuControl* gpu_control)
: transfer_buffer_(transfer_buffer),
gpu_control_(gpu_control),
capabilities_(gpu_control->GetCapabilities()),
helper_(helper) {}
ImplementationBase::~ImplementationBase() {
// The gpu_control_ outlives this class, so clear the client on it before we
// self-destruct.
gpu_control_->SetGpuControlClient(nullptr);
}
void ImplementationBase::FreeUnusedSharedMemory() {
mapped_memory_->FreeUnused();
}
void ImplementationBase::FreeEverything() {
query_tracker_->Shrink(helper_);
FreeUnusedSharedMemory();
transfer_buffer_->Free();
helper_->FreeRingBuffer();
}
void ImplementationBase::SetLostContextCallback(base::OnceClosure callback) {
lost_context_callback_ = std::move(callback);
}
void ImplementationBase::FlushPendingWork() {
gpu_control_->FlushPendingWork();
}
void ImplementationBase::SignalSyncToken(const SyncToken& sync_token,
base::OnceClosure callback) {
SyncToken verified_sync_token;
if (sync_token.HasData() &&
GetVerifiedSyncTokenForIPC(sync_token, &verified_sync_token)) {
// We can only send verified sync tokens across IPC.
gpu_control_->SignalSyncToken(
verified_sync_token,
base::BindOnce(&ImplementationBase::RunIfContextNotLost,
weak_ptr_factory_.GetWeakPtr(), std::move(callback)));
} else {
// Invalid sync token, just call the callback immediately.
std::move(callback).Run();
}
}
// This may be called from any thread. It's safe to access gpu_control_ without
// the lock because it is const.
bool ImplementationBase::IsSyncTokenSignaled(const SyncToken& sync_token) {
// Check that the sync token belongs to this context.
DCHECK_EQ(gpu_control_->GetNamespaceID(), sync_token.namespace_id());
DCHECK_EQ(gpu_control_->GetCommandBufferID(), sync_token.command_buffer_id());
return gpu_control_->IsFenceSyncReleased(sync_token.release_count());
}
void ImplementationBase::GenSyncToken(GLbyte* sync_token) {
if (!sync_token) {
SetGLError(GL_INVALID_VALUE, "glGenSyncTokenCHROMIUM", "empty sync_token");
return;
}
uint64_t fence_sync = helper_->InsertFenceSync(
[this]() { return gpu_control_->GenerateFenceSyncRelease(); });
helper_->CommandBufferHelper::OrderingBarrier();
gpu_control_->EnsureWorkVisible();
// Copy the data over after setting the data to ensure alignment.
SyncToken sync_token_data(gpu_control_->GetNamespaceID(),
gpu_control_->GetCommandBufferID(), fence_sync);
sync_token_data.SetVerifyFlush();
memcpy(sync_token, &sync_token_data, sizeof(sync_token_data));
}
void ImplementationBase::GenUnverifiedSyncToken(GLbyte* sync_token) {
if (!sync_token) {
SetGLError(GL_INVALID_VALUE, "glGenUnverifiedSyncTokenCHROMIUM",
"empty sync_token");
return;
}
uint64_t fence_sync = helper_->InsertFenceSync(
[this]() { return gpu_control_->GenerateFenceSyncRelease(); });
helper_->CommandBufferHelper::OrderingBarrier();
// Copy the data over after setting the data to ensure alignment.
SyncToken sync_token_data(gpu_control_->GetNamespaceID(),
gpu_control_->GetCommandBufferID(), fence_sync);
memcpy(sync_token, &sync_token_data, sizeof(sync_token_data));
}
void ImplementationBase::VerifySyncTokens(GLbyte** sync_tokens, GLsizei count) {
bool requires_synchronization = false;
for (GLsizei i = 0; i < count; ++i) {
if (sync_tokens[i]) {
SyncToken sync_token;
memcpy(&sync_token, sync_tokens[i], sizeof(sync_token));
if (sync_token.HasData() && !sync_token.verified_flush()) {
if (!GetVerifiedSyncTokenForIPC(sync_token, &sync_token)) {
SetGLError(GL_INVALID_VALUE, "glVerifySyncTokensCHROMIUM",
"Cannot verify sync token using this context.");
return;
}
requires_synchronization = true;
DCHECK(sync_token.verified_flush());
}
// Set verify bit on empty sync tokens too.
sync_token.SetVerifyFlush();
memcpy(sync_tokens[i], &sync_token, sizeof(sync_token));
}
}
// Ensure all the fence syncs are visible on GPU service.
if (requires_synchronization)
gpu_control_->EnsureWorkVisible();
}
void ImplementationBase::WaitSyncToken(const GLbyte* sync_token_data) {
if (!sync_token_data)
return;
// Copy the data over before data access to ensure alignment.
