File: bubble_utils.cc

package info (click to toggle)
chromium 141.0.7390.107-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 6,246,132 kB
  • sloc: cpp: 35,264,965; ansic: 7,169,920; javascript: 4,250,185; python: 1,460,635; asm: 950,788; xml: 751,751; pascal: 187,972; sh: 89,459; perl: 88,691; objc: 79,953; sql: 53,924; cs: 44,622; fortran: 24,137; makefile: 22,313; tcl: 15,277; php: 14,018; yacc: 8,995; ruby: 7,553; awk: 3,720; lisp: 3,096; lex: 1,330; ada: 727; jsp: 228; sed: 36
file content (60 lines) | stat: -rw-r--r-- 2,069 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chrome/browser/ui/webui/ash/emoji/bubble_utils.h"

#include "ui/display/screen.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/outsets.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"

namespace {

constexpr int kPaddingAroundCursor = 8;
constexpr int kScreenEdgePadding = 16;

}  // namespace

namespace ash {

gfx::Rect GetBubbleBoundsAroundCaret(const gfx::Rect& caret_bounds,
                                     const gfx::Outsets& bubble_border_outsets,
                                     const gfx::Size& bubble_size) {
  gfx::Rect screen_work_area =
      display::Screen::Get()->GetDisplayMatching(caret_bounds).work_area();

  screen_work_area.Inset(kScreenEdgePadding);

  gfx::Rect anchor = caret_bounds;
  anchor.Outset(gfx::Outsets::VH(kPaddingAroundCursor, 0));

  // Try to place it under at the bottom left of the selection.
  gfx::Rect contents_bounds = gfx::Rect(anchor.bottom_left(), bubble_size);

  // If horizontally offscreen, just move it to the right edge of the screen.
  if (contents_bounds.right() > screen_work_area.right()) {
    contents_bounds.set_x(screen_work_area.right() - bubble_size.width());
  }

  // If vertically offscreen, try above the selection.
  if (contents_bounds.bottom() > screen_work_area.bottom()) {
    contents_bounds.set_y(anchor.y() - bubble_size.height());
  }

  // If still vertically offscreen, just move it to the bottom of the screen.
  if (contents_bounds.y() < screen_work_area.y()) {
    contents_bounds.set_y(screen_work_area.bottom() - bubble_size.height());
  }

  // Compute widget bounds, which includes the border and shadow around the
  // main contents. Then, adjust again to ensure the whole widget is onscreen.
  gfx::Rect widget_bounds(contents_bounds);
  widget_bounds.Outset(bubble_border_outsets);
  widget_bounds.AdjustToFit(screen_work_area);

  return widget_bounds;
}

}  // namespace ash