File: overlay_controls_fade_animation_unittest.cc

package info (click to toggle)
chromium 140.0.7339.185-1
  • links: PTS, VCS
  • area: main
  • in suites: forky
  • size: 6,193,740 kB
  • sloc: cpp: 35,093,945; ansic: 7,161,670; javascript: 4,199,694; python: 1,441,797; asm: 949,904; xml: 747,515; pascal: 187,748; perl: 88,691; sh: 88,248; objc: 79,953; sql: 52,714; cs: 44,599; fortran: 24,137; makefile: 22,114; tcl: 15,277; php: 13,980; yacc: 9,000; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (51 lines) | stat: -rw-r--r-- 1,908 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
// Copyright 2025 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/browser/ui/views/overlay/overlay_controls_fade_animation.h"

#include "chrome/test/views/chrome_views_test_base.h"
#include "ui/compositor/layer.h"
#include "ui/views/view.h"

namespace {

using OverlayControlsFadeAnimationTest = ChromeViewsTestBase;

TEST_F(OverlayControlsFadeAnimationTest, AnimatesViewLayerOpacity) {
  auto view = std::make_unique<views::View>();
  view->SetPaintToLayer(ui::LAYER_NOT_DRAWN);
  ASSERT_EQ(1.0, view->layer()->opacity());

  // Create an animation to hide the view.
  auto animation = std::make_unique<OverlayControlsFadeAnimation>(
      *view, OverlayControlsFadeAnimation::Type::kToHidden);
  animation->Start();

  // Partway through the animation, the opacity should be between 1 and 0.
  task_environment()->FastForwardBy(base::Milliseconds(100));
  const float middle_hide_opacity = view->layer()->opacity();
  EXPECT_LT(middle_hide_opacity, 1.0);
  EXPECT_GT(middle_hide_opacity, 0.0);

  // By the end of the animation, the opacity should be 0.
  task_environment()->FastForwardBy(base::Milliseconds(200));
  EXPECT_EQ(view->layer()->opacity(), 0.0);

  // Create an animation to show the view.
  animation = std::make_unique<OverlayControlsFadeAnimation>(
      *view, OverlayControlsFadeAnimation::Type::kToShown);
  animation->Start();

  // Partway through the animation, the opacity should be between 0 and 1.
  task_environment()->FastForwardBy(base::Milliseconds(100));
  const float middle_show_opacity = view->layer()->opacity();
  EXPECT_GT(middle_show_opacity, 0.0);
  EXPECT_LT(middle_show_opacity, 1.0);

  // By the end of the animation, the opacity should be 1.
  task_environment()->FastForwardBy(base::Milliseconds(200));
  EXPECT_EQ(view->layer()->opacity(), 1.0);
}

}  // namespace