SyncToken sync_token, verified_sync_token;
memcpy(&sync_token, sync_token_data, sizeof(SyncToken));
if (!sync_token.HasData())
return;
if (!GetVerifiedSyncTokenForIPC(sync_token, &verified_sync_token)) {
SetGLError(GL_INVALID_VALUE, "glWaitSyncTokenCHROMIUM",
"Cannot wait on sync_token which has not been verified");
return;
}
// Enqueue sync token in flush after inserting command so that it's not
// included in an automatic flush.
gpu_control_->WaitSyncToken(verified_sync_token);
}
void ImplementationBase::SignalQuery(uint32_t query,
base::OnceClosure callback) {
// Flush previously entered commands to ensure ordering with any
// glBeginQueryEXT() calls that may have been put into the context.
IssueShallowFlush();
gpu_control_->SignalQuery(
query,
base::BindOnce(&ImplementationBase::RunIfContextNotLost,
weak_ptr_factory_.GetWeakPtr(), std::move(callback)));
}
void ImplementationBase::GetGpuFence(
uint32_t gpu_fence_id,
base::OnceCallback<void(std::unique_ptr<gfx::GpuFence>)> callback) {
// This ShallowFlush is required to ensure that the GetGpuFence
// call is processed after the preceding CreateGpuFenceCHROMIUM call.
IssueShallowFlush();
gpu_control_->GetGpuFence(gpu_fence_id, std::move(callback));
}
bool ImplementationBase::OnMemoryDump(
const base::trace_event::MemoryDumpArgs& args,
base::trace_event::ProcessMemoryDump* pmd) {
using base::trace_event::MemoryAllocatorDump;
using base::trace_event::MemoryDumpLevelOfDetail;
// Dump owned MappedMemoryManager memory as well.
mapped_memory_->OnMemoryDump(args, pmd);
if (!transfer_buffer_->HaveBuffer())
return true;
const uint64_t tracing_process_id =
base::trace_event::MemoryDumpManager::GetInstance()
->GetTracingProcessId();
MemoryAllocatorDump* dump = pmd->CreateAllocatorDump(base::StringPrintf(
"gpu/transfer_buffer_memory/buffer_0x%x", transfer_buffer_->GetShmId()));
dump->AddScalar(MemoryAllocatorDump::kNameSize,
MemoryAllocatorDump::kUnitsBytes,
transfer_buffer_->GetSize());
if (args.level_of_detail != MemoryDumpLevelOfDetail::kBackground) {
dump->AddScalar("free_size", MemoryAllocatorDump::kUnitsBytes,
transfer_buffer_->GetFragmentedFreeSize());
auto shared_memory_guid = transfer_buffer_->shared_memory_guid();
const int kImportance = 2;
if (!shared_memory_guid.is_empty()) {
pmd->CreateSharedMemoryOwnershipEdge(dump->guid(), shared_memory_guid,
kImportance);
} else {
auto guid = GetBufferGUIDForTracing(tracing_process_id,
transfer_buffer_->GetShmId());
pmd->CreateSharedGlobalAllocatorDump(guid);
pmd->AddOwnershipEdge(dump->guid(), guid, kImportance);
}
}
return true;
}
gpu::ContextResult ImplementationBase::Initialize(
const SharedMemoryLimits& limits) {
TRACE_EVENT0("gpu", "ImplementationBase::Initialize");
DCHECK_GE(limits.start_transfer_buffer_size, limits.min_transfer_buffer_size);
DCHECK_LE(limits.start_transfer_buffer_size, limits.max_transfer_buffer_size);
DCHECK_GE(limits.min_transfer_buffer_size, kStartingOffset);
gpu_control_->SetGpuControlClient(this);
if (!transfer_buffer_->Initialize(
limits.start_transfer_buffer_size, kStartingOffset,
limits.min_transfer_buffer_size, limits.max_transfer_buffer_size,
kAlignment)) {
// TransferBuffer::Initialize doesn't fail for transient reasons such as if
// the context was lost. See http://crrev.com/c/720269
LOG(ERROR) << "ContextResult::kFatalFailure: "
<< "TransferBuffer::Initialize() failed";
return gpu::ContextResult::kFatalFailure;
}
mapped_memory_ = std::make_unique<MappedMemoryManager>(
helper_, limits.mapped_memory_reclaim_limit);
mapped_memory_->set_chunk_size_multiple(limits.mapped_memory_chunk_size);
query_tracker_ = std::make_unique<gles2::QueryTracker>(mapped_memory_.get());
return gpu::ContextResult::kSuccess;
}
bool ImplementationBase::WaitForCmd() {
TRACE_EVENT0("gpu", "ImplementationBase::WaitForCmd");
return helper_->Finish();
}
int32_t ImplementationBase::GetResultShmId() {
return transfer_buffer_->GetShmId();
}
bool ImplementationBase::GetBucketContents(uint32_t bucket_id,
std::vector<int8_t>* data) {
TRACE_EVENT0("gpu", "ImplementationBase::GetBucketContents");
DCHECK(data);
const uint32_t kStartSize = 32 * 1024;
ScopedTransferBufferPtr buffer(kStartSize, helper_, transfer_buffer_);
if (!buffer.valid()) {
return false;
}
uint32_t size = 0;
{
// The Result pointer must be scoped to this block because it can be
// invalidated below if resizing the ScopedTransferBufferPtr causes the
// transfer buffer to be reallocated.
