File: gpu_render_encoder_base.idl

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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// https://gpuweb.github.io/gpuweb/

interface mixin GPURenderEncoderBase {
    [NoAllocDirectCall] void setPipeline(GPURenderPipeline pipeline);

    void setIndexBuffer(GPUBuffer buffer,
                        GPUIndexFormat format,
                        optional GPUSize64 offset = 0,
                        optional GPUSize64 size);

    [NoAllocDirectCall] void setVertexBuffer(GPUIndex32 slot,
                                             GPUBuffer? buffer,
                                             optional GPUSize64 offset = 0,
                                             optional GPUSize64 size);

    [NoAllocDirectCall] void draw(GPUSize32 vertexCount,
                                  optional GPUSize32 instanceCount = 1,
                                  optional GPUSize32 firstVertex = 0,
                                  optional GPUSize32 firstInstance = 0);
    [NoAllocDirectCall] void drawIndexed(GPUSize32 indexCount,
                                         optional GPUSize32 instanceCount = 1,
                                         optional GPUSize32 firstIndex = 0,
                                         optional GPUSignedOffset32 baseVertex = 0,
                                         optional GPUSize32 firstInstance = 0);

    [NoAllocDirectCall] void drawIndirect(GPUBuffer indirectBuffer,
                                          GPUSize64 indirectOffset);
    [NoAllocDirectCall] void drawIndexedIndirect(GPUBuffer indirectBuffer,
                                                 GPUSize64 indirectOffset);
};