File: gpu_texture_view_descriptor.idl

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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// https://gpuweb.github.io/gpuweb/

dictionary GPUTextureViewDescriptor : GPUObjectDescriptorBase {
    GPUTextureFormat format;
    GPUTextureViewDimension dimension;
    GPUTextureAspect aspect = "all";
    GPUIntegerCoordinate baseMipLevel = 0;
    GPUIntegerCoordinate mipLevelCount;
    GPUIntegerCoordinate baseArrayLayer = 0;
    GPUIntegerCoordinate arrayLayerCount;
    GPUTextureUsageFlags usage = 0;
    [RuntimeEnabled=WebGPUExperimentalFeatures] GPUTextureComponentSwizzle swizzle;
};

dictionary GPUTextureComponentSwizzle {
    GPUComponentSwizzle r = "r";
    GPUComponentSwizzle g = "g";
    GPUComponentSwizzle b = "b";
    GPUComponentSwizzle a = "a";
};

enum GPUTextureViewDimension {
    "1d",
    "2d",
    "2d-array",
    "cube",
    "cube-array",
    "3d"
};

enum GPUTextureAspect {
    "all",
    "stencil-only",
    "depth-only"
};

enum GPUComponentSwizzle {
    "zero",
    "one",
    "r",
    "g",
    "b",
    "a",
};