typedef cmd::GetBucketStart::Result Result;
auto result = GetResultAs<Result>();
if (!result) {
return false;
}
*result = 0;
helper_->GetBucketStart(bucket_id, GetResultShmId(), result.offset(),
buffer.size(), buffer.shm_id(), buffer.offset());
WaitForCmd();
size = *result;
}
data->resize(size);
if (size > 0u) {
uint32_t offset = 0;
while (size) {
if (!buffer.valid()) {
buffer.Reset(size);
if (!buffer.valid()) {
return false;
}
helper_->GetBucketData(bucket_id, offset, buffer.size(),
buffer.shm_id(), buffer.offset());
if (!WaitForCmd()) {
data->clear();
return false;
}
}
uint32_t size_to_copy = std::min(size, buffer.size());
memcpy(&(*data)[offset], buffer.address(), size_to_copy);
offset += size_to_copy;
size -= size_to_copy;
buffer.Release();
}
// Free the bucket. This is not required but it does free up the memory.
// and we don't have to wait for the result so from the client's perspective
// it's cheap.
helper_->SetBucketSize(bucket_id, 0);
}
return true;
}
void ImplementationBase::SetBucketContents(uint32_t bucket_id,
const void* data,
uint32_t size) {
DCHECK(data);
helper_->SetBucketSize(bucket_id, size);
if (size > 0u) {
uint32_t offset = 0;
while (size) {
ScopedTransferBufferPtr buffer(size, helper_, transfer_buffer_);
if (!buffer.valid()) {
return;
}
memcpy(buffer.address(), static_cast<const int8_t*>(data) + offset,
buffer.size());
helper_->SetBucketData(bucket_id, offset, buffer.size(), buffer.shm_id(),
buffer.offset());
offset += buffer.size();
size -= buffer.size();
}
}
}
void ImplementationBase::SetBucketAsCString(uint32_t bucket_id,
const char* str) {
// NOTE: strings are passed NULL terminated. That means the empty
// string will have a size of 1 and no-string will have a size of 0
if (str) {
base::CheckedNumeric<uint32_t> len = strlen(str);
len += 1;
SetBucketContents(bucket_id, str, len.ValueOrDefault(0));
} else {
helper_->SetBucketSize(bucket_id, 0);
}
}
bool ImplementationBase::GetBucketAsString(uint32_t bucket_id,
std::string* str) {
DCHECK(str);
std::vector<int8_t> data;
// NOTE: strings are passed NULL terminated. That means the empty
// string will have a size of 1 and no-string will have a size of 0
if (!GetBucketContents(bucket_id, &data)) {
return false;
}
if (data.empty()) {
return false;
}
str->assign(&data[0], &data[0] + data.size() - 1);
return true;
}
void ImplementationBase::SetBucketAsString(uint32_t bucket_id,
const std::string& str) {
// NOTE: strings are passed NULL terminated. That means the empty
// string will have a size of 1 and no-string will have a size of 0
base::CheckedNumeric<uint32_t> len = str.size();
len += 1;
SetBucketContents(bucket_id, str.c_str(), len.ValueOrDefault(0));
}
bool ImplementationBase::GetVerifiedSyncTokenForIPC(
const SyncToken& sync_token,
SyncToken* verified_sync_token) {
DCHECK(sync_token.HasData());
DCHECK(verified_sync_token);
if (!sync_token.verified_flush() &&
!gpu_control_->CanWaitUnverifiedSyncToken(sync_token))
return false;
*verified_sync_token = sync_token;
verified_sync_token->SetVerifyFlush();
return true;
}
void ImplementationBase::RunIfContextNotLost(base::OnceClosure callback) {
if (!lost_context_callback_run_) {
std::move(callback).Run();
}
}
void ImplementationBase::SetGrContext(GrDirectContext* gr) {}
bool ImplementationBase::HasGrContextSupport() const {
return false;
}
void ImplementationBase::WillCallGLFromSkia() {
// Should only be called on subclasses that have GrContextSupport
NOTREACHED();
}
void ImplementationBase::DidCallGLFromSkia() {
// Should only be called on subclasses that have GrContextSupport
NOTREACHED();
}
} // namespace gpu
|